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Post by TG Barighm on Jul 4, 2014 11:40:42 GMT -5
No, I don't. And sadly, ESO is pretty lame in general. Not being able to control how your character advances and being locked in set classes really puts a spotlight on just how dry the ES formula really is.
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Post by acathala on Jul 6, 2014 17:46:05 GMT -5
Dragonborn has some cool stuff in it. I like the spider scrolls you can create in White Ridge. Most of the Dragon Priest masks here help with one type of elemental destruction magic. I agree the black books are a cool concept.
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Post by TG Barighm on Jul 6, 2014 19:21:18 GMT -5
Dragonborn complete! That pretty much finishes mostly everything I wanted to do in Skyrim. There are a few things I plan to finish off, but for the most part, I'm done with the game. I've been playing it for nearly five months now and I'm so ready to move on.
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Post by acathala on Jul 6, 2014 19:50:43 GMT -5
You sure you don't want to give Dawnguard a go?
I've been thinking about giving Oblivion another playthrough.
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Post by TG Barighm on Jul 6, 2014 20:56:06 GMT -5
If I had managed to get it early on when I just started playing, maybe, but now that I'm finished I want to play something else. Frankly, I had to push myself through Dragonborn. There are other games besides ES games, heh.
Now I'm looking at Dragon's Dogma and a few games eating up space on my 360's hard drive, although my recent trip through Dark Souls has got me thinking about that game again. I've gotten about half way through the game with my punchy-punch build. Punching by itself ain't so hot, but combine it with the dragon covenant and you get to run around breathing fire on people and your punches turn to claws. Even better, I don't have to think about loot munch because there are a scant few pugilism related items available.
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Post by acathala on Jul 7, 2014 6:22:10 GMT -5
I'm also looking at the South Park rpg, as it's supposed to be really good. Felt that Oblivion was harder than Skyrim. I can count the number of times I died in Skyrim on one hand. What I'm not looking forward in Oblivion, is having to repair weapons and armour. That felt like a chore and a punishment. Have to wonder if Skyrim would have been harder if I hadn't been quite so aggressive pursuing Enchantment and Smithing.
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Post by TG Barighm on Jul 7, 2014 11:45:27 GMT -5
I don't remember repairing being all that big a deal. Just be sure to have a few repair hammers on hand and carry a back up weapon, plus they were quite common in most dungeons. At least you could get the Skeleton key at low levels, and the skill grind wasn't so grindy, nor was training nearly as expensive.
I think I've died a lot more often in Skyrim. Granted I'm playing at a higher difficulty, but I definitely had more trouble with my thief and mage than I did my warriors, although my easiest guy had more points in the appropriate armor skill.
And I found a way more reliable way to level Smithing: upgrading. Between smithing potions and armor, upgrading a weapon's damage or armor's armor rating is worth way more than just creating items. Assuming you have the right Exp. boosts (Stone, Comfort, Knowledge, Notch) boosting an Ebony weapon by 5000gp is worth a full level and a half at lv.90! I totally didn't expect that. Complete waste of money but made lv.90+ fly by.
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Post by TG Barighm on Jul 13, 2014 22:55:56 GMT -5
I think some of the lesser Daedra need more exposure. Peryite hasn't really done much, for all of Azura's goodwill we've never seen much of her aside from hearing her voice a few times, and Mephala and Namira rarely do much, although I know that's just how Mephala is. Sanguine, although having some very amusing quests, also seems like he is ready for a breakout role of some sort.
And cool, apparently the Hero of Kvatch is, in fact, the new Sheogorath. Kind of fitting because I actually enjoyed Shivering Isles.
Would you look at that. Four whole pages of just TALKING about a game. No arguments or anything!
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Post by acathala on Jul 14, 2014 13:21:23 GMT -5
Perhaps. Mephala is the obvious choice for the next Daedra big bad to make a play, though obviously there would need to be a couple of decoy antagonists. I'm not sure how Namira would work out as a big bad. Frankly I'd like to explore Meridia's history a bit more. Kinda suspected our old charries became the new Sheggers in Skrim. Shivering Isles was good yes. As for arguements, neither of us are kids, and we know how to behave politely. I've lost count the number of discussions I've had, that have been ruined by a kid taking a strop because somebody has a different opinio.
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Post by TG Barighm on Jul 14, 2014 15:14:21 GMT -5
If kids are the only common factor, than there must be scant few adults on the internet, heh.
And the daedra wouldn't necessarily need to be the villain. A good showing is good enough. Malacath and Boethiah, for example, while not having big roles in the stories, have had some pretty memorable quests. Nocturnal technically doesn't interfere with the core storylines at all, yet her influence has been heavily explored. I guess I'm just curious to see why Peryite is considered "the weakest prince", although I imagine screwing up the whole barfing cultists thing may have contributed.
Actually, Clavicus Vile could use more exposure too. They made up for his broken quest in Oblivion a bit by making Barbas more chatty in Skyrim, but it seems like their back-and-forth dialogue has a lot of potential.
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Post by acathala on Jul 16, 2014 15:15:26 GMT -5
I'm not completely sold on Vile and Barbas I have to admit. They really need to start answering some of the questions, even if the answers lead to more questions. Like is there any Ayleids left?
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Post by TG Barighm on Jul 20, 2014 14:39:48 GMT -5
Does the Ayleid mystery have anything to do with why so many people dislike Oblivion? I find irrational hatred towards otherwise great games is usually the result of something story related. Like Marvel Ultimate Alliance 2: I felt the gameplay greatly improved over MUA in every way, but all I ever hear about that game is how the story butchers the original Civil War storyline.
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Post by acathala on Jul 21, 2014 5:23:54 GMT -5
I don't think so, you could largely ignore the Ayleid missions if you wanted to, as they were from memory, just sidequests. Though like the Dwarves, they are a largely dissppeared race, whom may, or may not exist anymore.
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Post by TG Barighm on Feb 10, 2015 13:59:14 GMT -5
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Post by acathala on Feb 11, 2015 11:43:27 GMT -5
Cool news. Hopefully it's Elder Scrolls Elsweyr!
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Post by TG Barighm on Feb 11, 2015 21:19:09 GMT -5
Pfft. Nah. Big companies are allergic to experimental settings. They will probably just say "Go play ESO" or something for that.
We're much more likely to see a remake of High Rock.
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Post by acathala on Mar 4, 2015 14:01:21 GMT -5
I've finally gotten round to my pure magic playthrough. As expected, it has made combat trickier. Had to use combat pragmatist(ie cheap) tactics against some of the bosses. Still, after completing the MG questline, my Altmer is now decently prepared.
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Post by TG Barighm on Mar 4, 2015 14:37:49 GMT -5
Magic is kind of all over the place. Sometimes it hits hard and sometimes it doesn't when it really should, and sometimes it can hit hard and then stop hitting hard against the exact same target for seemingly no reason. That super lightning beam spell? Theoretically the strongest spell since it hits like a machine gun (and looks awesome to boot), but I've actually killed things far quicker just by spamming regular lightning bolt spells.
The trick I found with magic is to get magic damage plus potions as early as possible. More importantly, you want to brew them yourself. The difference between the ones you brew and the ones you find is HUGE, like 3x more powerful on average. They can quickly up your spells to respectability, and the perk points in Alchemy are more productive all-around than the actual spell trees. And obviously mana reduction enchants.
But really, ES never did handle magic very well. They need to restore the magic creation system. At least in that case, if your spells suck, it's because you didn't make any good combinations. In Skyrim, they just suck.
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Post by acathala on Mar 7, 2015 23:30:30 GMT -5
Did the Potema quests. Felt a little wierd not to do it with Dawnbreaker. Indeed I delibrately didn't do Break of Dawn until after them, as I knew I'd be tempted to use it. Tried the gish route of Stoneflesh/Bound sword, but I think I need more perks in Alteration to make that work.
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Post by TG Barighm on Mar 7, 2015 23:38:44 GMT -5
That whole section is weird. It's very glitchy and full of stupid scripts. By far the worst quest to do with a rogue-ish type; however, Dawnbreaker, and that spell that creates the wall of protection, turns the final encounter into a great big joke.
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Post by acathala on Mar 8, 2015 6:19:18 GMT -5
Don't forget thunder resistance. I know it's a fairly easy quest, but it's still enjoyable. I'm not sure if I'll do the thieves' guild quests. The fences are useful, but the radient quests can be real chores. Just completed Laid to Rest. Wierdly there is a named set of boots you can quite easily missed(though like the boss I think they respawn).
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Post by TG Barighm on Mar 8, 2015 13:14:02 GMT -5
The Thieves questline is worth doing at least once just to see it, but there is nothing it offers that you can't get anywhere, and there are a lot of merchants between Whiterun and Riverwood or Solitude and Dragonbridge if you prefer. Plus I find doing the Thieves Guild quests creates a lot of changes throughout the game, and that makes it become far glitchier. I couldn't get near that bee farm without the game freezing 10 times out of 10. I had to approach it with my back turned.
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Post by acathala on Mar 8, 2015 18:06:21 GMT -5
I never experienced that glitch thankfully. I also just did the the missing husband quest that starts in Heartwood Mill.
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Post by TG Barighm on Mar 8, 2015 19:28:16 GMT -5
It's not a glitch, but just Skyrim in general becoming more unstable as you level up and change more of the world.
I don't think I did that one. At least, I remember something weird happening with it that caused the end result to trigger the moment I entered the mill or something, so I just let it be.
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Post by acathala on Mar 12, 2015 21:36:10 GMT -5
Huh, the only bug I heard of in relation to that, was if you found the husband's body first, you weren't able to complete it. Did Ancestral Worship. The boss battle for that was slightly harder, as I couldn't rush the necromancer and kill him in one blow as I normally do.
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Post by acathala on Mar 15, 2015 22:22:49 GMT -5
Okay then. I think on this playthrough I'm finally going to kill Paarthurnax. In all my other games I have always spared him. Mainly because I liked him and also because I felt he was the best chance of peace between dragons and the other races. However since I'm doing things differently this go, I feel I have to complete that mission.
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Post by TG Barighm on Mar 16, 2015 14:51:07 GMT -5
Honestly it's not worth it. He doesn't say anything special, the fight is blah, and by that point the story with the Blades is pretty much over. The only reason for going through with it is if, for some crazy reason, you actually enjoy doing the tedious quests they repeatedly send you on (or seriously have trouble finding the other dragon shrines).
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Post by acathala on Mar 18, 2015 16:52:39 GMT -5
Alduin made a bad mistake attacking Helgen. If he had not interfered, the Dragonborn would have been executed, and he would be homefree to end the world.
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Post by TG Barighm on Mar 18, 2015 20:58:19 GMT -5
Apparently there is a theory going around that was sort of Akatosh's doing: Alduin was sent through time, but it was Akatosh who chose where he ended up. Alduin, still thinking the war was going on, basically attacks Helgen and simultaneously rescues the Dragonborn which is apparently the reason for why all ES games start the way they do; however, Alduin does shout Dovakhiin while he is flying around, so it's also quite possible he fully intends to kill you, but just fails at it. Apparently if you stand around without choosing a captain to follow long enough, he will eventually land and attack you and only you.
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Post by TG Barighm on Mar 24, 2015 14:58:47 GMT -5
What's your take on all this Skywind and Skyblivion stuff?
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