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Post by TG Barighm on May 7, 2018 2:13:31 GMT -5
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Dec 13, 2006 at 6:47am Quote Edit like Post Options Post by TG Barighm on Dec 13, 2006 at 6:47am Jan 2nd, 2025
REPORT-
THE PRESENCE OF SUPERHUMANS AND THEIR EFFECT ON SOCIETY
by Hans Leischman
To whom it may concern,
15 years ago our society experienced a radical revolution. This revolution was known as the "superhuman" and it rocked our fundemental view of existence forever. Fantasies of power and glory no longer lingered in the minds of comic book readers and videogame players, they manifested as living and breathing beings. They rose on the crest of conflicts created by various terrorists, and their reputations were tarnished in terrible battles waged all around the world. Good, evil, neutral...it did not matter. The world was not ready for superhumans. They did not know how to deal with this sudden rise in overwhelming power.
The superhumans, confused with their abilities but no longer fearful of them, began to allow their passions to guide their hands. Numerous super teams and terrorist organizations began to spring up all around the world, and soon a new type of culture arose: "super" culture. It was no longer a matter of civilization vs. despotism and corruption anymore. The superhuman was a new kind of proverbial "ace" in the hole, and that "card" was played with reckless abandon. Superhumans weren't content with just fighting crime, nor were super "villains" reveling in the suffering they created on the streets. So-called "heroes" decided to change the world; to use their power for "justice" and "righteousness". Terrorist regimes and corrupt dictatorships around the world were toppled by bands of superhumans, while powerful nations with many enemies suddenly found themselves fighting off attacks from terrorists with vast and unusual powers. Regardless of what their intentions were, the world has changed.
We now know a world of both great hope and fear, an unusual mix that has lead many to call this the "Age of Uncertainty". Virtually no powerful political figure shows his or her face in public anymore, and corporations wealthy enough to befriend or even create a group of superheroes has gained a level of power unheard of before. Every month a new corporation gains a monopoly over some product or service only to be replaced by another the next month due to some "accident", and most nations are powerless to stop it. Even worse is the superhuman industrial sector, now filled with products and services only superhumans can provide. Many moving companies have been bankrupted by a single man capable of lifting entire houses, and nobody can compete against salesmen capable of charming their clients into purchasing their wares. There is also a noticeable increase in inflation. Superhumans capable of materializing valuable resources out of thin-air aren't unheard of.
I have watched and read about these events for the past 15 years now. Yes, I'm able to read a newspaper and watch a news forecast on the island. I have been following these events rather dutifully, and they sadden me. I can't help think all of these problems are partially my fault. 15 years ago I released the superhuman report, more popularly known as the "Hans Report", to the world. As a result, the superhuman culture, now exposed, began to rise. Before that time, superhumans were still nothing more than myths and legends. Was it the right thing to do? Should I have predicted the resulting culture struggle? History can judge my previous actions any way it chooses, but today I have made another decision: I decided to create this report. It's not much unlike my other report, but there is one exception: I have a task for those involved. A recommendation, if one prefers.
It is kind of ironic that this report was written and released within a few days of the anniversary of my last report. No, there was no security failure at the facility where I'm detained. It is a nice place, kind of like a tropical resort, but it is still very secure. This letter was written by me in my room with a simple piece of lined paper and a regular pen. Much to my surprise, and possibly both my hope and fear at the same time, a telepathic superhuman, which I shall refer to simply as "A", discovered my troubled mind. She apparently began searching for me after I disappeared following the release of the Hans Report. We began to communicate and I explained my intentions to her. With her understanding and approval in hand, I "rewrote" the letter in my mind and she copied it down. As instructed, she later sent this report to the parties I deemed trustworthy; however, this report is only one half of the entire document. The second half of this document shall never be written. It was explained and worded by me, but the actual document itself is stored in "A's" mind, and it shall never leave her inner vault. When these trustworthy parties have complied with the instructions included within this report, "A" will telepathically reveal the rest of the document. I trust these parties will use my work wisely. The state of humanity depends on it.
Before you see the second half of this document, you must first understand my reasoning behind its creation. Superhumans are inherently superior to humans. There is no way around this blatant truth. Upon realizing their greatest enemies are themselves, they created a playing field no human could ever enter without risking everything he/she holds dear. Humans of all shapes and sizes, male and female, wealthy or poor, are trapped beneath the foot of the superhuman juggernaut. The old world as we know it shall not continue. It will end before the next century dawns. It's not a question of if, but when; thus, I had to ask myself these questions: how should our world end? Shall we fight to the bitter end, or allow it to naturally diminish and change into something else? Can we shape a future we have no part of? Can the essence of humanity endure?
To my family, I wish you the best. I'm afraid I can never leave this prison, and I suspect the consequences of releasing this second report will be severe, but I can only assure you it's for the greater good. Pray for me if you wish, but do not hold any hope. My life ended the moment I first typed those words on that page 15 years ago. Any update to my current situation will be nothing unusual. I am happy simply to share these words with all of you one last time. I love you all. Please understand it's for the best. For all of us.
To those trustworthy individuals I have entrusted this task, you may expect the second half of this document by the end of the week.
To my family, I bid you goodbye.
Sincerely,
Hans Leischman
Last Edit: Feb 16, 2007 at 4:21pm by TG Barighm TG Barighm Administrator *****
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Dec 18, 2006 at 10:58pm Quote Edit like Post Options Post by TG Barighm on Dec 18, 2006 at 10:58pm [glow=red,2,300]AEGIS HOUNDS[/glow] Last Edit: Dec 18, 2006 at 10:59pm by TG Barighm TG Barighm Administrator *****
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Dec 18, 2006 at 11:32pm Quote Edit like Post Options Post by TG Barighm on Dec 18, 2006 at 11:32pm * * * * * * *
[glow=red,2,300]THE[/glow] heavy whirring of the helicopter blades stands in stark contrast to the cabin of the aerial vehicle. Its passengers, a rag-tag crew of people from many different walks of life, sit in silence as the helicopter approaches its destination. They are strangers. There are no familiar faces onboard the helicopter. Everyone avoids eachother stares and errant glances. Some are afraid of what they will find, while others simply do not trust what they see. They're about to enter a place where trust and co-operation is paramount, and yet they can't help but feel a little isolated among this band of "allies".
The door to the cockpit slams shut. Out steps a fairly tall, ruggedly handsome man in his late 30's with black hair and a silvery mustache. His entire body, save his head, is draped in black gloves, jackets, and heavy pants, presumably to hide the bulky material underneath him. Despite his demeanor, his smile relaxes the troubled passengers, and he soon begins to pace up and down the cabin shaking each passenger's hands.
"Ah! So this is our new crew!" the man explains. "It's nice to meet you. And you. And you. Ah yes, and I certainly don't intend any lesser pleasure by shaking your hand last. It's wonderful to meet all of you. I'm always pleased to meet anyone willing to fight for our cause. If you haven't already guessed, my name is John, code name 'Quicksilver', but a lot of people like to call me Captain Silver, sometimes even Long John Silver. Between you and me, I'd prefer everyone just stick to John, and maybe Captain Silver. I'm the commander of this organization, and you are our 4th active unit. Our 5th and 6th units won't be active for some time more, but we need an extra unit in operation right now. All of you have impressed in training, but we need to bump up that training a fair bit. We require you to skip the usual final testing routines and move immediately into live combat."
There is a bit of muttering among the passengers. John raises his hands and motions for quiet.
"I know, it's a little extreme, but we need to test you now and see how well you guys do, and the only way to do that is under moderately dangerous conditions. Yes, as I said, 'moderate'. We're not taking you into a hot-zone today. No, we're going to deal with a something much less serious, yet still a pressing national security concern."
One of the passengers raises his hands. John glances at him and smiles. "Ah, yes! Is that...Barry, is it? Yes, no need to be shy. Just speak out if you have something to say."
"Barry", a fairly short, somewhat plump man with a round head and an incredibly thick head of hair nods. "Yes, I'm Barry, formerly of 3rd unit. I know who you are Captain Silver, and I must ask, what is the commander doing with a simple clean-up squad?"
John shrugs. "Oh, come on, even the commander wants a little exercise every now and then. I get bored doing administration work all the time. Some good, old fashion, bad-guy bashing is just what the doctor ordered. I imagine he'd agree since he told me I need to do a better job watching my cholesterol. I also need to make sure none of you guys get hurt. It wouldn't be fair to put you guys in this kind of situation without the proper training only to leave you to fend for yourselves, eh?"
Barry nods. "No, I suppose not, but it's also not very fair to skip a training session only to hold our hands during a real mission."
John shrugs again. "Then call it exercise. I just want to have some fun."
Barry takes a deep breath. "Fine...exercise."
"Oh, come off it, Barry! Try to relax. Have a little fun. Fighting doesn't have to be the serious, hateful thing hippies make it out to be. And you did finally get into a squad. Everything is turning out great. Now then, there are more of you in this squad than just Barry and me. Why don't the rest of you introduce yourselves to me? I like to keep track of my members." Dremmy Kilrogg's Honor Guard *****
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Dec 19, 2006 at 5:28pm Quote like Post Options Post by Dremmy on Dec 19, 2006 at 5:28pm Laurie takes her sunglasses off and brushes back her long black hair. She says, "I guess i'll start things off. My name is Laurie. You can call me Hexagon if you feel like. This isnt the first team I have been apart of and it probably wont be my last. Hopefully this time I can be apart of something that actually makes a difference. Nice to meet you all." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard *****
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Dec 20, 2006 at 8:31am Quote like Post Options Post by keno on Dec 20, 2006 at 8:31am "Hi. My name is Yemai, but my friends call me Debilitator, that is, if I had any friends," the average height, pimply faced, greasy black haired man says with a frown. "I uh, left my home when I was very young, and haven't seen anything but scientists and soldiers since then." Last Edit: Dec 21, 2006 at 4:24pm by keno Soulweaver Elite Raider ****
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Dec 21, 2006 at 3:55pm Quote like Post Options Post by Soulweaver on Dec 21, 2006 at 3:55pm The hunched, skinny man draped in a too-big leather coat seems to get a kick out of John’s hippie comment. “If that’s what you gotta tell yourself, mon capitaine. There’s no shame in enjoying what you’re good at. Render’s the name, sir, Miles Render.”
He adjusts his glasses, scanning everyone intently. His lime-green eyes are blurred slightly by the hundreds of tiny facets built into their surface. “What manner of monsters are we dealing with today? And I don’t just mean the bad guys,” he says with a tight-lipped smirk at Laurie, Yemani, and Barry. Last Edit: Dec 21, 2006 at 4:06pm by Soulweaver TG Barighm Administrator *****
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Dec 22, 2006 at 5:04pm Quote Edit like Post Options Post by TG Barighm on Dec 22, 2006 at 5:04pm Captain Silver chuckles. "Good form! I was just getting to that.
Our target today is nothing too serious. Minor, really. Just a couple of superhuman thugs who decided to rally a bunch of rednecks together to cause some trouble. The New Dawn super-group has a way house nearby. Our target hates them, so he has gathered a bunch of superhuman haters together and convinced them to allow themselves to be led by a superhuman, all for the sake of giving the New Dawn a hard time. It should be a good warm-up. Now, let's see what you guys remember from your studies. Can anyone tell me why these guys are getting their butts kicked today?''
Barry leans out of his seat. "Because they're an illegally organized supergroup with the intent to cause trouble. Only groups legally recognized by the government may exist. Due to the extreme nature of superhumans, all superhuman enforcement shall be executed in an extreme way. In this case, violence. Being a superhuman myself, I don't agree with that part of the law, but then I saw what these super terrorists are capable of these last few years, and now I'm not sure."
Silver nods. "Yep, that's correct, although the editorial wasn't necessary. If you don't like the laws, don't do the crime. It's that simple. As for our targets, a few of them have guns, and some of them have very minor superpowers, but aside from the two leaders, there shouldn't be any problem. Just don't get shot. Oh, and try not to kill anybody if you can help it. You're not exactly required by the Hounds to spare the lives of anyone we're sent in to fight, but I don't like killing needlessly, so you shouldn't either. I also determine your promotions and pay increases, so try to do as I say if you want a big pay day."
The pilot of the helicopter yells something. Captain Silver nods, then moves over to the door.
"This is it! We're going to jump in on them while they're eating! Be ready!"
The helicopter suddenly enters stealth mode. The blades begin to spin much more quietly, but the helicopter's speed is greatly reduced. A few minutes pass before Silver actually opens the doors, but when he does the light of the setting sun fills the cabin, and the team find themselves looking down on a bonfire. Sitting around the bonfire is a group of men. A stone's throw away from that is a two-storied log cabin. All of this is set within a clearing of an evergreen forest.
Silver begins to lower guide ropes for the team just as the men below begin to scramble. Captain Silver doesn't lower a rope for himself, he simply jumps down from the helicopter. He doesn't seem to be fazed by the long fall at all. He even begins to chase some of the fleeing men.
"Hey! Don't be shy! Be a man!" Silver yells.
6 of the men around the bonfire don't run. They begin to fiddle for something on their belts. All of them are arranged within 30 ft. of eachother around the bonfire.
Time for the Hounds to do their business. Actions?
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Dec 22, 2006 at 5:54pm Quote like Post Options Post by Soulweaver on Dec 22, 2006 at 5:54pm (How far is the helicopter from the ground?) TG Barighm Administrator *****
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Dec 22, 2006 at 10:41pm Quote Edit like Post Options Post by TG Barighm on Dec 22, 2006 at 10:41pm About 60 ft. Dremmy Kilrogg's Honor Guard *****
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Dec 22, 2006 at 11:30pm Quote like Post Options Post by Dremmy on Dec 22, 2006 at 11:30pm "Well, lets get it started!" Laurie says as she goes down the rope. Upon touching the ground, she will head to the nearest foe and take him with a ray of force. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Dec 23, 2006 at 2:38am Quote Edit like Post Options Post by TG Barighm on Dec 23, 2006 at 2:38am (I forgot to mention the team will be touching down just outside of the circle of men around the bonfire. If the circle of men was a clock, then the team is will be arriving at the 3'o'clock position) keno Kilrogg's Honor Guard *****
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Dec 23, 2006 at 1:55pm Quote like Post Options Post by keno on Dec 23, 2006 at 1:55pm Yemani grabs a guide rope and quickly drops to the ground below. Once landed, he'll draw his pistols and fire on the most obvious threat. If forced into Melee, he'll try to grapple his opponent and make use of his debilitating abilities. Soulweaver Elite Raider ****
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Dec 23, 2006 at 3:06pm Quote like Post Options Post by Soulweaver on Dec 23, 2006 at 3:06pm Miles will be making liberal use of his X-ray vision at all times, picking whichever target among the six men seems to be the greatest threat. He'll teleport down, Skirmish with no small display of acrobatic martial arts, and teleport somewhere out of sight (into the forest most likely, if his X-ray vision deems it safe. If for some reason the helicopter or even the log cabin seem like a better idea, then he'll go there).
Keeping in mind Silver's mention of pay, he'll attack with the intent to incapacitate rather than kill. TG Barighm Administrator *****
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Dec 29, 2006 at 8:49pm Quote Edit like Post Options Post by TG Barighm on Dec 29, 2006 at 8:49pm MISSION 1-CAMPFIRE: *******************
I could go into great detail about how the team fares against the men gathered around the campfire, but there is no better way to explain it than this: they totally kick ass. Yemani and Laurie take down a couple men in seconds while Miles charges into the nearest target and knocks him out in a single multi-armed bear-punch. The remaining men pull out their guns and fire at the team, but they all miss. Three more actions later, the remaining men are done.
Brian, who struggled down the rope, can't help staring in awe at the team.
"Woah. This is badass. And I was worried your powers wouldn't be good enough for this kind of thing. I guess I'm still the one trailing behind," Brian lowers his head for a moment. "Look, my powers are based around controlling the base vibrations of the quantum world. I have no idea what that means, but I've had everything from chemistry to ley lines explained to me, so I can essentially control anything that can be defined as 'real'. That includes regeneration damaged biological tissue. Come to me if you ever need healing."
"Hey! What are you panzies doing? You think whooping a few yahoos is worth celebrating? Come on!" John Silver yells.
The team follows Silver to the log cabin a short distance away from the bonfire. There they find a couple men with shotguns standing at the door of the cabin cursing at the party. One of them is a taller man with a green eye and what appears to be a mechanical arm. His appearance is somewhat disturbing, and a little creepy. His image is enhanced when he shakes a fist at the team.
"Blasted traitors! You're going to bring this great country to ruin! Don't let them stop our revolution. Fire!" the creepy man orders.
Silver, unfazed by the firing squad, picks up a rock and whips it at the creepy guy with the mechanical arm. It thwacks him directly in the forehead. He stumbles for a minute as the men with guns watch.
"Fuck you, Silver!" he yells one final time before entering the house.
Silver laughs. "You guys take care of these losers. I'll go around back and make sure they don't get away," and with that, Silver circles around the back of the cabin. Meanwhile, the two men standing at the cabin door return to aiming their shotguns at the team. They are soon joined by two other men at the windows of the cabin on the ground floor. One sports a rifle, the other an RPG (grenade launcher).
The team is 60 ft. away from the cabin.
Actions? Would you like a map?
EXP. for this round: +300 Last Edit: Dec 29, 2006 at 8:50pm by TG Barighm keno Kilrogg's Honor Guard *****
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Dec 31, 2006 at 1:14pm Quote like Post Options Post by keno on Dec 31, 2006 at 1:14pm (A map would be nice. Is there any cover between the house and the party? How many rounds
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Post by TG Barighm on May 7, 2018 2:14:09 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Dec 31, 2006 at 11:24pm Quote Edit like Post Options Post by TG Barighm on Dec 31, 2006 at 11:24pm (Yemani only fired two shots and there is no cover between the team and the cabin) MAP: **The "G's" refer to gunmen, which is basically the enemies who aren't wielding any weapon that's a serious threat, but don't count out the guy with the rifle. The "R" refers to the guy with the RPG, a definite threat. Last Edit: Dec 31, 2006 at 11:25pm by TG Barighm Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 1, 2007 at 10:48am Quote like Post Options Post by Soulweaver on Jan 1, 2007 at 10:48am Yeah, that RPG guy is asking for it. "Always wanted one of those... how come we don't get grenade launchers?" Miles says, nudging Laurie with a chitinous elbow. "Don't get blown up, now!" He teleports away from the sitting ducks... er, team, and Skirmishes the guy with the grenade launcher. Nonlethally, of course. Then he gets out of there, ending up on the outer wall of the cabin around the corner, if possible (I'm referring to the wall in the top right corner of the map). From there, he takes the time to peer through the wall, getting an idea of how many more people are inside and what kinds of weapons they might have on them. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 1, 2007 at 2:03pm Quote like Post Options Post by Dremmy on Jan 1, 2007 at 2:03pm Laurie does her best to get closer to the cabin without getting shot and blasting the guards at the door. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 2, 2007 at 11:26am Quote like Post Options Post by keno on Jan 2, 2007 at 11:26am Yemani breaks to his left (at about a 45 degree angle towards the cabin) and fires on the gunmen at the doorway. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 4, 2007 at 3:07pm Quote Edit like Post Options Post by TG Barighm on Jan 4, 2007 at 3:07pm CABIN: ===== Miles teleports to the RPG before he can get a shot off and attempts to use momentum to finish him off, but being in a window and slightly off the ground, Miles has difficulty actually landing a solid blow. He instead ends up waving his hands at him while the RPG guy pulls away from the window in shock. In the meantime, Yemani and Laurie charge the cabin and fire on its protectors. The two guys on the porch to the door go down quickly while the guy with the rifle gets a shot off at Yemani. Yemani feels no pain, so its safe to assume he wasn't shot. Yemani quickly finishes off the rifleman in the next round while Miles gets the idea to use his arms to heave himself up onto the window ledge, thwack the guy with the RPG, then grab the grenade launcher for himself. Miles then uses his X-ray vision on the cabin to see what's inside. The first room upon entering the cabin appears to be a large gathering room, and a gathering it contains. There must be at least 10 men in that room, along with one guy with an arm Miles can't see through (must be the creepy guy). There is a back entrance to a kitchen on the other side of the house, and there are stairs that appear to go down to a cellar, but it's far enough that the moving bodies make it difficult for her to see many details. There appears to be a couple rooms upstairs with another handful of men in each. EXP: 200 STATUS LINE: Yemani Ammo -4 Last Edit: Jan 4, 2007 at 11:17pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 4, 2007 at 5:58pm Quote like Post Options Post by keno on Jan 4, 2007 at 5:58pm Yemani will reload, while keeping an eye on the cabin door for anyone attempting a breakout. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 4, 2007 at 10:27pm Quote like Post Options Post by Dremmy on Jan 4, 2007 at 10:27pm (Did I get hit or did I lose bullets from a gun I dont have? Or do I have I gun I didnt know I had?) "Render, what do you see through the window? Is it ok to bust the door in?" "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 4, 2007 at 11:20pm Quote Edit like Post Options Post by TG Barighm on Jan 4, 2007 at 11:20pm (I thought you were referring to a gun and I just didn't find your gear list yet, but I just now noticed the Control Force entry) Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 4, 2007 at 11:40pm Quote like Post Options Post by Dremmy on Jan 4, 2007 at 11:40pm (my bad. I'll put my equip list with my ref sheet.) "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 5, 2007 at 10:39am Quote like Post Options Post by Soulweaver on Jan 5, 2007 at 10:39am Miles teleports back to the group. "I wouldn't do that, Hollywood," he says to Laurie. He explains the gathering he saw in the front room, no doubt waiting to shoot whoever enters. "We could run around back, but wouldn't you rather just smoke 'em out?" He hefts the grenade launcher, and juggles a stick of dynamite to whoever wants it. "I take the right window, you take the left? ...Oh, fine, we can ask for their surrender first, if we must. Give 'em a sporting chance." If the team is for it, he'll trim the fuse of the dynamite to explode within the same round it's lit, and then take his position clinging to the wall just over the frame of the right-hand window. If they don't like the "blow them to kingdom come" idea, Miles looks for another way to enter short of teleporting through a wall. Are there windows on the second floor, and if so, are there men upstairs near the windows? Either way, he checks the ammo of the RPG before anything. Last Edit: Jan 5, 2007 at 10:47am by Soulweaver Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 5, 2007 at 11:27am Quote like Post Options Post by Dremmy on Jan 5, 2007 at 11:27am "I take the right window, you take the left? ...Oh, fine, we can ask for their surrender first, if we must. Give 'em a sporting chance." "Are you kidding?" Laurie takes out a Sonic Grenade. "This wouldnt be any fun without a little noise." Pulls pin. Throws in Grenade (left window). Waits for explosion. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 7, 2007 at 7:54pm Quote Edit like Post Options Post by TG Barighm on Jan 7, 2007 at 7:54pm TRAINING MISSION-CABIN: =================== As stated, Laurie pulls the pin, tosses the sonic grenade through the window and waits for the results. Miles checks the RPG and determines the large grenade mounted on the end of the RPG is the only... Miles train of thought is completely interrupted by an enormous shriek that fills the room of the cabin. It makes Miles' ears ring, but it's the men inside who really suffer. Half of them immediately fall to the floor while the other half begin stumbling around while holding their ears. The creepy man with the metallic arm seems to have slipped out of sight. One guy points out Miles standing just outside of the window and yells out. The men begin to reach for their side-arms while keeping their attention fixed on Miles. Barry, who has just reached the patio, is panting heavily. "Geez, you guys are fast! Can't you give me a second or two to catch my breath? I want to have some fun too, you know," Barry continues to grumble. Actions? There are only 5 men left in the room. They haven't spotted Laurie yet. EXP: +250 STATUS LINE: Yemani Ammo -4 Last Edit: Jan 7, 2007 at 7:57pm by TG Barighm Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 8, 2007 at 2:53pm Quote like Post Options Post by Dremmy on Jan 8, 2007 at 2:53pm "Your just in time for the party, Barry. Let's see if we can clear the room. You want to take the door while I take the window?" Laurie fires through the window at the closest guy in the room (and anyone else in range). "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 8, 2007 at 7:21pm Quote Edit like Post Options Post by TG Barighm on Jan 8, 2007 at 7:21pm (And now that I've completed Barry's ref. sheet, he can actually do stuff now) Barry suddenly touches Miles' shoulder. "Now you can heal yourself whenever you need to. Just think about it and it will happen, but you can only use it once, or until I imbue you again," Barry explains. Barry also does something else that causes the air to shimmer around him. STATUS LINE: Yemani Ammo -4 ============================================= Miles: Imbued-CLW Barry: AC+4 -10 min. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 8, 2007 at 8:59pm Quote like Post Options Post by keno on Jan 8, 2007 at 8:59pm Yemani will try to close in, providing cover fire for the others as necessary.
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Post by TG Barighm on May 7, 2018 2:14:46 GMT -5
Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 9, 2007 at 12:36pm Quote like Post Options Post by Soulweaver on Jan 9, 2007 at 12:36pm (Sticking to the wall over the window... there's no way they should be able to see Render until he ducks out, right? Oh well. Hopefully we won't have communication problems when it really matters. ) Miles yells something at Laurie, but it's drowned out by the shriek of the sonic grenade. Only half hearing what Barry has to say, he fires the grenade launcher into the midst of the remaining men (assuming they're not dangerously close to Miles, otherwise he'll be saving that grenade). Then he teleports off the the side of the window, out of sight. He looks through the wall, both to see if those last five were finished by the grenade and to see if he can locate where the creepy guy went. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 9, 2007 at 8:58pm Quote Edit like Post Options Post by TG Barighm on Jan 9, 2007 at 8:58pm (Ah...I see. I just had the extra legs as extra legs. I didn't see the "wall clinging" part. I just figured you made a grammar error in your action post. Did you have any particular insect in mind for the shape and look of the legs?) Last Edit: Jan 9, 2007 at 9:00pm by TG Barighm Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 10, 2007 at 10:51am Quote like Post Options Post by Soulweaver on Jan 10, 2007 at 10:51am (Like a mantis or whip scorpion, doesn't matter so long as it's creepy. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 10, 2007 at 10:47pm Quote Edit like Post Options Post by TG Barighm on Jan 10, 2007 at 10:47pm TRAINING MISSION-CABIN: Yemani moves closer to the cabin, but he's not really in a position to provide cover fire. Miles decides to fire off the RPG. The disorientated men are a little spread out, but it's still enough to take out the lot of them. A couple of them were far enough away from the blast to avoid the worst of the effects, but now they're just crawling their way along the floor. Laurie decides to leave them be Miles moves around the side of the cabin and X-rays the interior again. Looks like the creepy guy had just moved into the kitchen. He's coming back into the gathering area. The men upstairs also seem to be stirring. "What the...the HELL!? They're all...damn it!" the familiar voice of the creepy guys shouts from inside the cabin. "You bastards! I'll get you for this!" Again, like his men before him, the creepy guy does not seem to notice Laurie outside the window. Barry grins at Laurie. "He sounds upset. Maybe I should let you guys go in first." EXP: +250 STATUS LINE: Yemani Ammo -4 ============================================= Miles: Imbued-CLW Barry: AC+4 -10 min. Last Edit: Jan 10, 2007 at 10:48pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 11, 2007 at 12:37pm Quote like Post Options Post by keno on Jan 11, 2007 at 12:37pm Yemani will move to the cabin door. He'll stand to the side, survey the interior, then enter after someone else enters. If the interior seems rather cramped, he'll immediately holster his gun. If he notices any obvious threats, he'll try to move into melee and use his debilitating abilities to poison/stun/etc. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 11, 2007 at 4:24pm Quote like Post Options Post by Dremmy on Jan 11, 2007 at 4:24pm "Ladies first!" Laurie kicks the door in and runs in, moving to the left, firing a ray of at the creepy guy (if he is still there, if not she will check the kitchen for more baddies). "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 12, 2007 at 12:03am Quote Edit like Post Options Post by TG Barighm on Jan 12, 2007 at 12:03am TRAINING MISSION-CABIN: =================== Ladies do go first. Laurie busts her way win, catches sight of the creepy guy and his metallic arm, and immediately fires off a force burst. She is surprised when he lifts his arm and BLOCKS the blast! With his metallic arm! "The hell was that? Gnats?" the creepy guy quips. Yemani follows. He holsters his gun and paralyzes a nearby rebel from attempting to crawl away from the scene, then turns his attention on the creepy guy. Barry enters shortly after. The creepy guy rubs his metallic arm for a second, then looks the team over. Suddenly his angry impression changes to amusement. He even has the nerve to smile. "Ha! Silver didn't bother to back you guys up? He left you all to me? Well, how about that? I can make him pay for this travesty after all," the creepy guy begins to flex the muscles in his real arm. Barry scoffs. "Oh, come on. You don't actually think you'll get out of this, do you? Just surrender now so you can keep that prison sentence of yours from going out of control. You want to get out before you die, don't you?" The creepy guy laughs. "You don't think I'm going to let you guys take me to prison, do you? I'm getting out of here. Silver can have that sissy hiding upstairs." Barry shakes his head. "You're not going anywhere." A strange, greenish glow begins to pulse from the creepy guy's right eye. "You think you can stop me? Prove it." SUPERHERO CHALLENGE BATTLE: INIT: Yemani: 17 Barry: 14 Miles: 13 Laurie: 10 CREEP: MAP: (to follow) *And now I have a name for that guy. "The Creep" ;D STATUS LINE: Yemani Ammo -4 ============================================= Miles: Imbued-CLW Barry: AC+4 -10 min. Last Edit: Jan 12, 2007 at 12:05am by TG Barighm Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 13, 2007 at 11:46am Quote like Post Options Post by Soulweaver on Jan 13, 2007 at 11:46am Miles puts the RPG away for now and will try to knock the creep out (nonlethal Skirmish). TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 14, 2007 at 10:25pm Quote Edit like Post Options Post by TG Barighm on Jan 14, 2007 at 10:25pm (Whoops. Forgot about the map. Here it comes) MAP: *The dark brown is basically couches, fireplace, tables, etc.. The step thing on the right are the stairs. The back area you see there just gives you an idea where the extra rooms are. They're not an accurate representation of the room. The black represents the grenade damage. I've still got Miles outside the window on the right. Last Edit: Jan 14, 2007 at 10:32pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 15, 2007 at 12:49pm Quote like Post Options Post by keno on Jan 15, 2007 at 12:49pm Yemani will circle around to the left, attempting to use the couches, etc as cover. He'll fire his gun the first round, before trying to get closer to use his debilitating abilities (stun, poison, paralysis) in later rounds. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 15, 2007 at 1:33pm Quote like Post Options Post by Dremmy on Jan 15, 2007 at 1:33pm Laurie runs forward, using the couch as cover, and flanks right fireing a force blast at the Creep. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 15, 2007 at 6:12pm Quote Edit like Post Options Post by TG Barighm on Jan 15, 2007 at 6:12pm TRAINING MISSION-CABIN: =================== Yemani starts things off by firing his gun at the Creep and circling to the left for cover. The Creep deflects the shot with his arm, although he didn't so much make an effort to do so as Yemani made a poor shot. Barry follows up with a shot of his own: a manifestation of fire that quickly races towards the Creep, but it too is blocked by his metallic arm. Miles flings himself into the room and lunges towards the Creep for a powerful multi-armed punch, but the Creep punches first. Thankfully, Miles manages to knock the arm away. Good thing too, because the mere act of deflecting the arm gives Miles a good bruise. Laurie pops off a blast of force before she too jumps for cover. Her shot connects with flesh this time, but the Creep seems to pay little mind to the shot. Yemani manages to get within a few steps of the Creep in the next round, but just falls short. Barry then yells for everyone to close their eyes. Everyone does, save Yemani, who just seems to miss it. Maybe he was too focused on the Creep. Either way, Barry then manifests a scintillating array of colours that leaves Yemani both dazed and confused while the Creep merely shakes his head and blinks. Miles decides to trade punches with the Creep and manages to land a satisfying blow to his non-metallic shoulder (-11) while Laurie moves close to the stairs, but finds her aim obstructed by Miles. The Creep takes a couple steps away from Miles and growls. "You want eye candy? How about this?" The Creep's glowing, green eye suddenly lights up with a nearly blinding green energy. Miles suddenly finds himself shuddering in Fear, but manages to keep his cool, while Laurie wonders what the big deal is. Yemani, stumbling as he is, doesn't feel the effects. MAP: SUPERHERO CHALLENGE BATTLE: INIT: Yemani: 16 Barry: 13 Miles: 12 Laurie: 10 CREEP: 8, -12 HP STATUS LINE: Yemani Ammo -4 ============================================= Miles: Imbued-CLW, Shaken-6 rnds Barry: AC+4 -10 min., Shaken-6 nds 1Yemani: Dazed/Confused 2 rnds. Last Edit: Jan 15, 2007 at 6:13pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 15, 2007 at 8:47pm Quote like Post Options Post by keno on Jan 15, 2007 at 8:47pm Yemani will try to back away from everyone, but probably just ends up stumbling around like a drunk. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 16, 2007 at 2:15pm Quote like Post Options Post by Soulweaver on Jan 16, 2007 at 2:15pm "Eye candy. That's clever, did you think of that all by yourself?" As Miles tries to disguise his mild freak-out with sarcasm, he'll do his best to punch out said glowing green eye (damage will be nonlethal until I say otherwise). Then he teleports off behind the leftmost couch so he can build up momentum for a Skirmish next round. While he's back there, he glances over to the guy who originally had the RPG to see if he has any more grenades on him. (A quick Spot check with his X-ray vision, nothing that takes longer than a free action each round.) If this battle starts to go badly, he'll consider using the RPG again, shooting at an adjacent square rather than directly at the Creep. Last Edit: Jan 16, 2007 at 2:20pm by Soulweaver Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 16, 2007 at 3:40pm Quote like Post Options Post by Dremmy on Jan 16, 2007 at 3:40pm Laurie moves in closer (if she can get through the RPG damage, if not she will go around, settling in behind the chair closest to the Creep) and fires a shot at the Creep.
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Post by TG Barighm on May 7, 2018 2:15:21 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 16, 2007 at 11:17pm Quote Edit like Post Options Post by TG Barighm on Jan 16, 2007 at 11:17pm TRAINING MISSION-CABIN: =================== Yemani stumbles around like a drunk, but he manages to shake it off at the end of the round. Barry considers using the burst of colours again, but quickly thinks better of it. He instead decides to distract the Creep with a light burst near his person, but the burst ends up being too far away to create a sufficient distraction. Barry sighs. Miles gets in close and takes a swing directly at the Creep's eye, but the Creep blocks the attack with his metallic arm. Miles then teleports away from the Creep and ends up behind the couch on the far left side of the room. He then makes a quick visual search of the guy who had the RPG but doesn't spot anything that looks like a replacement grenade. Laurie has little trouble moving through the damaged area created by the grenade, but since Miles is no longer in melee she doesn't have to go as far. She stops just as she rounds the steps and fires off a burst of force energy, but her shot is way off. The Creep decides to deal with Yemani. He does so by grabbing at Yemani, but whatever he planned to do with Yemani doesn't pan out. Yemani gets shaken a bit by the Creep's iron grasp, but Yemani's erratic stumbling leaves it at that: the Creep grabs Yemani. "What the hell are you guys doing?" the Creep shouts. Shuffling of feet can be heard upstairs. SUPERHERO CHALLENGE BATTLE: INIT: Yemani: 13 Barry: 13 Miles: 12 Laurie: 10 CREEP: 8, -12 HP STATUS LINE: Yemani Ammo -4 ============================================= Miles: Imbued-CLW, Shaken-5 rnds Barry: AC+4 -10 min., Shaken-5 nds Yemani: Grappled keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 17, 2007 at 10:31am Quote like Post Options Post by keno on Jan 17, 2007 at 10:31am Yemani will attempt to counter the grapple and deliver a stunning affliction. If he succeeds, he'll follow it up with wounding and then disease. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 17, 2007 at 4:59pm Quote like Post Options Post by Dremmy on Jan 17, 2007 at 4:59pm "Damn it." Laurie exclaimes as she gets closer to the Creep fireing at his legs while trying to avoid hitting Yemani. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 17, 2007 at 7:37pm Quote like Post Options Post by Soulweaver on Jan 17, 2007 at 7:37pm Miles, hearing the footsteps, scans the upstairs area. Assuming it's backup for the Creep, he teleports over to the foot of the stairs to head them off. If he beats them to the stairs and has time to ready a stick of dynamite, he'll toss that up there just as they approach. If it doesn't look like there's time for that, though, he'll just Skirmish against the Creep on his way over. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 18, 2007 at 12:29am Quote Edit like Post Options Post by TG Barighm on Jan 18, 2007 at 12:29am (If I seem a little lazy on updates and ref. sheets right now, you're right. Burning Crusade is out. Think of it as getting a new multi-player FF and you'll understand...but WAY better than the actual FF MMORPG ;D) * * * * * TRAINING MISSION-CABIN: =================== Yemani doesn't mind being grappled. This might as well be point-blank affliction range. He decides to deliver a stunning affliction (how are these afflictions working anyway? Disease? Body control? Viruses?), then attempts to wiggled away from the Creep. Unfortunately, Yemani's stunning touch is harder to deliver than he thought. He attempts to touch the Creep, but the Creep isn't so much grappling Yemani as he is holding him almost at arms length with that metallic arm. Apparently the arm itself is immune to Yemani's afflictions. Thankfully, Yemani's struggle to escape the Creep's grip fares a lot better; Yemani manages to wriggle free of the Creep's grip. With Yemani free of the Creep's grasp, Barry attempts another fiery manifestion, but again the ray is dispersed by the Creep's metallic arm. Miles looks up to see what's going on with the footsteps. He teleports to the foot of the stairs and does, indeed, see reinforcements, and he does, indeed, have time to ready a stick of dynamite. At least pull it out of his pocket or belt or whatever he has. He begins to light it. With no distractions, Laurie tries another ray. She misses. *Think I need to switch die for a bit. "Damn it! Hold still. You're pissing me off," the Creep yells before stepping over to the chair, grabbing it with his metallic arm, and whipping it at Yemani. This actually gives Yemani a chance for an Atk. of Opp, but I'm not sure what he does during those, so I'll just go with another stun Affliction. His only target is the metallic arm though, so no dice. It's not everyday someone manages to swing a chair at you with one hand like it was a simple knife, but Yemani manages to side-step the worst of it like he does. He doesn't avoid the chair, but he manages to reduce the worst of the strike to a hard bump. Despite all this talk of dodging "the worst" of the Creep's attack, it's still a pretty crushing "bump" to Yemani's upper thigh. Yemani feels like he just broke his hip (-11 HP). SUPERHERO CHALLENGE BATTLE: INIT: Yemani: 13 Barry: 13 Miles: 12 Laurie: 10 CREEP: 8, -12 HP MAP: STATUS LINE: Yemani Ammo -4 ============================================= Miles: Imbued-CLW, Shaken-4 rnds Barry: AC+4 -10 min., Shaken-4 nds Yemani: -11 HP Last Edit: Jan 18, 2007 at 12:30am by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 18, 2007 at 8:23am Quote like Post Options Post by keno on Jan 18, 2007 at 8:23am Yemani will back away, fighting defensively, hoping the creep will concentrate on someone else. He'll draw his pistol and fire at the creep the next round. (As for how the afflictions are activated, I'm not sure. Short lived virus?) Last Edit: Jan 18, 2007 at 4:48pm by keno Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 19, 2007 at 10:53am Quote like Post Options Post by Dremmy on Jan 19, 2007 at 10:53am Laurie can not believe she miss The Creep twice! She gets much closer to him and continue fireing at him, aiming at non-metal areas of his body. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 22, 2007 at 12:12am Quote like Post Options Post by Soulweaver on Jan 22, 2007 at 12:12am Well, Miles will be getting rid of that lit stick of dynamite this round regardless of what else happens. If the footsteps are indeed reinforcements, he'll toss it among them, teleporting into range beforehand if he has to. If his assumption that they were reinforcements for the Creep is incorrect, though, or if there's any other reason the dynamite shouldn't be used, he'll teleport outside and get rid of it in the forest or something. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 22, 2007 at 11:49pm Quote Edit like Post Options Post by TG Barighm on Jan 22, 2007 at 11:49pm TRAINING MISSION-CABIN: =================== Special Note: Because these characters are more easily interchangeable, they're also more disposable. Yemani backs away from the Creep and begins to closely monitor his moves, but Yemani quickly reaches the stone fireplace and trips. He falls backward into a small stack of logs. No reason not to reach for his gun. Seeing how much trouble Yemani has suddenly found him in, Barry panics and does something a little rash. He manifests more fire directly in front of the Creep's path and strikes the chair beside him. The chair quickly catches and transforms into a bonfire. Meanwhile, Miles tosses the dynamite at what is, indeed, a handfull of reinforcements for the Creep. Unfortunately, he catches a glance of the Creep mid-throw and shudders. This causes a couple of his fingers to slip and the stick of dynamite is thrown off to the left and over the stairs. It strikes the floor and drops to ground level. Directly beside the Creep. The Creep only has time to yelp before the dynamite goes off. It turns out to be a pretty week stick overall. Maybe it got wet or something, but it barely succeeds at cracking the floorboards. The Creep himself barely budges from his spot. It doesn't even bruise Yemani and Laurie. *My die hate this game. ;D Reinforcements will arrive next round. After the dynamite goes off, Laurie decides not to get closer to the Creep lest another explosive falls directly in front of her. She settles for another force ray but misses yet again. The Creep, still completely unfazed by the ineffective attacks, decides to refocus on Yemani. Seeing the burning chair, he gets the idea to pick up the chair and heave it at Yemani. Yemani, reaching for his gun, isn't able to shift gears for an evasive manuever and finds himself pinned by the chair. It hurts as much as you'd expect a heavy chair dropped on you would (-10 HP). On the bright side, if you're that kind of extreme optimist, at least the upper part of the chair is burning. It hasn't reached the lower part yet. The Creep turns his back on Yemani. "I'll come back when you're well done." Barry slaps himself in the forehead and sighs. SUPERHERO CHALLENGE BATTLE: INIT: Reinforcements: 16 Barry: 13 Miles: 12 Yemani: 11 Laurie: 10 CREEP: 8, -16 HP STATUS LINE: Yemani Ammo -4 ============================================= Miles: Imbued-CLW, Shaken-3 rnds Barry: AC+4 -10 min., Shaken-3 nds Yemani: -21 HP keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 23, 2007 at 6:21am Quote like Post Options Post by keno on Jan 23, 2007 at 6:21am Yemani will of course try to get the chair off of himself. "Perhaps this wasn't such a good idea," he mutters to himself. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 23, 2007 at 1:21pm Quote like Post Options Post by Dremmy on Jan 23, 2007 at 1:21pm "Son of a BITCH! Thats three times! What is going on here?!?" Laurie moves away from the stairs and around the debris field to the right, continueing to fire force beams at the Creep. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 24, 2007 at 12:46am Quote like Post Options Post by Soulweaver on Jan 24, 2007 at 12:46am (How many backup guys can Miles see?) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 24, 2007 at 3:13pm Quote Edit like Post Options Post by TG Barighm on Jan 24, 2007 at 3:13pm (Six) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 24, 2007 at 10:40pm Quote Edit like Post Options Post by TG Barighm on Jan 24, 2007 at 10:40pm TRAINING MISSION-CABIN: =================== The Creep clearly underestimated Yemani. He has little trouble pushing the chair off of him before the fire can reach him. Meanwhile, Barry scoots over to the fireplace to get out of view of the reinforcements. He pops off another burst of flames while he moves. Finally! Someone hits! Right in the chest too. The Creep's clothes don't catch, but he still leaps and shouts like they did (-12 HP). Miles scuttles under the stairs as the reinforcements try to shoot him while Laurie moves away from the stairs and tries another ray of force. She finally hits, but the ray disperses a bit just before reaching the Creep. She's not used to all of this pressure. Barry may have struck the Creep the hardest, but Laurie was the last one to strike him. With her in his green eyes, he charges her and attempts to hammer with a metallic punch. He not only succeeds, but the force of the punch sends her flying out the window (-15 HP). "What the hell is going on? One minute I've got their attention, the next it sounds like a war has started in here!" the familiar voice of Captain Silver shouts. He's standing in the doorway to the kitchen. "Aw, crap. Slow him down, boys!" the Creep shouts as he begins to move towards the window. SUPERHERO CHALLENGE BATTLE: INIT: SILVER: 32 Reinforcements: 16 Barry: 13 Miles: 12 Yemani: 11 Laurie: 7 CREEP: 7, -31 HP MAP: STATUS LINE: Yemani Ammo -4 ============================================= Miles: Imbued-CLW, Shaken-3 rnds Barry: AC+4 -10 min., Shaken-3 nds Yemani: -21 HP Laurie: -15 HP Last Edit: Jan 24, 2007 at 10:43pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 25, 2007 at 6:36am Quote like Post Options Post by keno on Jan 25, 2007 at 6:36am Yemani will open fire on the Creep.
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Post by TG Barighm on May 7, 2018 2:15:59 GMT -5
Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 25, 2007 at 10:20am Quote like Post Options Post by Soulweaver on Jan 25, 2007 at 10:20am "A rundown it is, then." Miles aims a Charging Skirmish at the Creep as he flees (still nonlethal). Then he teleports outside the window somewhere to avoid messing up his comrades' shots. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 26, 2007 at 3:01pm Quote like Post Options Post by Dremmy on Jan 26, 2007 at 3:01pm "Ugh! This is not starting out as successfully as I hoped." Brushing the dirt off of her, she runs back into cabin and (if he is still where he is now) jumps on his back (or gets in his face) and jams her hands in his face, fireing a force shot at point blank range. (If he has moved she will fire at him from afar, if thats not an option she will deal with the reinforcements up the stairs with a sonic grenade tossed up it to whatever landing is up there.) Last Edit: Jan 26, 2007 at 3:01pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 26, 2007 at 3:37pm Quote Edit like Post Options Post by TG Barighm on Jan 26, 2007 at 3:37pm TRAINING MISSION-CABIN: =================== "Running? I don't think so," Silver laughs as what appears to be a brass-knuckle, or should I say "silver" knuckle, suddenly appears on his hand in a flash of light. He charges forward at incredible speed and rams the Creep in the back. The force is strong enough to send the Creep stumbling into the far wall. Blood begins to run down his face, but it's not enough to drop him. The reinforcements begin firing on Silver instead of the rest of the party, but their shots on him are more worthless than the shots on the rest of the party. The Creep ducks as bullets strike the wall around him. Barry moves just out from under the upstairs floor where he can see the reinforcements and manifests another burst of scintillating colours. All of them simply blink and shake their heads, although it's enough to halt their fire, except for one soldier who immediately slumps to the ground. "Call me Manifesto," Barry says with a grin. Miles runs over to the Creep and attempts to perform another Skirmish on him. He punches the wall instead. *Worst. Rolls. Ever. Yemani fires on the Creep, but his gun jams. *See above. Laurie, pissed at her luck, runs into the house. She can't get close enough to stick her hands in the Creep's face, so she settles on a ray. This time she nails him dead on, and the Creep even begins to falter. There's nothing the Creep can do. He tries to scuttle away from Miles and Silver, but an Atk. of Opps. from Silver knocks him out. EXP: 500 *I want to save any level ups until after the mission Silver now runs upstairs and begins to disperse the reinforcements with a series of punches and kicks. They immediately begin to run into whatever room they can find to escape the captain. He eventually returns to the main gathering room and addresses the team. "All right guys, I'm going to make sure none of them escape. You deal with their leader. He's in the largest room up here. Let's hope I don't need to help you this time," Silver rolls his eyes for emphasis as he turns his back on the team. Barry shakes his head and grumbles as he heals the team up for the final part of the mission. "I hope we do better than this in the future." Final preparations before the final fight? STATUS LINE: Yemani Ammo -5 ============================================= Miles: Imbued-CLW Barry: AC+4 -10 min. Yemani: - Laurie: - keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 26, 2007 at 4:42pm Quote like Post Options Post by keno on Jan 26, 2007 at 4:42pm Yemani will clear his gun, reloading before progressing up stairs. "Wait? That wasn't the leader? Oh dear." Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 26, 2007 at 5:10pm Quote like Post Options Post by Dremmy on Jan 26, 2007 at 5:10pm "Hopefully we can actually hit him this time. I think the cabin took more damage than the Creep. Lets rock and roll!" "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 28, 2007 at 9:49pm Quote like Post Options Post by Soulweaver on Jan 28, 2007 at 9:49pm "So that took a little longer than it should've. So what? It wasn't... unpleasant. Well, except for maybe this," Miles says, nursing his hand after just having punched a wall. Nevermind that Laurie was just thrown through a window and Yemani had a burning chair dumped on top of him. "Allow me to start this off." Colt Python in hand, he peers through the ceiling, looking for this leader character. He'll aim up and try to shoot him or her through the foot. He'll then move so as not to give his position away. Ultimately, he'll want to take this person alive, so he'll probably he teleporting through the ceiling and making with the martial arts once everyone else has made their way up the stairs. ((And just to avoid tedium in the future, always assume that he allows enough room to avoid getting stuck in the floor when teleporting through objects.)) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 29, 2007 at 5:41pm Quote Edit like Post Options Post by TG Barighm on Jan 29, 2007 at 5:41pm (I like how all those different things happened. Made the fight more feel exciting and original) * * * * * * TRAINING MISSION-CABIN: =================== Miles begins to scan the upstairs with his X-ray vision. He discovers a lone soul standing in one of the side rooms. It doesn't appear to have any furniture in it whatsoever. Whoever it is, he or she is looking out the window. Miles checks the other rooms to make sure it's not a friendy and finds a bunch of people running, but in case it turns out to be a prisoner, the multi-armed wonder decides to teleport upstairs. He readies his gun as he appears a few feet above the floor, then aims at the lone soul looking out the window. The lone soul appears to be a young man with short-cropped dirty blonde hair and a square face. He's not wearing the army fatigues the others sport, but instead wears white dress pants and a jeans-jacket. He turns to face Miles and gives him a sour look. "So, you must be one of the traitors," he mumbles. That's enough for Miles. He fires off a warning shot with his pistol to see how the loner will react, then orders him to surrender, but the guy doesn't budge. It's now time for Miles to make with the octupus kung-fu, so he charges in to attack the loner. Surprise, surprise, this guy clearly isn't interested in going down very easily. An invisible force suddenly smacks into Miles and sends him skidding along the floor to the back wall (-4 HP). He is then lifted off his feet by the same force and pushed against the wall. The loner smiles at Miles. "Did you think I'd allow you to touch me? I'm not a worthless meathead like green-eye downstairs, or yourself for that matter. I'm getting out of here, and you may watch if you'd like." Watching is all Miles can do while the loner attempts to climb out of the window, but he's suddenly stopped by a pair of shots from Yemani's gun which causes Miles to fall to the floor. Laurie and Barry stand at the door to the room with Yemani. The loner faces the team and smiles, then lifts an arm and points. "You want a face-off do you? Well, I can accomodate your desire." *Don't really need a map for this one. Just know you're all in an empty square room with one window and are within movement range of the loner at all times. SUPERHERO CHALLENGE BATTLE- Init: Yemani: 18 LONER: 15 Miles: 11 Laurie: 7 Barry: 7 STATUS LINE: Yemani Ammo -7 ============================================= Miles: -4 HP, Imbued-CLW Barry: AC+4 -10 min. Yemani: - Laurie: - keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 30, 2007 at 6:32am Quote like Post Options Post by keno on Jan 30, 2007 at 6:32am Yemani will stay back and fire if he can. If forced into Melee, he'll attempt to stun, paralyze, poison, and disease the loner, in that order. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 30, 2007 at 1:56pm Quote like Post Options Post by Soulweaver on Jan 30, 2007 at 1:56pm (Aw, I really wanted to shoot someone in the foot. ) "Fuckin' telekinetics..." Miles spreads out from the rest of the group and waits for an opening. If Yemani's shots seem to make it past the loner's force barrier (?), Miles follows suit with his own shots. He doesn't try to get back into melee range again unless something indicates that it's safe to do so. Meanwhile, he tries to get a sense of the diameter of that barrier, based on where he was when he was knocked off his feet. Is there enough room to teleport inside its boundaries? And next time the loner pulls that suspended-in-the-air thing, Miles attempts to teleport out of his grasp. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jan 30, 2007 at 3:14pm Quote like Post Options Post by Dremmy on Jan 30, 2007 at 3:14pm Laurie breaks right and fires a force beam at the loner when there is an opening available. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jan 30, 2007 at 4:08pm Quote Edit like Post Options Post by TG Barighm on Jan 30, 2007 at 4:08pm TRAINING MISSION-CABIN: =================== Yemani decides to start things off with a shot at the loner, but the loner has his eyes on Yemani and easily anticipates the shot. He dodges it with ease. The loner rushes the team and quickly closes the gap between them. Once he's within arms reach, he immediately throws his arms out. The team is suddenly heaved in multiple directions with the team standing in the doorway being tossed back into the hall. Yemani and Laurie get knocked back a fair bit, but they manage to stay on their feet. Barry is thrown into the bannister and almost flips over it (-4 HP, 2 on save). Miles is thrown a good bit to HIS right side of the room. Miles takes the time to think about the size of the barrier (WIS). He guesses it to be a good 15 ft. in diameter. Laurie is in the hall now, so she fires a ray at the loner then moves to her right out of view of the doorway. She doesn't see it, but the ray is deflected. Barry rises to his feet, but is content to just move out of view of the loner. *Positioning: Imagine the doorway to a room in a house. Yemani is standing just outside this doorway in the hall, while the loner is standing just inside the room. Both are staring at eachother and are about 5 ft. apart. Barry is just to the left of this doorway and Laurie to the right. Miles is the only team member in the room. He's about 10 ft. to the right of the loner. SUPERHERO CHALLENGE BATTLE- Init: Yemani: 18 LONER: 15 Miles: 10 Laurie: 8 Barry: 6 STATUS LINE: Yemani Ammo -7 ============================================= Miles: -4 HP, Imbued-CLW Barry: -4 HP, AC+4 -10 min. Yemani: -2 HP Laurie: -2 HP keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jan 30, 2007 at 5:14pm Quote like Post Options Post by keno on Jan 30, 2007 at 5:14pm Yemani will try to touch the loner with his stunning affliction. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Jan 31, 2007 at 6:34pm Quote like Post Options Post by Soulweaver on Jan 31, 2007 at 6:34pm Miles teleports next to the loner, inside where he guesses the barrier to be, and delivers a solid headbutt to the nose (skirmish). He then teleports outside of the barrier's reach. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Feb 1, 2007 at 10:12am Quote like Post Options Post by Dremmy on Feb 1, 2007 at 10:12am Laurie, keeping her back to the wall, peeks into the room to see where the Loner is. She then takes her shots from the doorway, ducking back behind the wall after the shot. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 2, 2007 at 5:58pm Quote Edit like Post Options Post by TG Barighm on Feb 2, 2007 at 5:58pm [glow=blue,2,300]UPDATE[/glow] ******** TRAINING MISSION-CABIN: =================== Yemani attempts to stun the loner, but the invisible barrier prevents all contact with the supervillain. The loner decides Yemani is too close for comfort. Yemani suddenly finds himself levitating off the ground. He is carried to the roof of the cabin, moved away from the hall, then allowed to drop to the lower floor. It's about a 30 ft. drop. The fall doesn't leave any bones broken, but it still feels like all of Yemani's guts hammered into the ground with him. He will be very sore tomorrow (-10 hp). Miles teleport Skirmishes beyond what he guesses is the villain's barrier and attempts a headbutt. It's a solid attack, and soon the blood flows freely from the loner's nose. Laurie peeks around the corner and quickly pops off a force ray, but seeing Miles standing by the loner throws her shot off. Barry also peeks around the corner, but he manifests a burst of fire. It just misses Miles by a hair. "Oh my god! I'm sorry!" Barry yelps. SUPERHERO CHALLENGE BATTLE- Init: Yemani: 15 LONER: 14, -17 HP Miles: 11 Laurie: 8 Barry: 6 STATUS LINE: Yemani Ammo -7 ============================================= Miles: -4 HP, Imbued-CLW Barry: -4 HP, AC+4 -10 min. Yemani: -12 HP Laurie: -2 HP
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Post by TG Barighm on May 7, 2018 2:16:33 GMT -5
keno Kilrogg's Honor Guard *****
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Feb 3, 2007 at 10:15am Quote like Post Options Post by keno on Feb 3, 2007 at 10:15am Yemani growls and heads back up the stairs. He'll stick to ranged shots with his pistol for now. Soulweaver Elite Raider ****
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Feb 5, 2007 at 12:09am Quote like Post Options Post by Soulweaver on Feb 5, 2007 at 12:09am "For God's sake, keep that fire away from me, Brian... Barry, whatever your name is!" Miles hollers, very aware of all the sticks of dynamite he has on him. He teleports out of there, but not before zapping the loner with his Stun Gun. Now at the other end of the room, he hangs onto the wall with his bug legs, not wanting to be thrown around like Yemani.
He'll then line up another kung-fu Skirmish, teleporting next to the loner and then back out with Mobile Power Use(!). That fire was just too close for comfort, and Miles won't be standing in harm's way like that again if he can help it. Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
Feb 5, 2007 at 9:25am Quote like Post Options Post by Dremmy on Feb 5, 2007 at 9:25am Laurie waits for Miles to get out of the way before she fires another shot at the Loner. "I dont think this is going well. That damn force field is deflecting everything we throw at him. The only one connecting is Miles. We have to think of something else. Miles? Can you get me inside the force field?" "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Feb 5, 2007 at 3:32pm Quote Edit like Post Options Post by TG Barighm on Feb 5, 2007 at 3:32pm [glow=blue,2,300]UPDATE[/glow] *********
TRAINING MISSION-CABIN: ==================
Yemani does his best to return to the fight. In the meantime, the loner isn't too impressed with Miles' headbutt, so he decides to send him out the window with a quick, telekinetic thrust (or so the team believes). Miles attempts to grab at anything he can to break the fall, but despite the extra help of having extra arms, he misses the sill (DEX) and goes out the window and into the backyard of the cabin. He doesn't hit the ground as hard as Yemani did (-9 hp).
Laurie begins to state her concerns, but she's interrupted by Miles' window-launch.
Barry rolls his eyes. "No distractions now," then he fires off another burst of light. Once again, the loner merely blinks and shakes off the light's effect. Barry curses.
SUPERHERO CHALLENGE BATTLE-
Init:
Yemani: 15 LONER: 14, -6 HP, -11 NL Miles: 8 Laurie: 8 Barry: 6
STATUS LINE: Yemani Ammo -7 ============================================= Miles: -13 HP, Imbued-CLW Barry: -4 HP, AC+4 -10 min. Yemani: -12 HP Laurie: -2 HP Last Edit: Feb 7, 2007 at 1:51pm by TG Barighm Soulweaver Elite Raider ****
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Feb 7, 2007 at 12:07pm Quote like Post Options Post by Soulweaver on Feb 7, 2007 at 12:07pm Miles shakes himself off and uses up his CLW charge. He then returns to the battle, trying the Stun Gun once. Teleport>Skirmish>Teleport, but this time, he tries to end up somewhere where the loner can't see him. He's not eager to be defenestrated again.
If he can heal himself on the previous turn and return to the fight this turn, he will.
(That -17 HP for the loner is NL, right?) keno Kilrogg's Honor Guard *****
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Feb 7, 2007 at 12:35pm Quote like Post Options Post by keno on Feb 7, 2007 at 12:35pm Yemani will open fire if he can get a clear shot. Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
Feb 7, 2007 at 2:04pm Quote like Post Options Post by Dremmy on Feb 7, 2007 at 2:04pm Laurie runs into the room to get closer to the Loner and tries to hit him at a closer range. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Feb 7, 2007 at 3:05pm Quote Edit like Post Options Post by TG Barighm on Feb 7, 2007 at 3:05pm [glow=blue,5,300]UPDATE[/glow] *********
TRAINING MISSION-CABIN: ==================
Yemani, now at the top of the stairs, moves next to the door and takes another shot at the loner. This one is point-blank, so he has no trouble whatsoever popping a bullet off into the loner's abs (-8 HP).
The loner cries out in pain, but then he gives Yemani a pissed look before charging into the middle of Yemani, Laurie, and Barry before letting loose another one of his radial charges. This does draw attacks of opps. though. Don't know what Yemani and Laurie does during an Atk. of Opps, so I'll go with a gunshot and force ray for now. Barry is too chicken to try. ;D
The sudden rush by the loner throws all shots and rays off. Barry and Laurie are also pushed 10 ft. back and fall to the ground, Laurie to the loner's left and farther down the hall towards the stairs and Barry up the hall to the loner's right, while Yemani is knocked into the bannister and flipped over the rail. He doesn't fall to the ground though. He managed to get his hands on the wood just in time to hold on.
Miles isn't too sure how Barry's "imbuing" works, so he does his best to wish for healing. It works, but the effect is barely noticeable (+4 HP). Miles then teleports to the window sill and grabs on. He can see the loner standing outside the door to the room. He's in teleport range.
Laurie and Barry climb to their feet and each attempt a ray. Laurie's aim is still somewhere in the cosmos while Barry manages to light up the loner's right arm. The loner's arm catches on fire and he begins to scream (-18 HP).
Barry cringes. "Oh...uh...didn't mean to make it that strong. Um...sorry?"
SUPERHERO CHALLENGE BATTLE-
Init:
Yemani: 12 LONER: 12, -32 HP, -11 NL Miles: 8 Laurie: 6 Barry: 4
STATUS LINE: Yemani Ammo -8 ============================================= Miles: -9 HP, Imbued-CLW Barry: -8 HP, AC+4 -9 min. Yemani: -12 HP Laurie: -8 HP Last Edit: Feb 8, 2007 at 4:41am by TG Barighm Soulweaver Elite Raider ****
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Feb 7, 2007 at 3:35pm Quote like Post Options Post by Soulweaver on Feb 7, 2007 at 3:35pm Seeing that everyone's made some progress while he was gone, Miles ditches the Stun Gun idea and just moves to finish the guy off with a kick to the head. keno Kilrogg's Honor Guard *****
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Feb 8, 2007 at 6:25am Quote like Post Options Post by keno on Feb 8, 2007 at 6:25am (Can Yemani drop safely to the floor below? If so, he does that and returns up the stairs. Otherwise, he tries to climb back over the bannister.)
Either way, when he returns to where the loner is, he tries to shoot him again. TG Barighm Administrator *****
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Feb 8, 2007 at 11:09pm Quote Edit like Post Options Post by TG Barighm on Feb 8, 2007 at 11:09pm (He could if he succeeded at a Tumble check to reduce the falling damage by 10 ft) Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
Feb 9, 2007 at 7:40pm Quote like Post Options Post by Dremmy on Feb 9, 2007 at 7:40pm (apologies. Internet went down.) Laurie pushes agains the field as best she can, fireing at the Loner and hoping not to hit Barry. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Feb 9, 2007 at 11:58pm Quote Edit like Post Options Post by TG Barighm on Feb 9, 2007 at 11:58pm [glow=blue,6,300]UPDATE[/glow] ********
TRAINING MISSION-CABIN: ==================
Yemani looks down and considers dropping, but he decides the drop is a lot farther than it looks. He tries pulling himself up instead and does so with a fair and successful effort.
The loner doesn't attack this round. He is too busy trying to pat out the fire on his arm. He somehow manages to make it worst, so he's forced to pull his shirt off. That gives Miles ample time to teleport in behind the loner and deliver a crushing blow to the back of his head. He stumbles into the bannister, then growls at the team.
EXP: +500
Instead of finishing the fight, the loner jumps over the bannister. He doesn't fall to the ground, he floats like a feather. As soon as he reaches the floor he makes for the door. Miles teleports after him, but the rest of the team is forced to chase the loner down using more conventional methods.
The loner slams the door shut, but that's of little defense against Miles. The insect-armed hero throws the door open, then stops. The loner looks back at Miles with a triumphant smile as he races away from the cabin, but he doesn't see the imposing figure standing in his way. A few seconds later, the loner smacks into the impressive form before stumbling to the ground.
Captain Silver steps up besides Miles. He's sporting a confused look.
The imposing figure standing over the loner is impressive indeed. Incredibly tall and muscular, the figure, a man, screams superhero with every fiber of his being. He sports a great red helmet, it's design is roughly medieval but it's decked out with various high tech gadgets like an antenna and an eye-piece of some kind, a heavy, armour-like vest with strips of red cloth draped over it leading to a half-cape, and more conventional jeans and steel-toed boots, but protected with what looks like steel knee pads and hockey leg equipment. And yes, those are red too. At his side is a scabbard for a massive sword. The hero's hand is resting on the sword as he stares the loner down.
*I'll try to get a pic using Drem's hero maker software.
The loner immediately lifts a hand to fend the hero off. A telekinetic burst follows shortly after that, but the hero only takes a single step back as he resists the invisible force pressed on him. The loner gasps as the hero grabs him with a single hand and smacks him against the ground. He does this until the loner passes out, then slings him over his shoulder. He turns and prepares to leave.
"Hey!" Silver shouts as he marches up to the hero. "That's my prisoner! He belongs to the Hounds! Our capture, our credit."
The hero stops. He doesn't turn at first, but after a moment he slowly turns to face Silver. He doesn't say anything, just stares at Silver. Eventually he turns away and continues marching into the forest, and Silver watches the hero's back as he departs.
Barry, now standing with Miles, walks up to Silver. "What's up with that guy? Do you know him?"
Silver nods. "Yeah. I know him. That's Carval. He's a member of Aesiir."
Barry cocks his head in puzzlement. "Aesiir? The government super group?"
"That's the one, and not just any member. Carval is a Rambo; their ace in the hole. When they need a mission done, and there's no room for failure, they send him. So, what the hell is he doing here? You don't need a tank to destroy a tin can. Why send Carval to apprehend some lowly punk?"
"Is this a mission?" Barry says as he begins healing up the team.
Silver looks back at Barry, then shakes his head. "Nah. It's no big deal. We're through here. Barry, call the chopper."
Barry produces a radio for the helicopter, but not in the way you'd think. The radio, more of a beacon really, simply materializes out of thin air and rests on the ground.
"Probably the only reason I'm still in the Hounds," Barry shrugs. "For some reason, this is the only thing I can summon."
MISSION COMPLETE!!!
EXP +1000
ALL LEVEL UP! TG Barighm Administrator *****
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Feb 12, 2007 at 3:07pm Quote Edit like Post Options Post by TG Barighm on Feb 12, 2007 at 3:07pm (I did send your ref. sheets to you in PM's, didn't I?) Dremmy Kilrogg's Honor Guard *****
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Feb 12, 2007 at 3:17pm Quote like Post Options Post by Dremmy on Feb 12, 2007 at 3:17pm (You sure did.)
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Post by TG Barighm on May 7, 2018 2:17:04 GMT -5
Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Feb 13, 2007 at 12:18am Quote like Post Options Post by Soulweaver on Feb 13, 2007 at 12:18am (Well, if I go on with this game, it'll be with a different character. Miles is good at what he does, but a one-trick pony just isn't that fun to play. ) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 13, 2007 at 2:24pm Quote Edit like Post Options Post by TG Barighm on Feb 13, 2007 at 2:24pm (I think you should give Miles more time and see how he plays in more diverse situations before you make that call, but it's entirely up to you. This game was designed so you could easily swap in new characters after all. You could try creating a second PC and playing the two side-by-side, then just keep whichever one you think is more fun to play) Last Edit: Feb 13, 2007 at 2:25pm by TG Barighm TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 14, 2007 at 8:37pm Quote Edit like Post Options Post by TG Barighm on Feb 14, 2007 at 8:37pm (AAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHR RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR RRRRRRRRRRRRRRRRRRRRRRGGGGGGGGGGGGGGGGGGGGGG GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG GGGGGGGGGGGGGGGG!!! Frickin 1 hour long update lost because my pinky accidentally struck the escape key!!! Now you'll have to get a much shorter, crappier update) Last Edit: Feb 14, 2007 at 8:38pm by TG Barighm TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 14, 2007 at 8:54pm Quote Edit like Post Options Post by TG Barighm on Feb 14, 2007 at 8:54pm [glow=blue,6,300]CRAPPY UPDATE[/glow] ************* After the mission the team boards the helicopter and they fly deep into the forest until they reach land in a copse of innocent looking trees. It turns out the trees are just a hologram hiding a big platform below. After the helicopter lands on the platform it begins to descend into the ground. It's actually a big elevator and it leads to the Aegis Hounds HQ. Captain Silver explains you're now an official member of the Aegis Hounds and you must now use your codenames (ie. the superhero names you picked) while on missions. The Aegis Hounds HQ is known as the Dog Pens because AH members are officially "hounds". Cue cool glowy words noting the team has entered the Aegis Hounds HQ: [glow=red,2,300]AEGIS HOUNDS:[/glow]The Dog Pens The team enters a common area, full of monitors and chairs, and then Silver tells a nearby superhero to show the team around the HQ, then departs saying he has better things to do. The superhero, Constance, is a blonde in a white suit who sounds much older than she looks and is very unhappy to be saddled with this job. She explains the three corridors branching off of the commons area. The left is administration (don't go there), the middle is the mission hall, just go to the end of the hall to receive your mission, and the right is the living quarters. Everything the team needs is already in their rooms. The superhero now leads the team to my Danger Room rip-off commonly referred to as the Death Doors under the guise that the team needs to train so they might as well learn how to use it. When they get inside, they find a fiery red-headed man in cybernetic armour waiting for them. Thus ends the crappy retelling of what was a much better update. This part was not accidentally erased so it will be more "normal". * * * * * * * * ** The fiery, red-headed man sneers at the team as they look him over. "So, these are the new recruits? Stupid rookies. You think your testing would be that easy? Let's see if you can think on your toes by dealing with my little ambush." The team turns expecting to find an explanation from Constance, but they only find the Death Doors closing behind them. Barry moves to open the doors, but he can't get them to open. "I think they're locked," Barry says with a groan. The red-headed man laughs. "Don't turn your backs on an opponent, rookies. Unlike those damn comic books you may read, your enemies won't hesitate to strike you in the back. I'll let you go this time, but next time you may not be facing me. That's enough chatter! Let's see you guys in action! Don't hold back or you're dead." Barry groans. "Oh good lord...I think I know what's going on." *It's just an empty room 60 ft. in diameter. The red-haired guy stands directly in the middle while the team stands at the 6'o'clock position some 30 ft. away from him. Map to be provided as everyone moves around. SUPERHERO CHALLENGE BATTLE: Initiative: Render: 23 Debilitator: 23 CORVUS BLAZE: 19 Manifesto: 18 Hexagon: 16 Last Edit: Feb 14, 2007 at 9:01pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Feb 15, 2007 at 6:03am Quote like Post Options Post by keno on Feb 15, 2007 at 6:03am Debilitator will try to get in close to deliver a dose of affliction. (Starting with Stun, then moving through poison and paralysis.) Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Feb 15, 2007 at 11:45am Quote like Post Options Post by Soulweaver on Feb 15, 2007 at 11:45am "That was a mistake," Render chides Corvus. He immediately teleports behind him, both Skirmishing and setting up a flank. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Feb 15, 2007 at 1:56pm Quote like Post Options Post by Dremmy on Feb 15, 2007 at 1:56pm Hexagon looks for an opening to strike. She waits until there is a clear spot to go for and rushes in to fire at any weak point she can see. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 16, 2007 at 1:13am Quote Edit like Post Options Post by TG Barighm on Feb 16, 2007 at 1:13am [glow=blue,6,300]UPDATE[/glow] *********** Render immediately starts things off by teleporting into the face of Corvus and executing a solid multi-armed punched, but as he does so flames begin to dance and weave around Corvus' character and Miles quickly finds himself feeling some heat just for approaching the ambusher (-13 HP). The sudden burns must have completely thrown his attack off because he ends up sailing pass Corvus, tripping over his feet, and crashing to the ground (Severe Critical Failure). This draws a counter attack from the superhero who immediately creates a blade-like instrument of fire and slashes Render across the back (-10 HP). Corvus laughs at Miles. "At least you've got guts, kid." Debilitator tries to take advantage of Corvus' focus on Render to deliver a stunning attack. He manages to lay a finger on Corvus' back, but Debilitator gets scorched by the fiery aura as well (-11 HP). It would appear Corvus manages to resist the effect. "What's your superpower? Tickling my back?" Corvus suddenly creates an enormous wall of rolling fire that spills out from his outstretched hands and travels for about 10 ft. before slowing to a crawl. It rises to the ceiling of the training room. Yemani, standing directly beside Blaze, doesn't feel any effects of the wall, but Miles feels the full effects while lying on his face (-11 HP). Manifest rolls his eyes. "This isn't funny." He creates the shining barrier around his form. With the huge wall of flames suddenly moving towards her, the thought of rushing in vanishes from Hexagon's mind. She settles for a ray of force and actually manages to strike Corvus in the shoulder rather hard (-7 HP). MAP: SUPERHERO CHALLENGE BATTLE: Initiative: Debilitator: 22 Render: 19 CORVUS BLAZE: 18, -7 hp Manifesto: 18 Hexagon: 16 STATUS LINE: ============================================= Render: -34 HP Debilitator: -11 HP Manifesto: AC +4 Last Edit: Feb 16, 2007 at 1:18am by TG Barighm Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Feb 16, 2007 at 10:23am Quote like Post Options Post by Soulweaver on Feb 16, 2007 at 10:23am (Ooh. So much for that. My sheet says I only have 30 HP, am I missing something?) ****************************************** First, Miles drops his dynamite belt, whether it got lit at some point or not. Maybe Corvus will manage to blow himself up. He yells a "Heads up!" to Yemani, then he teleports the hell out of there. He appears clinging to wall above and behind Manifesto, and will probably stick with his pistol from here on out. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Feb 16, 2007 at 11:03am Quote like Post Options Post by keno on Feb 16, 2007 at 11:03am Yemani makes a break for it, once he sees the dynamite. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Feb 16, 2007 at 12:47pm Quote like Post Options Post by Dremmy on Feb 16, 2007 at 12:47pm Making sure no one is near CORVUS, Hexagon tosses a sonic grenade at the guy. If there is someone too close to him, she will continue fireing at him, moving around him to the right. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 16, 2007 at 2:00pm Quote Edit like Post Options Post by TG Barighm on Feb 16, 2007 at 2:00pm (Miles leveled, but I haven't entered the HP totals yet. Doesn't really matter for this fight anyway ) * * * * * * [glow=blue,6,300]UPDATE[/glow] ********** Debilitator gets to move first, but apparently he moves after Render drops the dynamite, so we'll call it a ready action. He moves to the edge of the wall of fire then stops. Even though the wall is moving slowly, it's still leaving some kind of sticky trail that continues to burns long after the flames have moved on. The heat of Corvus' aura continues to burn Yemani (-9 HP). Render drops his belt of dynamite before they get set off while they're still around his waist. He then immediately teleports to the walls above and slips his buggy fingers into the tiny cracks between the metallic plates (Critical Success). Miles' clothes had actually caught on fire, but the act of teleporting extinguished them. Corvus doesn't seem to pay Render or Debilitator any mind. He instead turns his attention to Manifesto and Hexagon. Corvus creates a giant fireball and throws it out in front of him, then the fireball seems to come alive as it swings around and smacks into the ground immediately around Barry and Laurie. There is an enormous burst of flames and the two are fully engulfed, their charred bodies collapsing into the fires around them (-36 HP). The flames from the burning wall lick at Render's dynamite for a short bit, but for some reason Miles can't understand, it's not igniting. MAP: SUPERHERO CHALLENGE BATTLE: Initiative: Render: 19 Debilitator: 18 CORVUS BLAZE: 18, -7 hp STATUS LINE: ============================================= Render: -34 HP Debilitator: -20 HP Manifesto: Dead Hexagon: Dead Last Edit: Feb 16, 2007 at 2:03pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Feb 16, 2007 at 2:10pm Quote like Post Options Post by keno on Feb 16, 2007 at 2:10pm "Damn," Yemani mutters at the site of the devestation. "I guess its too late to surrender." He'll draw his pistol and start firing, while trying to stay away from any fireballs. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Feb 16, 2007 at 2:38pm Quote like Post Options Post by Soulweaver on Feb 16, 2007 at 2:38pm Render just fires down at Corvus Blaze, freely alternating between praying and cursing. How tall is the ceiling? Miles wants to stay at least 25 feet from the dynamite at all time in case it does eventually catch. He'll teleport out of its range if the ceiling's too low. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 16, 2007 at 3:22pm Quote Edit like Post Options Post by TG Barighm on Feb 16, 2007 at 3:22pm [glow=blue,6,300]UPDATE[/glow] ************* Render pulls out his pistol and takes a shot at Corvus, but he strikes him somewhere on his left pauldron. Debilitator does the same with equal results. *Might be worth finding a way to imbue Yemani's bullets with his affliction powers. Corvus looks up to see Render hanging from the ceiling. "No flies on the wall today," Corvus shouts before tossing up another gigantic fireball. The fireball is actually thrown somewhere to the right, but it immediately swings around and homes in on Render's position. Render does his best to drop before the fireball can hit, but unfortunately, like a moth flying into the flames, the charred bug-man only succeeds at being another one of Corvus' crispy victims and smacks into the floor. That leaves Debilitator, who continues to burn in the face of Corvus' fiery aura. Corvus creates the fiery blade and begins to approach Yemani. "So, your superpower depends on touching me, eh? Here's your chance to try again, if you dare," but regardless of Corvus' challenge, his aura finishes off Debilitator before he can so much as blink. EXP: Rounds survived=3, so +1500 exp. each * * * * * Corvus sighs. "Oh crap. I should have put that out. This could have been very interesting." Corvus Blaze walks over to Miles' belt of dynamite while all the flames wink out and picks the belt up, then he walks up to Miles and hands it to him. "You dropped this." Miles, rubbing his head with one hand while patting his body with the rest can only stare at Corvus' outstretched hand in confusion. He checks his body again, but despite everything that happened, there are clearly no scorch marks on his character. Corvus laughs. "Heh. I love seeing your faces after we 'kill' you. I'll never get tired of this. You see, there was no fire. No fireballs, no burning aura...all of it was just a trick. Good thing too, that dynamite could have seriously hurt somebody. For real," Corvus wags a finger at Miles. "But don't get me wrong. I can actually do all of those things. You don't want to ever get on my bad side." The Death Doors suddenly open, and Constance walks in. She begins clapping for Corvus, then helps Barry and Laurie to their feet. "Good show as always, Corvus," despite her enthusiasm, Constance maintains a straight face. "But it's my turn next time. I'm tired of you always showing me up. He's like a little boy. As soon as rookies show up, he charges through the Death Doors before anyone else can get in here." Barry rubs his formerly charred arms while Corvus moves to help Yemani to his feet. "An initiation ritual. How childish. You senior members should know better. I remember my last two teams saying something about this after they left the training compound." Corvus nods to Barry. "Very classy of you for keeping quiet. Good show." Constance rolls her eyes. "Oh, please. An initiation ritual? How quaint. We were serious when we said this is a part of your training. The final part of your training, actually. Too many Hounds come out of training or off their first mission cocky and full of themselves. This little 'initiation' ritual, as you put it, firmly knocks some sense into them. We've got no room for show offs in the Hounds." Corvus laughs again, this time much harder. "At least not until you're strong enough to actually strut with confidence. Like me. I kick ass so I get to show off." "Yes, we all love you for it," Constance sarcastically mumbles in Corvus' direction, then turns back to the team. "Now that we're done here, let's get you to your rooms." Constance rounds up the team while Corvus begins to light a cigarette, but just as the team prepares to exit, he drops the cigarette and raises a hand. "Oh, hey! Don't let this little thing discourage you from training with any of the senior members. We'll take you on any time, no questions asked. You should really consider it. You could learn a lot." Barry sighs. "In case you're wondering, that was Corvus Blaze. He's in the second team. Good thing it wasn't a first team member. That would have been far worse." Constance groans. "Hmph. First team. A bunch of arrogant show offs they are. One of the main reasons we do this in the first place. We don't want any more of those people in the Hounds. They rarely get missions anymore and think they have some kind of authority around here, which they don't. If they order you to do something for them just ignore them. Now, let's move it. I've got better things to do today." ***And now I have to do some work, like building your standard issue gear kit and the like. You guys can train beyond the Death Doors if you wish in the meantime, or challenge senior members for some experience. Only Corvus and Constance are available though.
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Post by TG Barighm on May 7, 2018 2:17:34 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Feb 16, 2007 at 3:30pm Quote like Post Options Post by keno on Feb 16, 2007 at 3:30pm (I looked at the imbue rules once, but I can't remember much about them. I'll have to look again.) Yemani is very interested in continued training, and observing what the others can do, so he'll eagerly join anyone who wants to train. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Feb 19, 2007 at 7:59am Quote like Post Options Post by Soulweaver on Feb 19, 2007 at 7:59am "Bastard," Render mutters, not entirely maliciously, to Corvus as he reclaims his dynamite belt. He too would like to train some more. But first, he flags down Constance to ask about his payment for the previous mission, assuming her to be some kind of secretary. Last Edit: Feb 19, 2007 at 8:29am by Soulweaver TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 19, 2007 at 2:53pm Quote Edit like Post Options Post by TG Barighm on Feb 19, 2007 at 2:53pm Constance's eyes go wide when Miles asks her about payment. "You think I'm a secretary just because I'm a woman? God damned jackass! If I wasn't so busy right now I'd drag you beyond the Death Doors so I can crush you like a...er, bug." *Payment and rewards will be included in the next update, yes. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Feb 20, 2007 at 1:25pm Quote like Post Options Post by Dremmy on Feb 20, 2007 at 1:25pm Laurie decides a little training wouldnt hurt. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 20, 2007 at 2:41pm Quote Edit like Post Options Post by TG Barighm on Feb 20, 2007 at 2:41pm [glow=blue,6,300]UPDATE[/glow] *************** Not going to get into PC explanations of the Hounds facilities. This is mainly because there aren't many around at the moment. PAYMENT: Only Miles is under contract, so he gets a +1 bonus to Wealth. The rest are level dependent. TRAINING: You can challenge anyone and anything you want beyond the Death Doors. You don't have to just challenge senior Hounds or yourselves. You can also revisit fights against villains and minor NPC's if you wish. All fights are worth exp. the first time you fight them, but everything after that is not. AEGIS HOUNDS STORE: The Aegis Hounds are privately funded by a security company and partially funded by the government's anti-terrorist trust. Unfortunately, in some complex attempt to maintain "neutrality", the company neither makes its name known to the Hounds nor provides equipment for free. Everything, save for standard issue gear (to be provided in a bit), must be bought; however, you get it without any questions asked. All that really means is you can buy stuff from the Hounds. STANDARD ISSUE GEAR: -To be listed here * * * * * So, you wanna train. Who are you going to challenge? Your next mission is also ready for you guys. You can start that if you wish. Last Edit: Feb 20, 2007 at 2:44pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Feb 20, 2007 at 3:16pm Quote like Post Options Post by keno on Feb 20, 2007 at 3:16pm Yemani would prefer to do some training before their next mission. He's been a little disappointed by his performance so far. He'll challenge Laurie to a one-on-one duel if she's interested. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Feb 20, 2007 at 4:07pm Quote like Post Options Post by Dremmy on Feb 20, 2007 at 4:07pm Laurie points in Yemani's direction. "You're on!" "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 21, 2007 at 12:47pm Quote Edit like Post Options Post by TG Barighm on Feb 21, 2007 at 12:47pm LAURIE VS. YEMANI: ++++++++++++++ Laurie starts on one side of the training facility and Yemani the other, so they start 60 ft. apart. Yemani wins initiative. Actions? keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Feb 21, 2007 at 1:14pm Quote like Post Options Post by keno on Feb 21, 2007 at 1:14pm Yemani runs over and attempts to deliver stun, paralyze, poison then pummel the snot out of Laurie Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Feb 21, 2007 at 3:11pm Quote like Post Options Post by Dremmy on Feb 21, 2007 at 3:11pm Tries to keep her distance and fire off force shots. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 21, 2007 at 8:47pm Quote Edit like Post Options Post by TG Barighm on Feb 21, 2007 at 8:47pm DUEL: Yemani charges at a dead run towards Laurie, who immediately fires off a ray of force to counter the charge. She just misses Yemani's shoulder, then sprints off to the right as Yemani draws close. Yemani moves in and attempts to strike Laurie with a stunning blow. Laurie, fast but not particularly agile, is struck rather easily. She immediately feels her body freeze up then falls to her knees. Yemani follows up with a wounding (I don't see poison on your ref. sheet), which Laurie also takes on, and the stun transforms into outright paralysis shortly after that. *My die hates Laurie. I swear I haven't rolled higher than a 6 for her on anything so far. And that pretty much gives Yemani the freedom to do what he wants with Laurie. She's out for the count shortly after that. EXP: Yemani +500 *Fight Laurie the next time she gains a level to have another opportunity for exp. * * * * * More training or start the mission? Last Edit: Feb 21, 2007 at 8:48pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Feb 22, 2007 at 6:22am Quote like Post Options Post by keno on Feb 22, 2007 at 6:22am "Good match," Yemani says to Laurie. He's feeling pretty good about finally managing to use his abilties against someone. (I think I was thinking of disease, sorry about that.) Yemani is ready for the next mission. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Feb 22, 2007 at 11:14am Quote like Post Options Post by Dremmy on Feb 22, 2007 at 11:14am "Yeah, god must hate me." Laurie is also ready. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Feb 22, 2007 at 7:00pm Quote like Post Options Post by Soulweaver on Feb 22, 2007 at 7:00pm Aside from wanting to buy a pair of handcuffs and a fire-retardant coat of some kind, Miles is also ready for the next mission. Last Edit: Feb 22, 2007 at 10:04pm by Soulweaver TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 23, 2007 at 11:34pm Quote Edit like Post Options Post by TG Barighm on Feb 23, 2007 at 11:34pm [glow=blue,6,300]UPDATE[/glow] *********** Handcuffs are easily provided. For the fire retardent thing, you need to be a little more specific. * * * * * The team returns to their rooms to find their cheques, some basic identification marks of the hounds, like badges and such, their issued gear (sorry on that), and their mission briefing. The briefing is found on a DVD, and it is watched on a player found within the rooms of our heroes. Despite the video presentation, the mission doesn't prove to be any more complex than the last mission, although it's admitteningly more difficult. The mission, as explained by a voice unfamiliar to the team, is another illegal super group dispersion. This particular group is holed up within an abandoned missle silo on an island on the west coast. Unlike the yahoos in the last mission, this group is comprised of a number of wanted superfelons, and a few minor superhumans. They also have mercenaries, and they appear to have acquired military drones. Their motives are unclear at this time, but they're armed, organized, and definitely planning something devious. In the current volatile political climate, rogue supergroups can not be allowed to gain a foothold and prosper. The mission path is fairly linear. Enter the silo from the lift, clear out the villains in the launch area, barracks, and garage, then proceed to take out the leader. The team can easily enter, take out the leader, then leave, but the Hounds would appreciate it if the team also defeated and captured the rest of the group's leaders. This is actually a mission better suited to a more experienced squad, but the team is the only one available at the moment; however, a member of another team will join them. Hopefully that will better even the odds. * * * * * The team makes their way down the "mission" hall until they reach the garage. As promised, the vehicles needed to transport them to the mission area are already waiting. In this case, after a short ride to another helipad, a helicopter. Standing by the helicopter waiting for them is a tall, younger slim man in a grey overcoat with black hair. He quickly flashes a Hounds badge, with a large "3" next to the face of the aegis dog depicted on the badge, then moves to shake hands with the team. "How are you guys doing? Adjusting to life in the Hounds? Normally we'd give you guys more time to get organized, but we're stretched pretty thin at the moment and we need everyone," the tall man produces an ID card. "My name is Ted. I'm going to join you guys in this mission. Who is your officer?" Barry raises a hand. "Me. What's going on here, Ted? You know anything else?" Ted shrugs. "Sorry, I don't know much else. Just another felon dispersion. So many superhumans want a piece of the pie these days it's hard to keep track of them all. These guys are a bit of an exception, so they're sending me with you. That's what you were told, right?" Barry nods. "Yeah. That's what we got too. No use standing around talking about it. Let's get a move on." After the team piles into the helicopter, they find themselves on a pretty long flight. There is much room for conversation. "So, what do you guys think of Captain Silver? Quite the character, eh?" Ted smiles. Barry blinks, then hesitates. "Um...yeah, I guess you can say that. He's a lot wilder than I thought." "Funny story about that. I was around when the Hounds were first formed, back when they figured 3 teams were too many," Ted begins speaking as if he is alone. He begins to look upwards. "The Hounds were founded by Captain Silver, another superhuman none of us have ever met, and our secretive fundraiser. Silver was supposedly some kind of secret government agent that was flown in to run the place, and boy did he hate his job. He was mean, rude, loud, and an outright jackass. Everybody hated him, at least at first. When 2nd and 3rd team arrived, he suddenly became a little goofy. Just like that. Overnight. It was very weird. He's been like that ever since." Barry shrugs. "So he had a change of heart. What does it matter? Why tell us this." Ted looks back at the team, then shrugs. "I don't know. I've always loved a good conspiracy theory, I guess. I used to be in business, so I was always keeping an eye out for people trying to take me for a ride. And you never know when the government is going to pull a fast one on you. Silver is strange and supposedly a former agent. I say that's something to be suspicious of." Barry shakes his head and leans back. "Geez. He may be a little strange, but none of that other stuff makes sense. We live in an age where our world leaders need to live in secret underground bunkers and wear anti-telepathy hats 24/7. Why would they plan something around the only people capable of doing anything about it?" Ted shrugs. "I never said that. I just want more Hounds to keep a closer eye on Silver. That's all. Something doesn't smell right." "It's yourself. Wear deodorant," Barry adds with a sniff. Ted's cheeks go bright red. "CAMPFIRE": Anyone else like to add to the conversation? Ask questions? Get to know eachother better?
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Post by TG Barighm on May 7, 2018 2:18:05 GMT -5
Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Feb 26, 2007 at 3:35am Quote like Post Options Post by Soulweaver on Feb 26, 2007 at 3:35am (I'll have to come back later with a proper update... but regarding the fire-resistant coat, I didn't actually see anything in the equipment list aside from those pricey energy shields in the Future rules. Render just doesn't want to worry about exploding messily every time he's faced with fire. What do you suggest? I was hoping for something with a purchase DC of 12 or less, and if it still provides the +1 AC like the leather jacket it'd be replacing, all the better. Oh, and is it too late to buy a few grenades for that RPG? ) Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Feb 26, 2007 at 3:19pm Quote like Post Options Post by Dremmy on Feb 26, 2007 at 3:19pm "Do we know exactly who we are going after are we to go in blind?" Last Edit: Feb 26, 2007 at 4:24pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 26, 2007 at 5:24pm Quote Edit like Post Options Post by TG Barighm on Feb 26, 2007 at 5:24pm (I dunno about fire resistent gear. Maybe a fireman's jacket? There's a lot more stuff in the D20 Armoury guide, but that's a separate book. And don't worry about being blown up by fireballs all the time. You won't be facing superheroes that much higher level than you are for a good long while. ) (And yes, you may still buy grenades for the RPG since you still seem to have it. I haven't gotten around to the standard issue stuff yet so it's only fair) * * * * * Ted chuckles. "Don't worry, we have a bounty list for this mission. I also have a map of the bunker." MISSION BOUNTIES: There are bounties for various supervillians you will encounter during missions. Not all villains are considered mission targets, some are purely optional. Defeating bounty targets will earn you extra experience, rewards, and possibly even Wealth increases. BOUNTY LIST FOR THIS MISSION: Fernando Gun--Estimated Difficulty: Average The Slime--Estimated Difficulty: Average Max Muscles--Estimated Difficulty: Resistent The "Rocket"--Mission Target--Estimated Difficulty: Resistent Unknown Target--Estimated Difficulty: Uncertain "'Unknown target'?" Barry exclaims as he looks over the bounty list, a printout produced from Ted's pocket. "We think the Rocket is the group's leader, but we're not really sure. He may actually be a right-hand man to the real leader of the group. We're not sure if this guy is there or not, but if he is, we'll take him out too." Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Feb 26, 2007 at 11:27pm Quote like Post Options Post by Soulweaver on Feb 26, 2007 at 11:27pm (Well, I was concerned about fire resistance because of Miles's habit of carrying around dynamite. If a fireman's jacket will help prevent him, and his stash of explosives, from catching on fire, then he'll probably have bought one of those. So handcuffs, a fireman's jacket, and 3 RPG grenades.) About Silver: "I don't mean to be rude," Miles says in a tone that suggests that this is utterly untrue, "but what do we care? So he's a little... enthusiastic. Maybe he did or saw something that left him not quite right in the head. I knew a guy like that; it comes with the job. My point is, people at the top are allowed their eccentricities. Especially when they're the ones signing the checks." About the mission: "That's some list. Do we know anything about these guys, or are they just a bunch of pretty names?" He also reaches for the map, wanting to get a good long look at it. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 27, 2007 at 4:42am Quote Edit like Post Options Post by TG Barighm on Feb 27, 2007 at 4:42am Regarding the map: I've changed the path from "lift to bunker" to "garage to bunker", so no more lift. The garage leads to some kind of preparation area, then to a rocket launch-housing. From there are different entries to a barracks, the silo, and a helicopter launch pad. As for the bounty targets: Ted squints as he thinks. "Er...okay, Fernando Gun is some kind of Green Beret or something that...well, uses a gun. He's really damn good with one, so watch yourselves. He's not just another guy with a gun. Max is just some kind of muscle head. He's not a big deal, but he's strong, so try not to let him get close to you. The Rocket is just that...he's 'blazing' fast. Literally. That's all HQ said. Like that really helps. I don't know much about the Slime. I take it he's kind of slimy, although I doubt that will help us much. He's one of their newest members." Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Feb 27, 2007 at 10:31am Quote like Post Options Post by Dremmy on Feb 27, 2007 at 10:31am soulweaver said: About Silver: "I don't mean to be rude," Miles says in a tone that suggests that this is utterly untrue, "but what do we care? So he's a little... enthusiastic. Maybe he did or saw something that left him not quite right in the head. I knew a guy like that; it comes with the job. My point is, people at the top are allowed their eccentricities. Especially when they're the ones signing the checks." "Even when those eccentricities might get you killed? Leadership takes a special kind of person that can handle stressful situation. I dont mind someone with a little personality. But if he cant handle it, maybe he needs to step down and make room for new blood." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Feb 27, 2007 at 5:55pm Quote Edit like Post Options Post by TG Barighm on Feb 27, 2007 at 5:55pm [glow=blue,6,300]UPDATE[/glow] *********** As the conversation continues, the helicopter passes over the ocean. Shortly after that, they begin to fly over a few scattered islands and begin to drop in altitude. There is a bit of shivering, and the pilot begins shouting for the team to get ready. Ted nods, then produces a suitcase seemingly from out of nowhere. He opens it and pulls out what appears to be a grey mantle and a scarf, then he passes out a series of plain eye masks. "I guess you can call these your superhero uniforms. Feel free to create your own in the future, but for now you can use these." Ted dons the mantle and scarf for himself while the rest of the team puts on the masks. They're not very comfortable and they're kind of hot. "Mine is itchy," Barry grumbles. Ted shrugs in response. "They know we're coming. We're going in hot," the pilot shouts again. The helicopter shakes again as it begins to sway back and forth to avoid gunfire. There isn't much gunfire though, and the helicopter has little difficulty reaching the drop-off point. The door to the side of the cabin pops open as Ted stands and grabs a nearby pole. "Okay, I'm going to send you guys down there. They expect us to drop you off here, but we're going to appear in the middle of them," Ted points at what appears to be a parking lot in the distance. Before the team can say anything, they're suddenly whisked away to the parking lot. One minute they're on the helicopter, the next minute they're not. It's an odd feeling, but not one to leave any team member stunned. Good thing too, because it doesn't take long for the guards to notice them. Barry blinks. "Er...I hope they don't expect us to go easy on these guys." MISSION 1=COMMENCES ================== MAP: *Brown and black things are trucks, the yellow line just a painted line, the four brown things surrounded by black are skids of crates marked "DANGEROUS", the blue dots gasoline cans, and the white squares with that funny black line-thing are gun placements. On the left is a green rectangle, a brown one, and on the right, a black one. The black one is the guardhouse, the green one the entrance to the garage, and the brown on a guard tower. Last Edit: Feb 27, 2007 at 6:25pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Feb 27, 2007 at 9:30pm Quote like Post Options Post by keno on Feb 27, 2007 at 9:30pm (are the orange squares surrounded by brown lines directly above debilitator the crates marked dangerous? very well then) Debilitator sprints between the stacks of crates, out of sight of the be guns before pulling his pistol. He'll move to the far side and shoot any guards he sees. Last Edit: Feb 28, 2007 at 12:32pm by keno Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Feb 28, 2007 at 11:20am Quote like Post Options Post by Soulweaver on Feb 28, 2007 at 11:20am "Whoops. Someone just left a turret there for the taking," Render says chidingly, spotting the unattended gun placement directly behind the party. "Who wants it?" He leaves the gun placement to someone else, instead taking a shot at the southernmost guard. Then he does something strange; he drops to the ground and disappears. He Teleports beneath the southeastern truck. Assuming no one finds him there, he'll want to do a few things. Sensing the potential for mischief, he uses his X-ray vision to scan everything (Spot). What kinds of weapons are the guards carrying? What's inside the "Dangerous" crates? Is there anything inside the trucks? Has anyone left a set of keys for the trucks lying around? Are there any more guards in the guard station, or the guard tower if he can see that far? I'll provide further actions once he has a pretty good sense of what's around, but it'll probably consist of shooting the ankles out from underneath the nearest guard and then quickly Teleporting to a different truck. Last Edit: Feb 28, 2007 at 5:19pm by Soulweaver Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Feb 28, 2007 at 5:29pm Quote like Post Options Post by Dremmy on Feb 28, 2007 at 5:29pm Laurie tosses a sonic granade the guards to the east before sprinting over to them to finish them off. If they are down she will head north around the 'dangerous' crates and come around to face the guards between the truck and the crates. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Mar 1, 2007 at 5:04pm Quote Edit like Post Options Post by TG Barighm on Mar 1, 2007 at 5:04pm [glow=blue,6,300]UPDATE[/glow] ************ MISSION 1: SUPERGROUP DISPERSION =========================== Debilitator immediately sprints between the two skids of crates north of him while Render teleports beneath the corner truck in the lower row. Hexagon tosses one of her sonic grenades into the two guards to her east, but she unfortunately throws like a girl and the grenade falls short. The following explosion only affects the first guard, and he manages to spot the grenade and dive out of the way at the last second. That's too bad, because that grenade had quite a bit of juice in it. It blew the windows out of the guardhouse and managed to knock the gun placement over, possibly damaging it. It would be too dangerous for them to fire now. Hexagon moves in a little closer just as Ted suddenly appears next to her. Manifesto settles on creating that shimmering armour thing around himself. The guards have recovered from their initial shock and have begun readying their guns. The guards immediately to the east at the guardhouse are already in full swing and have drawn pistols and rifles. They both fire on Hexagon because she stands out at the moment, but neither manages to hit her. The guards standing by the crates just to the northwest of the team also begin firing, this time on Manifesto and Ted. Manifesto's armour shimmers and flashes as the bullets ricochet off of him while Ted manages to escape unscathed. The other guards begin positioning themselves, one directly beside the truck Render is under, the other around the gun placements. ROUND BREAK___ Ted begins to concentrate while Render begins to examine the things around him. The weapons the guards are carrying are obvious enough: pistols and assault rifles, plus what appears to be nightclubs and knives. As for everything else, Render can't make out what exactly is in the crates (looks like ammunition boxes, but he can't be certain), there are boxes of varying sizes within the trucks, but none seem to be well marked, and he can't see if there are any more guards in the tower. If there are any keys for the trucks around, he can't see them. Debilitator continues north until he's near the perimeter of the lot. He spots the one guard moving in to support his allies firing on Barry and Ted, so Debilitator decides to take him out before he sees Yemani. He finally manages to land a solid shot and the guard is stunned, but not fallen (-10 hp). Hexagon harasses a few guards of her own. She fires a ray at the guard with the assault rifle and smacks him directly in the face. She gives a little cheer for herself, but then realizes it was a hard slap at best. (-4 HP) Manifesto fires off a burst of his blinding colours at the guards sitting at the trucks to the northwest. Two immediately scream and cover their eyes, while a third simply collapses to his knees (Dazzled and Stunned). Ted's contribution to the fight manifests as a wave of light that issues forth from his hands and settles on the area between the two lines of trucks. The light begins to expand, and it suddenly tranforms into a pitted and cracked concrete wall some 8 ft. high. The sudden impact of the wall onto the ground causes the northwest guards next to it to stumble and fall. "Let's see them get through that," Ted chuckles. Indeed they try. The guard hiding next to Render's truck fires on Manifesto and Ted with his assault rifle. The bullets manage to pierce Manifesto's shield and both heroes are struck (-12 HP). The guards by Hexagon also fire on her. This time, the guard with the pistol strikes her in the arm (-4 hp). The two blinded guards to the northwest stumble away from the concrete barrier and into the guard Debilitator just shot. The shot guard informs them of Yemani's position, and all three attempt wild shots at him. One shot strikes him in the shoulder (-9 HP). The other guards continue to look for better positioning. MAP: *Guards: East guard -12/-4 HP, North Perimeter Guard -10 HP STATUS LINE: ============================================= Manifesto: -12 HP Hexagon: -4 HP Debilitator: -9 HP Ted: -12 HP Last Edit: Mar 1, 2007 at 5:09pm by TG Barighm Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Mar 2, 2007 at 3:08am Quote like Post Options Post by Soulweaver on Mar 2, 2007 at 3:08am ((What about my initial attack against the south guard? If by some chance that took him out, Manifesto and Ted wouldn't have been hit.)) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Mar 2, 2007 at 9:04am Quote like Post Options Post by keno on Mar 2, 2007 at 9:04am Debilitator will move back to the crates to use them as cover while continuing to fire on the guards. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Mar 2, 2007 at 10:07am Quote Edit like Post Options Post by TG Barighm on Mar 2, 2007 at 10:07am (Oh sorry. I did roll that attack, but guess I left it out. Render missed) Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Mar 2, 2007 at 2:59pm Quote like Post Options Post by Dremmy on Mar 2, 2007 at 2:59pm Laurie rushes up on the closest guard and fires at the him, point blank if possible.
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Post by TG Barighm on May 7, 2018 2:18:39 GMT -5
Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Mar 2, 2007 at 4:27pm Quote like Post Options Post by Soulweaver on Mar 2, 2007 at 4:27pm Render Teleports out of hiding long enough to Skirmish the south guard. If he manages to knock him out in one punch, he keeps moving and takes cover behind the south-center truck (Mobile Power Use). If he doesn't go down, Render takes cover in an inconspicuous area, like underneath another truck. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Mar 4, 2007 at 10:23pm Quote Edit like Post Options Post by TG Barighm on Mar 4, 2007 at 10:23pm (Sorry for the delay. Been rather busy this weekend) --------------------------------------------------------------------- [glow=blue,6,300]UPDATE[/glow] * * * * * Debilitator sprints back to the crates and fires on the guards. With no specific targets in mind, he merely deters them, but he does get lucky and strikes one of them in the leg (-8 hp). Speaking of which, Hexagon moves in to point blank range of the guards by the guardhouse, but she fires a different kind of projectile. This force of energy nails the guard with the pistol dead on, and he drops like a rock. The guard directly next to him draws his knife and attempts to stab Hexagon. Unfortunately, his attempt isn't entirely unsuccessful, but at least it's just a light cut (-2 hp). Render plays ninja and quickly teleports in behind the southern guard for a quick strike, but he swings faster than he teleports, lands just past the guard, and misses. He continues under another truck just to his left before the guard realizes what happened. *That's just for drama. You didn't mis-teleport. Just missed. ;D Ted growls after getting shot. He suddenly teleports onto the upper right truck and creates a ball of light. The ball of light rises into the sky just above the three guards Debilitator is trying to take out, then expands into a large disc. The disc suddenly changes into a pile of what appears to be construction debris, then it falls upon the guards below. All guards, slightly wounded or stumbling, are unable to do anything beyond moving to the edge of the debris. All find themselves pinned and injured, but not critically. "I say blame the weather man," Ted chuckles. Manifesto, also not too fond of getting shot, fires a burst of crazy colours at the southern guard. He covers his eyes in time to avoid the worst of the attack, but that still gives Manifesto time to sprint for cover near the crates. The southern guard fires on Manifesto's back but can't overcome his strange shield of force, while another guard on the north perimeter appears just in time to watch the debris fall on his comrades. He reaches for something on his belt, doesn't find it, then curses. He instead settles for something on the opposite side of his belt, a radio. "They're on us! We need help at the trucks!" The gaurd originally floored by Ted's wall and blinded by Manifesto does his best to crawl away from the action. He somehows manages to crawl under the nearby truck. The other guards continue to move while the guard manning a gun placement over the garage decides to try his luck firing at Hexagon. Despite the incredible distance, the guard somehow manages to peg Hexagon in the small of her back (-12 hp). She falls to her knees, but doesn't keel over. The guard next to her decides to take cover within the guardhouse. MAP: *Guards: East guard -12/-4 HP, North Perimeter Guard -10/-8 HP STATUS LINE: ============================================= Manifesto: -12 HP Hexagon: -18 HP (Threat) Debilitator: -9 HP Ted: -12 HP Last Edit: Mar 4, 2007 at 10:28pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Mar 5, 2007 at 11:44am Quote like Post Options Post by keno on Mar 5, 2007 at 11:44am If debilitator has a clear shot at the guard over the debris, he'll take it, otherwise he'll move along the north edge of the crates to try and get a clear shot at a guard. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Mar 6, 2007 at 9:55am Quote like Post Options Post by Dremmy on Mar 6, 2007 at 9:55am Hexagon tries to take cover behind one of the nearest crates. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Mar 6, 2007 at 12:15pm Quote like Post Options Post by Soulweaver on Mar 6, 2007 at 12:15pm Render teleports as far as he can to the west, trying to get to the guard on top of the garage. If he can't reach that far, he'll Skirmish this guard instead and continue moving west (Mobile Power Use). In any case, he tries not to leave himself in the gun turrets' line of sight. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Mar 7, 2007 at 12:08am Quote Edit like Post Options Post by TG Barighm on Mar 7, 2007 at 12:08am [glow=blue,6,300]UPDATE[/glow] * * * * * Debilitator does have a clear shot of the guard over the debris, so...he takes one. He doesn't see where the bullet goes, but it certainly doesn't strike the guard. Hexagon, meanwhile, jumps for cover behind one of the nearby crates. The turret on top of the garage is within Render's range. Unfortunately, he doesn't have line of sight to the target (the truck), nor does he have a view of the other guard on the ground (the crates). What he does do is teleport behind the crates directly beside the guard on the ground gun placement. He peeks around the corner until he gets a better view of the situation. Seeing as how the guard on the turret on top of the garage is starting to become a pain, Ted teleports over to the truck nearest the garage and lobs another one of his glowy orbs. This orb rapidly expands into a spinning lump of debris that strikes the gun dead-on. It somehow doesn't reach the guard, but it does disable the gun while the guard ducks for cover. Meanwhile, Manifesto, seeing Hexagon in trouble, but not being able to reach her this round, decides to light the guardhouse on fire with a burst of flames. He then races over to her. While Hexagon huddles behind the crates, the guard ducking for cover within the guardhouse spots her. He fires his rifle at her, but despite the cover of the crates, a bullet still manages to catch her in the side. It's starting to get difficult to breath... That's when Manifesto lights the guardhouse on fire. The guard screams and dives out, but then finds himself face-to-face with Hexagon. He tries to crawl back into the burning guardhouse, but freezes. Now he's just confused. The southern perimeter guard by the truck continues firing on Manifesto, but again his shield deflects the shot, while another guard, a guy that circled around the barrier, runs until he's about 20 ft. from Barry. He suddenly lifts his hand, and a bolt of electricity leaps forth and strikes Manifesto! It doesn't stop there. The bolt suddenly leaps from Manifesto's shocked form to Hexagon. She somehow manages to avoid the worst of it by backing away, but she still feels a burning on her arm. Maybe it's because the injuries were beginning to pile up, or maybe Hexagon panics, but that light shock is enough to make her drop to her knees (Disabled). The guard by the debris, the one Debilitator just shot at, ducks for cover behind a truck. MAP: *The "S" represents the guard who has been upgraded to Superhuman status. *Guards: East guard -12/-4 HP, North Perimeter Guard -10/-8 HP STATUS LINE: ============================================= Manifesto: -16 HP (Threat) Hexagon: 0 HP (Disabled) Debilitator: -9 HP Ted: -12 HP Last Edit: Mar 7, 2007 at 12:09am by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Mar 7, 2007 at 6:10am Quote like Post Options Post by keno on Mar 7, 2007 at 6:10am Debilitator will chase after the guard who ducked between the trucks, trying to get a clear shot (while hopefully staying behind cover himself.) Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Mar 8, 2007 at 1:28pm Quote like Post Options Post by Soulweaver on Mar 8, 2007 at 1:28pm (Is there some thickness limit on X-ray vision that I'm not aware of, or are these trucks and crates lined with lead? ) Render sticks with the stealth tactics, hoping to be a little more effectual this time. He skirmishes the guard by the gun placement with a kick to the gut, teleports between the two nearby crates for cover (mobile power use), and keeps an eye on the entrance to the garage in case anyone else comes out. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Mar 8, 2007 at 4:06pm Quote Edit like Post Options Post by TG Barighm on Mar 8, 2007 at 4:06pm (Is there some thickness limit on X-ray vision that I'm not aware of, or are these trucks and crates lined with lead? ) (You should think about that) Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Mar 8, 2007 at 4:38pm Quote like Post Options Post by Soulweaver on Mar 8, 2007 at 4:38pm (That's why I was asking. Didn't mean to come across as snarky. ^_^ ) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Mar 9, 2007 at 6:07pm Quote Edit like Post Options Post by TG Barighm on Mar 9, 2007 at 6:07pm (It clearly states in your ref. sheet that your X-ray vision has a limit of 60 ft.) --------------------------------------------------------------------------------- [glow=blue,6,300]UPDATE[/glow] * * * * * Hexagon continues to be stunned while Debilitator chases after the guard who ducked behind the truck. When he gets there, the guard jumps out and fire on him nearly point-blank. The trick works because Debilitator gets shot directly in his fortunately muscular abs (-10 hp). Meanwhile, Render suddenly appears by the guard at the gun emplacement, cracks him so hard in the gut that he becomes winded, then Render teleports back behind the crates. Manifesto moves in to heal Hexagon. Her wounds aren't healed up much, but at least she doesn't feel limp anymore (+5 hp). Seeing the situation getting desperate, Ted returns to the first truck in the upper row and does something to the superhuman standing by Manifesto. The superhuman suddenly disappears, but reappears seconds later behind the barrier. He blinks a few times, then looks at Ted. The superhuman, angered at Ted, fires off one of his chain lightning bolts at him. The bolt just barely skips off the teleporting superhero (-7 hp). The southern perimeter guard decides he's got Manifesto and Hexagon pinned down enough, so he fiddles with his gun for a bit. The guard right by Manifesto decides to sneak away from the superhumans before they both gang up on him. The guard on top of the garage jumps down and runs for the gun placement Render recently made available. MAP: *Guards: East guard -12/-4 HP, North Perimeter Guard -10/-8 HP STATUS LINE: ============================================= Manifesto: -16 HP (Threat) Hexagon: -24 HP (Critical) Debilitator: -19 HP (Threat) Ted: -19 HP Last Edit: Mar 9, 2007 at 6:11pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Mar 10, 2007 at 6:57am Quote like Post Options Post by keno on Mar 10, 2007 at 6:57am Debilitator shoots the guard, then tries to find cover. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Mar 11, 2007 at 9:22pm Quote like Post Options Post by Soulweaver on Mar 11, 2007 at 9:22pm (Okay, I'm confused. You're saying the guards were within teleportation range, but not within x-ray vision range? Yes, my x-ray vision's range is only 60 ft., but it's the same with teleport. Are you still using an older sheet of mine?) Render Skirmishes the same guard again and teleports up to the guard tower gun placement. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Mar 12, 2007 at 1:23am Quote Edit like Post Options Post by TG Barighm on Mar 12, 2007 at 1:23am (Your teleportation range has a limitation on it, so it's 120 ft, but you told me before you didn't like making risky teleports, so Render didn't. I've removed the limitation on Skirmish as per your instruction. If these stats. still strike you as wrong, then I can only say the sheet I have now is incorrect. By all means, send me the most up to date version you have) Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Mar 12, 2007 at 1:40am Quote like Post Options Post by Soulweaver on Mar 12, 2007 at 1:40am (It's on page 7 of the setup thread, minus the recent level-up.)
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Post by TG Barighm on May 7, 2018 2:19:05 GMT -5
Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
Mar 12, 2007 at 5:00pm Quote like Post Options Post by Dremmy on Mar 12, 2007 at 5:00pm Hex fires from the safety of the crates at the southern guard, ducking for cover whenever possible. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Mar 13, 2007 at 12:31am Quote Edit like Post Options Post by TG Barighm on Mar 13, 2007 at 12:31am (All right, Render's "adjusted" sheet is up at my website. That's it for adjustments on that one)
[glow=blue,6,300]UPDATE[/glow] ********
Debilitator pops a shot off at the guard standing in front of him and strikes him in the chest. This drops the guard, but he doesn't pass out. He attempts to crawl away. There isn't much of a blood trail so it looks like Yemani didn't hit a major artery or anything. Debilitator then ducks behind the nearest truck for cover. Render does his hit and run thing again and knocks out the guard at the gun placement. In the next round, he teleports into the watch tower (just barely). Hexagon fires a ray at the southern perimeter guard and strikes in the face. Yet another solid "punch" to the face of another guard.
Manifesto sees it fit to heal Hexagon again. His healing closes up a great deal of her open wounds (+8 hp).
Ted, annoyed with this superhuman gnat, quickly shifts him inside the concrete barrier. He's shunted out shortly after and is now covered in flecks of broken concrete. He also winces in severe pain (-8 hp).
There is a bleeping noise from the guards' radios.
"We're sending reinforcements. If you're injured, get out of there," the radio clicks off shortly after then. The remaining guards soon begin to back away from the team. They make for the garage just as the door opens to reveal a rather tall man in army fatigues wearing sunglasses and a beret. He tosses a lit cigar aside, then pulls out a pair of TAC machine guns.
"Where are you running to, you maggots? You a bunch of sissies? You always run when the fight gets rough? Bah! Screw this. Let me show you how we get things done," the man shouts as he readies his guns. "Come on, you superhuman turds! I've got something for you."
The superhuman does not retreat.
"That sounds like Fernando Gun," Barry says over the handless radio. "We've got a lot of cover, so try to avoid his gunfire."
MAP:
*Superhuman: -8 hp, S.Perimeter guard -5 hp
EXP: 400 (4 guards defeated by the team)
STATUS LINE: ============================================= Manifesto: -16 HP (Threat) Hexagon: -16 HP Debilitator: -19 HP (Threat) Ted: -19 HP Last Edit: Mar 13, 2007 at 12:36am by TG Barighm keno Kilrogg's Honor Guard *****
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Fear! Posts: 1,198
Mar 13, 2007 at 6:12am Quote like Post Options Post by keno on Mar 13, 2007 at 6:12am Debilitator will stay low, hiding behind and under trucks, and taking shots at the superhero or Gun, which everone he has the clearest shot at. Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
Mar 13, 2007 at 10:17am Quote like Post Options Post by Dremmy on Mar 13, 2007 at 10:17am "Thank you, Manifesto, You're a lifesaver." Hex heads over to the concrete wall (north side of it) and uses it as cover while she fires at the superhuman nearest to her. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Mar 14, 2007 at 10:34pm Quote Edit like Post Options Post by TG Barighm on Mar 14, 2007 at 10:34pm [glow=blue,6,300]UPDATE[/glow] **************
Manifesto follows Hexagon over to the concrete barrier while Debilitator moves closer to the superhuman for a better shot. This turns out to be a good move because Debilitator has little trouble landing a shot on the superhuman's leg. Ted, now annoyed, suddenly sends the superhuman some 60 ft. into the sky. He falls and hits the ground with a crunch. The superhuman doesn't die, but he no longer seems interested in attacking the team. Instead, he crawls away.
Fernando calmly walks over to the gun placement on the ground while he adjusts his guns. Ted jumps off the truck when Fernando comes into view.
It would appear Fernando has no idea Render is in the watchtower.
EXP: 250 each
STATUS LINE: ============================================= Manifesto: -16 HP (Threat) Hexagon: -16 HP Debilitator: -19 HP (Threat) Ted: -19 HP Last Edit: Mar 14, 2007 at 10:35pm by TG Barighm Soulweaver Elite Raider ****
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Mar 15, 2007 at 2:21am Quote like Post Options Post by Soulweaver on Mar 15, 2007 at 2:21am Render makes use of the nearby turret, aiming down at Gun.
He has no intention of making himself known, though; when he's done firing, he teleports over to the rear portion of the roof of the garage, crouching down in the hopes that he won't be visible from Gun's position. keno Kilrogg's Honor Guard *****
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Fear! Posts: 1,198
Mar 15, 2007 at 5:59am Quote like Post Options Post by keno on Mar 15, 2007 at 5:59am Debilitator will lay low, trying to get into a position of maximum cover before firing on Fernando. TG Barighm Administrator *****
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Mar 15, 2007 at 8:56pm Quote Edit like Post Options Post by TG Barighm on Mar 15, 2007 at 8:56pm [glow=blue,6,300]UPDATE[/glow] ********
Manifesto imbues Hexagon with the ability to heal herself when needed and continues to follow her. She seems to be trying to get herself in a better position without getting spotted by Gun. Debilitator is doing the same: he moves up to the truck itself and peeks around the grill.
Render fires off a few shots of the gun at Fernando, but he's surprised to find the gun is a lot harder to use than he expected. It's still enough to provide a nice spray of the area around Fernando. Too bad the villain, although caught flat-footed, manages to dive away from the follow-up shots. Render quickly teleports to the garage roof just as Fernando gets to his knees and fires a barrage at the watchtower.
Ted teleports across the parking lot to the lower set of trucks so he can get a better view of Fernando. He seems to be planning something.
STATUS LINE: ============================================= Manifesto: -16 HP (Threat) Hexagon: -16 HP, Imbued: CLW Debilitator: -19 HP (Threat) Ted: -19 HP keno Kilrogg's Honor Guard *****
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Mar 16, 2007 at 6:19am Quote like Post Options Post by keno on Mar 16, 2007 at 6:19am Debilitator will continue to play hide and seek, taking shots when he can, but otherwise staying hidden. Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
Mar 16, 2007 at 12:10pm Quote like Post Options Post by Dremmy on Mar 16, 2007 at 12:10pm Hex goes along the east side of the concrete wall heading south and around the south around the trucks and then the crates, keeping them between her and Fernando Gun. She will take whatever shots she can when she has a clear view of him. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider ****
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Mar 18, 2007 at 1:43pm Quote like Post Options Post by Soulweaver on Mar 18, 2007 at 1:43pm Render stands and takes a potshot at Gun with his pistol, meaning to make himself as much of an annoyance as possible, then drops back down and out of sight. TG Barighm Administrator *****
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Mar 18, 2007 at 5:36pm Quote Edit like Post Options Post by TG Barighm on Mar 18, 2007 at 5:36pm (Well, I've been over the equipment several times and I've finally come to a decision on your standard issue gear. Trouble is, when considering the Hounds morales and goals, there is little else I can give you guys besides handless radios, cellphones, and PDA's. Everything else should be covered by your powers)
(Also, I no longer have to entertain/watch company, so I'll be able to get catch up on stuff) * * * * *
[glow=blue,6,300]UPDATE[/glow] ************
Debilitator peeks out from behind the truck and takes a shot at Fernando. He's off, but at least Fernando didn't seem to notice. Render does the same. This time he manages to hit Fernando in the arm (-5 hp). Fernando yelps and desperately searches for Render along the roof (Spot vs. Hide). Unfortunately for Render, Fernando spots the multi-armed wonder just as he ducks down and backs away from the edge of the garage's roof. Fernando pulls a grenade off his belt and chucks it onto the roof, but it's more of a blind throw than anything else. It lands well away from Render and does nothing more than spray some pebbles around.
Over the next two rounds, Hexagon runs all the way around the southern row of trucks and reaches the crates. She never gets a good shot in. Manifesto heals himself before Hexagon takes off, then moves to deal with Debilitator's wounds.
And just to save time here, let's move to the round after Hexagon's duo of double moves and have Render and Debilitator continue taking pot shots. This time Debilitator lands a nice shot to Fernando's abs, but there doesn't appear to be much penetration (-4 hp). Render does the same, but her shot isn't good this time around.
Now Ted's plan comes to fruition. The skid of crates suddenly disappears from view and reappears some 60 ft. overhead. The crates umbrella as they spread out and fall to the ground. The crates don't smash against the ground, and the contents of the crates clearly aren't that dangerous under these conditions, but it's still enough to give Fernando a scare. He does his best to dive out of the way, but he's still struck in the leg by a crate (-8 hp).
Fernando decides he's out positioned and makes a run for the southern crates...and runs directly into Hexagon. Literally. They bump, stare at eachother in shock for a second, then Fernando readies his uzi.
MAP:
*Fernando Gun -17 HP
STATUS LINE: Debilitator -EMPTY MAG, Render -3 bullets ============================================= Manifesto: -11 HP Hexagon: -16 HP, Imbued: CLW Debilitator: -15 HP Ted: -19 HP Last Edit: Mar 18, 2007 at 5:42pm by TG Barighm keno Kilrogg's Honor Guard *****
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Fear! Posts: 1,198
Mar 19, 2007 at 6:11am Quote like Post Options Post by keno on Mar 19, 2007 at 6:11am Debilitator will backup between the trucks and reload. He'll then roll under the truck to the right, and proceed south along side the concrete barrier, if the route is clear. Dremmy Kilrogg's Honor Guard *****
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Mar 19, 2007 at 9:15am Quote like Post Options Post by Dremmy on Mar 19, 2007 at 9:15am Quickly fires at point blank range, at his weapon to disarm him if possible, before taking cover around the crate nearby. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider ****
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Mar 20, 2007 at 3:22pm Quote like Post Options Post by Soulweaver on Mar 20, 2007 at 3:22pm Render fires again, but more in an effort to distract Fernando from Hexagon than to actually hit him (aid another / attack). He then teleports back to the guard tower, clinging to the north side of it and using it as cover.
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Post by TG Barighm on May 7, 2018 2:19:55 GMT -5
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Mar 21, 2007 at 12:17am Quote Edit like Post Options Post by TG Barighm on Mar 21, 2007 at 12:17am (Tomorrow we're having my sister's birthday party so I'm not sure if I'll be able to provide any updates) * * * * *
[glow=blue,6,300]UPDATE[/glow] ***********
Debilitator steps back and reloads while Hexagon attempts to disarm Fernando with a point-blank blast of force. While Hexagon has little trouble striking Fernando's gun, she doesn't succeed at shooting it out of his hand. Render comes to her aid with a distracting shot. He grazes Fernando, which gives Hexagon an extra precious second to dodge the following burst from Gun.
Alas, the gunslinger is just too close. He easily pumps a few pieces of lead into Hexagon's right side and drops the superhero (-16 hp). She slumps to the ground. Render curses as he teleports to the north side of the watchtower.
Good'ol Ted to the rescue. Eyeing Hexagon's falling form from below the truck, he teleports Hexagon to Manifesto's feet. The superhero was just about to follow Debilitator as he began to make his way around the concrete barrier. Manifesto stops when he sees Hexagon. Ted gives Manifesto a thumbs up before he begins his work healing Hexagon. She immediately recovers.
Fernando shakes his fist in Render's general direction. "You cowards! Stop hiding and fight me!"
*Fernando Gun -17 HP
STATUS LINE: Render -4 bullets ============================================= Manifesto: -11 HP Hexagon: -26 HP (Critical), Imbued: CLW Debilitator: -15 HP Ted: -19 HP keno Kilrogg's Honor Guard *****
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Mar 21, 2007 at 6:14am Quote like Post Options Post by keno on Mar 21, 2007 at 6:14am More hide and shoot for Debilitator.... Dremmy Kilrogg's Honor Guard *****
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Mar 21, 2007 at 4:38pm Quote like Post Options Post by Dremmy on Mar 21, 2007 at 4:38pm Hexagon sits up and looks around. "Motherfu..." she says as she stands up. She heads to the nearest truck and uses it to get closer to Fernando. When within range and away from any of her teammates, she tosses a sonic grenade at him. She will keep cover between Fernando and herself, firing force beams whenever she has visibility. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider ****
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Mar 22, 2007 at 11:36am Quote like Post Options Post by Soulweaver on Mar 22, 2007 at 11:36am Render teleports his way to the lower floors of the guard tower, biding his time until he's close enough to skirmish. TG Barighm Administrator *****
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Mar 22, 2007 at 1:00pm Quote Edit like Post Options Post by TG Barighm on Mar 22, 2007 at 1:00pm [glow=blue,6,300]UPDATE[/glow] ********
Debilitator continues down the concrete barrier until he reaches the rear bumper of the first truck in the lower row. He spots Fernando cursing Render and takes a shot. The bullet grazes Fernando's shoulder. Render teleports down a level in the watchtower while Hexagon charges between two trucks in the lower row. She can see Fernando's feet, so she rolls a sonic grenade under the truck.
"You're still bleeding!" Manifesto yells as he chases after Hexagon and heals her again (+8 hp).
While the grenade rolls, Fernando turns to face Debilitator and fires off a burst at him. Once again, Gun's reputation turns out to be well deserved. Even though Debilitator merely peeked around the corner of the truck, Gun still shoots him in the left side (-9 hp). Revenge follows shortly after that as Hexagon's grenade comes to a rest a few feet away from Fernando. Alas, Gun doesn't just have a good aim, he's also very quick. He immediately rolls aways from the grenade seconds before it blows.
"Dodge this!" Ted shouts as the last truck in the row suddenly disappears. It reappears seconds later about 20 ft. about Fernando's head. Gun can only drop to the ground, but even though the massive bulk of the truck doesn't smash all the way to the ground, Fernando still gets smacked in the head by a steel pipe (-6 hp).
Rubbing his head, Fernando pulls out his radio. "Open the garage! These guys are healing and moving my cover around. I can't get a solid bead on them."
MAP:
*Fernando Gun -23 HP
STATUS LINE: Render -4 bullets ============================================= Manifesto: -11 HP Hexagon: -18 HP (Threat), Imbued: CLW Debilitator: -24 HP (Threat) Ted: -19 HP keno Kilrogg's Honor Guard *****
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Mar 22, 2007 at 1:55pm Quote like Post Options Post by keno on Mar 22, 2007 at 1:55pm Debilitator will fall back for cover. Dremmy Kilrogg's Honor Guard *****
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Mar 22, 2007 at 3:09pm Quote like Post Options Post by Dremmy on Mar 22, 2007 at 3:09pm Hex cures herself. (Where is the garage door? The large red rectangle?)
Hex moves east towards the concrete barrier and down to Debilitator. "We have to do something before we are overwhelmed by extra guards. Think you can take care of Gun while I keep the extras busy?"
Last Edit: Mar 23, 2007 at 2:38pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Mar 22, 2007 at 9:33pm Quote Edit like Post Options Post by TG Barighm on Mar 22, 2007 at 9:33pm (Bingo) Soulweaver Elite Raider ****
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Mar 23, 2007 at 2:58pm Quote like Post Options Post by Soulweaver on Mar 23, 2007 at 2:58pm Hearing Fernando, Render takes a look inside the garage with his x-ray vision (Spot). He's looking to see how many people there are and how near they are the the exit. He also looks for the mechanism that controls the opening of the garage and assesses whether it's something that can be sabotaged on the fly. TG Barighm Administrator *****
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Mar 23, 2007 at 11:30pm Quote Edit like Post Options Post by TG Barighm on Mar 23, 2007 at 11:30pm [glow=blue,6,300]UPDATE[/glow] *************
Hexagon wills Manifesto's imbuing to work (+7 hp).
Render takes a look inside the garage entrance with his X-ray vision. There doesn't appear to be anyone around the garage door. The road into the silo descends a fair bit into the earth, so Render can't see if there's any guards around. Render also can't see any obvious switch that can open the garage. It must be radio operated or something. There is, however, a motor that raises the door. Destroying that might be enough to prevent the garage door from opening.
Debilitator ducks back behind the truck while Hexagon runs over to him. Fernando uses this chance to run as fast as he can towards the garage door. He reaches the yellow line painted on the ground. Once he reaches that spot, he pulls out his radio again and the garage door begins to open.
*Fernando Gun -23 HP
STATUS LINE: Render -4 bullets ============================================= Manifesto: -11 HP Hexagon: -11 HP Debilitator: -24 HP (Threat) Ted: -19 HP keno Kilrogg's Honor Guard *****
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Mar 24, 2007 at 10:04am Quote like Post Options Post by keno on Mar 24, 2007 at 10:04am Debilitator holds his position unless called to join the others, or he's healed, whichever comes first. Dremmy Kilrogg's Honor Guard *****
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Mar 26, 2007 at 1:37pm Quote like Post Options Post by Dremmy on Mar 26, 2007 at 1:37pm Hex peeks around the corner to see what Gun is doing. She will go north behind the concrete wall to the trucks and make her way west, using the trucks as cover till she gets to the western most truck. Waiting for the right moment, she will toss a sonic granade (my 4th I believe. I should have 1 more) at whatever comes out of the garage. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Mar 26, 2007 at 5:44pm Quote Edit like Post Options Post by TG Barighm on Mar 26, 2007 at 5:44pm [glow=blue,6,300]UPDATE[/glow] ***********
Ted begins to concentrate, but Fernando has already entered the garage and moved out of sight before Ted can execute whatever crazy teleportation manuever he had in mind.
"What now?" Manifesto asks as he begins healing the team.
"We go after him, of course!" Ted smiles as he gives chase. Manifesto shrugs, then heals the rest of the team. They follow Ted shortly after that.
There are no guards standing inside the garage entrance. It's actually quite clear. The door doesn't immediately lead to the garage. Instead, the road inside descends a fair bit underground before it leads to anything. The team follows the sloping road for a bit until they can see another garage door at the bottom of slope (about a 35 degree angle). Standing outside the door is what appears to be a single mercenary and a robot, both sporting rocket launchers. The robot is basically a sphere mounted on two reverse-joint legs and stands about 8 ft. tall. They have the team in their sights.
The second garage door is not open. The team stands about 100 ft. away from the merc and robot.
Actions?
*If there is anything you guys wanted to do before entering the garage, tell me now.
STATUS LINE: Render -4 bullets ============================================= keno Kilrogg's Honor Guard *****
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Mar 26, 2007 at 9:08pm Quote like Post Options Post by keno on Mar 26, 2007 at 9:08pm (Is there anything that could be used for cover? If not, Debilitator tries to get as far away from the rest of the team as possible, so they aren't such a big target. He'll fire on the merceneary.
If there is cover, he'll dive behind it, then fire on the mercenary.) TG Barighm Administrator *****
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Mar 26, 2007 at 10:17pm Quote Edit like Post Options Post by TG Barighm on Mar 26, 2007 at 10:17pm (No cover)
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Post by TG Barighm on May 7, 2018 2:20:46 GMT -5
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Mar 26, 2007 at 10:52pm Quote like Post Options Post by Dremmy on Mar 26, 2007 at 10:52pm "Well, any suggestions as to how not to be blown up to bits? I dont think I can reach them without getting hit, the way my luck is going." Hex will only get close enough to get the merc/robot in range of her force attack and attack the robot. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider ****
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Mar 27, 2007 at 2:43pm Quote like Post Options Post by Soulweaver on Mar 27, 2007 at 2:43pm "Got any more of those grenades, Hollywood?" Render asks of Hexagon. He double-moves, teleporting behind the robot and trying to hitch a ride on its back. If possible, he'll "borrow" a sonic grenade from Hexagon beforehand. Dremmy Kilrogg's Honor Guard *****
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Mar 27, 2007 at 4:21pm Quote like Post Options Post by Dremmy on Mar 27, 2007 at 4:21pm "Got 2 more. Make good use of them." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Mar 27, 2007 at 6:11pm Quote Edit like Post Options Post by TG Barighm on Mar 27, 2007 at 6:11pm [glow=blue,6,300]UPDATE[/glow] ***********
Hexagon manages to say "Well, any suggestions as to how not to be blown up to bits?" before the first rocket is fired. The second is fired from the robot a split-second after that.
Debilitator immediately seperates himself from the rest of the team by running back the way the party came while Ted begins to concentrate. The second rocket seems to wink out, but the first is still on its way. Render, not wanting to get blown up, teleports in closer to the rocket-launching duo. He falls short some 60 ft, so he settles on running another 30 ft. towards them.
The lone rocket to reach the remaining flat-footed team members lands dead-center in the middle of the group. Ted, Manifesto, and Hexagon are all blasted to the side of the tunnel. Only Ted seems to have weathered the blast (-31 hp).
A pair of arms sporting claw-like hands extend from the robot's body while the soldier desperately begins to reload his rocket launcher.
STATUS LINE: Render -4 bullets ============================================= Ted: -31 HP Manifesto: -2 Dying Hexagon: -2 Dying keno Kilrogg's Honor Guard *****
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Mar 28, 2007 at 6:05am Quote like Post Options Post by keno on Mar 28, 2007 at 6:05am Debilitator will close the distance and fire on the robot (move then fire, move then fire) if he has a clear shot. Soulweaver Elite Raider ****
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Mar 28, 2007 at 12:23pm Quote like Post Options Post by Soulweaver on Mar 28, 2007 at 12:23pm Render was hoping to save his RPG grenades, but desperate times call for desperate measures and all that. He pulls out the grenade launcher and aims either between or behind the two, whatever is safest.
If the merc is still standing after that, he closes with him, ready with an attack of opportunity (Disarm) if he tries to use that rocket launcher again. If the merc goes down, Render continues with his plan to teleport behind the robot and grab onto its back. TG Barighm Administrator *****
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Mar 28, 2007 at 5:43pm Quote Edit like Post Options Post by TG Barighm on Mar 28, 2007 at 5:43pm [glow=blue,6,300]UPDATE[/glow] **********
Render, who had the RPG prepared for this kind of thing, whips out the grenade launcher and fires it at the rocket duo. Unfortunately, the robot begins to charge at Render so it's spared the blast, but even though Render isn't very good at firing an RPG, the grenade still explodes close enough to the merc to make him give up on the rocket launcher and dive out of the way. His efforts are in vain as his right leg is shredded into fleshy tatters (-11 hp).
Debilitator charges past Ted and the fallen team and fires on the robot. He nails it dead-on, but the bullet seems to ricochet off the robot's metal hide. Ted, meanwhile, moves over to Manifesto and begins performing some kind of mock first aid. By some crazy stroke of luck, he manages to stabilize Manifesto. Manifesto coughs a bit, then immediately heals himself.
The robot, now running at full speed, quickly closes in on Render and begins to claw at the superhero (CHARGE). The left claw cuts deeply into his right shoulder (-11 hp), but the right one just scratches the barrel of the RPG.
*Dremmy, you may provide actions for Hexagon in the next round
EXP: +100 (Render, Debilitator)
STATUS LINE: Render -4 bullets ============================================= Ted: -31 HP Manifesto: -25 HP (Critical) Hexagon: -3 Dying Render: -11 HP Last Edit: Mar 28, 2007 at 5:44pm by TG Barighm keno Kilrogg's Honor Guard *****
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Mar 28, 2007 at 8:47pm Quote like Post Options Post by keno on Mar 28, 2007 at 8:47pm Debilitator will fire on the robot again, taking care not to hit is compatriots. Dremmy Kilrogg's Honor Guard *****
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Mar 29, 2007 at 1:42pm Quote like Post Options Post by Dremmy on Mar 29, 2007 at 1:42pm "So much vor not getting blown up." Hex will crawl as far awa as she can from the nearest enemy, firing from a distance if at all possible. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider ****
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Mar 29, 2007 at 2:29pm Quote like Post Options Post by Soulweaver on Mar 29, 2007 at 2:29pm Render immediately starts looking for some weakness in the robot's armor. Those arms had to come from somewhere, right? If he can find some kind of opening or nook where he can cram a stick of dynamite (or a sonic grenade, if he was able to get one from Hexagon before), he makes use of it before teleporting away in the direction of the fallen mercenary. TG Barighm Administrator *****
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Mar 29, 2007 at 4:02pm Quote Edit like Post Options Post by TG Barighm on Mar 29, 2007 at 4:02pm [glow=blue,6,300]UPDATE[/glow] ***********
Manifesto crawls over to Hexagon and heals her back to consciousness. He even manages to close up a great deal of wounds that would have left scars (+9 hp). She rises to her feet and fires a ray of force at the robot before scuttling away.
The ray blows out a light fixture lower in the tunnel (critical failure).
*On the bright side, there's no worrying about weapon failures or tripping on a critical failure with powers.
Debilitator goes bang-bang! The robot goes ping-ping!
Render notes that there is, indeed, a nice slot for a stick of dynamite where the arms protrude from the robot. He pulls a stick off his belt and attempts to shove it in the slot. He does so successfully, but it looks like the dynamite is in danger of slipping out. At least he managed to arm the dynamite before sticking it in there.
*I'm giving you some slack in assuming this is the kind of dynamite you don't have to light, but simply push a switch of some kind as I've seen on Future Weapons.
The robot doesn't seem to care too much about the dynamite, it's more concerned with Render. This time it lets loose a mighty kick, but Render side-steps the attack with great ease. Seconds after the kick and a split-second before the dynamite goes off, Render teleports close to the fallen merc just as an explosion rocks the tunnel. The robot's left arm is completely blown off by the blast, but it doesn't seem to have been fazed all that much (-13 hp).
Render looks down at the rocket launcher the merc dropped. Say, he managed to get a second rocket out of a box and into the tube before dying. It doesn't appear to be fully loaded though.
Ted, focusing on the robot, makes it disappear and reappear upside-down. It crashes onto its back without any sign of damage, but is now struggling to right itself.
**Robot -13 hp (1 arm)
STATUS LINE: Debilitator -2 bullets, Render -4 bullets ============================================= Ted: -31 HP Manifesto: -25 HP (Critical) Hexagon: -24 (Threat) Render: -11 HP Last Edit: Mar 29, 2007 at 4:04pm by TG Barighm Dremmy Kilrogg's Honor Guard *****
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Mar 30, 2007 at 1:12pm Quote like Post Options Post by Dremmy on Mar 30, 2007 at 1:12pm Hex gets closer and continues fireing at the robot but only while its distracted. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard *****
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Mar 30, 2007 at 1:31pm Quote like Post Options Post by keno on Mar 30, 2007 at 1:31pm Debilitator will move past the robot if he can, leaving it to others. Soulweaver Elite Raider ****
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Apr 2, 2007 at 1:54am Quote like Post Options Post by Soulweaver on Apr 2, 2007 at 1:54am (Sounds like a good deal on the dynamite. ^ ^)
Render gives a mad little chuckle as the robot's arm gets blown off. As long as his team members aren't in the way, he keeps at the robot with dynamite. He throws it from a distance at first to see if it fares as well that way. TG Barighm Administrator *****
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Apr 2, 2007 at 5:55pm Quote Edit like Post Options Post by TG Barighm on Apr 2, 2007 at 5:55pm [glow=blue,6,300]UPDATE[/glow] *********
*The robot is still about 30 ft. away from the party.
Debilitator gets ready to move farther away from the robot, but then decides he's far enough and goes for a shot instead. Again he nails the robot dead-on, but the bullet only leaves a dent. Hex does the same, but in her case she strikes the robot in what appears to be its camera casing on the front of the sphere and cracks a bit of glass (-2 hp).
Chuckling, Render prepares another stick of dynamite while the robot struggles back onto its feet only to see Ted flip it over again. Render then chucks the dynamite, which deals another 13 HP damage. From there a pattern emerges where Ted keeps the robot off its feet and harmless while the rest of the party beat on it. Thankfully it only takes two more bullets, one each, from Render and Debilitator to strike something central to the robot's operation and disable it.
Manifesto makes with the healing while the team runs up to the garage door at the bottom of the tunnel. It's tightly sealed.
"This was put here way back at the end of the Cold War. See?" Ted knocks on the door. "It's not armour. We should be able to bust through it. I'm not going to teleport you inside because we have no idea what Fernando has in store for us. The question is, shall we use Render's dynamite or see if we can get that rocket launcher working? I'm not going to lie to you. I have no military training, so I have no idea how something like that works."
EXP: +250
STATUS LINE: Debilitator -4 bullets, Render -5 bullets
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Post by TG Barighm on May 7, 2018 2:21:28 GMT -5
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Apr 3, 2007 at 4:42pm Quote like Post Options Post by Dremmy on Apr 3, 2007 at 4:42pm "Render seems to be handy with a rocket launcher. I say we stand back and let 'er rip." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard *****
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Apr 4, 2007 at 6:08am Quote like Post Options Post by keno on Apr 4, 2007 at 6:08am Debilitator will take time to reload his weapon before moving back to allow the others to blow the door safely. Soulweaver Elite Raider ****
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Apr 4, 2007 at 11:10am Quote like Post Options Post by Soulweaver on Apr 4, 2007 at 11:10am Render reloads his pistol and the grenade launcher. He hands the rocket launcher off to whoever wants it. "The great thing about these babies is that you don't really have to know what you're doing. Just aim in their general direction and bam! Instant chaos."
He'll also take the time to search the merc for anything useful (like a remote for opening the door, or a radio to hear what the bad guys are saying) and check how many more rockets are in the box.
"Render seems to be handy with a rocket launcher. I say we stand back and let 'er rip."
"Stop and think for a second. You don't need X-ray vision to know that there's a trap set up inside," Render says in a patronizing tone, tapping his temple. "Five or six of 'em are inside waiting for us to charge in. Ted!" he says suddenly. "That trick where you made the rocket disappear. Where did you send it? Can you do that again, except send it right into the middle of 'em?" If this is something Ted can do, Render does his best to describe the mercs' positions on the other side of the door. If not, Render will have other plans.
Also, "Do we know if there's a back exit? We don't want the big cheese running off while we're busy here." TG Barighm Administrator *****
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Apr 4, 2007 at 1:30pm Quote Edit like Post Options Post by TG Barighm on Apr 4, 2007 at 1:30pm (A rocket launcher is an exotic weapon, so you still need a feat to avoid the -4 attack penalty) * * * * *
Ted nods. "Yep. There's a door at the end of the next room leading to the missle housing control room. And I sent the rocket outside. I can do it again, but you'll need to fire it a nice bit away from the door so I've got time to focus on it. It's like catching a bullet. It's really hard to time."
Render checks the body of the guard. He doesn't have anything that opens the door, but he does find a radio. Unfortunately, it was on the merc's belt when his lower half was blown away, so it shared the same fate. There is only the one remaining rocket left. Last Edit: Apr 4, 2007 at 1:32pm by TG Barighm TG Barighm Administrator *****
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Apr 5, 2007 at 4:52pm Quote Edit like Post Options Post by TG Barighm on Apr 5, 2007 at 4:52pm [glow=blue,6,300]UPDATE[/glow] *************
With nothing more to say and much still to do, Render decides to deal with the rocket launcher himself. It takes him a bit to figure out how it works, but he eventually gets the thing armed and fires it at the garage door. It's a little off, but Ted sends the thing through the door. There is a loud explosion from within the garage, but the team doesn't hear much else.
Render looks beyond the door with his X-ray vision. Looks like the rocket was off and struck a wall just off to the left of the mercs, but it appears to have injured a few of them.
As for the garage door itself...
"I guess I'll take care of it," Ted volunteers as he begins to concentrate. "If Render is correct, they'll have some free shots on us as soon as the door is removed. I'll make it reappear ahead of us to provide cover, but obviously something this thin won't balance on end for very long. You will need to find some more cover as quickly as possible. Prepare yourself before going in."
As promised, Ted removes the door from its chain and makes it reappear about 60 ft. from the entrance. The rest of the team finally gets to see what's beyond the door, but they don't have much time to think about it as bullets begin to hammer into the waivering sheet of steel and aluminum.
"Go! Go! Go!" Ted shouts.
*You guys get two actions: one to prepare for entering the garage, and another for when Ted removes the door.
MAP:
*Blue dots are barrels, orange are crates, dark grey squares pillars. The long, grey thing in the center is the garage door.
STATUS LINE: ============================================= Last Edit: Apr 5, 2007 at 5:05pm by TG Barighm keno Kilrogg's Honor Guard *****
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Apr 5, 2007 at 5:15pm Quote like Post Options Post by keno on Apr 5, 2007 at 5:15pm Debilitator prepares by making sure his weapon is ready, then once the door is out of the way he'll dart through, taking cover behind the barrels. He'll move up past the trucks on the right, taking shots at the mercenaries if the opportunity presents itself. For now he'll venture no closer than the short truck. Soulweaver Elite Raider ****
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Apr 6, 2007 at 11:27am Quote like Post Options Post by Soulweaver on Apr 6, 2007 at 11:27am Render will have teleported in before Ted removed the door, progressing along the left wall and staying behind cover. He keeps moving until he's between the southwestern truck and the south wall. What he does next depends on whether the mercs have changed position by then. Dremmy Kilrogg's Honor Guard *****
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Apr 6, 2007 at 12:08pm Quote like Post Options Post by Dremmy on Apr 6, 2007 at 12:08pm Hex runs in low and off to the south behind the crates then to the small truck farther west of that, hitting any of the merc that may be within her sight. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Apr 6, 2007 at 4:15pm Quote Edit like Post Options Post by TG Barighm on Apr 6, 2007 at 4:15pm [glow=blue,6,300]UPDATE[/glow] ************
Manifesto prepares for the assault by renewing his glowy field of armour.
Render doesn't even wait for the door to be removed. He teleports in and runs along the south wall until he reaches the first of the trucks. He ducks, waits, and watches to see what the mercs do. Looks like a couple on the lower half of the barricade got bloodied up by the rocket.
Ted follows Render's example by teleporting himself to the lower wall, but the rest of the team is forced to enter the more conventional way. Debilitator runs towards the barrels and takes cover, then takes a potshot at the mercs as he crosses the space between the trucks and the armoured jeep. Once by the jeep, he takes cover and watches to see what the rest of the team does. Hexagon heads south towards the crates then another armoured jeep. She attempts to strike a merc behind the barrier with a ray and gets lucky, but it's another light slap to the face (-1 hp). Manifesto decides to follow Hexagon due to the proximity of the crates to the garage door. When he gets there, he imbues Hexagon, then watches.
Manifesto taps his chin. "Hmm...maybe I can set those crates on fire."
Ted taps Render on the shoulder. "Hey, if I can send you behind those crates with an armed stick of dynamite, can you teleport back out before it goes off?"
*Yes, Render can as a ready action, but even simple answers to questions can lead to fun RP moments.
"Come on, hit them!" Fernando yells to his troops. "Do I have to do everything myself?
MAP:
*Fernando Gun -23 HP
STATUS LINE: Debilitator -1 bullet ============================================= Manifesto: +4 AC Hexagon: Imbued: CLW Last Edit: Apr 6, 2007 at 4:19pm by TG Barighm keno Kilrogg's Honor Guard *****
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Apr 6, 2007 at 4:35pm Quote like Post Options Post by keno on Apr 6, 2007 at 4:35pm Debilitator will provide cover fire to try to hit the mercenaries without getting hit himself. Soulweaver Elite Raider ****
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Apr 9, 2007 at 1:40am Quote like Post Options Post by Soulweaver on Apr 9, 2007 at 1:40am "I like the way you think, you crazy bastard," Render says as he readies a stick of dynamite (or two, if he can).
Once Ted teleports him behind the mercenaries, Render taps one of them on the shoulder, drops the dynamite, teleports back to where he was, and listens for the explosion.
(How much dynamite does that leave me with?) Dremmy Kilrogg's Honor Guard *****
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Apr 9, 2007 at 10:51am Quote like Post Options Post by Dremmy on Apr 9, 2007 at 10:51am Hex husltes over to the truck that covers Render and Ted. Once they do what they do, she will hustle to the next truck and fire at the mercs from there. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Apr 9, 2007 at 6:31pm Quote Edit like Post Options Post by TG Barighm on Apr 9, 2007 at 6:31pm [glow=blue,6,300]UPDATE[/glow] *************
Debiliator and Hexagon stop what they're doing when they see Render and Ted seem to have a plan. Render decides two sticks of dynamite will be more useful, arms them, then allows Ted to teleport in behind Fernando Gun. She taps him on the shoulder, then immediately teleports back to Ted.
Fernando spins around, but finds nobody standing behind him. Confused, he looks around, then looks down on the ground. He spots the two sticks of dynamite. His eyes widen as realization grips him.
"Holy sh...!" is all Fernando gets out before the two sticks of dynamite go off. Unfortunately, that extra second of warning is enough time for the incredibly agile Fernando to spin around again and leap over the pile of crates before the dynamite goes off.
The same can't be said for his comrades. Amazingly, most of the mercs survive the combined blasts, but settle on crawling towards the door, opening it, and fleeing the scene.
With Fernando now out in the open and prone, Debilitator, Hexagon, and Manifesto fire on him, the last literally. Only Hexagon hits.
*Fernando Gun -30 HP
STATUS LINE: Debilitator -2 bullet ============================================= keno Kilrogg's Honor Guard *****
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Apr 10, 2007 at 6:02am Quote like Post Options Post by keno on Apr 10, 2007 at 6:02am (How far is Fernando from Debilitator?) TG Barighm Administrator *****
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Apr 10, 2007 at 3:10pm Quote Edit like Post Options Post by TG Barighm on Apr 10, 2007 at 3:10pm (Like 40 ft. or so. Almost nothing has changed from the last map, except now Fernando is lying in front of the crate barrier)
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Post by TG Barighm on May 7, 2018 2:22:11 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Apr 10, 2007 at 3:37pm Quote like Post Options Post by keno on Apr 10, 2007 at 3:37pm (Very well then) Debilitator will move closer if he can while staying behind cover and open fire on the prone Fernando. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Apr 11, 2007 at 2:14pm Quote like Post Options Post by Dremmy on Apr 11, 2007 at 2:14pm (Im having wierd internet problems at work. I cant seem to get past 3 pages before having to close out open a new browser. ) Hex moves closer to Gun using the trucks as cover. She tosses a sonic grenade (I think thats her 3rd one with 2 more to go) at Gun and fires at him when she has a good shot. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Apr 11, 2007 at 3:57pm Quote like Post Options Post by Soulweaver on Apr 11, 2007 at 3:57pm Render Skirmishes in (nonlethal) and teleports back behind cover to avoid getting in the way of his comrades' shots. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Apr 11, 2007 at 5:42pm Quote Edit like Post Options Post by TG Barighm on Apr 11, 2007 at 5:42pm [glow=blue,6,300]UPDATE[/glow] ************ Hex and Debilitator reposition themselves for better cover before joining Manifesto in covering Fernando in a hail of gunfire, force, and energy. Fernando gets to his feet just in time to get lit up. Literally. Debilitator lands a shot, but Manifesto's fire manifestation (short 2 points of max damage, 29 hp damage) totally ignites Fernando's form in an unapproachable blast of shear heat. He collapses shortly after that. Manifesto blinks. "Oops." Ted runs over to check Fernando's pulse, pulls his hand back, then wills himself to deal with the heat again. "Amazingly, he's still alive," Ted looks up at Manifesto. "Think you can heal him?" "Of course, but he's not going to get his hair back for awhile," Manifesto is still in awe. "Um...I don't think anyone cares about the hair, but you gotta heal him." Manifesto's eyes widen. "What? Why?" "He's down, but not dead. We're not executioners, remember? Besides, he's worth more alive, remember? Now heal him so I can bind him and send him to the helicopter." Manifesto grumbles, but he heals Fernando as ordered. Fernando's eyes eventually flutter open and he moans something about that "horrible pain". Ted binds him with a pair of handcuffs and then disarms him. A few minutes later, Fernando is gone with a flash. "By the way, I think these guys are a little better armed than we originally anticipated. I'm going to bring in some extra muscle fresh from the training compound. He was going to be put in one of the new 6 teams, but he's impressed our instructors and I think he can help us," Ted explains as he concentrates. In another flash, another superhero is teleported into the room. Ted smiles at the newcomer. "Hello Shock. Thanks for volunteering. Looks like we can use the extra hand." *Crabs introduce yourself. EXP: +1000, Max Bounty! Update to follow. Feel free to loot stuff for now if you want. STATUS LINE: Debilitator -3 bullet ============================================= Last Edit: Apr 11, 2007 at 5:46pm by TG Barighm Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Apr 11, 2007 at 6:17pm Quote like Post Options Post by Dremmy on Apr 11, 2007 at 6:17pm Hex start searching the bodies for any weapons she could use. (Grenades, guns, bullets, stun guns, radios, body armor.) "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Apr 11, 2007 at 6:29pm Quote Edit like Post Options Post by TG Barighm on Apr 11, 2007 at 6:29pm Hexagon's search reveals the following things: -Fernando Gun's uzis. They have clearly been customized for maximum performance. Comes with 4 magazines. -All the mercs had light vest armour on. -All mercs carried 2 grenades. -One merc has a tear gas grenade. -One merc has a first-aid kit. -All mercs had radios, but only about 3 survived the fighting. -Most of the mercs carried assault rifles, but there's a couple riot shotguns, pistols, and ammo for each kicking around. -Sorry, no revolver ammo. * * * * * With the newcomer in tow, the team continues on into the next area, the missle launchpad. The circular room is paneled with all sorts of super heat resistent metal panels and the roof is about 100 ft. high. A couple maintenance catwalks span the open space. There appears to be another room behind a thick pane of glass on the north side of the circular room, but there is no obvious entrance to it from here. And of course, there is no longer any missle present. In front of the party, and to the left and right, are more heavy doors. Ted pulls out his PDA and brings up a map of the place. "Hmm...the silo is to the right, and the old furnace to the left. The door in front takes us to the barracks. Now, where would the leader be hiding? And his cronies for that matter." "He isn't hiding. He's getting ready to take off," a voice from above calls. Standing on the lower catwalk above the team is an average looking, younger man with black hair. He's not wearing army fatigues like the mercs are. He sports a much more relaxed golf shirt and joins. He appears to be holding a key in his hand. "He's just a coward as far as I'm concerned, but he says he's dealt with this sort of thing before." The team looks up at the man. They realize he's holding a key. "Who are you and what's that key for?" Ted shouts up. "It's for a door, dumbass. More specifically, the doors around you. That jackass told me to hold onto it and slow you guys down. Well, you're talking to me and the door is still locked. Are you slowing down, yet? It sure looks like it," the odd man suddenly lets out a cackle. Ted rolls his eyes and sighs. "Stop screwing around and give us the key, and then I suggest you surrender quietly. Otherwise, you'll get hurt really badly and still end up in jail. Or worse, die." "Why don't you come up here and we'll talk about it some more? I'm getting dizzy looking down at you like this. It must be vertigo!" the odd man cackles again. Ted shrugs, then looks around. He quickly spots a ladder to the catwalk above then instructs the team to climb it. When the team is mostly up to the catwalk, Ted simply teleports himself up to it (and probably Render too). The odd man stands on the other end of the catwalk with the key in hand. He doesn't appear to be armed in any way. "This key," he starts as he holds the key aloft, "is the key to your destiny. If you can get your hands on this key and use it, you will begin to walk a path you can't abandon. It will lead to many strange places. It will lead you to many great battles. Hell, it may even lead you to the gods themselves. So, I have to ask you, are you sure you want this key? There's no turning back once you use it." Ted blinks. "What in the world are you talking about?" The odd man shrugs. "I don't know. I thought the sheer insanity of that would confuse you guys in some way. Guess I'm not that good at 'slowing' you down. I may have to use more conventional methods." The team suddenly notices the odd man is not wearing shoes. Ted begins to slowly advance on the man. "Look, we're Hounds superhumans. We don't really need a key to enter any room, but we would greatly appreciate anything you have to say about what's going on here. So, surrender, okay?" "Really? I never thought of that. How silly of me," the odd man allows the key to fall to the ground. "I'm not going to surrender though, so give it up already. In fact, I suggest you surrender." Ted shakes his head. "That's not going to happen." "Oh? Good. More fun this way," the odd man smiles as his bare feet suddenly transform into a hideous, bulging green slime of some sort that begins to ooze around the catwalk. Ted stops advancing. "I see. I take it you're 'the slime'?" "The one and only, doofus," the now slimy odd man cackles again. "Well then, we're the Aegis Hounds, and it's our job to deal with the likes of you," Ted replies. Actions? MAP: Last Edit: Apr 12, 2007 at 5:50pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Apr 11, 2007 at 8:43pm Quote like Post Options Post by keno on Apr 11, 2007 at 8:43pm Debilitator will have reloaded, and he will try to get a shot off at the stranger. (Debilitator will claim a couple pistols and ammo.) Last Edit: Apr 13, 2007 at 5:58am by keno TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Apr 12, 2007 at 5:43pm Quote Edit like Post Options Post by TG Barighm on Apr 12, 2007 at 5:43pm (Oh right, the gear found. One sec...) *It's now up Last Edit: Apr 12, 2007 at 5:57pm by TG Barighm crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Apr 12, 2007 at 6:09pm Quote like Post Options Post by crabs on Apr 12, 2007 at 6:09pm "Well, I'd like to introduce myself properly, but it looks like there's no time for that now. We'll have tea and cakes later though, I'm sure. The name's Dave, by the way, but I suppose you're s'posed to call me 'Shock'." Shock revs his Chainsaw and yells to the old man in a gruff voice. "Bring it, perp! Don't think you're getting away with this one!" Shock will open up with an Attack Mind, feeling out for the thoughts of the slimy one. Last Edit: Apr 20, 2007 at 5:34pm by crabs New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Apr 13, 2007 at 1:39pm Quote like Post Options Post by Dremmy on Apr 13, 2007 at 1:39pm (Hex will take.... 1- Light Vest Armor 1- Tear Gas 1- First Aid Kit 1- Radio 1- Pistol w/ available ammo [not sure that I know how to use an Uzi or an Assualt Rifle] 6- Grenades) ------------------ Hex will go to the intersection of the crosswalk and them move to her right and fire off Force shots from that position. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Apr 13, 2007 at 2:45pm Quote Edit like Post Options Post by TG Barighm on Apr 13, 2007 at 2:45pm (Assault rifles and uzis go under the Personal Firearms Prof. feat) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Apr 14, 2007 at 3:28pm Quote Edit like Post Options Post by TG Barighm on Apr 14, 2007 at 3:28pm [glow=blue,6,300]UPDATE[/glow] ********** Shock gets that trademark gunning motor of his chainsaw running, but despite the intimidating display, goes with mind blasting instead. But before that happens, Debilitator and Render decide to test the Slime with a couple gunshots. Both are off. Hexagon moves up the catwalk and goes with a blast of force, but she also misses. The Slime cackles. "Ha! You guys can't hit anything." Then the Slime's eyes bulge. Shock chuckles right back, but he knows he didn't strike a vital spot in Slime's mind (-2 hp). The Slime blinks, then begins cackling again (he's a real nutball). He suddenly begins to melt into a bulbous, shivering mass of green slime. His clothes fall limp to the floor while the Slime himself passes through the holes in the catwalk and moves out of sight. Ted blinks as he begins to search for the Slime. Manifesto does the same. Both superheroes can only shrug. Shock doesn't have any trouble picking up the Slime. He's focusing on attacking his mind, not his slimy body. He gives him another mental bruise (-3 hp). Nobody else can tell where the Slime is, but he eventually reveals himself when Shock lets out a yelp. Manifesto and Debilitator turn to find slimy tendrils reaching up through the catwalk and wrapping around Shocks legs. They immediately pull away after Shock yelps. A slimy residue remains, and boy does it BURN (-6 hp). *The Slime -5 HP STATUS LINE: Render -1 bullet, Debilitator -1 bullet ============================================= Shock: -6 HP, Acid 2 rnds. Manifesto: +4 AC Hexagon: Imbued: CLW Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Apr 14, 2007 at 9:26pm Quote like Post Options Post by Dremmy on Apr 14, 2007 at 9:26pm "Where is he? Does anyone see him?" Hex frantically searches for the Slime, fireing at him (if he is away from the others) if she see him. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Apr 15, 2007 at 3:50pm Quote like Post Options Post by keno on Apr 15, 2007 at 3:50pm Debilitator will try and grab one of the tentacles and stun/paralyze the slimeball. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Apr 17, 2007 at 6:58pm Quote Edit like Post Options Post by TG Barighm on Apr 17, 2007 at 6:58pm [glow=blue,6,300]UPDATE[/glow] ************ Render desperately searches for the slimy villain. Hexagon does the same, but can't locate him. Debilitator dives at the slimy tendrils wrapping around Shock's ankles as the chainsaw, brainsaw desperately counters with a mind-melting. The slimy goo doesn't react much to the pain, but Shock knows he got him (-5 hp). He then steps as far away from the goo as he can. He bumps into Manifesto who sees this as an opporunity to heal the telepath (+4 hp). Unfortunately, the acid burning away at Shock's heels takes that HP right back (-2 hp). Debilitator gets his hands into the Slime's gooey tenndrils and stuns for all he's worth. The tendrils of slime immediately pull away. Looks like Debilitator got him, but now he's got acidic goo all over his hands (-2 hp). Ted peers over the side of the catwalk and spots the Slime oozing directly under Shock and Debilitator in the back. Ted begins to concentrate, but then stops and shakes his head. "I can't lock onto him. His body is too unstable," Ted says with a growl. *The Slime -10 HP, Stunned 2 rnds. STATUS LINE: Render -1 bullet, Debilitator -1 bullet ============================================= Shock: -4 HP, Acid 1 rnds. Debilitator: -2 HP, Acid 4 rnds. Manifesto: +4 AC Hexagon: Imbued: CLW
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Post by TG Barighm on May 7, 2018 2:22:54 GMT -5
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Apr 17, 2007 at 9:11pm Quote like Post Options Post by Soulweaver on Apr 17, 2007 at 9:11pm Render swings beneath the catwalk and clings to the underside, trying to spot the Slime. If he finds him, he points him out to the group before Skirmishing in with his stun gun. keno Kilrogg's Honor Guard *****
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Apr 18, 2007 at 11:03am Quote like Post Options Post by keno on Apr 18, 2007 at 11:03am Debilitator will quickly look for something he can use to clean his hands. If nothing is available, he'll simply grimace through the pain and open fire on any available tentacles. Dremmy Kilrogg's Honor Guard *****
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Apr 18, 2007 at 12:11pm Quote like Post Options Post by Dremmy on Apr 18, 2007 at 12:11pm "We have to get off this catwalk! He'll have the advantage of coming through the bottom of it!" Hex continues looking for the Slime, fireing when he is in sight.
Edit: Site? Damn internet abbreviations! Last Edit: Apr 18, 2007 at 4:01pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard *****
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Apr 18, 2007 at 3:43pm Quote like Post Options Post by crabs on Apr 18, 2007 at 3:43pm (How is the catwalk supported? Just at the four connections to the wall?)
Shock will try and strike Fear into the ooze, staying well away from the tentacles.
If that fails, he'll keep up the mental assault. Last Edit: Apr 20, 2007 at 5:33pm by crabs New and improved!
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Apr 18, 2007 at 5:17pm Quote Edit like Post Options Post by TG Barighm on Apr 18, 2007 at 5:17pm [glow=blue,6,300]UPDATE[/glow] *************
*The catwalk is heavily bolted to the walls
Debilitator begins to clean his hands with his clothes and actually manages to get the slime off, but he, and Shock, still get burnt for this round (-2 hp). Of course, Debilitator's shirt is ruined.
Render jumps over the side of the catwalk and actually loses his grip, but thanks to his insectoid legs he doesn't fall. He gets his grip on the catwalk, then begins crawling along until he spots the Slime's gelatinous form oozing under the team.
Shock tries to feel the mind of the Slime for a fearsome mental attack, but he doesn't get a read on it. Ted, meanwhile, gets the idea to teleport back down to the floor to spot the Slime along with Render. Manifesto heals Shock again (+5 hp).
*I've got Render's action for next round.
MAP:
*The Slime -10 HP, Stunned 1 rnds.
STATUS LINE: Render -1 bullet, Debilitator -1 bullet ============================================= Shock: -1 HP Debilitator: -4 HP Manifesto: +4 AC Hexagon: Imbued: CLW keno Kilrogg's Honor Guard *****
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Apr 18, 2007 at 5:37pm Quote like Post Options Post by keno on Apr 18, 2007 at 5:37pm Debilitator will move away from where he last saw the slime and wait for it to appear before shooting it. Dremmy Kilrogg's Honor Guard *****
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Apr 18, 2007 at 5:48pm Quote like Post Options Post by Dremmy on Apr 18, 2007 at 5:48pm Standing at the intersection of the crosswalk, Hex will look over the edge along the bottom of the catwalk to see if she sees the Slime, fireing when in sight (careful not to hit Ted or Render). Last Edit: Apr 19, 2007 at 12:48pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard *****
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Apr 18, 2007 at 6:29pm Quote like Post Options Post by crabs on Apr 18, 2007 at 6:29pm Looking down at the Slime beneath his feet, Shock has a slightly dangerous brainwave.
"Debilitator! Stand back, behind me!"
Using his Chainsaw, Shock will attempt to saw through the catwalk, in between where he and Debilitator are standing now, if it looks like weak enough. (Like, if the catwalk is made of thin aluminium with holes in, not great big chunks of steel).
If that tactic will clearly not work, then Shock will just plunge straight through the catwalk floor at The Slime with the chainsaw instead. Last Edit: Apr 20, 2007 at 5:33pm by crabs New and improved!
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Apr 19, 2007 at 10:25pm Quote Edit like Post Options Post by TG Barighm on Apr 19, 2007 at 10:25pm [glow=blue,6,300]UPDATE[/glow] *************
Shock begins to rev his chainsaw and, seeing as how the actual bars don't look that thick, begins to push the chainsaw through. In the meantime, Debilitator moves away from the Slime's position below him while Hex leans over the bars and tries to fire a ray at the green blob. Despite the cover, Hex manages to strike the ooze (-5 hp). Ted disappears from sight while Manifesto moves back to the ladder and tries to strike the Slime as Hex did. He's equally successful, almost to the point where it seems like the Slime is about to lose its grip and fall (-15 hp).
Render teleports in and immediately latches onto the bars above him before thrusting the stun gun into the blob. He has no problem delivering a shock to the Slime (-5 hp), but the acidic residue destroys the prongs, and thereforce the device itself, seconds later.
That's when Shock almost scares the crap out of Render. The chainsaw pokes through the catwalk and begins to saw into the Slime. The oozing creature can't avoid the attack and is promptly sawed in half (-15 hp).
Despite being half of what it was, the remaining half of the Slime leaps off the catwalk and latches itself onto Render. In seconds the Slime completely envelopes the half-insectoid superhero (-2 hp, -1 hp respectively)
When Ted finally returns, he's got a knife in his hand, but the situation has clearly changed. Seeing Render partly blob himself, Ted thinks for a second (which leaves Render to take another 3 hp of acidic damage) until he comes up with an idea.
"Render! Let go of the catwalk! Trust me on this!" Ted shouts.
Seeing as how thinking burns a little of him away, Render listens to Ted and releases his grip. Seconds after he falls, Render's form shimmers away in a flash of light, then reappears safely on the floor. The Slime is left in freefall, and he consequently hits the hard concrete with a great big splat.
And yes, healing commences shortly after that.
EXP: +1000 hp
*That would have been much, much harder if Shock hadn't showed up when he did.
Ted unlocks the doors with the key the Slime dropped, then stops to examine each one.
"I wish we got him to pony up the info we needed before we had to take him out. It was his job to slow us down, and he did that pretty well. I have no idea where to go next. Did his leader go this way," Ted turns to the right-most door. "Or this way...or this way?"
Ted looks at the central and left door in kind, then shakes his head. "I don't want to split up, but we need a way to figure out where their leader went without searching every room or else he or she will escape."
STATUS LINE: Render -1 bullet, Debilitator -1 bullet ============================================= Hexagon: Imbued: CLW keno Kilrogg's Honor Guard *****
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Apr 20, 2007 at 6:04am Quote like Post Options Post by keno on Apr 20, 2007 at 6:04am Debilitator will look for any tracks. Not that he expects to find any. Dremmy Kilrogg's Honor Guard *****
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Apr 20, 2007 at 2:37pm Quote like Post Options Post by Dremmy on Apr 20, 2007 at 2:37pm "Hey, Insecticon?" Hex says obviously talking to Render,"Think you can spot our runaway?" "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard *****
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Apr 20, 2007 at 5:33pm Quote like Post Options Post by crabs on Apr 20, 2007 at 5:33pm Shock will trying and sense the mind of the leader.
"It'll probably help if I know some more about this guy... I wasn't briefed too thoroughly on this mission, so what do we know about him?" New and improved!
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Apr 20, 2007 at 7:58pm Quote Edit like Post Options Post by TG Barighm on Apr 20, 2007 at 7:58pm Ted shrugs. "We don't know anything. We're currently looking for the Rocket and are acting as if he's the leader, but the fact is we don't know who is leading them or what he or she looks like."
Manifesto glances at Ted's PDA. "Bring up that map again. What's that? That's the helipad, isn't it? Beyond the silo? Their leader will likely make a run for a helicopter if there is one. Maybe we should check that out first."
Ted shrugs. "Maybe, but they might want us to think that. For all we know they could have a boat waiting outside the furnace."
Manifesto blinks. "There's a dock by the old furnace?"
"Not really. There's a tunnel that connects to some kind of ventilation shaft. A ladder runs up it. It just happens to be next to the docks."
"What about the barracks?"
Ted glances at the map. "Um...no, there doesn't seem to be any way out of here from the barracks. They could easily hide in there and then just wait for us to leave though." Last Edit: Apr 20, 2007 at 8:04pm by TG Barighm crabs Kilrogg's Honor Guard *****
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Apr 22, 2007 at 9:32am Quote like Post Options Post by crabs on Apr 22, 2007 at 9:32am Shock will make a mental search for anyone going by the name of Rocket, and try and get a vague direction of where they are. New and improved!
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Apr 23, 2007 at 2:39am Quote like Post Options Post by Soulweaver on Apr 23, 2007 at 2:39am Does X-ray vision reveal anyone in the immediate vicinity of any of the doorways? If no, Render will offer to scout ahead, stealthy like. He'd want to check the docks first, and if that proves to be a red herring, the helipad next.
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Post by TG Barighm on May 7, 2018 2:23:56 GMT -5
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Apr 23, 2007 at 2:16pm Quote Edit like Post Options Post by TG Barighm on Apr 23, 2007 at 2:16pm [glow=blue,6,300]UPDATE[/glow] **********
Ted nods to Render. "That sounds like a good idea. Okay, anyone want to scout the other areas?"
Render takes a look around the doors for any hostile targets, but he doesn't see anyone lurking just beyond. He goes for the old furnace, and after a short bit of sneaking through a corridor, he finds himself in the furnace room. Render ducks behind some piping. Standing about 60 ft. away from him at the top of some stairs is three mercs, one of which is a woman with red eyes (likely a superhuman). They're quietly communicating with eachother via hand signals and seem to be "arguing" about something. Render can't see the vent that supposedly leads to the docks.
Debilitator doesn't find any tracks.
Shock's action is not covered by Super Mind: Telepathy. Last Edit: Apr 23, 2007 at 2:17pm by TG Barighm keno Kilrogg's Honor Guard *****
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Apr 23, 2007 at 2:19pm Quote like Post Options Post by keno on Apr 23, 2007 at 2:19pm Debilitator, at a loss, will simply twiddle his thumbs while waiting for instructions. Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
Apr 23, 2007 at 2:35pm Quote like Post Options Post by Dremmy on Apr 23, 2007 at 2:35pm Hex looks at the radio she picked up earlier and turns it on, switching channels to see if she can hear anything of interest. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Apr 23, 2007 at 5:11pm Quote Edit like Post Options Post by TG Barighm on Apr 23, 2007 at 5:11pm Hex turns on the radio until she hears some chatter. She can easily tell the voices coming from the radio are the mercs, but since she doesn't recognize any of them, she doesn't know who is who.
A lot of the chatter is just a simple "retreat" order. None of it gives her a clue as to who is where. Dremmy Kilrogg's Honor Guard *****
Dremmy Avatar
I demand REVENGE!!!! Posts: 1,039
Apr 23, 2007 at 10:47pm Quote like Post Options Post by Dremmy on Apr 23, 2007 at 10:47pm "Well, at least we know the panzies are running. Less additions we have to deal with. Or maybe they decided to bring something bigger to take care of us. Anyone want to come with me to scope out the helipad?" "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard *****
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Fear! Posts: 1,198
Apr 24, 2007 at 8:28am Quote like Post Options Post by keno on Apr 24, 2007 at 8:28am Eager to do something, Debilitator will happily go to the helipad. TG Barighm Administrator *****
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Apr 24, 2007 at 3:18pm Quote Edit like Post Options Post by TG Barighm on Apr 24, 2007 at 3:18pm (Note on gear:
*If I don't add a specific piece of gear to your ref. sheet, it's probably because you're not proficient with it and it's too big to carry around. This usually applies to armour.
**Watch for loot on "bosses". It's like bosses in WoW: treat them all like blues, which are superior, and highly useful, items)
Debilitator eagerly joins Hexagon in checking out the helipad. Ted decides to join them while the remaining team waits for Render.
The three scouts enter the door to the silo and follow a short corridor to the old missle storage room. No missles litter the floor now, it instead contains foodstuffs and other supplies. At the far end of the silo is a double-door. The scouts run over to check the door and find a large, square room with a lift at the end of it. A helicopter sits on the lift and a number of mercs are currently filing into it. A fiery-haired, wiery man is directing the mercs.
Ted nods in the direction of the red-haired man. "That's the Rocket. Looks like they're trying to high-tail it out of here. We should probably call the rest of the team." Last Edit: Apr 24, 2007 at 3:27pm by TG Barighm keno Kilrogg's Honor Guard *****
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Fear! Posts: 1,198
Apr 24, 2007 at 3:42pm Quote like Post Options Post by keno on Apr 24, 2007 at 3:42pm Debilitator nods to Ted, then checks his weapon. crabs Kilrogg's Honor Guard *****
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Apr 24, 2007 at 4:37pm Quote like Post Options Post by crabs on Apr 24, 2007 at 4:37pm Hey, you guys find anything? Shock asks the scouts. Oh yeah, I shoulda mentioned. I'm a telepath. Just think the answer, I should be able to pick it up.
(Yeah?) New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
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Apr 24, 2007 at 5:02pm Quote Edit like Post Options Post by TG Barighm on Apr 24, 2007 at 5:02pm (Yes, that's fine) TG Barighm Administrator *****
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Apr 24, 2007 at 8:39pm Quote Edit like Post Options Post by TG Barighm on Apr 24, 2007 at 8:39pm [glow=blue,6,300]UPDATE[/glow] ************
Once the mercs have piled into the helicopter, the Rocket himself hits a switch on a control panel sticking out of the lift and moves toward the helicopter himself. The lift begins to move.
Ted jumps out. "Hey! Don't move!"
The Rocket looks back to see the team hiding behind the doors, then jumps out of the helicopter and steps off the lift.
"Don't worry about me. You guys get out of here. I'll try to stop them here," the Rocket calls out to the rest of the mercs riding the lift. The Rocket turns back to the team and places his hands on his waist. "Well, you guys are awfully bold. You're just lucky you've survived this long. I assure you, your luck ends here."
Ted suddenly teleports Shock into the room with the rest of the present team. He blinks a few times, then takes in the scene.
"I left Manifesto behind to wait for Render. I'll bring the rest of them when they're ready," Ted explains. He doesn't take his eye off the Rocket. "We're the Aegis Hounds. Surrender now."
The Rocket scoffs. "Why? What did we do wrong? You guys are the ones who blasted your way in here and killed a bunch of people. If anyone should give themselves up, it should be you.
Ted rolls his eyes. "Oh, come on! You know you guys formed an illegal supergroup. You need to be dispersed."
The Rocket laughs. "Since when was it illegal for superhumans to gather? Oh, yeah...right around the time humans became deathly afraid of us and other so-called 'illegal' supergroups formed giant corporate entities. They can't take a little competition? Is that why you're here?"
"There is nothing honest about gathering illegal weapons and hiring mercenaries!"
"And killing superhumans for buddying up is?"
Ted stomps the ground. "You are not like New Dawn or any of them! They've accepted their responsibilities. You're trying to destroy the fragile bridge we've managed to build between humans and superhumans."
The Rocket laughs again. "Destroy? Ha! We're just trying to carve our own niche out of the superhuman empire. Oh, you've heard of it. It WILL form, and much sooner than later. And we will be ready for it."
Ted shakes his head. "That silly rumour? That's absurd!"
"The only 'silly rumour' is the possiblity of peace between us. Come to your senses now before they lock you up and turn you into guinea pigs!"
Ted sighes. "It's people like you that make achieving peace difficult. Now, give up! This is your final warning."
The Rocket eases into a combat stance. "God damn idiot. Humans can't be trusted, and I'll never give up to the likes of you. I'm gonna relieve you of your stupidity now before a worse fate takes you."
Actions? Soulweaver Elite Raider ****
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Apr 25, 2007 at 2:01am Quote like Post Options Post by Soulweaver on Apr 25, 2007 at 2:01am Not moving from his hiding spot behind the pipes, Render sticks around for a little longer (three rounds at the most) to see what the mercs do. He'll return back to the missile launchpad to report if nothing notable happens during this time. If the mercs split up, though, he just might do something rash and confront them alone. It depends on what else he sees while spying on them. keno Kilrogg's Honor Guard *****
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Apr 25, 2007 at 6:03am Quote like Post Options Post by keno on Apr 25, 2007 at 6:03am (Is there any cover available?) crabs Kilrogg's Honor Guard *****
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Apr 25, 2007 at 10:18am Quote like Post Options Post by crabs on Apr 25, 2007 at 10:18am (How much stuff is there lying around - barrels etc., and how far away is The Rocket from the group?) New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
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Apr 25, 2007 at 10:39am Quote Edit like Post Options Post by TG Barighm on Apr 25, 2007 at 10:39am The lift room is basically just a featureless square-ish room. It's about 40 by 40 ft. The Rocket stands 30 ft. away from the team. There is no cover unless you count hiding on the lift's tracks, but that's kind of dangerous.
Render watches the silent argument take place for a little bit longer. Eventually the two mercs get exasperated and throw up their hands, then turn around and run somewhere. The woman pulls out a radio and begins speaking.
"Forget it, Max. Nobody wants to stick around. We're going to the boat. I suggest you do the same."
Looks like the woman is going to follow the first two mercs.
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Post by TG Barighm on May 7, 2018 2:24:36 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Apr 25, 2007 at 11:59am Quote like Post Options Post by keno on Apr 25, 2007 at 11:59am Debilitator will try to move a short distance to one side or other of the team and then fire on the rocket. If he gets in melee, stun, then paralyze then poison. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Apr 25, 2007 at 1:01pm Quote like Post Options Post by Dremmy on Apr 25, 2007 at 1:01pm Hex flanks right, fireing at him. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Apr 25, 2007 at 1:31pm Quote like Post Options Post by crabs on Apr 25, 2007 at 1:31pm (How high is the ceiling? ;D) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Apr 25, 2007 at 3:11pm Quote Edit like Post Options Post by TG Barighm on Apr 25, 2007 at 3:11pm (About 30 ft. high) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Apr 25, 2007 at 3:41pm Quote like Post Options Post by crabs on Apr 25, 2007 at 3:41pm Shock will attempt to psychically lift The Rocket up to to the ceiling, then let him drop to the floor. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Apr 25, 2007 at 6:53pm Quote Edit like Post Options Post by TG Barighm on Apr 25, 2007 at 6:53pm [glow=blue,6,300]UPDATE[/glow] *********** Shock runs up to The Rocket and wraps his arms around his waste and attempts to lift him off the ground...NOT! ;D CHALLENGE SUPERHERO BATTLE-Init: Debilitator: 22 Ted: 19 THE ROCKET: 17 Manifesto: 7 Shock: 14 Hexagon: 10 Debilitator moves off to the right and fires his gun at The Rocket. So far, the Rocket isn't any more intimidating than the other superhumans the team has fought. Debilitator nails him dead on for -7 hp damage. Ted suddenly teleports the Rocket directly beside Debilitator. The Rocket is surprised by the move and Debilitator takes advantage of the teleport with a stunning touch. Unfortunately, the Rocket spins away in the blink of an eye. And now the party learns why they call him "The Rocket". He growls at Debilitator, then hops a couple times. Flames begin to rise from the bottom of his shoes. Suddenly, there is an enormous torrent of flame that rips right past the front of the team. At the forefront of it is the Rocket who now stands in the upper left corner of the room. A smile wall of fire now burns just ahead of the time. Surprised, but not shocked, Manifesto flings a bit of his own flames at the Rocket, but is off. Shock attempts to TELEKINETICALLY lift the Rocket off his feet, but it looks like he doesn't have the strength to do so. Hex fires a ray of force, but she misses. MAP: **Ignore the black things. They're a pretty poor attempt at marking the lift machinery. *The Rocket -7 HP STATUS LINE: Render -1 bullet, Debilitator -2 bullet ============================================= Hexagon: Imbued: CLW Last Edit: Apr 25, 2007 at 6:56pm by TG Barighm crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Apr 25, 2007 at 7:40pm Quote like Post Options Post by crabs on Apr 25, 2007 at 7:40pm "Dammit! He's too heavy!" Shock will resort to using his mental attack. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Apr 25, 2007 at 11:16pm Quote like Post Options Post by Dremmy on Apr 25, 2007 at 11:16pm "Somebody slow him down!" Hex runs towards him, firing away when she gets closer. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Apr 26, 2007 at 6:00am Quote like Post Options Post by keno on Apr 26, 2007 at 6:00am (Is the wall of flames advancing, or stationary?) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Apr 26, 2007 at 10:04am Quote Edit like Post Options Post by TG Barighm on Apr 26, 2007 at 10:04am (Stationary) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Apr 26, 2007 at 12:50pm Quote like Post Options Post by keno on Apr 26, 2007 at 12:50pm Debilitator will move around the wall and fire on the rocket again, if he has a clear shot, other wise he will attempt to close to try and stun the rocket. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Apr 26, 2007 at 6:30pm Quote Edit like Post Options Post by TG Barighm on Apr 26, 2007 at 6:30pm [glow=blue,6,300]UPDATE[/glow] ********** Debilitator can't close on the Rocket for a stunning attack, so he settles for moving around the fire and using his revolver. Debilitator's jaw almost hits the ground when, in a blur, the Rocket reaches up and creates a fist with his hand. When he opens his fist, Debilitator's bullet is revealed. "Is this yours?" The Rocket mocks. There is another blur as the Rocket goes into a throwing motion. Debilitator hears something ping off the wall behind him. Ted begins concentrating again, but this time the Rocket picks up on Ted's intentions and begins moving around in a small circle. Mind you, he's moving so fast in this circle he's just a blur to the team's eyes. Ted grinds his teeth. "Gah! He's figured out how to evade my teleports. I can't lock onto him." The Rocket's turn this round is best described as a "FWOOSH!" sound that leaves another trail of fire, this one enveloping a number of the team members. At least the previous trail of fire is beginning to die down (varied damage). The Rocket now stands on the lower left side of the map. Shock steps out of the fire and resorts to a mental attack. The Rocket blinks in confusion a few times, then growls (-1 nl). Hexagon moves closer to the Rocket and fires a ray, but she misses again, probably because Shock and Manifesto were in her way. Manifesto tries his scintillating ray of light attack, but it looks like the Rocket is smart enough to close his eyes before anything bad can happen. As for Render, he's still spying on the merc superhuman woman. CHALLENGE SUPERHERO BATTLE-Init: Debilitator: 22 THE ROCKET: 20 Ted: 19 Shock: 14 Hexagon: 10 Manifesto: 7 MAP: *The Rocket -7 HP, -1 NL STATUS LINE: Render -1 bullet, Debilitator -2 bullet ============================================= Debilitator: -8 HP Manifesto: -3 HP Hexagon: -7 HP Shock: -4 HP Hexagon: Imbued: CLW Last Edit: Apr 26, 2007 at 6:32pm by TG Barighm crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Apr 27, 2007 at 12:11pm Quote like Post Options Post by crabs on Apr 27, 2007 at 12:11pm Realising Melee Combat is pretty useless against such a fast ooponent, Shock will rely on causing the speedy one as bad a headache as he can manage. (i.e. attack mind. The effects feel like something between a bad ice-cream head ache and a sudden migraine.) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Apr 28, 2007 at 3:41pm Quote Edit like Post Options Post by TG Barighm on Apr 28, 2007 at 3:41pm The woman Render was spying on departs. He gives up then informs Shock of his situation. Shock passes the info. on to Ted. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Apr 30, 2007 at 12:25am Quote like Post Options Post by Dremmy on Apr 30, 2007 at 12:25am Hex backs up and uses her force powers to put out the fire near her.
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Post by TG Barighm on May 7, 2018 2:25:45 GMT -5
Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Apr 30, 2007 at 10:54am Quote like Post Options Post by Soulweaver on Apr 30, 2007 at 10:54am Unless he is informed that he's needed elsewhere, Render tries to teleport ahead of the departing mercs (Run action). If he can outrace them to the boat, hopefully without being detected, he'll see what he can do about sabotaging it. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Apr 30, 2007 at 5:34pm Quote Edit like Post Options Post by TG Barighm on Apr 30, 2007 at 5:34pm [glow=blue,6,300]UPDATE[/glow] *********** Render decides to see if he can get ahead of the mercs. He can't see around the piping the departing mercs moved around, so he quietly follows until he can see them. He successfully does so and spots the woman climbing into a service shaft for the air ducts. She places a grate back in place, then continues on out of sight. Render still can't get a view of the area ahead of her, so he has to pull the grate off the shaft and climb in himself. He still hasn't been spotted, but it doesn't look like he can teleport ahead far enough to avoid being spotted by the mercs. Instead, he follows as quietly as he is able to. He eventually follows the woman to a ladder that ascends a good 100 ft. up to daylight. Again he follows once she exits the shaft, then stops to look around once he reaches the manhole. The dock for the most part is a wooden jetty sticking out of the side of a hill. A small track of road runs up the side of the hill to the merc base beyond. The boat in question is a large-ish fishing troller. Looks like they were using that to transport their supplies. There are about 5 mercs standing in the boat while another 3 are standing on the dock. The woman is running down the road to the boat. Render could probably quickly teleport to the nose of the boat without getting spotted, but actually reaching the engine may be a lot more difficult. (WIS) Assuming, of course, he tries this above water. Meanwhile... CHALLENGE SUPERHERO BATTLE-Init: THE ROCKET: 23 Debilitator: 22 Ted: 19 Shock: 13 Hexagon: 10 Manifesto: 7 Debilitator is caught in the flames from last round before he can act this round, so he gets burnt a bit (-3 hp), but he quickly steps away from the fires before he does anything else. Knowing his revolver isn't going to be much use here, he moves to the middle of the room and prepares to cut the Rocket off next round. There is another FWOOSH! and the Rocket ends up on the upper right side of the lift platform. Shock, Manifesto, and Hexagon are once again enveloped in flames (-6, -3, -3 hp respectively). Manifesto and Shock have to step out of the room to avoid the flames while Hex moves to her right. Shock and Manifesto then try a bit of offense on their own. Shock hits The Rocket for a bit of brain jarring (-4 hp), while Manifesto outright misses. Hexagon attempts to put out the flames around her, but I don't see how a little ray of force can do that. Ted, like Debilitator, cleanly moves out of the flames and creates a pile of debris over the Rocket's head, but unfortunately the speedy firestarter just narrowly dives out of the way of the rock. The Rocket suddenly points at Shock. "You're giving me those headaches, aren't you?" MAP: *The Rocket -11 HP, -1 NL STATUS LINE: Render -1 bullet, Debilitator -2 bullet ============================================= Debilitator: -11 HP Manifesto: -6 HP Hexagon: -10 HP Shock: -10 HP Hexagon: Imbued: CLW crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Apr 30, 2007 at 6:28pm Quote like Post Options Post by crabs on Apr 30, 2007 at 6:28pm "Hell yeah, bitch! You like it?" Shock guns his Chainsaw, and steps back into the room, but will keep up the mental assault unless the Rocket flies into melee, in which case he will swing in with said chainsaw. (Chainsaws are AWESOME) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 May 2, 2007 at 11:58am Quote like Post Options Post by Soulweaver on May 2, 2007 at 11:58am First things first, Render takes stock of his dynamite. How much does he have left? He reloads his pistol while he's at it too. Next, he'll want to ensure that these mercs don't make their getaway. He teleports to the bow, then quietly drops off and clings to the side of the boat (the side opposite the dock, obviously, so he's not spotted). From there, he'll creep along the length of the ship and use his X-ray vision to look for the most vulnerable area (Demolitions). Are there any of those Dangerous crates onboard, maybe? Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 May 2, 2007 at 12:25pm Quote like Post Options Post by Dremmy on May 2, 2007 at 12:25pm Hex steps back away from the fire. She looks around the room for something like a fire exstinguisher or water hose of some kind. If nothing grabs her attention she will wait until the fire disapates before getting close enough to fire at the Rocket. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 2, 2007 at 10:34pm Quote Edit like Post Options Post by TG Barighm on May 2, 2007 at 10:34pm (And Soulweaver's birthday present: that firefighter's jacket she wanted. No cost! I know, Render was going to get one anyway, but I couldn't find any official item that compares; however, birthdays are worth stretching the rules for. Official stats: jacket, no prof. needed, 5 Fire Res., 10 lbs) [glow=blue,6,300]UPDATE[/glow] *********** Render checks his pistol and counts 7 sticks of dynamite remaining. Once that is done, he easily teleports his way over to the bow and then drops down below the edge. "What was that?" someone calls from the other side of the boat. "What was what?" "It looked like...a blur, or something. It appeared on the boat. I'm going to give it a look-see." Hearing this, Render quickly makes his way down the side of the boat until he can see the engine. Thankfully, the merc searching for "the blur" doesn't search very hard. He takes a closer look at the bow from the dock, but obviously doesn't spot Render. The half-insect wonder is free to sabotage the boat. Now, Render does figure he can shove some sticks of dynamite in the engine, but he spots a much more tantalizing target: a jerry can full of gasoline under a table in the boat's cabin. There aren't any mercs belowdeck either. A single piece of det cord and a spark and Render can completely toast the whole thing. CHALLENGE SUPERHERO BATTLE-Init: THE ROCKET: 26 Debilitator: 22 Shock: 12 Hexagon: 10 Manifesto: 7 Ted: 7 As expected, the Rocket charges Shock and attempts to ram him. Shock is ready for him and attempts to throw his chainsaw out when the flames come racing towards him. Unfortunately, the Rocket gets his whack in before Shock's brain can even send his chainsaw hand the signal to move. It's a solid punch to the nose (-11 hp). Shock's nose begins bleeding. But on the other hand, Rocket's path towards Shock spares the rest of the team the fire trail. It also leaves the Rocket open to melee. He gets burnt for his trouble, but Debilitator uses this chance to close in on the Rocket and flank with Shock. At least it's only a minor burn (-2 hp). Despite the extra planning, he still can't hit the fleet-of-foot Rocket. Ted begins to delay while Shock only now gets to bring his chainsaw around on the Rocket. The Rocket easily evades the attack. Hexagon searches for a fire extinguisher, then remembers spotting one in the silo. She decides to hop over the dissipating fire trail, does so without burning herself, then attempts a ray at the Rocket. She comes within a hair of striking Shock. Manifesto is too nervous to try holding the Rocket in place, so he tries a fire manifestion and just misses. "Damn it! He's too fast," Manifesto adds a curse. Now Ted acts. The Rocket suddenly disappears, then reappears over the lift machinery just beyond the platform. His head touches the ceiling for a brief second before falling to the ground. The Rocket somehow manages to fall directly on his butt (-2 hp). **I don't feel like doing the map of the silo. MAP: *The Rocket -13 HP, -1 NL STATUS LINE: Render -1 bullet, Debilitator -2 bullet ============================================= Debilitator: -13 HP Manifesto: -6 HP Hexagon: -10 HP Shock: -21 HP Hexagon: Imbued: CLW crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 May 3, 2007 at 12:39pm Quote like Post Options Post by crabs on May 3, 2007 at 12:39pm Shock wipes his nose with the back of his hand. "Damn freak!" Shock will try and telekinetically grapple rocket to prevent him from flying. (Assuming he can, and it works like that - if not, Attack Mind and attempt chainsawing) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 May 3, 2007 at 4:44pm Quote like Post Options Post by Dremmy on May 3, 2007 at 4:44pm Hex works her way to the lift as best as she can, firing when she has a good view of the Rocket. Last Edit: May 3, 2007 at 4:47pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 May 4, 2007 at 3:45pm Quote like Post Options Post by Soulweaver on May 4, 2007 at 3:45pm That gas can is just too tempting. Render warps into the cabin, taking a moment to scan around for anything of interest before getting started. If necessary, he rigs the det cord to a detonator so he has time to get away. Last Edit: May 4, 2007 at 4:23pm by Soulweaver TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 5, 2007 at 12:08am Quote Edit like Post Options Post by TG Barighm on May 5, 2007 at 12:08am [glow=blue,6,300]UPDATE[/glow] ************* Render teleports into the cabin and does a quick scan to make sure it's safe. He also looks for anything of interest. Unless Render is particularly interested in a now uber rare copy of "Spaceballs", he doesn't find anything. ...except a half-lit cigarette. Sparky, ho! Render carefully spreads the gasoline around the cabin, sets the det cord, then decides it may be better to place the timer so he can teleport out before the boat flares up. Once everything is set, he quickly teleports to the other side of a hill overlooking the boat some 200 ft. away or so. After a moment, the portholes of the boat fill up with flames. It only takes another minute for smoke to begin pouring out, and soon the mercs are running around in a panic. They try to put the fires out with whatever sea water they can get their hands on, but Render knows the cabin is far too hot to be subdued by a bit of water. Render can't help cackling at the carnage he has caused. EXP: +1000 for the sabotage! *Remember, one thought to Shock and Ted will teleport you right back to the rest of the team. CHALLENGE SUPERHERO BATTLE-Init: THE ROCKET: 26 Debilitator: 22 Shock: 12 Hexagon: 10 Manifesto: 7 Ted: ?? The Rocket needs to use his turn just to get back to the middle of the platform. An extra burst of speed carries him a little close to Ted. Debilitator charges in to try and stun the Rocket again, but again he can't get a shot in. Shock moves in closer so he can try his saw out next round, but goes for a mind melt this round. This time, the Rocket resists (-2 hp). Hex moves off to the side to get a better shot at the Rocket, but the bastard just dodges the attack again. Manifesto moves in to heal Shock (+2 hp) while Ted readies another action for next round. MAP: *The Rocket -15 HP, -1 NL STATUS LINE: Render -1 bullet, Debilitator -2 bullet ============================================= Debilitator: -13 HP Manifesto: -6 HP Hexagon: -10 HP Shock: -19 HP Hexagon: Imbued: CLW crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 May 5, 2007 at 3:01pm Quote like Post Options Post by crabs on May 5, 2007 at 3:01pm Shock will move in with his chainsaw, fed up with his lack of success on the mind attacks. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 May 5, 2007 at 3:23pm Quote like Post Options Post by keno on May 5, 2007 at 3:23pm Debilitator goes for the stunning touch again. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 May 5, 2007 at 11:21pm Quote like Post Options Post by Dremmy on May 5, 2007 at 11:21pm HEx jumps over what is left of the fire and gets closer to the Rocket for another blast of force. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 May 6, 2007 at 12:07am Quote like Post Options Post by Soulweaver on May 6, 2007 at 12:07am Render rejoins the group, figuring they can clean up the mercs later. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 6, 2007 at 2:35pm Quote Edit like Post Options Post by TG Barighm on May 6, 2007 at 2:35pm (Sorry. No time for a map this update) * * * * * [glow=blue,6,300]UPDATE[/glow] ************* Render mentally communicate his intentions to Shock. CHALLENGE SUPERHERO BATTLE-Init: Debilitator: 23 Shock: 13 Hexagon: 10 Manifesto: 7 Ted: ?? THE ROCKET: 0 Ted did have an action readied for this round, but he decides to teleport Render in instead. The half-insect appears by the door to the silo next to Manifesto. The Rocket risks revving up for his fire trail attack right next to Debilitator, but that leaves him open to a stunning touch. Booyah! Critical success! The Rocket's eyes suddenly go wide as he drops to his knees. The gives the rest of the team ample opportunity to beat on the villain. Debilitator renews his stunning affliction (since the first one only had a round on it) while Shock charges in and attempts to carve up the Rocket with his chainsaw. He ends up landing a deep cut to the Rocket's shoulder (-8 hp). Hexagon lands a force ray, while Manifesto watches. Unfortunately, Debilitator's senses his follow-up Paralysis affliction gets resisted by the Rocket. The team only has two more rounds to figure out what to do with the Rocket. Ted begins waving his arms. "Quick! Tie him up or...something. Somebody please have some handcuffs." *The Rocket -22 HP, -3 NL, Stunned 2 Rnd. STATUS LINE: Render -1 bullet, Debilitator -2 bullet ============================================= Debilitator: -13 HP Manifesto: -6 HP Hexagon: -10 HP Shock: -19 HP Hexagon: Imbued: CLW
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Post by TG Barighm on May 7, 2018 2:26:34 GMT -5
crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 May 6, 2007 at 6:35pm Quote like Post Options Post by crabs on May 6, 2007 at 6:35pm (Dammit! THAT was what I meant to buy!) Shock will stay standing over the Rocket with one foot on his back, ready to subdue him should no-one be able to tie him up. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 7, 2007 at 1:21am Quote Edit like Post Options Post by TG Barighm on May 7, 2007 at 1:21am (Think I'm just gonna move on) ****************** [glow=blue,6,300]UPDATE[/glow] ************ Render has handcuffs, but he doesn't stick them around the Rocket's wrist. Instead, Render cuffs the Rocket's ankles together. The end result looks very uncomfortable, but it gives the team time to find something else to use to bind the Rocket's arms and wrists. He squirms at super speeds, but it's enough to hold him. "Better send him to the helicopter before he escapes. We'll dope him up," Ted grins as the Rocket is teleported away. "Now for the leader. He has to be making for the helicopter. We better get up there." The team spots a small service stairway that runs parallel to the lift's track. EXP: +1600, Max Bounty!, ALL LEVEL UP!! Drop: The Rocket's Sneakers-These running shoes are clearly coated with some kind of fire resistent resin. It's the kind of thing you would expect a superhuman capable of creating flames with his footspeed would wear to keep his shoe budget in order. Grants Fire Resistence 3. Size of shoes is proper for characters between 5'7-5'11 height. Last Edit: May 7, 2007 at 1:33am by TG Barighm TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 10, 2007 at 12:11am Quote Edit like Post Options Post by TG Barighm on May 10, 2007 at 12:11am (Nobody for the sneakers?) [glow=blue,6,300]UPDATE[/glow] ************* Ted claps his hands together. "All right! It's time to finish this. Let's capture these guys before they can get away." Manifesto heals everyone up, then they charge up the service stair as quickly as they can. It's very thin so they have to balance their whole way up, but they eventually manage to reach the helipad at the top of the lift's tracks. There they find the helicopter's blades are already whirring, but the door is open and there's still a couple of mercs standing some 20 ft. away from it. One of the guys standing with the merc and takling into a radio is clearly some kind of authority figure. He's a middle-aged man wearing jeans and a heavy jacket. His physical features aren't particularly memorable, but he has the look of someone who has seen many battles and knows exactly how to handle himself in a fight. The service stair comes very close to the helicopter, so the team has to battle the downdraft of the vehicle before they can approach the mercs and the man of authority. "The helicopter is still here. Look Max, I know there is lots of stuff in there we need, but we have to focus on escaping first. No, we don't have time for that. Get here quick or else I'll have to..." the man of authority stops speaking into his radio when he spots the team approaching, then hands the device to one of the mercs. "Take it and go. Let me deal with these guys." The merc's eyes widen. "But...boss! They've already beat up half our unit. You can't..." "That's an order," the man of authority interrupts. "Hover above until I'm done here." The merc nods, then jumps into the helicopter with the rest of the mercs. The helicopter begins to lift off, and the man of authority begins to approach the team. He has a bit of a swagger in his slow approach. "So, you guys are the Aegis Hounds," the man of authority says with a chuckle. "You did a good job of destroying my operation here, didn't you? Too bad you have to deal with me now. You wouldn't be the first group of 'superheroes' I've dealt it." Ted develops a puzzled look. "Wait a minute...do I know you? Yeah, you were involved in a lot of shit that went down some years ago in Hawaii. Who was that? Gigas-something..." The man of authority frowns at Ted. "So the hell what? That was years ago. That bastard left us high and dry to fend for ourselves. Didn't say a word or anything! He just disappeared. We needed him too. Now we have to carve out our own place in the world in our own way after coming so damn close." Ted rolls his eyes. "Oh, geez...I don't want to hear more of this 'the world doesn't accept us so we're justified in forming a mob and causing trouble' crap. Just accept what you're doing is wrong and surrender already. The empire-theory is just a rumour and I'm tired of hearing it. I'm also tired of fighting today. Give us a break." The man of authority laughs. "I don't know about any empire, and I sure as hell won't surrender. I'm going to fight until I realize Gigas' dream, and I'm going to do it with or without him." Ted snaps his fingers. "Damn...I know I remember you, but your name seems to be at the back of my mind. Care to enlighten me?" The man of authority scowls. "Fuck off!" Actions? keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 May 10, 2007 at 6:00am Quote like Post Options Post by keno on May 10, 2007 at 6:00am Debilitator will draw his gun, then move into range of his stunning aura and activate it. If it works, he'll move closer and attempt to paralyze the "boss". crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 May 10, 2007 at 12:06pm Quote like Post Options Post by crabs on May 10, 2007 at 12:06pm Shock will take the sneakers if no-one wants them ======== "Goddamn, what is it with these crazies?" he says to Ted. "Why do they never bother to give up?" (What's the situation on the scenery? Or is it pretty bare?) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 10, 2007 at 1:36pm Quote Edit like Post Options Post by TG Barighm on May 10, 2007 at 1:36pm (Map forthcoming, but it's basically just a helipad surrounded by a few things) Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 May 10, 2007 at 4:03pm Quote like Post Options Post by Soulweaver on May 10, 2007 at 4:03pm "We'd be out of a job if they gave up that easily," Render shrugs to Shock. He disappears and reappears about 15 feet behind the man of authority, starting off by igniting a stick of dynamite and tossing it (as long as his comrades are out of range). He also keeps an eye on that helicopter in case it makes any move to attack the group. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 May 10, 2007 at 4:30pm Quote like Post Options Post by Dremmy on May 10, 2007 at 4:30pm Hexagon gives Shock a boost of good luck before she steps off to the right, observing what thier new target can do. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 10, 2007 at 5:50pm Quote Edit like Post Options Post by TG Barighm on May 10, 2007 at 5:50pm [glow=blue,6,300]UPDATE[/glow] *************** *Got interrupted. Here is the map for now: MAP: **Most of the yellow stuff is paint, and red lights for directing helicopter landings. There are your usual crates and barrels kicking around, and the black thing is the tunnel for the lift. The brown square on the upper left side is a control tower. The helipad is surrounded by grass. Last Edit: May 10, 2007 at 6:18pm by TG Barighm crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 May 10, 2007 at 6:25pm Quote like Post Options Post by crabs on May 10, 2007 at 6:25pm Shock will Telekinetically lift a crate from behing him and fling it at the strange man. He will then attempt to cause Fear in him, and finish up with a brainfreeze. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 11, 2007 at 5:48pm Quote Edit like Post Options Post by TG Barighm on May 11, 2007 at 5:48pm SUPERHERO CHALLENGE BATTLE-Init: MAN'o'AUTHORITY: 19 Hexagon: 11 Render: 10 Debilitator: 19 Manifesto:3 Ted: 2 Shock: 2 Looks like the 'man of authority' isn't looking to screw around. Seconds after cursing at Ted, he lines himself with the rest of the team and immediately executes a superpower. The Power itself? He pounds the ground with his foot causing a line of torn rubble and concrete to shoot out at the party. Everyone is caught by the sudden burst of dirt and rock and are thrown to the ground (-21 HP). Check that; Render completely avoids the burst. Hexagon gives Shock a little bit of extra luck before moving to her right to observe the fight. Render teleports in behind the man of authority and tosses a stick of dynamite. It goes off shortly before Debilitator moves in, but the man of authority somehow manages to duck the damage (-4 hp). *Just an fyi, grenades are way more powerful than dynamite. With his gun drawn, Debilitator charges in with the intent of crippling anything that gets near him. This manifests as a brand new aura, and the man of authority finds himself feeling faint. He doesn't end up stunned though. Manifesto is quick to heal himself before moving further away from the villain while Shock and Ted each toss things in their own unique way. Shock finds the crates are just a little too heavy to lift with his mind while Ted just misses. Ted wipes some dirt from his face. "I think I remember his name now." **If things seem rushed it's because they were. MAP: *Man'o'Authority: -4 HP STATUS LINE: ============================================== Manifesto: -17 HP Shock: -21 HP, Lucky: Atk+4,Saves+3,Skills/AC+1 Hexagon: -21 HP, Imbued: CLW Debilitator: -21 HP Ted: -10 HP Last Edit: May 11, 2007 at 6:51pm by TG Barighm crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 May 12, 2007 at 1:49pm Quote like Post Options Post by crabs on May 12, 2007 at 1:49pm "Debilitator! Move it!" Shock will throw a Tear Gas grenade at the Man O' Authoritah. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 May 12, 2007 at 2:31pm Quote like Post Options Post by Dremmy on May 12, 2007 at 2:31pm (Hell yeah! Terry's back!) Hex uses her Imbued CLW and tosses a sonic granade (2 left I believe). "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 May 13, 2007 at 2:01pm Quote like Post Options Post by keno on May 13, 2007 at 2:01pm Debilitator will move away from the MoA post haste. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 May 13, 2007 at 10:51pm Quote like Post Options Post by Soulweaver on May 13, 2007 at 10:51pm Render tries for a nonlethal Skirmish this time, and hopefully gets well away with mobile power use before any of these grenades go off.
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Post by TG Barighm on May 7, 2018 2:27:17 GMT -5
TG Barighm Administrator *****
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Posts: 2,575 Member is Online
May 14, 2007 at 5:44pm Quote Edit like Post Options Post by TG Barighm on May 14, 2007 at 5:44pm (Oh, good. You guessed it. Now I don't have to keep using that dumb man'o'authority title)
(Oh, btw, don't get used to seeing strong Children of Time connections in this game. I like references to past games as much as anyone, but I don't want to cheese Aegis Hounds) * * * * *
[glow=blue,6,300]UPDATE[/glow] **************
Debilitator backpeddles as quickly as he can.
Looks like the man of authority, now positively identified by Ted (he hasn't said it but we're all thinking it), has decided Render is the biggest threat to him in this fight. Not only does he look funky with his insectoid arms and eyes, but he's proving to be hard to hit. Terry immediately backs away from Debilitator, spins around, and lobs an invisible force in the bug's direction. It's not your typical ground-pounding, but the raw, telekinetic force instead. It doesn't matter either way, because Render expected something of the sort the moment Terry rounded on him and bounded out of the way.
Hexagon tosses her concussion grenade Terry's way after healing 6 HP. Her toss is pretty solid, and it manages to only strike the villain. Unfortunately, the man of authority grabs his chest directly after the blast, almost like he has some form of protection against it. He spins around to face the rest of the team.
Terry has gotten too close to Render for a Skirmish, but he goes for the non-lethal strike anyway, with the intention of quickly backing out seconds after. He teleports in behind Terry, finds himself greatly misjudging the distance and missing horribly, then teleports away.
Manifesto suddenly snaps his fingers, then moves closer to the rest of the nearby team members. All of a sudden, Hexagon, Shock, Ted, and Debilitator suddenly feel like they're moving much, much faster. Life is a breeze, whee!!
Now feeling boosted, Ted teleports himself over to the control tower and lets loose with his powers, opting to send Terry into the stratosphere. He's not actually strong enough to do that, but the villain still finds himself about 60 ft. off the ground and away from the team. Terry tries to break the fall with a burst, but he's only marginally successful (-22 Hp).
Shock tosses his tear gas grenade at Terry. Thankfully, the wind is blowing to the northwest, so the team isn't threatened by the gas. Unfortunately, the grenade lands a ways away from the villain and won't affect him at all (unless he moves towards the gas).
SUPERHERO CHALLENGE BATTLE-Init:
Debilitator: 22 TERRAFAULT: 19 Hexagon: 14 Render: 10 Manifesto:7 Ted: 5 Shock: 5
MAP:
*Terrafault: -26 HP
STATUS LINE: ============================================== Manifesto: -17 HP, Haste 6 rnds. Shock: -21 HP, Lucky: Atk+4,Saves+3,Skills/AC+1, Haste 6 rnds. Hexagon: -15 HP, Haste 6 rnds. Debilitator: -21 HP, Haste 6 rnds. Ted: -10 HP, Haste 6 rnds.
Quick Reference: Haste bonuses-Extra melee/ranged attack, +1 atk, AC, Ref. Saves, +30 ft. Move keno Kilrogg's Honor Guard *****
keno Avatar
Fear! Posts: 1,198
May 14, 2007 at 6:23pm Quote like Post Options Post by keno on May 14, 2007 at 6:23pm Debilitator will try to snap off a couple quick shots at TerraFault. crabs Kilrogg's Honor Guard *****
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May 14, 2007 at 7:15pm Quote like Post Options Post by crabs on May 14, 2007 at 7:15pm Shock, his mind now working in overdrive, will attack with as many Mind Blasts as he can and move towards Terrafault.
(Does that mean with haste there is 2 attack actions +1 move action? And what about full-round actions?) New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
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May 15, 2007 at 12:01pm Quote Edit like Post Options Post by TG Barighm on May 15, 2007 at 12:01pm (You get an extra attack as a full-attack action and your movement speed only increases by 30 ft. You don't get an additional move action. Full-round actions are still full-round) Last Edit: May 15, 2007 at 12:03pm by TG Barighm Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
May 16, 2007 at 1:36pm Quote like Post Options Post by Dremmy on May 16, 2007 at 1:36pm Hex gets closer to Terrafault, deciding to try out the gun she picked up earlier. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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May 16, 2007 at 10:42pm Quote Edit like Post Options Post by TG Barighm on May 16, 2007 at 10:42pm [glow=blue,6,300]UPDATE[/glow] *************
BANG! BANG! Debilitator fires off two shots in rapid succession at Terrafault. Only the second shot lands (-10 HP).
Terrafault, now pissed, begins to rub his hands.
Hexagon goes with a more conventional BANG! but misses.
A little too far to reach Terrafault, Render moves in a little closer and goes with a shot with his gun instead. He lands a solid shot to Terrafault's shoulder (-10 HP).
Manifesto runs over to heal Shock (+5 hp).
Ted sends Terrafault flying again, but...
As Terrafault falls, he positions his fist downwards as if he's about to punch the ground.
"Thanks for the boost, fucker!" Terrafualt cackles as he smashes into the ground with such force a ripple of concrete sweeps across the helipad. While this isn't enough to injure or unbalance the team in any way, the following burst is sure to be much more threatening. Terrafault disappears within a pillar of rock and earth that extends upwards and above his head a good 100 ft. or so, and as the dirt column falls, it spreads out and umbrellas the helipad. Everyone, except Render who performs something of a micro-teleport, finds themselves buried in dirt and earth (and take a few cuts and scrapes, -5 hp, Difficult Terrain, Buried).
Stuck, but not harmless, Shock assaults Terrafault's mind. He lets out a scream from his little crater (-18 NL).
SUPERHERO CHALLENGE BATTLE-Init:
Debilitator: 22 TERRAFAULT: 18 Hexagon: 14 Render: 10 Manifesto:7 Ted: 5 Shock: 5
MAP:
*Terrafault: -46 HP, -18 NL
STATUS LINE: Debilitator -2 bullets, Hex -1 bullet ============================================== Render: Still pain free (Not buried) Manifesto: -22 HP, Haste 5 rnds. Shock: -21 HP, Lucky: Atk+4,Saves+3,Skills/AC+1, Haste 5 rnds. Hexagon: -20 HP, Haste 5 rnds. Debilitator: -26 HP, Haste 5 rnds. Ted: -10 HP, Haste 5 rnds. GROUP: Difficult Terrain, Buried (STR check to escape)
Quick Reference: Haste bonuses-Extra melee/ranged attack, +1 atk, AC, Ref. Saves, +30 ft. Move Last Edit: May 16, 2007 at 10:44pm by TG Barighm Soulweaver Elite Raider ****
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May 17, 2007 at 2:51am Quote like Post Options Post by Soulweaver on May 17, 2007 at 2:51am Hopefully Render can build up enough momentum to Skirmish this time. He teleports to avoid the debris, stopping only long enough to deliver a kick to Terrafault's solar plexus. Then, knowing that Terry will probably be gunning for him now, he continues forward to hide behind that truck in the northeast corner (mobile power use). keno Kilrogg's Honor Guard *****
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Fear! Posts: 1,198
May 17, 2007 at 6:33am Quote like Post Options Post by keno on May 17, 2007 at 6:33am Debilitator will try to break free of the dirt then fire on Terrafault again. crabs Kilrogg's Honor Guard *****
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May 17, 2007 at 9:42am Quote like Post Options Post by crabs on May 17, 2007 at 9:42am Shock will telekinetically aid his teammates get out of the dirt.
If that proves impossible or unsuccesful, he'll continue with the Mind Blasting. New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
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I demand REVENGE!!!! Posts: 1,039
May 17, 2007 at 10:49am Quote like Post Options Post by Dremmy on May 17, 2007 at 10:49am Hex crawls out of the dirt and checks her weapons to see if they still work. She fires on Terry with her gun. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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May 17, 2007 at 7:04pm Quote Edit like Post Options Post by TG Barighm on May 17, 2007 at 7:04pm [glow=blue,6,300]UPDATE[/glow] ***********
Debilitator struggles to break free of his earthy shackles, but he can't even lift his arms out.
Terrafault rounds on Render and Ted. He can see Ted in the control tower, so he fires off a cone of rippling earth and concrete with the intent of hitting both. Render, preparing to Skirmish then escape Terrafault's burst AFTER the bug-man attacks, is caught completely flat-footed. Thankfully Terrafault's build hinges on damage than failed saves, or else the damage would have been far severe. As it is, Render wonders why his legs aren't broken (-28 HP). As for Ted, the foundation of the control tower finds half its foundation smashed away. It begins to lean.
Hexagon manages to pull herself out of the dirt. She checks her weapons and they seem to be okay.
Render quickly teleports in to deliver a whack to Terry's mid-section, makes good on his intent (-11 HP), then ends falling short of the truck about 8 ft. Terrafault coughs up some blood, then curses Render.
Manifesto tries to crawl out of the dirt.
With the control tower leaning, Ted teleports himself onto the roof of the lift's tunnel.
Shock tries to aid the other team members by moving some dirt around, but once he realizes he immediately forgot who, exactly, he's helping, he settles on mind-melting instead, but Terrafault manages to tough-out the attack this time (-3 HP).
*Need actual targets
SUPERHERO CHALLENGE BATTLE-Init:
Debilitator: 22 TERRAFAULT: 18 Hexagon: 14 Render: 9 Manifesto:7 Ted: 5 Shock: 5
MAP:
*Terrafault: -57 HP, -21 NL
STATUS LINE: Debilitator -2 bullets, Hex -1 bullet ============================================== Render: -28 HP Manifesto: -22 HP, Haste 4 rnds. Shock: -21 HP, Lucky: Atk+4,Saves+3,Skills/AC+1, Haste 4 rnds. Hexagon: -20 HP, Haste 4 rnds. Debilitator: -26 HP, Haste 4 rnds. Ted: -10 HP, Haste 4 rnds. GROUP: Difficult Terrain, Buried (STR check to escape)
Quick Reference: Haste bonuses-Extra melee/ranged attack, +1 atk, AC, Ref. Saves, +30 ft. Move Last Edit: May 17, 2007 at 7:07pm by TG Barighm keno Kilrogg's Honor Guard *****
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May 17, 2007 at 8:35pm Quote like Post Options Post by keno on May 17, 2007 at 8:35pm Debilitator tries to break free again. Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
May 17, 2007 at 9:02pm Quote like Post Options Post by Dremmy on May 17, 2007 at 9:02pm Hex decides to give Render a boost of good luck (which, I believe, would remove the luck from Shock, right?) and fires her gun at Terrafault. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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May 18, 2007 at 12:08am Quote Edit like Post Options Post by TG Barighm on May 18, 2007 at 12:08am (Yep) crabs Kilrogg's Honor Guard *****
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May 18, 2007 at 10:43am Quote like Post Options Post by crabs on May 18, 2007 at 10:43am Shock will aid Debilitator, then Hex.
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Post by TG Barighm on May 7, 2018 2:28:11 GMT -5
Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 May 18, 2007 at 2:21pm Quote like Post Options Post by Soulweaver on May 18, 2007 at 2:21pm Render takes another shot with his pistol before trying to disappear behind the truck again. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 18, 2007 at 7:14pm Quote Edit like Post Options Post by TG Barighm on May 18, 2007 at 7:14pm [glow=blue,6,300]UPDATE[/glow] *************** Debilitator tries to break free again but ends up burying himself even deeper (+2 to STR DC's). Terrafault trips and slips through the pile of dirt and rock he created until he ends up roughly between 4 different team members. He slams the ground again and a vast circle of stone and concrete is torn into jagged debris. This tremor causes a good portion of the control tower to collapse. As for the team members affected by the debris, there is nothing Shock or Manifesto can do to avoid it; however, Shock still gets lucky (and I mean really lucky, nothing to do with Hexagon). He still gets blasted by Terrafault's burst, but the concrete just parts wide of his at the last second (-11 HP). Hexagon and Render also get lucky (Hex -13 HP). Of course, Hexagon is now covered in ribbons of her own blood. No so for Manifesto who just disappears within the rubble. Render fires on Terrafault before disappearing behind the truck. Hex's luck kicks in and provides the extra boost needed to strike Terry (-7 HP). Hexagon and Manifesto are suddenly whisked away from the battle. "Don't worry guys, I've sent them somewhere safe for medical attention," Ted explains. With Hex and Manifesto gone, and Debilitator actually sinking deeper into the dirt, Shock decides to just hit Terry with another mind-melting. Terrafault doesn't resist it, and as soon as he finishes screaming, he passes out. EXP: +2000, Max Bounty! DROP: Terrafault's Vest: This highly flexible vest is encased in a coating of protective high-tech plastics and is incredibly resistent to sudden vibrations and super sonic sound-bursts. Demanded by Terry to counter another superhuman he once considered his greatest nemesis after many battles fought a long time ago. *Raw stats: Same as Undercover vest, except non-concealable, Sonic Res. 5. *More to follow Last Edit: May 18, 2007 at 11:11pm by TG Barighm TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 19, 2007 at 12:00am Quote Edit like Post Options Post by TG Barighm on May 19, 2007 at 12:00am [glow=blue,6,300]UPDATE[/glow] ************** With Terrafault face-first in the dirt he exposed, Ted looks up at the departing helicopter. They never turn to face the team, nor do they pose any kind of threat whatsoever. Ted spins back to the scene of the battle at the sound of Terrafault moaning. Ted teleports a pair of handcuffs into his hands, then tosses it down to Render. "Cuff him, then let's get out of here. We will just have to leave Max Muscles for another day. I'm sure the coast guard's telepathics have picked up on this by now," Ted orders. He looks up as the team's helicopter approaches from the east side of the island. "I think it's safe to say these guys won't be organizing any time soon. We've captured quite the gem here. I never expected to find a wanted terrorist." MISSION COMPLETE! EXP + 1000. * * * * * [glow=red,2,300]AEGIS HOUNDS: THE DOG PENS[/glow] Back at The Dog Pens, the team steps off the grounded helicopter. Ted claps his hands together as the team arrays itself in front of him, then gives the team an approving nod. "Good job. All of you. I honestly expected a little more difficulty coming from a team that skipped a few steps in training, but you guys performed rather well. Naturally, you will get better as you do more missions for the hounds, so I'm confident you guys will eventually become a very solid group for us. Captain Silver is going to hear good things about you guys," Ted smiles. "You deserve a break. Take a load off. See a movie in town. Go to a nice restaurant. Unless it's an emergency, you guys are guaranteed at least one day off between strenuous missions." Ted gives the team one last nod, then disappears in a haze of light. Manifesto, now just plain ol' Barry, rubs the bandage on his forehead. "Oh, why won't this pain go away? I've healed it one hundred times now. And thank god for the day off. I'm not sure I can handle that kind of action day-after-day." Everyone gives the rest of the team a polite nod, then continues on to their room. When Miles reaches his room, he finds a cheque detailing his bounty. The amount given strikes him as a little small for his efforts, but he's not sure if he can negotiate given he doesn't know who writes the cheques (Wealth +2). OTHER INFO: The Death Doors-Added Training Programs: -Corvus Blaze (Undefeated, EXP. available) -Ted Teleport (Unfought, EXP. available) -Fernando Gun -The Slime -Max Muscles (Unfought, EXP. available) -The Rocket (Challenge: Defeat using melee attacks only) -Terrafault (Challenge: Defeat without losing a team member) -Titania (Unfought, EXP. available) Last Edit: May 24, 2007 at 6:38pm by TG Barighm TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 19, 2007 at 12:56am Quote Edit like Post Options Post by TG Barighm on May 19, 2007 at 12:56am [glow=blue,2,300]THE NEXT DAY:[/glow] *************** Barry, still rubbing the bandage on his head, lurches his way towards the coffee-maker in the commons area. He finds the pot empty. Scowling, Barry searches for another pack of coffee. He finds one near the unused filters. His mood improves once he gets the coffee-maker running, but immediately returns to its previous state once he realizes it's going to take some time for the fresh pot of coffee to brew. The scowl seemingly etched into his face, Barry plops into a nearby chair and searches for something to do while he waits. He finds an entertainment magazine, but immediately discards it when he discovers it's five years old. Barry jumps when a heavy hand slaps down on his left shoulder. "Ha! I heard what happened," Corvus laughs as he takes a seat beside Barry in a nearby chair. "Ted was singing some nice praises about you guys. Personally, I don't see what the big deal is, but you're still alive, and that's what matters, right?" Barry rolls his eyes. "I imagine that counts for a lot." Corvus tilts his head. His fiery hair seems to crackle like real fire as it shifts. "What's with the bandage? I thought you could heal yourself." "I can, but...I don't know. It just hurts," Barry grumbles something else, then looks back at the coffee-maker. It hasn't even started yet. "And there's one of our new heroes now," Constance cheerfully announces as she enters the room. She stands near Corvus. "Good job. Now, don't let it get to your heads. Terrafault may have been a respectable catch, but it's not like you didn't have help. Ted was with you, and the rest of the twerps holed up in that silo weren't exactly high profile targets." "Why do you always bring people down?" Corvus shakes his head at Constance. "Oh, where is Terrafault? He still here? I wanted to tease him." Constance places her hands on her hips. "Oh, really? And you say I bring people down. Unfortunately, Terrafault was shipped off to a federal superhuman prison this morning. He's going to await his trial there. As for the rest of the punks 4th Team brought back, we've been interrogating that Rocket guy for awhile. He's pretty harmless, but he does have some interesting information about that silly superhuman empire rumour." Corvus laughs. "Oh, come on! You're not serious, are you?" "I'm always serious, and a rumour doesn't have to be real to mean something. If enough people believe it, an empire will form. And according to the Rocket, a lot of people believe it. That's more than enough for me and the top brass. Somebody is definitely trying to organize something," Constance suddenly looks thoughtful. "So...why was he working for Terrafault?" Corvus shrugs. "I don't know. Something to do while things got organized?" Constance sighs. "Maybe." Heavy footsteps suddenly fill the hall. A silence seems to fall over the common area. Constance and Corvus spin around to see what is going on, but they too immediately become silent. They're gaping at the figure marching down the hall from the missions area. Barry spins around in his chair and finds himself gaping in awe. The person walking towards them is a rather tall woman, some 6 ft. tall or so in a faded-green jean jacket and army fatigue pants. Her heavy boots smack the ground with a light thud with each step, and a red, Rambo-like headband tops the dress. It's decidedy un-Aegis Hounds-like dress, but the woman does not see to care one bit. That is not her awe-inspiring trait, and Barry can't really seem to put a finger on what it is. Her presence is just...enormous. She's not really that tall, but Barry can't help craning his head to look up at her. She just seems to fill his entire field of view. The woman thuds her way up to the coffee-maker. Half the cups have already fallen to the ground by the time she reaches it. "Oh good, somebody had the smarts to start a fresh pot," says the woman in an incredibly loud and commanding voice. Barry reaches to cover his ears as she speaks. She turns to face the trio sitting in the commons area and gives everyone a nod in turn. "Corvus. Constance. And...I'm sorry, I don't believe we've met," the seemingly massive woman shakes Barry's hand. It's like shaking the hands of a giant robot. "My name is Tanya of 1st Team, but most people know me better as Titania." Barry cringes as her voice assaults his eardrums. "Um...nice to meet you. First team? That's pretty amazing." Constance steps over to Tanya. "He's right. That is amazing. What is a member of First Team doing conversing with the little people? Don't you all important First Teamers have better things to do?" Tanya laughs. This hurts many ears. "You little she-devil. Can't you put your fangs away for one minute? If you must know, I have some business to attend to here." Corvus jumps out of his chair. "You mean...it's true? The rumour is true? There is an opening in First Team? You're looking at potential candidates, aren't you?" Tanya blinks a couple times, then turns back to the coffee-maker. "Damn this thing! It is so slow. We should have gotten a new one ages ago." Constance moves up to the table with Tanya. "Don't dodge his question. I'm curious too. Are you really here because of the opening?" Tanya frowns, then turns to face Constance. "The opening in First Team...that is one of the many reasons why I'm here. A small reason. Very secondary. A few performance reports and that's it." "Those could have easily been faxed to you. No, there's more to it than that," Corvus suddenly strikes a pose. "Any chance you're still considering more candidates?" Tanya breaks into a mischievious smile. "Oh, you think...? My dear Corvus, you're service to the Hounds is exemplary, but you might want to consider...future alternatives." Corvus' eyes widen. "What...the hell? What do you mean by that?" Tanya shrugs. "Oh, nothing major. You just might want to think about what you want to do after your service with the Hounds is finished. And now I must be going. This blasted thing is taking forever and I'm very busy. Ta-ta." As Tanya marches away, Corvus turns back to Constance with a confused look. "What was she talking about? No...no, that can't be true. There is no way the Hounds would consider letting me go. I'm too good. It's unthinkable!" Constance takes a couple of deep breaths, then places a hand on Corvus' arm. "You're great at burning things up, and nobody will deny you've been a shining example of courage and valour on the battlefield, but...well, you're style is lacking a certain...political grace. In the current environment, the last thing the peace-process needs is another barbarian. You understand, right?" Corvus scowls at Constance. "What the hell do you know?" He then stomps off. Constance can only shake her head, then departs. Barry places his head in his hands. After a few moments, he looks up to see how the coffee-maker is doing. The pot is half-filled, but it seems to have stopped working awhile ago. It must be broken. * * * * * Is there anything the team wants to do before starting the next mission? keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 May 19, 2007 at 12:55pm Quote like Post Options Post by keno on May 19, 2007 at 12:55pm Debilitator will claim the vest, if only for metagaming reasons Debilitator will try to get some other members of the group to help him test the range and strength of his new aura ability in the Death Doors. He'll also try to talk them into challenging Corvus again. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 May 19, 2007 at 3:56pm Quote like Post Options Post by Soulweaver on May 19, 2007 at 3:56pm First, just to sate his own curiosity, Miles asks around about that fishing trawler he set ablaze. Were those mercs ever apprehended? Was it discovered if there was anything important aboard? Later, he seeks out the others and shoves the RPG into the hands of the first group member he finds. "They'd confiscate it anyway if I tried to take it with me," he says a little grudgingly. When met with questioning looks, he explains, almost as an afterthought, "Oh, yeah. I got a better offer back in Washington, so that's where I'm going." He hefts a duffel bag and flashes an airline ticket. "So long, it's been fun, and all that." (In other words, I'm going to be without internet access for about a month starting June 13. It's probably best that I'm not in the middle of a mission when that happens...) But he's not opposed to one last battle with the team in the Death Doors. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 19, 2007 at 5:18pm Quote Edit like Post Options Post by TG Barighm on May 19, 2007 at 5:18pm According to reports, the rest of the mercs left on the island were captured by the coast guard and are currently being processed. *And at least you told me. Barry's eyes widen at the thought of taking on Corvus again. "Weren't you singed enough last time? Are you trying to see if he can burn certain parts of your body that weren't charred in the last fight? I'm all for training, but there has to be someone easier we can fight." crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 May 20, 2007 at 7:38am Quote like Post Options Post by crabs on May 20, 2007 at 7:38am Dave spends most of his free time reading books and excercising in the gym. He'll also see if anyone wants to fight Max Muscles. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 23, 2007 at 6:55pm Quote Edit like Post Options Post by TG Barighm on May 23, 2007 at 6:55pm (Nothing else? Gonna continue on to the next mission if you can't agree on a training target) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 May 23, 2007 at 8:36pm Quote like Post Options Post by keno on May 23, 2007 at 8:36pm If no one will concede to fight Corvus, Debilitator will agree to fight Max Muscles. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 May 23, 2007 at 11:17pm Quote like Post Options Post by Dremmy on May 23, 2007 at 11:17pm Hex will join in on the training with Max. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 24, 2007 at 6:56pm Quote Edit like Post Options Post by TG Barighm on May 24, 2007 at 6:56pm (Just for fun, I added another training program to the Death Doors list) ********************* The team agrees fighting Max Muscles in a simulation may be good practice. They head over to the Death Doors and enter the simulation control booth. They find many computers and controls, but they didn't expect to find a young woman with round cheeks and a rosy smile manning a strange device at the back of the room. It basically consists of a bunch of cables connected to a helmet. "Welcome, guys! I was expecting you. I've got your training program with that Max guy ready to go," the woman greets the party in a cheery voice. "They call me See'Ah the Seer!" The young lady begins to chuckle as Barry looks around the room. "Impressive. You're a telepath, I take it?" See'Ah vigorously nods. "Uh, huh! One of the best in the Hounds! I'm not a fighter though, but I can help recreate past battles in your minds. Think of it as 'imagination assistance'. The Hounds have fought Max Muscles before, so I had all I needed to recreate a past fight with him. He may be stronger now, but what can you do?" Barry narrows his eyes. "So...you made all of that fire when we fought Corvus awhile back?" See'Ah smiles, but she doesn't say anything else. * * * * * The team is now standing in the training room. "Okay guys, there are a lot of superhumans out there with incredible strength, so this should be a good warm-up," See'Ah announces over a loudspeaker. "Max likes to throw stuff, but adding things he can throw can really slow things down. So, when he wants to throw something, he will just pull it out of the air. Don't be surprised when he does, okay?" Barry rolls his eyes. "Yeesh. Well, this will be interesting without Render. Best to work out our flaws now." Just like before, the team is standing by the Death Doors in a metallic room some 60 ft. in diameter. The telepathic-reality Max Muscles, a massive man with bulging muscles, heavy boots, army fatigues, and a buzz-cut stares at the team with an emotionless look. He stands directly in the center of the room. SUPERHERO BATTLE-TRAINING: Init-- Dave: 15 Laurie: 11 Barry: 7 MAX: 6 Yemani: 5, Delayed Action Last Edit: May 25, 2007 at 3:17pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 May 24, 2007 at 8:08pm Quote like Post Options Post by keno on May 24, 2007 at 8:08pm (Delayed Action?) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 May 25, 2007 at 11:53am Quote like Post Options Post by crabs on May 25, 2007 at 11:53am Dave will attempt an Attack Mind and then move towards Max. (To what extent can I ready telekinetic abilites? Such as, if Max throws something, can Dave attempt to throw it off course? Of course, that's assuming he has the power necessary to do that...) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 25, 2007 at 3:16pm Quote Edit like Post Options Post by TG Barighm on May 25, 2007 at 3:16pm (Yes, you can ready an action to grab thrown objects with your telekinesis) (And a Delayed Action is the result of a critical failure on an Init. roll. You lose an action in the first round)
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Post by TG Barighm on May 7, 2018 2:28:45 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 May 25, 2007 at 3:43pm Quote like Post Options Post by keno on May 25, 2007 at 3:43pm (Okay) Debilitator will close and try to use his aura to bring the muscleman down (stun). TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 25, 2007 at 5:58pm Quote Edit like Post Options Post by TG Barighm on May 25, 2007 at 5:58pm *Whoops. Render hasn't left yet. ========= SUPERHERO BATTLE-TRAINING Dave blasts the mind of the faux Max (-11 HP) before charging into melee range. Laurie begins to cheer everyone on (Inspiration), but since it's the first time she has attempted to rally the group, the team only gives her odd glances. Barry does the thing where everyone begins to move really fast just before Max lets out a huge roar and picks up what appears to be an office desk from thin air. He swings it at Dave, but the brainsaw manages to jump away at the last second. Yemani charges around Dave and activates his aura just off to the right of Max Muscles, but the musclebound superhuman does not seem to react. Miles suddenly shows up. He apologises for being late and immediately jumps into the thick of things. SUPERHERO BATTLE-TRAINING: Init-- Dave: 18 Laurie: 14 Miles: 11 Barry: 10 Yemani: 8 MAX: 6 *Max Muscles: -11 NL STATUS LINE: ============================================== Dave: Haste 6 rnds. Laurie: Haste 6 rnds. Baryy: Haste 6 rnds. Yemani: Haste 6 rnds. Last Edit: May 25, 2007 at 6:33pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 May 25, 2007 at 7:54pm Quote like Post Options Post by keno on May 25, 2007 at 7:54pm Yemani will leap in at Max and try to inflict some disease (hopefully of the str or con damaging variety) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 25, 2007 at 8:16pm Quote Edit like Post Options Post by TG Barighm on May 25, 2007 at 8:16pm (Ooh...good point. When you pick a disease or poison, it should do a specific type of damage, or at least have a certain theme to it. I'll add a note about it in Affliction. For the most part, I want poisons to be the ability score damager, and diseases to be the catch all for everything else) Last Edit: May 25, 2007 at 8:23pm by TG Barighm Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 May 26, 2007 at 10:57pm Quote like Post Options Post by Soulweaver on May 26, 2007 at 10:57pm Miles Skirmishes in behind Max, trying to set up a flank with Dave. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 May 28, 2007 at 9:44am Quote like Post Options Post by Dremmy on May 28, 2007 at 9:44am (Sorry for the delay. I had a wedding to prepare for AT THE LAST MINUTE!! At least I got to flurt with a few girls.) Laurie gives Miles a boost of good luck before coming in closer for a force blast. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 28, 2007 at 7:10pm Quote Edit like Post Options Post by TG Barighm on May 28, 2007 at 7:10pm SUPERHERO BATTLE-TRAINING Now in the face of Max, Dave can't help gun his chainsaw and make the most of his extra attacks. The first swing his way off, but the high-speed follow-up slices away a fair chunk of flesh (-13 HP). The blood and gore of the attack immediately dissipates. "I don't like gore," See'Ah says with a chuckle. Laurie gives Miles a nice luck boost, while Miles teleports behind Max and sets up the flank. He easily lands a solid shot to Max's back (-10 HP). Barry renews the team's speediness, while Yemani finishes up the team's turn with an Affliction attempt, but misses. Max lets out another roar and grabs Dave's chainsaw arm. He almost escapes, but Max's grip is like iron. Max follows up with a headbutt to Dave's face (-13 NL). SUPERHERO BATTLE-TRAINING: Init-- Dave: 16 Laurie: 14 Miles: 12 Barry: 10 Yemani: 8 MAX: 7 *Everyone except Laurie and Barry surround Max Muscles. *Max Muscles: -23 HP, -11 NL STATUS LINE: ============================================== Miles: Haste 6 rnds., Atk.+4 Dave: -13 NL, Grappled, Haste 6 rnds. Laurie: Haste 6 rnds. Barry: Haste 6 rnds. Yemani: Haste 6 rnds. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 May 28, 2007 at 11:45pm Quote like Post Options Post by Dremmy on May 28, 2007 at 11:45pm Laurie tries to find an opening for a force blast. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 May 29, 2007 at 6:03am Quote like Post Options Post by keno on May 29, 2007 at 6:03am Yemani will keep trying to afflict Max. (Alternating between stun attempts and str damaging disease.) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 May 29, 2007 at 6:42pm Quote like Post Options Post by crabs on May 29, 2007 at 6:42pm Dave will continue his Chainsaw rampage, but will fight defensively. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 May 29, 2007 at 7:55pm Quote like Post Options Post by Soulweaver on May 29, 2007 at 7:55pm Miles keeps up the assault (full attack). TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 29, 2007 at 10:40pm Quote Edit like Post Options Post by TG Barighm on May 29, 2007 at 10:40pm SUPERHERO BATTLE-TRAINING Dave attempts to saw Max's leg off, but the mighty villain holds Dave fast. Instead, he tries to slip away, but instead twists his wrists. He is now in a death grip and his wrist is sore (-5 NL). Laurie tries to get a ray in, but there are too many bodies surrounding Max to line up a precise shot. Miles has little trouble slamming a buggy limb into Max's back (-9 HP). *Hey Soulweaver, there's this feat in Complete Rogue that increases your Skirmish bonuses by +2d6, AC+2 if you move double the distance. Barry just shrugs. There's really nothing he can do without risking damage to the team. Max lets out another roar, lifts Dave off his feet with one hand, then swings him at Miles. Having a full-grown man smack you dead-on is a real bone creaker (-13 HP to both). SUPERHERO BATTLE-TRAINING: Init-- Dave: 15 Laurie: 14 Miles: 12 Barry: 10 Yemani: 8 MAX: 8 *Max Muscles: -32 HP, -16 NL STATUS LINE: ============================================== Miles: -13 HP, Haste 5 rnds., Atk.+4 Dave: -13 HP, -13 NL, Grappled, Haste 5 rnds. Laurie: Haste 5 rnds. Barry: Haste 5 rnds. Yemani: Haste 5 rnds. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 May 30, 2007 at 1:00am Quote like Post Options Post by Soulweaver on May 30, 2007 at 1:00am (Nice feat, if Miles comes back. The Hounds are going to have to cough up some cash for that to happen, though. ) Reeling a little from that, Miles jabs at the big guy's eyes before teleporting over by Barry. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 May 30, 2007 at 5:53am Quote like Post Options Post by keno on May 30, 2007 at 5:53am (Why did Yemani not get an action that round?) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online May 30, 2007 at 1:27pm Quote Edit like Post Options Post by TG Barighm on May 30, 2007 at 1:27pm (Whoops. Yemani did act, but he missed. Just forgot to stick that in)
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Post by TG Barighm on May 7, 2018 2:29:22 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 May 30, 2007 at 1:52pm Quote like Post Options Post by keno on May 30, 2007 at 1:52pm (okay) Yemani will stick to the plan, trying to paralyze max. crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 May 30, 2007 at 5:58pm Quote like Post Options Post by crabs on May 30, 2007 at 5:58pm (The chainsaw doesn't count as a natural weapon for the purposes of the grapple, does it? ) If Shock can, he'll attempt the cut Max a new Anus with his chainsaw, twisting his arm behind him as necessary. If not, he'll blast him with a brainfreeze, and hope the shock causes him to let go. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 1, 2007 at 5:19pm Quote Edit like Post Options Post by TG Barighm on Jun 1, 2007 at 5:19pm (I thought I updated this for some reason) ************** SUPERHERO BATTLE-TRAINING Dave tries to twist the chainsaw enough to give Max a serious gash in the leg, but the muscular man is a very muscular man. He settles on a mind melting, but it looks like Max is just as much as muscle-head as he is a muscle-man (-3 HP, resisted). Laurie decides to aid Yemani with a distracting ray. She manages to get the ray to catch Max's attention while Miles quickly lands a blow to Max's chest (-8 HP). He teleports away and Barry heals him up. Despite the aid from Laurie, Yemani still can't land a hit. Dave is just too distracting. Max swings Dave like a flailing club again and manages to strike Yemani dead-on, but both superheroes somehow manage to shrug off the worst of the damage (-16 HP to each). Dave passes out. Laurie continues to aid Yemani while Miles teleports in again and delivers another crushing blow. Crushing it is, because Max Muscles goes down in a heap. His visage fades away shortly after that. EXP: +750 The team's next mission is ready if you guys wish to start it, or you can keep training, check out the shops (the superhero gear I introduced is available for purchase from SHC Enterprises), etc. OTHER INFO: The Death Doors-Added Training Programs: -Corvus Blaze (Undefeated, EXP. available) -Ted Teleport (Unfought, EXP. available) -Fernando Gun -The Slime -Max Muscles -The Rocket (Challenge: Defeat using melee attacks only) -Terrafault (Challenge: Defeat without losing a team member) -Titania (Unfought, EXP. available) Last Edit: Jun 1, 2007 at 6:45pm by TG Barighm Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 3, 2007 at 12:53am Quote like Post Options Post by Dremmy on Jun 3, 2007 at 12:53am Hex is ready for the next mission but would like to purchase the following: -1 pack of Power Vitamin -5 Greater Sonic Grenades -1 Anti Power Vest Last Edit: Jun 3, 2007 at 12:53am by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 4, 2007 at 5:22pm Quote Edit like Post Options Post by TG Barighm on Jun 4, 2007 at 5:22pm [glow=blue,6,300]UPDATE[/glow] ************* The next day, Barry calls everyone on the team, except Miles, on their cellphones and has them meet in the Dog Pens' common area. Barry lifts a folder bristling with papers as the team settles down. "I have the briefing for our next mission. It's actually pretty simple. Remember those red-necks we beat up awhile back? Looks like there was more to that little uprising than we first expected." Barry places the folder on a coffee table and pulls out its contents. One of them is a picture of what appears to be a nightclub. "They interrogated the leader of that group and it looks like their planned attack on this New Dawn haven was actually organized by SHC Enterprises," Barry points at the picture of the nightclub. "Just a quick refresher, New Dawn is one of the few superhuman groups that was granted legal status. They're basically a collection of like-minded superhumans with some kind of utopian goal or something. SHC is Super-Human Collective, another legal super group, who is trying to establish their place in the world through business and politics. Nobody trusts either SHC or New Dawn, and they certainly don't trust eachother, but as long as either group doesn't get an edge on the other, things should remain calm until we can figure this whole mess out." Barry pulls out some more papers. "Anyway, SHC Enterprises sent a couple of their cronies to organize this attack in the hopes the red-necks would take the fall. The Hounds investigated and a couple of sources within SHC told us some kind of new technology was stolen by New Dawn. SHC believes this technology is currently hidden within this nightclub, the Red Hot Zone. Our job is to visit this nightclub and confirm they have it. If they don't have it, there's nothing else we can do, but if they do have it, we're supposed to determine what this technology is and what kind of threat it poses. As for resistence, even though it's a New Dawn safe-haven, there aren't many superhumans there. Just a few, none of which we have encountered before, but Aegis Hounds intell assures me there is no powerful superhumans there. There may also be a few superhuman civilians there, but it's very unlikely they pose any kind of threat. So, any questions?" *Dremmy, Hex can't wear both a Mesh Vest and Anti-Power vest at the same time. She can still wear the leather jacket, although it's armour bonus won't stack. Last Edit: Jun 4, 2007 at 11:53pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 5, 2007 at 8:42am Quote like Post Options Post by keno on Jun 5, 2007 at 8:42am No questions from Debilitator. (I have a quick question about the super hero items. My wealth bonus is +15, so I can buy anything with a DC of 15, right? Anything above 15 will lower my wealth bonus, correct?) Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 5, 2007 at 11:18am Quote like Post Options Post by Dremmy on Jun 5, 2007 at 11:18am "Im going to assume you have a floorplan to the nightclub and blueprint of the new tech that was stolen. Is there any intel on any of the regulars? Anyone we should look out for just in case they decide to pop in for some R&R? Whats the security like? Alarm systems?" *I'll switch out the Mesh Vest for the Anti-Power Vest. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jun 5, 2007 at 1:47pm Quote like Post Options Post by crabs on Jun 5, 2007 at 1:47pm "This may be a stupid question, but do we visit at night or day? I'd hate for too many civilians to get in the way, but going at night could mean we'd be able to be slightly more covert." New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 5, 2007 at 3:33pm Quote Edit like Post Options Post by TG Barighm on Jun 5, 2007 at 3:33pm (If you need to make a wealth check to purchase an item, your Wealth check decreases if you succeed. Officially, any purchase over 15 DC will also decrease your Wealth score, but I don't do that, although I'm starting to see why that rule is in place) * * * * * Barry blinks at Dave. "Um...it's a nightclub. It's not even open during the day, and I'm certain breaking in will attract a lot more attention." Barry now turns to Laurie. "We have no idea what the technology is, that's why we're being sent in to find out what it is. We haven't had time to acquire the floorplan to the club, but we can attempt to visit the city hall and get it if you wish. We're supposed to do this tonight though, so I doubt we'll have the time. Nothing said about security either, but I imagine there will be cameras and motion-sensors in the areas we're not supposed to be. We're kind of the scouts for this place. Thankfully, the Hounds gave us information on two New Dawn members we will definitely need to watch out for. The head bouncer and the owner of the club are both powerful superhumans, and I doubt they will allow us to search their club for stolen technology. The bouncer is a user of cold energy, mostly for defensive purposes, while the owner is some kind of healer." Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 5, 2007 at 3:47pm Quote like Post Options Post by Dremmy on Jun 5, 2007 at 3:47pm "Forget the floor plans then. How are we susposed to recognize this new tech when we see it? It could be anything as small as a transmitter to as big as a tank. It could even be cybernetic, like on a person inside the club. I doubt they will let the tech stand out for anyone to pick out. We may have to do some shmoosing with the club hoppers to see whats what. "Can the Hounds provide appropriate club clothing for us? You know, so that we dont stand out so much." Last Edit: Jun 5, 2007 at 3:50pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jun 5, 2007 at 4:21pm Quote like Post Options Post by crabs on Jun 5, 2007 at 4:21pm "I say we should split up. Laurie, how about you infiltrate the club in plainclothes? I can try and keep tabs on you from outside; I don't fancy my chances going in unarmed. Yemani, what's your favoured tatic?" New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 5, 2007 at 5:08pm Quote like Post Options Post by keno on Jun 5, 2007 at 5:08pm "Me? I uh, I don't really have any prefered methods." Yemani stammers. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 5, 2007 at 6:13pm Quote Edit like Post Options Post by TG Barighm on Jun 5, 2007 at 6:13pm Barry sniffs. "Don't worry about idenifying the technology. It's supposedly untested and fragile, so it will probably still be in whatever packaging it came in when New Dawn stole it. We just need to keep an eye out for SHC marked boxes." Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 6, 2007 at 10:32am Quote like Post Options Post by Dremmy on Jun 6, 2007 at 10:32am "You want us to take a photo of it and leave it there or take it with us?" "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 6, 2007 at 1:10pm Quote like Post Options Post by keno on Jun 6, 2007 at 1:10pm Yemani will buy two packages of Power Vitamins, a super Ankh, a couple Fear Bombs and two boxes of bullets of Hemorrhaging if I can buy all that with adversely affecting my wealth bonus.
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Post by TG Barighm on May 7, 2018 2:30:14 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 6, 2007 at 6:11pm Quote Edit like Post Options Post by TG Barighm on Jun 6, 2007 at 6:11pm (Yemani was able to buy all of that stuff with only a 1 point decrease in his wealth bonus. Btw, for the bullets of hemorrhaging, are those bullets for the revolver or the pistols?) * * * * * * [glow=blue,6,300]UPDATE[/glow] ************ "We will take pictures with our cellphones. That should be good enough for the Hounds," Barry replies to Laurie. "Nothing else? Okay, let's get prepared and meet up at the helipad. We've got flight permission for tonight." Everyone returns to their rooms and prepares for the night ahead by donning more casual clothes. They also take the Aegis Hounds badge from their uniforms, which is removable, as per Barry's instructions. When they reach the helipad, the helicopter pilot comments on how everyone looks a little too dressed up for a mission and jokes about the "seriousness" of their task. They take off shortly after that. The helicopter flies in roughly the same direction the team flew when they attacked the gunmen in the forest. They eventually pass over a few small towns and villages, then reach a much larger town situated near a very busy highway. The helicopter touches down on the roof of a small office building with a helipad marked on it, just a few blocks away from the Red Hot Zone. The team climbs down the fire escape of the building then make their way towards the night club. The Red Hot Zone is definitely not the most classy building the team has encountered. The single-storey night club is plain, soot-stained, covered in graffiti, and generally run down. If it weren't for the bright, neon-red sign, and the sound of heavy dance beats echoing from within, one would never envision this place as a night club. The night club doesn't appear to be very busy tonight. A single man in a sports jacket stands outside the door to the night club, but he isn't making any effort to stop anyone from entering. Not that he has to. There are very few people actually entering the night club. Barry turns to the team. "Okay, we're here. Now, how should we go about doing this? Should we just enter through the front door and work our way in from there, or find another way in? I'm not too sure what to do here. Infiltration was never my strongest skill." Last Edit: Jun 6, 2007 at 6:12pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 7, 2007 at 1:06pm Quote like Post Options Post by keno on Jun 7, 2007 at 1:06pm "Nor mine," Yemani says. "Perhaps we should just play it cool, and enter the night club in ones and twos instead of as a group?" Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 7, 2007 at 1:31pm Quote like Post Options Post by Dremmy on Jun 7, 2007 at 1:31pm "I may be able to help us get it. It is a nightclub after all. They rarely turn down celebraties unless its one of those exclusive clubs. Come on. You're all a part of my entourage." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 7, 2007 at 4:44pm Quote Edit like Post Options Post by TG Barighm on Jun 7, 2007 at 4:44pm [glow=blue,6,300]UPDATE[/glow] ************** Barry nods. "Okay, we'll just go in one at a time. Doesn't look like they're stopping anyone tonight anyway. I don't think it would be a good idea to go in as Laurie's entourage though. Celebrities, their dogs, and their garbage have a bad habit of drawing a lot of attention. Let's keep a low profile." It seems like a reasonable arrangement. The team enters the night club one at a time, and as expected, the bouncer outside the entrance isn't the least bit interested in the team. He seems more interested in a conversation he's holding over a handless radio. When they get inside, they are greeted by the heavy dance grooves they heard outside the club, excessive red lighting, and a young woman asking if anyone wants drinks. Aside from the red lighting, there isn't much to distinguish the club from any other night club the team members may have visited in the past. In fact, it looks more like a converted restaurant. Directly to the right of the door is the bar, manned by an older man in a leather jacket, and scattered around the entrance are tables. The dance floor is unpolished and dirty, and the stage is currently occupied by a single younger man getting ready to perform. To the left of the stage is a short set of stairs leading to a booth. Standing at the top of these stairs is another bouncer in a black sports jacket and sunglasses. He's pretty tall and muscular, and carries an air of authority around him. Just beyond the stage is a short corridor leading to the bathrooms and another door marked "EMPLOYEES ONLY", and there's a door to a kitchen behind the bar. Despite the dingy look of the night club, it is still fairly busy. A number of people sit at the tables and bar, and another handfull of people are dancing. Barry rubs his chin, then examines the club. "Hmm...I take it the guy at the top of the stairs is the head bouncer, so I assume something important is up there. That doesn't necessarily mean our target is up there, but...blah! It's got to be here somewhere. Actually, it may not be here. Oh, I'm so confused." TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 8, 2007 at 6:37pm Quote Edit like Post Options Post by TG Barighm on Jun 8, 2007 at 6:37pm (So, you guys gonna start searching, or should I just throw you headlong into a fight? ) Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 9, 2007 at 12:34pm Quote like Post Options Post by Dremmy on Jun 9, 2007 at 12:34pm "Well, we need to get past the bouncer. That seems to be the most obvious place the tech could be. It may be behind the Employee Only door, but I dont think they would leave the door to the stuff unguarded. Best way to move a bouncer is to start a fight. Who's volunteering to get 'bounced' out of here? You can always circle around the back and check out the back door to see if there is anything there that may lead us to what we want." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 9, 2007 at 1:37pm Quote Edit like Post Options Post by TG Barighm on Jun 9, 2007 at 1:37pm Barry shakes his head. "Not me. I'm not 'bouncing' material. How about Yemani? He's big and strong looking." TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 11, 2007 at 9:45pm Quote Edit like Post Options Post by TG Barighm on Jun 11, 2007 at 9:45pm (Need actual actions, not suggestions) Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 12, 2007 at 10:08am Quote like Post Options Post by Dremmy on Jun 12, 2007 at 10:08am "Im not going to get manhandled by that brute. If someone can get him away from the door I can try my best to sneak past him and into the room, assuming its not locked." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 13, 2007 at 3:28pm Quote Edit like Post Options Post by TG Barighm on Jun 13, 2007 at 3:28pm (pokey of the Crabs and Keno man) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 13, 2007 at 3:39pm Quote like Post Options Post by keno on Jun 13, 2007 at 3:39pm (Sorry, forgot about this.) Yemani looks at the bouncer, then at Barry. He appears somewhat confused as to what he's expected to do. "Do I just go punch him?" he finally asks. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 13, 2007 at 4:34pm Quote like Post Options Post by Dremmy on Jun 13, 2007 at 4:34pm "If you think that will get him to move, yeah. Or you could just talk about his mama. That always gets a reaction from the guys. If I remember correctly, this guy is the one with the ice powers. So if you do decide to take a swing at him be ready for frostbite. Meanwhile, I can try to sneak into the room. If Shock (or do you prefer Brainsaw?) stays out here and keeps in constant telepathic comunication with me he can let me know how much time I have to get out of there. Just keep the bouncer busy for a while." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jun 14, 2007 at 10:01am Quote like Post Options Post by crabs on Jun 14, 2007 at 10:01am "Gotcha. But Yemani, there's no need to start too much violence. If you kick up too much, you'll raise his suspicions. Act like you're a drunk and annoy him, then work it up - see if you can get us thrown out. As for me, I was never a good actor, so I'll need a swift one." Shock nips off to the bar and orders himself a dry vodka martini, shaken, with a twist of lemon. In his black shirt and trousers, he evidently seems uncomfortable in this environment without his armour and weaponry. He will also psychically try and see if there's anyone imediately behind the door. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 14, 2007 at 6:32pm Quote Edit like Post Options Post by TG Barighm on Jun 14, 2007 at 6:32pm [glow=blue,6,300]UPDATE[/glow] ************** Shock's attempt at psychic radar, being as limited as it is, can't determine if there is anyone behind the door at the top of the steps. At least is drink is promptly delivered. When nobody appears to do anything, Barry sighs and suddenly punches Yemani in the stomach. It's not much of a punch. "You bastard! You crook! You owe me money! I paid for the drinks last time, remember?" Barry shouts as he attempts to tackle the much larger Yemani. Yemani is a little surprised at first, but seeing as how they have caught the attention of the bouncer at the top of the stairs, he decides to roll with it. He makes a pretty good show of looking like he's in a real fight (Perform), then drags Barry closer to the bouncer on the stairs. "Take it outside!" the head bouncer yells. When Yemani and Barry don't respond, he rushes downstairs and grabs the two. They keep trying to fight, so the bouncer is forced to drag them out the front door. And that's Laurie's chance to rush up the stairs and open the door. It's not locked, so she has little trouble getting inside. The room is actually a dark office consisting of a single desk, a few lamps, a fish tank, and a couple of cushy chairs. Unfortunately, the desk is currently occupied by a woman wearing a leather jacket, shorts, and heavy boots. Her pink and green-dyed hair is done up in a series of balls and buns. Creative, but awfully funny looking. She is currently studying something on her laptop computer. "Er...may I help you?" she asks when Laurie enters the room. Now outside the club, Barry and Yemani dust themselves off and re-examine their situation. "Okay, we're back outside. Now, how do we get back in?" Barry examines the nightclub for a minute, the points at a dark alleyway. "Maybe there is a window. Let's go." It seems like a reasonable idea, so Yemani follows Barry into the alley. It doesn't take long for them to find two back entrances and a couple of windows. Each entry point is unique: -One of the back doors has a garbage bin placed next to it. Some guy, probably an employee, is currently having a smoke next to the door. The door is probably unlocked, but there is the obviously dilemma of slipping past the smoker. -The second door is shrouded in darkness. There doesn't appear to be anyone around it and it is somewhat inconspicious. When Barry tests the doorknob, it is locked. Obviously this particular door goes somewhere the nightclub employees don't visit very often, but the two would have to force it open. -The first window big enough for Barry and Yemani to slip through goes to a bathroom. It's 8 ft. off the ground, but it's already open. -The second window big enough for Barry and Yemani to slip through is a basement window. It's also locked, and the room beyond is completely dark. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 14, 2007 at 8:46pm Quote like Post Options Post by keno on Jun 14, 2007 at 8:46pm (Can they tell if its a men's or women's restroom?)
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Post by TG Barighm on May 7, 2018 2:30:53 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 14, 2007 at 10:54pm Quote Edit like Post Options Post by TG Barighm on Jun 14, 2007 at 10:54pm Nope. ;D keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 15, 2007 at 8:37am Quote like Post Options Post by keno on Jun 15, 2007 at 8:37am Yemani will boost Barry up to the window to have a look see. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 15, 2007 at 12:49pm Quote Edit like Post Options Post by TG Barighm on Jun 15, 2007 at 12:49pm Men's washroom. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 15, 2007 at 2:06pm Quote like Post Options Post by keno on Jun 15, 2007 at 2:06pm In we go then, if the coast is clear. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 15, 2007 at 6:03pm Quote Edit like Post Options Post by TG Barighm on Jun 15, 2007 at 6:03pm [glow=blue,6,300]UPDATE[/glow] ************** Dave enjoys his drink. Cheers! The woman in the office continues to stare at Laurie. "Speechless, I see? I take it you didn't expect anyone to be in here." Yemani has little trouble boosting Barry's pudgy ass up to the window, but Barry himself is struggling. The Hounds superhero struggles to maintain his grip, and struggles some more when he tries to pull himself past the frame. The two maintain the comical act for a minute until Barry finally manages to get inside. He then slowly spins himself around and reaches for Yemani's hand. Again, Barry can barely support Yemani's weight, and the show continues for a few more minutes until the two tumble through the window and fall on top of eachother. A man using a urinal stares at them for a second as they scramble to their feet, then zips up and washes his hands at the sink. "Hey, none of my business," the man says with a shrug before exiting the bathroom. Barry's cheeks go beet-red. Yemani checks the door to the bathroom and finds himself standing in the small corridor next to the stage, which also features a door to the stage, the women's washroom, and a now open door marked "Employee's Only". He can also clearly see Dave knocking back martinis. The head bouncer has since returned to his spot on the stairs, but he doesn't seem to care that the door at the top of the stairs is open. Last Edit: Jun 15, 2007 at 6:07pm by TG Barighm Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 15, 2007 at 8:19pm Quote like Post Options Post by Dremmy on Jun 15, 2007 at 8:19pm Composing herself, Laurie giggles a little and says, "Hi. Im Laurie Fitzpatrick. Im sorry to barge in on you. Its just that my studio mates and I have been looking around town for a good place to shoot a rave scene in our next movie and I was taking a look around. There was no one at the door so I just came on in. You wouldnt happen know where the manager is, would you?" "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 15, 2007 at 11:27pm Quote Edit like Post Options Post by TG Barighm on Jun 15, 2007 at 11:27pm Laurie waits for a minute as the woman digests that little tidbit of hers (Bluff vs. Sense Motive). The woman blinks a few times, then glances at the open door behind Laurie. "Where is the bouncer?" Laurie shrugs. "That idiot, he's supposed to..." the woman catches herself, then looks Laurie in the eyes. "I'm the manager, and nobody told me anything about a movie. You should have sent me a fax, or made a phone call. I'll make a note about it and you can give me your phone number, but I'm a little too busy right now to discuss this." The woman pulls out an electronic organizer and a pen, then returns to studying her laptop. "What's your name and where can I reach you?" keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 16, 2007 at 6:48am Quote like Post Options Post by keno on Jun 16, 2007 at 6:48am Yemani will take a look see in the Employee's only room. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 16, 2007 at 2:35pm Quote Edit like Post Options Post by TG Barighm on Jun 16, 2007 at 2:35pm Yemani quickly steps beyond the Employee's Only door. He finds it leaves to a corridor lined with cleaning equipment, but there is also a split that seems to lead to an area under the stage. Past the cleaning gear, Yemani can see two more doors. The music stops for a minute. During this time, Yemani can hear voices coming from under the stage. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 18, 2007 at 6:17am Quote like Post Options Post by keno on Jun 18, 2007 at 6:17am (Yemani will try to idenitify what the voices are saying.) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jun 18, 2007 at 2:04pm Quote like Post Options Post by crabs on Jun 18, 2007 at 2:04pm Dave, having not heard any news from Barry or Yemani, decides to keep up facade. He turns to the nearest woman standing next to him. "So... you come here often?" He'll also send a message to the guys. "Any luck yet?" New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 18, 2007 at 3:05pm Quote Edit like Post Options Post by TG Barighm on Jun 18, 2007 at 3:05pm [glow=blue,6,300]UPDATE[/glow] ************** Yemani listens to the voices. It's not hard to identify what they're saying: "Hey, do you know what they're keeping in those boxes in the basement?" "Nah, and I don't care." "Yeah, well, I do. How can we get down there?" "Are you crazy? The door to the basement is electronically locked, and I doubt the boss would create a security system some numbskull like you could bypass." "You sure? I've seen windows to the basement." "Good luck. I heard they have temperature sensors down there." "Wow. Really? Gee, they're serious. How do they get down there?" "They probably have some kind of control panel. I've also heard something about hidden passageways." The rocker on stage begins playing and the voices are drowned out by the hard rock. Barry comes up behind Yemani. "What's up?" As for Dave, he turns to a waitress. "Of course I come here often. I work here," the waitress scowls at Dave. "Are you drunk? Don't get touchy with me or you'll regret it." Last Edit: Jun 18, 2007 at 3:05pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 18, 2007 at 3:31pm Quote like Post Options Post by keno on Jun 18, 2007 at 3:31pm Yemani quickly tells Barry what he heard. (He'll telepathically answer Dave as well). "Fancy a trip to the basement?" Yemani asks Barry. crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jun 18, 2007 at 6:03pm Quote like Post Options Post by crabs on Jun 18, 2007 at 6:03pm Dave stiffens up. "Sorry ma'm, my mistake. Just trying to make conversation. My friends left me you see, and I've never been to this place before." Dave will sit back and watch the room for any possiblyh suspicious behaviour, switching to ginger ale. He'll also tele-think to Yemani: "I feel kinda stuck up here, anything you may need me to do?" Also to Laurie: "Laurie, it's Dave. Doing well?" He'll "listen" out for their responses. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 18, 2007 at 8:05pm Quote Edit like Post Options Post by TG Barighm on Jun 18, 2007 at 8:05pm Barry sighs. "Right now?" Yemani tells what he heard to Barry. "So...knowing all that, how do you propose we get in?"
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Post by TG Barighm on May 7, 2018 2:31:27 GMT -5
Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
Jun 18, 2007 at 11:25pm Quote like Post Options Post by Dremmy on Jun 18, 2007 at 11:25pm Laurie produces a card with her and her agents info on it. "We havent decided on where to go. I was just looking around. Its a nice place you got here. I'll let you know whats up when I get back to San Fran. Sorry to have disturbed you." Laurie makes note of whats in the office and any other doors in the room as she leaves. She tele-tells Dave, "Not really. Ended up in the managers office. I'm leaving it now." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Jun 19, 2007 at 4:59pm Quote Edit like Post Options Post by TG Barighm on Jun 19, 2007 at 4:59pm The manager takes Laurie's card with a bit of a surprised look on her face, and she seems to be more surprised when the card's information does, indeed, have the contact information for a movie agent on it.
"Uh...okay, I'll look into it later," the manager says as she shoves the card into her desk.
Laurie then leaves the office. The head bouncer raises his eyebrows at Laurie as she passes him, but he doesn't do anything else. keno Kilrogg's Honor Guard *****
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Jun 19, 2007 at 5:15pm Quote like Post Options Post by keno on Jun 19, 2007 at 5:15pm Yemani is suddenly taken aback by Barry's timidness. "Do you have some other idea?" he asks. TG Barighm Administrator *****
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Jun 19, 2007 at 7:56pm Quote Edit like Post Options Post by TG Barighm on Jun 19, 2007 at 7:56pm "No, but it doesn't sound like you're planning to enter in a quiet way," Barry replies. crabs Kilrogg's Honor Guard *****
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Jun 20, 2007 at 3:51pm Quote like Post Options Post by crabs on Jun 20, 2007 at 3:51pm Dave meets Laurie as she comes out of the door.
"Hey there, doll, how about I buy you a drink?" he says, as he whisks her away from the watchful stare of the bouncer.
"Look, the others are stuck as to how to get in. It looks like we may need to get in via force. Especially now you're outside."
Dave will look at the bouncer and attempt to read his mind, to find out his vital statistics, and whether or not he does have any superpowers, and what they are. (Gather Information?) New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
REFERENCE THE SECOND TG Barighm Administrator *****
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Jun 20, 2007 at 7:17pm Quote Edit like Post Options Post by TG Barighm on Jun 20, 2007 at 7:17pm (I'm afraid that falls outside telepathy's range) crabs Kilrogg's Honor Guard *****
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Jun 21, 2007 at 1:32pm Quote like Post Options Post by crabs on Jun 21, 2007 at 1:32pm (Damn. So one selection of telepathy is purely "speech"?) New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
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Jun 21, 2007 at 2:00pm Quote Edit like Post Options Post by TG Barighm on Jun 21, 2007 at 2:00pm (One selection of Super Mind allows a single form of ESP, in this case, telepathy, and all telepathy does is allow you to mentally communicate with other people. This is still a very powerful superpower) TG Barighm Administrator *****
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Jun 21, 2007 at 5:27pm Quote Edit like Post Options Post by TG Barighm on Jun 21, 2007 at 5:27pm [glow=blue,6,300]UPDATE[/glow] ****************
When Yemani doesn't respond, Barry sighs, then begins to look around. "Okay, where is the basement?"
The two rooms at the end of the short corridor contain a freezer and a fridge for the alcohol and a bunch of business, cooking, and cleaning supplies. They also spot the remains of a door; someone has since covered it up with cement and bricks. The new wall hasn't been painted over. Barry scratches his head when he sees this, then reports the discovery to Dave.
"Okay, so they don't want anyone going into the basement. How do we get to it?"
Barry thinks for a minute, then suggests looking for an entrance outside. Of course, now they have to exit a nightclub they were just thrown out of...
Laurie and Dave continue to scratch their heads. crabs Kilrogg's Honor Guard *****
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Jun 22, 2007 at 1:50pm Quote like Post Options Post by crabs on Jun 22, 2007 at 1:50pm (Gotcha - I wasn't complaing, Telepathy IS very useful. ;D) New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
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Jun 22, 2007 at 9:01pm Quote like Post Options Post by keno on Jun 22, 2007 at 9:01pm Yemani is thoroughly confused an slightly annoyed with Barry asking him for suggestions about how to proceed. TG Barighm Administrator *****
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Jun 23, 2007 at 1:08pm Quote Edit like Post Options Post by TG Barighm on Jun 23, 2007 at 1:08pm [glow=blue,6,300]UPDATE[/glow] ****************
Barry stares at Yemani for a minute. When it becomes clear Yemani is hesitating, Barry works on the problem himself. He decides they should climb back out the window in the bathroom, which they do without much trouble and without getting seen, then head back into the alley to search for other possible entrances into the basement. Barry decides to allow Yemani to examine that dark window while Barry takes care of the mysterious door. He pokes and prods at it for awhile, but he can't figure out how to open it. There is no keyhole, and he doesn't see any keypad to enter a code.
Back in the club, Dave and Laurie find their drinking interrupted by the head bouncer. He grabs Laurie's shoulder and spins her around in her seat to face the manager. The manager doesn't look happy.
"After you left, I just remembered this actress who disappeared from Hollywood some years back, so I did a little internet search," the manager throws Laurie's card back at her. "Guess what I found out? The name of the missing actress is who you claim to be, which is obviously a fake. Good job on the disguise, but let's cut the crap, okay? I thought there was something fishy about your little intrusion into my office, so you obviously cooked up that story. Now, tell me what you were doing in my office, and be quick about it. Don't make me get nasty."
As the manager goes on her little spiel, the bouncer begins to search Laurie's pockets. Last Edit: Jun 23, 2007 at 1:15pm by TG Barighm keno Kilrogg's Honor Guard *****
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Jun 23, 2007 at 3:21pm Quote like Post Options Post by keno on Jun 23, 2007 at 3:21pm Yemani will check for a way to open the window without breaking it. TG Barighm Administrator *****
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Jun 23, 2007 at 8:16pm Quote Edit like Post Options Post by TG Barighm on Jun 23, 2007 at 8:16pm Yemani examines the window for a few minutes, but it's pretty solid. Looks like the only way to open it is to force it open, but knowing what he knows now, it's probably connected to the security system in some way. Still, it may be a lot easier to enter than the door Barry is studying. keno Kilrogg's Honor Guard *****
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Jun 24, 2007 at 3:39pm Quote like Post Options Post by keno on Jun 24, 2007 at 3:39pm Yemani will communicate what he's found about the window to Barry, and also to Dave if he can reach him.
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Post by TG Barighm on May 7, 2018 2:32:31 GMT -5
Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 25, 2007 at 11:04am Quote like Post Options Post by Dremmy on Jun 25, 2007 at 11:04am "A fake, eh? Are you sure you want to do this? Because there are many ways to verify that I am who I say I am. Just because I 'disappeared' from the Hollywood scene doesnt mean that I'm dead. Go ahead. Call my agent. Take my picture. Fingerprints. Drivers License. SAG card. I guareentee you that I am who I say I am. Of course, you realize that I will sue the pants off of you and this establishment. You know I'd win. Too many witnesses. Too many good lawyers. Im sure you dont want that type of publicity hitting you and your little club here. Hell, keep it up and I could have this place shut down. So, please. Do what you will. I'd love a good fight." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 25, 2007 at 1:44pm Quote Edit like Post Options Post by TG Barighm on Jun 25, 2007 at 1:44pm [glow=blue,6,300]UPDATE[/glow] ************ The bouncer finishes his search of Laurie's pockets. He hands the manager Laurie's driver's license. The manager works her mouth a bit. "Huh. It is her." "Yeah, but check this out," the bouncer holds up Laurie's Aegis Hounds badge. "She's a Hound." "Wha...? She's a...", the manager shakes her head, then tosses Laurie's license aside. "They know we have the shipment! I'll go ready it for transport, you slow them down!" The manager spins around and runs back up the stairs to her office while the bouncer violently grabs Laurie and throws her to the ground. Ice suddenly begins to form on his left arm and builds up into a massive shield. "You love a good fight, huh? Too bad. So do I," the bouncer gives Laurie an evil smile. Meanwhile, Barry joins Yemani by the basement window. "I have no idea how they get that door open. I guess we'll just have to force our way in through this window," Barry suddenly looks up. Dave just updated Yemani and Barry on the situation within the club. "Good. No more sneaking around. Let's go help," Barry says to Yemani as he begins to run back towards the nightclub's main entrance. Last Edit: Jun 25, 2007 at 1:47pm by TG Barighm Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 25, 2007 at 2:00pm Quote like Post Options Post by Dremmy on Jun 25, 2007 at 2:00pm (Damn. No idea I had a Hounds badge. Should have checked that before I opened my big mouth.) Hex fires at the bouncers legs before rolling away from him and running into the crowd. She will try to intercept the manager by either tackling her or firing a force blast at her back. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 25, 2007 at 2:52pm Quote like Post Options Post by keno on Jun 25, 2007 at 2:52pm Yemani will try to break the window. crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jun 25, 2007 at 6:17pm Quote like Post Options Post by crabs on Jun 25, 2007 at 6:17pm (Just check my ref. sheet on the Site - Control Lift should have a max weight of 100 lbs (3 selections). Or am I wrong?) Dave will Cause Fear in the big popsicle in an attempt to get him off Laurie. Last Edit: Jun 25, 2007 at 6:17pm by crabs New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 25, 2007 at 11:13pm Quote Edit like Post Options Post by TG Barighm on Jun 25, 2007 at 11:13pm (The Control Lift selections for the Telepath focus was reduced to 1 after gameplay proved Super Mind was much more powerful than I initially anticipated) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jun 26, 2007 at 4:42pm Quote like Post Options Post by crabs on Jun 26, 2007 at 4:42pm (Okay... though you still have 3 selections of Contril Lift listed on my sheet) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 27, 2007 at 11:25am Quote Edit like Post Options Post by TG Barighm on Jun 27, 2007 at 11:25am (In that case, it should be 100 lbs. ) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jun 27, 2007 at 3:06pm Quote like Post Options Post by crabs on Jun 27, 2007 at 3:06pm (Theeere we go!) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 27, 2007 at 5:49pm Quote Edit like Post Options Post by TG Barighm on Jun 27, 2007 at 5:49pm [glow=blue,6,300]UPDATE[/glow] ************** Yemani has little trouble finding something to smash the basement window with. Once he has done that, he finds it a bit easier to see what's inside. The room appears to hold a playing table, some cards, chips, chairs, and a scoreboard. There's a single closed door in the upper right corner. Laurie, now Hexagon, fires a ray of force at the bouncer's legs. She's way off and only succeeds at knocking somebody's drink out of their hands. This doesn't stop her from scrambling to her feet and running into the small-sized crowd on the dance floor. As she does so, the bouncer throws a misty arrow of some sort at Hexagon. It nails her dead-on in the legs (-1 HP) and she suddenly finds herself unable to move. She falls to the ground, then discovers her feet have been frozen together. She still has a chance to fire on the fleeing club manager, but she misses again. As the bouncer begins to move on Hexagon, Dave, now Shock, claws at the bouncer's mind with icy pinpricks of sheer terror. The bouncer spins around to face Shock, lets out a shout, then begins running as quickly as he can away from the Hound. The bouncer reaches the bathrooms and keeps on going out of sight. Shock helps Hexagon to her feet and breaks the ice binding her shoes together. As he does this, people begin to leave the club. With Hexagon ready to go, the two begin to make their way up to the manager's office. "Hey, you party poopers!" a voice booms through a loudspeaker. "I can't allow you to mess this place up." The two spin to face the stage where they see the rocker, a fairly tall guy with long hair and torn clothes, pointing his guitar at the two like a weapon. "I'll fuck you up if you take another step towards her office," the rocker shouts through his microphone. Barry suddenly appears at the door to the nightclub. He looks behind him and becomes shocked. "Hey, where did Yemani go?" *Bouncer, Panicked 5 rnds. STATUS LINE: ============================================= Hexagon: -1 HP Last Edit: Jun 27, 2007 at 5:51pm by TG Barighm crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jun 27, 2007 at 7:26pm Quote like Post Options Post by crabs on Jun 27, 2007 at 7:26pm Dave grins to himself. "Now, that's why they call me Shock" he murmurs, seemingly to no-one. Facing the rocker with the guitar, he puts his hands in the air. "Hey, we dont want any trouble. In fact, we'd prefer a little quiet." At that, he flicks his fingers, and attempts to Telekinetically grab the guitar out of the man's hands. If that fails, he'll telekineetically pick up the microphone and beat the man around the head with it. (Rock and roll! ;D) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 28, 2007 at 2:52am Quote Edit like Post Options Post by TG Barighm on Jun 28, 2007 at 2:52am Shock has little trouble pulling the guitar free from the rocker's hands. Despite the initial shock of losing his prized instrument, the rocker still manages to forcefully wrest the guitar free from Dave's telekinetic grasp. Once the guitar is back in his hands, the rocker strikes a note. There is a sudden gust of air that slams into Hexagon and Shock with incredible force. Hexagon is completely knocked off the stairs, flips over the rail, and falls to the ground (-5 and -3 HP respectively). Shock doesn't fall, but his head gets rattled a bit (-4 HP). The rocker begins to wail on his guitar as he launches into a number of famous rifts (pick your favourite and imagine it). Almost everything made of glass in the nightclub shatters. *Everyone in the club is about 40 ft. from the stage. STATUS LINE: ============================================== Hexagon: -9 HP Shock: -4 HP Last Edit: Jun 28, 2007 at 2:54am by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 28, 2007 at 6:22am Quote like Post Options Post by keno on Jun 28, 2007 at 6:22am Yemani will kick out any remaining flecks of glass and crawl through the window. (Stunning Aura at full power!) Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 28, 2007 at 11:26am Quote like Post Options Post by Dremmy on Jun 28, 2007 at 11:26am Getting up from the fall, Hex says, "We have no quarrel with you, Rockstar, but if you insist on creating one then you got one." Hex boosts Shock with some luck and fires a force beam at the rocker. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 28, 2007 at 1:46pm Quote Edit like Post Options Post by TG Barighm on Jun 28, 2007 at 1:46pm Barry concentrates. After a moment, a large foot-locker materializes out of thin air and slams into the ground. Barry reaches into in and reveals the team's gear including Dave's chainsaw. "Dave...I mean, Shock!" Barry yells while holding the chainsaw out in front of him.
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Post by TG Barighm on May 7, 2018 2:33:02 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 29, 2007 at 7:59pm Quote Edit like Post Options Post by TG Barighm on Jun 29, 2007 at 7:59pm [glow=blue,6,300]UPDATE[/glow] ************** Yemani crawls through the window and activates SUPER STUNNING AURA SUPREME DELUXE KICKASS POWER!!!! *kaboom!* All cheesy anime drama aside, Yemani begins a quick search of the gaming table and the room around it. He doesn't find anything of interest, so he checks the single door in the corner of the room. He pokes at it a bit, then slowly swings the door open. No bells or alarms begin to sound, so he peeks out the door. It's too dark to see much, but Yemani can clearly see a slight, blue glue issuing forth from the ground, and he can hear a humming noise. The light gives the darkness shape, so Yemani is able to conclude the door leads to a corridor. He looks up and down the corridor and spots some stairs leading upwards to his left, probably to the locked door in the back of the club. There are some doors on the right side of the corridor, but it's too dark to make out much else. Yemani feels out a light switch and flicks it, but it doesn't seem to work. *Not enough actions to update the fight in the nightclub Last Edit: Jun 29, 2007 at 8:01pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 2, 2007 at 9:54am Quote like Post Options Post by keno on Jul 2, 2007 at 9:54am Yemani will examine the blue glue to see exactly what it is, and what its doing on the floor. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 2, 2007 at 1:04pm Quote Edit like Post Options Post by TG Barighm on Jul 2, 2007 at 1:04pm Yemani bends down and begins to inspect the floor. He finds the floor is made up of long, metallic rods placed closely together. As he gets close to the floor, the hair on his hands, arms, and head begin to rise. He can't figure out why the floor has a slight glow, but it's making him uneasy. Last Edit: Jul 2, 2007 at 1:04pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 2, 2007 at 1:39pm Quote like Post Options Post by keno on Jul 2, 2007 at 1:39pm Yemani will step to the edge of the room, trying to place as much distance between himself and the glow as possible. He'll try the closest door to see if he can find a way out. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 2, 2007 at 7:25pm Quote Edit like Post Options Post by TG Barighm on Jul 2, 2007 at 7:25pm (Just to clarify, the floor of the corridor is glowing. For Yemani to exit the games room and explore the rest of the basement, he has to reach the doors lining the corridor. And pokie-pokie of the Crabbie) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 3, 2007 at 11:36pm Quote Edit like Post Options Post by TG Barighm on Jul 3, 2007 at 11:36pm (All right, if you guys insist... ;D) [glow=blue,6,300]UPDATE[/glow] ============= Yemani moves as far away from the glow as possible and ends up at the back of the games room. He looks for another way out, but aside from the window back outside, there is no other way except through the games room door and into the corridor. Back in the club, Shock suddenly becomes hesitant while Hexagon issues a warning to the rocker. *"Rockstar"? The rocker laughs, then strokes another note on his guitar. Hex gives Shock a luck boost, but despite the extra help, Dave still takes the full brunt of the attack (-7 HP) and gets knocked off the stairs. He crashes down next to Hexagon (-2 HP). Hexagon had cover from the stairs, so she was spared Shock's sonic induced fate. Hexagon fires a ray at the rocker. Despite the distance, she manages to strike him dead-on in the chest (-7 HP). He stumbles back a few steps almost in shock, then growls in anger. *Rocker -7 HP STATUS LINE: ============================================== Hexagon: -9 HP Shock: -13 HP keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 4, 2007 at 6:21am Quote like Post Options Post by keno on Jul 4, 2007 at 6:21am Yemani will move toward the cooridor. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 4, 2007 at 1:10pm Quote Edit like Post Options Post by TG Barighm on Jul 4, 2007 at 1:10pm Yemani returns to his spot by the door to the games room. The glowing floor of the corridor is still the only light in the basement. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 5, 2007 at 3:55pm Quote Edit like Post Options Post by TG Barighm on Jul 5, 2007 at 3:55pm (pokes Dremmy, Crabs ) [glow=blue,6,300]UPDATE[/glow] **************** Yemani hears voices from the basement window. All of a sudden, the lights come on. The glow from the corridor is greatly diminished, and soon it is entirely extinguished after a slight buzzing noise. Yemani ducks back into the room when footsteps echo forth from the stairs. He watches as two men race by the door shouting something about "a security breach", then leans back out just in time to witness them enter a room at the very end of the corridor. Whatever is threatened by this security breach, it appears to be in that room. Last Edit: Jul 5, 2007 at 3:56pm by TG Barighm Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 5, 2007 at 8:50pm Quote like Post Options Post by Dremmy on Jul 5, 2007 at 8:50pm "Get that guitar out of his hands!" Hex shouts as he fires another shot off, staying behind cover. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jul 6, 2007 at 5:59pm Quote like Post Options Post by crabs on Jul 6, 2007 at 5:59pm Dave will gun his chainsaw. "Man, I felt so naked without this thing!" Dave will attempt to pull the guitar out of the Rockstar's hands, and towards him, where he will Sunder it mid-air with the chainsaw. (Did that materialisation include his armour?) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 6, 2007 at 7:25pm Quote Edit like Post Options Post by TG Barighm on Jul 6, 2007 at 7:25pm (Yes, the conjuration includes all of the party's gear. Just to clarify, Barry can summon any existing item of a decent size now, even if you store it within something else like a foot-locker) * * * * * [glow=blue,6,300]UPDATE[/glow] ********** Shock runs over to grab the chainsaw from Manifesto's footlocker while Hex makes Shock feel lucky. She follows that up with a blast of force and just barely misses the rocker. Dave guns his chainsaw and Barry, now Manifesto, makes the world seem a little slower. The rocker, seeing the team congregate by the stairs, sends another wave of pulsing sonic energy their way. The extra speed boost allows Shock and Hexagon to easily avoid the worst of the attack, but poor Manifesto takes the brunt of it (-10 and -5 on Save) and falls on his butt. Chainsaw roaring, the brainsaw decides to play the trickster and again attempts to pull the guitar free of the rocker's hands. Once again, he succeeds, and when the rocker tries to grab the guitar, he is unable to wrest it from Shock's telekinetic grasp. Hex and Manifesto follow up with bursts of pure force and fire. Only Manifesto's flaming bolt strikes the rocker (-8 HP). Shock now levitates the guitar towards him. The rocker, now lacking an instrument, shouts a curse in Shock's direction. He then grabs the microphone, begins to scream some threats in the party's direction, and another wave of sonic energy follows shortly afterwards. Nobody is able to dodge the burst this time (-7 HP) and Shock joins Hex and Manifesto on the ground. This causes Shock to lose his concentration and the rocker's guitar clatters onto the dance floor. The rocker suddenly leaps off the stage. Looks like he wants his guitar back. Just as he does so, the bouncer re-appears in the corridor to the bathrooms and gives Shock a murderous look. He still has his icey shield. *Rocker -15 HP STATUS LINE: ============================================== Hexagon: -14 HP, Haste 4 rnds. Shock: -18 HP, +4 Atk, +2 Saves, +1 AC and Skills, +2 Gamble, Haste 4 rnds. Manifesto: -10 HP, Haste 4 rnds., SpU: Haste 1/3 Last Edit: Jul 6, 2007 at 7:27pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 7, 2007 at 8:22am Quote like Post Options Post by keno on Jul 7, 2007 at 8:22am Yemani will go to the door and peek inside. Stunning aura still at maximum. crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jul 8, 2007 at 7:58am Quote like Post Options Post by crabs on Jul 8, 2007 at 7:58am Shock will try and destroy the guitar with his chainsaw, and then turn on the bouncer and attack him with it. (Man, I LOVE my chainsaw!) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 9, 2007 at 2:33pm Quote like Post Options Post by Dremmy on Jul 9, 2007 at 2:33pm Hex takes another shot at Rockstar before making her way towards the direction the manager ran
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Post by TG Barighm on May 7, 2018 2:33:44 GMT -5
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Jul 9, 2007 at 6:21pm Quote Edit like Post Options Post by TG Barighm on Jul 9, 2007 at 6:21pm
[glow=blue,6,300]UPDATE[/glow] ****************
Hexagon fires another shot at the rocker (and bruises him for 2 HP damage) before charging after the manager. She races up the steps to the manager's office, but when she gets there, she is surprised to find the office is completely empty, save for the manager's laptop sitting on the desk. It's currently on.
Meanwhile, the rocker and Shock converge on the fallen guitar, but Shock has the advantage of an extra speed boost, so he easily reaches it first. He doesn't manage to saw it in half in the few seconds he has to do so, but he does succeed at cutting all of the strings, thus rendering the guitar useless. Sort of.
When the rocker reaches the ruined guitar he screams in agony and begins to fondle the instrument like it was some kind of dead puppy. He seems to momentarily lose interest in the fight that begins between the bouncer and Shock as the former charges the latter. The bouncer bashes Shock with the icey shield (-8 HP), and a splash of ice immediately settles around Shock's form (Slowed, but Haste negates).
"Hey!" Barry shouts. The bouncer momentarily glances in Barry's direction, but that leaves him open to a burst of scintillating colours. The bouncer suddenly grasps his eyes and stumbles around giving Shock ample time to audition for the next Texas Chainsaw Massacre movie.
His first swing harmlessly bounces off the bouncer's icey shield, although it puts a nice crack in it, but the second one lands dead-on and carves up a bicep (-16 HP).
The rocker suddenly lets out a shriek and swings his broken guitar at Shock's head. The shriek gives Shock ample warning to duck causing the rocker to spin on his feet and narrowly miss striking the bouncer. Shock uses this opportunity to counter. He renders the rocker butt-cheek-challenged (-16 HP).
Seeing an opportunity to take one villain out of the fight for good, Manifesto launches what appears to be a chain of solid fire at the rocker. It lashes out like a whip, blasts apart in a burst of fire and heat, and leaves the rocker a charred mess (36 HP crit).
Manifesto winces. "I gotta be more careful with those."
EXP: +1000 (save Yemani)
Loot-IRON NIRVANA T-SHIRT: Oddly, despite being a simple t-shirt, it's amazingly tear and fire resistent. Grants a +1 Armour AC bonus and 5 Fire Res.
* * * * *
Meanwhile, Yemani follows the newcomers into the room at the end of the corridor. He takes a quick peek through the door, but only then does he discover one of the newcomers is standing right by the door. He spasms for a second, then collapses to the ground (Stunned, 2 rnds).
Yemani rolls his eyes, but he still opens the door a hair and examines the next room. He can't see much through this small a space, but he does spot what appears to be a large, flat table covered in blue containers. The blue containers appear to be made of some kind of plastic and they have rubber treads on the bottom of them to prevent skidding. They're roughly the size of a box you see 25'' TV's come in, and they're clearly marked with the SHC symbol. This must be the stolen technology.
Looking beyond the boxes, Yemani can just barely make out the second guy standing at the back of the room. He is standing in a doorway, and he seems to be talking to somebody.
*Bouncer -16 HP
STATUS LINE: ============================================== Hexagon: -14 HP, Haste 2 rnds. Shock: -26 HP, +4 Atk, +2 Saves, +1 AC and Skills, +2 Gamble Manifesto: -10 HP, Haste 2 rnds., SpU: C.Spray 1/3, Scorch 1/3, Haste 1/3 Last Edit: Jul 9, 2007 at 6:25pm by TG Barighm keno Kilrogg's Honor Guard *****
keno Avatar
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Jul 10, 2007 at 6:04am Quote like Post Options Post by keno on Jul 10, 2007 at 6:04am Yemani will attempt to notify Dave that he's found the stolen equipment in the basement before attempting to paralyze the stunned guy.
(Can Yemani tell if the other guy is on the phone, or actually talking to a person?) TG Barighm Administrator *****
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Jul 10, 2007 at 1:28pm Quote Edit like Post Options Post by TG Barighm on Jul 10, 2007 at 1:28pm (He's definitely talking to another person) Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
Jul 11, 2007 at 11:39am Quote like Post Options Post by Dremmy on Jul 11, 2007 at 11:39am Hex looks for another door or window. If there is one, she will go to it and look out window/open door and look around for the Manager. If she see her through the door/window and the manager is alone, Hex will follow. If the manager is with people she will let her go. If she cant spot the manager she will go back to the laptop and see what is left on it. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard *****
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Jul 12, 2007 at 9:41am Quote like Post Options Post by crabs on Jul 12, 2007 at 9:41am Dave will attempt another Fearifying on the Bouncer.
And he'll also make a bid the T-shirt.
"Not really my style, but I can layer it underneath something I guess..." New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
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Jul 12, 2007 at 7:52pm Quote Edit like Post Options Post by TG Barighm on Jul 12, 2007 at 7:52pm [glow=blue,6,300]UPDATE[/glow] ************
Yemani paralyzes the stunned guy twice because he can't get more than a round on his paralysis, but has to settle on 2 rnds. He reports his discovery to Shock, then ducks back out of sight.
Listening to the second guy talk, he discovers they're trying to get the equipment out of the nightclub.
Back in the club, the bouncer is no longer stunned and reaches out to grab Shock. He successfully does so, and Shock is suddenly encased in a block of ice (Frozen, 6 rnds).
He can't move, but he can still think. Shock once again delivers a fearful blast to the bouncer's mind, and once again, the bouncer lets out a shriek and goes running down the corridor towards the bathrooms (5 rnds).
During this time, Barry uses his fiery manifestation to free Shock of his icey bonds. Shock uses this time to don his equipment and the new t-shirt.
"So, what do you think? Should we take out the bouncer or find Hexagon?" Manifesto says to Shock while he searches the footlocker for his gear.
Speaking of Hexagon, she looks around the office. This office doesn't have a window, so there goes that plan. She instead examines the laptop where she finds what appears to be a delivery list. Most of the stuff on the list is mundance, but there are a couple of suspicious entries simply listed as "miscellaneous equipment" weighing over 20 lbs. apiece. (WIS) She doesn't know what this equipment is, but she might be able to find where it's supposed to go with a bit of computer work.
Of course, the manager is getting away...
*Bouncer -16 HP, Panic 3 rnds.
STATUS LINE: ============================================== Hexagon: -14 HP Shock: -26 HP, +4 Atk, +2 Saves, +1 AC and Skills, +2 Gamble, Frozen 6 rnds. Manifesto: -10 HP, SpU: C.Spray 1/3, Scorch 2/3, Haste 1/3 Last Edit: Jul 15, 2007 at 1:46pm by TG Barighm keno Kilrogg's Honor Guard *****
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Jul 13, 2007 at 7:49am Quote like Post Options Post by keno on Jul 13, 2007 at 7:49am Yemani will stay hidden, and wait for reinforcements. Can he see anything that could be used as a weapon or armor? Dremmy Kilrogg's Honor Guard *****
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Jul 13, 2007 at 10:23am Quote like Post Options Post by Dremmy on Jul 13, 2007 at 10:23am Hex will go after the manager. Relaying to Shock: "Shock, grab the laptop from the managers office!" "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Jul 13, 2007 at 3:43pm Quote Edit like Post Options Post by TG Barighm on Jul 13, 2007 at 3:43pm Yemani spots a hilt of a gun protruding from just above the belt of the stunned guy's pants.
Hex can't chase after a person she can't see. The manager was last seen running into her office, but she seems to have disappeared. Last Edit: Jul 13, 2007 at 3:45pm by TG Barighm Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
Jul 13, 2007 at 3:52pm Quote like Post Options Post by Dremmy on Jul 13, 2007 at 3:52pm Hex suddenly shuts the door to the managers office with her inside. She looks around, listening for any wierd noices or silent breathing. Starts to feel around on the walls and looking on the floor for a secret door or access on the floor. She moves the desk around to see if there is anything underneath. She will also look up at the ceiling to see if there is a possibility that the manager could have climbed up into an air duct or ceiling paneling. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Jul 13, 2007 at 4:42pm Quote Edit like Post Options Post by TG Barighm on Jul 13, 2007 at 4:42pm Hexagon carefully searches the office for a trap door once she determines the office is safe. Nobody is in the room with her, so she checks the desk.
What's this? A loose piece? Some of the trim just under the desk feels loose. Hexagon twists it and...ah! A button! Hexagon pushes the button...
...and a section of the wall suddenly slides away revealing a sliding pole. As soon as the wall completes opening, it immediately begins to slide back. Hex thinks fast and leaps at the pole, slides down, and finds herself in a tiny room. The room is featureless save for a chrome handle on the wall. Hexagon twists it and pushes a door open and discovers she has entered a garage. The door she pushed open looks like another part of the wall on the garage-side.
The garage is more of a subterranean parking lot for the nightclub's owners. A black BMW sits right next to Hexagon, and a white moving van is parked on the far side of the garage. A short distance away is the ramp to the entrance which is currently open to the street above. Looking back her left, Hexagon spots an open door to an area beyond. She can hear voices. crabs Kilrogg's Honor Guard *****
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Jul 15, 2007 at 8:35am Quote like Post Options Post by crabs on Jul 15, 2007 at 8:35am To Manifesto: "You deal with this guy. Fire beats Ice, right?"
As a parting shot, Shock will blast the bouncer with a brainfreeze and make his way to the managers office. New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
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Jul 15, 2007 at 1:46pm Quote Edit like Post Options Post by TG Barighm on Jul 15, 2007 at 1:46pm Manifesto's eyes widen. "Wha...? Me? I can't create fire forever." crabs Kilrogg's Honor Guard *****
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Jul 15, 2007 at 5:21pm Quote like Post Options Post by crabs on Jul 15, 2007 at 5:21pm "Eh, you'll be fine" Shock says as he departs. "Just think hard if you need me. I'll be listening." New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
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Jul 15, 2007 at 8:45pm Quote Edit like Post Options Post by TG Barighm on Jul 15, 2007 at 8:45pm Manifesto is left with his mouth hanging open while Shock runs up to the manager's office. He quickly spots the laptop in question he is supposed to grab, but he is momentarily disturbed when he discovers there is no one in the room. Where did Hex go?
Shortly after entering the room, Manifesto chases after Shock. "Don't leave me alone! There might be other superhumans around."
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