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Post by keno on Dec 6, 2007 15:55:08 GMT -5
Actually, there is a rush, because I would like for your character to be waiting on the other side of the Water Doors.
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Post by bebop007 on Dec 6, 2007 18:28:32 GMT -5
I still need weight figures, gold and obviously my backstory, but this should be straight enough to start.
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Post by keno on Dec 7, 2007 5:58:19 GMT -5
You start knowing Olman (not Human), and will need to spend a skill point to learn Common.
Hit Points: 8 + 8 + 7 + 1 + 7 + 3 + 1 = 35 + 14 so: 6d8+1d6+14/49
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Post by bebop007 on Dec 7, 2007 17:20:37 GMT -5
Changed some things around so all I should need to fill in is the backstory.
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Post by TG Barighm on Dec 9, 2007 16:35:13 GMT -5
Kit is sticking with swashbuckler. Can I get an HP roll?
How do you roll HP, by the way? I always roll twice myself, that's why I ask. And what do you think about skill tricks? That's in Complete Scoundrel (82).
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Post by keno on Dec 10, 2007 9:18:37 GMT -5
I rolled an 8, so with the con modifier that gives you a total of +10 for this level.
As for skill tricks, I haven't look to indepth at Complete Scoundrel. Looking at them now, I don't see any reason not to allow them.
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