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Post by TG Barighm on Sept 14, 2007 18:56:55 GMT -5
(No, because it is a supernatural burst attack, not a spell)
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Post by TG Barighm on Sept 15, 2007 15:31:26 GMT -5
[glow=red,6,300]UPDATE[/glow] *************** CHALLENGE BATTLE-Init: *Spirits act on your turn. BROKEN SPIRIT: 12, -32 HP Cealia: 11 Xelander: 10 Kay: 7 Defender Spirits: 6, (-20,-23,-47) Eadbald: 3 COMBAT ###### The Broken Spirit continues to focus on Eadbald. It materializes at the last second, and the stout dwarf finds himself defending against a sword instead of the shadowy version of the same weapon. Unfortunately, the material version still hurts when it cuts into his shoulder (-7 HP). Cealia, now fighting defensively, tries her best to sneak a slash into the defender focused on Torryn. She doesn't even connect, but that's okay, because it gives the fireball a chance to melt another 9 HP of ice. It's almost through now. With Xelander well-placed to recover the torch, Torryn decides to hammer the defender next to him. A hoof connects with the defender's head (-4 HP). Xelander tosses Kay a potion, but the shaman can't afford to take his attention off the two defenders attacking him, so the potion bounces off his shield. Xelander, standing right beside the fallen torch, reaches down to grab it. He also recovers the potion. The ashen cat continues to annoy. The light of the torch greatly increases. Kay backs away from the two defenders as much as he possibly can. That forces him to bump Xelander, who bumps Cealia in turn. This leaves Kay back-to-back with Cealia, while the halfling is sandwiched between them. This allows Kay to cast a spell with impunity. A very bright, shield-like object made of light suddenly falls over the party. "Yes. The torch," Kay quickly explains. The defenders attack. Torryn gets struck again (-4 HP) and is beginning to shimmer, while the defender who originally attacked Xelander steps into Kay with another powerful swing of his mace. It just barely breaks through Kay's defence (-5 HP). The last defender focuses on trying to get the ashen cat off his arm. It succeeds at doing so, but the cat wriggles free of the defender's grasp and falls to the ground. The cat lands on its feet, of course. The ice is still 10 ft. above Eadbald's head, so he can't reach the burning point. He can strike the Broken Spirit now, and the dwarven ancestor, now back in sight, is able to charge in to complete the flank. It's starting to get harder to keep his aim true, but Eadbald manages to land a decent blow to the arm (-5 HP). "What's the matter? Getting tired?" the Broken Spirit laughs. MAP: STATUS LINE: ============================================== Kay: -25 HP, CS-2/7, Lv.1 SH >Spirit Manifestation: guardian hound, -5 HP Cealia: -9 HP, SpU-Lv.2 FS, Flaming Sphere 1 rnd. >Spirit Manifestion: As animal companion, -39 HP Eadbald: -28 HP, -2 STR >Spirit Manifestion: ancient ancestor, -36 HP Xelander: -7 HP, SpU-Lv.0 2/5, Lv.1 4/4 >Spirit Manifestion: ashen cat, -8 HP PARTY: Shaken, AC +2 vs. Spirits
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Post by cealia on Sept 16, 2007 23:24:23 GMT -5
Cealia will try and hit the defender spirit a few more times with her scimitar, while also keeping track of the flaming sphere to keep it in one spot. Torryn will continue to attack.
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Post by Dremmy on Sept 17, 2007 11:10:52 GMT -5
Xelander continues to attack one of the defenders attacking Kay with an asic spalsh without hitting Kay and holding the torch.
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Post by TG Barighm on Sept 17, 2007 16:54:44 GMT -5
[glow=red,6,300]UPDATE[/glow] ****************
CHALLENGE BATTLE-Init:
*Spirits act on your turn.
BROKEN SPIRIT: 12, -32 HP Cealia: 11 Xelander: 10 Kay: 7 Defender Spirits: 6, (-23,-23) Eadbald: 3
COMBAT ######
The Broken Spirit continues to focus on Eadbald. It takes everything the dwarf has to block the strikes with his shield.
Cealia tries another attack on the defender next to her and finds her sword blocked, but Torryn finds himself in a flanking situation and manages to knock the defender down. The defender doesn't get back up. It lies on the ground for a moment, then dissipates into a fine mist.
The flaming sphere sphere finally melts a hole in the ice dome large enough for a single member of the party to squeeze through, and none too soon. The fireball winks out seconds after that.
Xelander tosses another acidic ball at the defender closest to Kay. This time he gets it to land in a good spot, although he came dangerously close to hitting Kay (-3 HP).
The ashen cat suddenly scoots under the ankles of the fighters, knocks the CLW potion Xelander was holding out of his hand in a single well-placed leap, and carries it to the hole in the ice. The potion lands a couple steps to Eadbald's right. The cat doesn't seem to struggle to hold its spot on the dome.
Kay can't back up anymore. The best he can do is defend with his shield while he risks casting a spell. Alas, it's no good, the quick swipe from the defender slips through the shaman's defense and lands (-6 HP). The spell is wasted.
"No!" Kay cries out. "I can't lose those!
As if to laugh in the face of Kay's plight, the defenders close in on him. Too bad the shaman's greater focus on defense only pays off AFTER he loses the spell: Kay blocks both attacks with his shield. The nearest defender actually finds the shaft of his mace crack when it strikes Kay's shield.
*Eadbald has a choice of attacking and then grabbing the potion, but not drinking it, or safely backing away, grabbing the potion, and drinking it. Please provide actions for this and the next round.
**Map not required. Nobody has moved.
STATUS LINE: ============================================== Kay: -31 HP, CS-2/7, SpU: Lv.1 x1, Lv.3 x1 >Spirit Manifestation: guardian hound, -5 HP Cealia: -9 HP, SpU-Lv.2 FS >Spirit Manifestion: As animal companion, -39 HP Eadbald: -28 HP, -2 STR >Spirit Manifestion: ancient ancestor, -36 HP Xelander: -7 HP, SpU-Lv.0 3/5, Lv.1 4/4 >Spirit Manifestion: ashen cat, -8 HP PARTY: Shaken, AC +2 vs. Spirits
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Post by firemyst on Sept 18, 2007 16:36:21 GMT -5
Eadbald will safely back away and drink the potion. He will thank the cat, and then get back into the fray. If the spirit follows him, then get the ancestor to re-flank.
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Post by cealia on Sept 18, 2007 16:56:50 GMT -5
"Go help Kay," Cealia tells Torryn before jumping through the hole.
Once she gets through, she'll touch Eadbald with her CLW wand.
Cealia will then attack the spirit. slashy slashy.
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Post by TG Barighm on Sept 18, 2007 18:51:24 GMT -5
[glow=red,6,300]UPDATE[/glow] ************** CHALLENGE BATTLE-Init: *Spirits act on your turn. BROKEN SPIRIT: 12, -32 HP Cealia: 10 Xelander: 10 Kay: 6 Defender Spirits: 6, (-23,-23) Eadbald: 2 COMBAT ###### Eadbald steps away from the Broken Spirit long enough to grab the potion and drink it. It heals a fair number of wounds (+5 HP). The Broken Spirit looks up at the hole in the dome and growls. "Coward! Calling for help on the battlefield during an honourable duel...you will pay for this, warrior!" the spirit yells as he rushes Eadbald again, but this time it doesn't deliver a slash of its sword. Instead, it tries to grab Eadbald. The dwarf blocks the hand of the spirit with his shield, but a painful chill still finds its way through the steel to Eadbald's hand (-3 HP). Cealia tries to run for the hole by climbing up the ice dome, but she slips and slides back to her starting point. Torryn, not wanting to crush Xelander and knock Kay down, has to run around the perimeter of the room to aid them. He begins doing so. Xelander suddenly finds the blacktorch in his hand to be awfully fascinating. After a few moments of thought, he suddenly realizes the torch must have some kind of spiritual nullifying effect, much like Kay's spirit-hammer ability. The blacktorch can be a weapon too. Now that the defender standing in front of him is only armed with a broken weapon, Kay tries his spell again. This time the defender backs off, and the shaman is free to finish casting. A large number of the shaman's wounds suddenly close up (+14 HP). The defender with the broken mace begins backpeddling away from the shaman, all the way back to the perimeter of the torch's light. It fades out. The remaining defender takes another swing at Kay and cancels some of the effect of the recent healing spell (-4 HP). The dwarven ancestor flanks the Broken Spirit again, allowing both dwarves to deliver their powerful melee attacks. Unfortunately, the ghost deftly dodges both attacks. MAP: STATUS LINE: ============================================== Kay: -21 HP, CS-2/7, SpU: Lv.1 x1, Lv.3 x2 >Spirit Manifestation: guardian hound, -5 HP Cealia: -9 HP, SpU-Lv.2 FS >Spirit Manifestion: As animal companion, -39 HP Eadbald: -26 HP, -2 STR >Spirit Manifestion: ancient ancestor, -36 HP Xelander: -7 HP, SpU-Lv.0 3/5, Lv.1 4/4 >Spirit Manifestion: ashen cat, -8 HP PARTY: Shaken, AC +2 vs. Spirits
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Post by firemyst on Sept 18, 2007 22:51:08 GMT -5
Eadbald narrows his eyes, looking angrily at the Spirit.
"If you wanted to be fair, you would've let me heal up before the challenge. You also are surprised I can even strike you. Your words of fairness are hollow."
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Post by cealia on Sept 18, 2007 23:47:42 GMT -5
(will spider climb work to better climb the dome to the hole? and can i stand on torryn or is he spirity and... y'know, ghosty?)
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Post by Dremmy on Sept 19, 2007 12:17:30 GMT -5
Xelander suddenly darts around Kay to get at the defender. "Hope this works!" he screams as he tries to hit the defender with the torch.
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Post by TG Barighm on Sept 19, 2007 14:20:27 GMT -5
(Torryn is solid as long as he is within Kay's torch, although even if you stood on him, it would be more of a jump to the hole instead of a climb.
*Actually, Spider Climb wouldn't work. All it does is allow you to climb like a spider. It doesn't say anything about traversing difficult terrain)
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Post by cealia on Sept 19, 2007 14:41:02 GMT -5
(thanks.)
Cealia will continue to try and climb in the hole.
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Post by TG Barighm on Sept 19, 2007 18:32:46 GMT -5
[glow=red,6,300]UPDATE[/glow] ************** CHALLENGE BATTLE-Init: *Spirits act on your turn. BROKEN SPIRIT: 11, -45 HP Cealia: 10 Xelander: 10 Kay: 6 Defender Spirits: 6, (-23,-23) Eadbald: 2 COMBAT: ###### The Broken Spirit replies to Eadbald's words with a snarl and another thrust of its ghostly hand. Again Eadbald blocks the attack with his shield, but again a frosty touch bites at his hand. His whole left arm goes numb (-8 HP). Cealia continues to climb up to the hole while Torryn continues to aid Kay. The horse knocks the unarmed defender aside and continues straight to Kay where it tries to knock the other defender down. The defender resists. As for Cealia herself, she manages to maintain her footing, and drops through the hole and into the sunken chamber. She lands next to Eadbald. Xelander jumps out, swings the torch, and strikes the defender in the arm. The halfling must have struck some kind of armour plate because the attack didn't seem to do much, but the spirit flinched rather noticeably when the torch connected. There may be some hope for Xelander's theory yet. Kay joins Xelander with a swing of his enchanted club, but he finds his attack blocked by the defender's shield. Kay then pushes Xelander aside and blocks the defender from the halfling. The unarmed defender reappears, and its mace is whole and unbroken. It runs up behind Torryn and takes a swing at the horse, but Torryn kicks and discourages a whole-hearted attack. The other defender tries to push past Kay to get to Xelander. Kay does his best to block the defender, but the spirit gets its shield up and the shaman is the one who gets knocked aside. Xelander finds himself narrowly ducking a swipe of a mace. Eadbald and the dwarven ancestor finally manage to land some real hits on the Broken Spirit (-13 HP). The spirit growls at Eadbald and begins to look around it. It appears to be looking for a fallback point. MAP: STATUS LINE: ============================================== Kay: -21 HP, CS-2/7, SpU: Lv.1 x1, Lv.3 x2 >Spirit Manifestation: guardian hound, -5 HP Cealia: -10 HP, SpU-Lv.2 FS >Spirit Manifestion: As animal companion, -39 HP Eadbald: -34 HP, -2 STR >Spirit Manifestion: ancient ancestor, -36 HP Xelander: -7 HP, SpU-Lv.0 3/5, Lv.1 4/4 >Spirit Manifestion: ashen cat, -8 HP PARTY: Shaken, AC +2 vs. Spirits
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Post by cealia on Sept 19, 2007 19:06:47 GMT -5
Cealia will touch Eadbald with her CLW wand, and then attack the broken spirit with her scimitar.
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Post by Dremmy on Sept 20, 2007 9:50:49 GMT -5
Xelander continues to strike at the defender with the torch, hoping it doesnt go out in the process.
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Post by firemyst on Sept 20, 2007 23:04:10 GMT -5
Eadbald is getting weary of the cold hitting his shield, but welcomes some curing. He sees the Spirit wavering. "Don't let him get away!"
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Post by TG Barighm on Sept 21, 2007 15:25:05 GMT -5
(The fight is only going to get more complex, but I think we should still try to speed it up. Can I get a longer list of actions from everyone?) [glow=red,6,300]UPDATE[/glow] ************** CHALLENGE BATTLE-Init: *Spirits act on your turn. Xelander: 11 BROKEN SPIRIT: 10, -53 HP Cealia: 9 Kay: 6 Defender Spirits: 6, (-23,-40) Eadbald: 2 COMBAT: ###### The Broken Spirit suddenly dives out of Eadbald's reach and manages to exit the light generated by Kay's torch. Everyone stands around in confusion for a second, but the confusion changes to gasps when a bolt of solid ice suddenly flies out of the ether and strikes Cealia square in the chest (-7 HP). It comes just off to the right of the sarcophagus. Cealia uses her wand on Eadbald (+7 HP) and then readies her scimitar. Torryn spins around and rears on the defender attacking him, but his hooves are blocked by the defender's shield. Xelander takes another swing at the nearby defender before backing away a bit. The torch doesn't seem to be in any danger of going out, and it strikes home without the halfling needing to actually land a solid blow. The flames lick at the defender's arm, and it clenches its teeth (-8 HP). The ashen cat charges in and begins to bump into the defender's feet. It doesn't seem like much, but it does throw the defender off balance a bit (Aid AC). Kay joins Xelander in ganging up on the nearby defender. He manages to complete the flank, and the shaman finally manages to land a solid blow (-9 HP). Those damn defenders just keep coming. Torryn gets struck and disappears in a puff of myst while the defender focusing on the halfling isn't able to reach the torch. Eadbald was prepared to attack the broken one, but now he can't see him. The dwarven ancestor seems to have little trouble chasing down the ethereal though, and it too disappears when it leaves the torch's light. Something that sounds like a crunch echoes through the vault (-8 HP). MAP: STATUS LINE: ============================================== Kay: -21 HP, CS-2/7, SpU: Lv.1 x1, Lv.3 x2 >Spirit Manifestation: guardian hound, -5 HP Cealia: -17 HP, SpU-Lv.2 FS >Spirit Manifestion: As animal companion, -39 HP Eadbald: -27 HP, -2 STR >Spirit Manifestion: ancient ancestor, -36 HP Xelander: -7 HP, SpU-Lv.0 3/5, Lv.1 4/4 >Spirit Manifestion: ashen cat, -8 HP PARTY: Shaken, AC +2 vs. Spirits
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Post by firemyst on Sept 22, 2007 1:49:03 GMT -5
Eadbald looks at Cealia. "Do we stay and fight, or escape? He's got the advantage right now."
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Post by Dremmy on Sept 22, 2007 9:25:25 GMT -5
(What is the right most defender doing? I didnt see an action from him.)
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Post by TG Barighm on Sept 22, 2007 14:03:09 GMT -5
(The one near Xelander? It tried to attack Xelander)
"Xelander! They can't see that ghost. You need to move the torch closer to it," Kay shouts.
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Post by cealia on Sept 22, 2007 17:50:28 GMT -5
"I don't think we can get out of here without assistance, and they're kinda busy up there," Cealia looks up through the hole in the ice.
(do i still have ice in my chest? if so i'll just pull it out. also, can i cast faerie fire on the broken spirit?)
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Post by Dremmy on Sept 22, 2007 20:19:26 GMT -5
(my mistake. I meant left most. The one on the other side of Kay.)
Xelander hits the defender with an acid splash before moving towards the center of the room.
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Post by TG Barighm on Sept 23, 2007 1:35:30 GMT -5
(It destroyed Torryn's manifestation. No worries though. Torryn is fine.
Faerie Fire coats objects and people with a light glow so that they can't benefit from light-based cover, like darkness or invisibility. The Broken Spirit is ethereal, not simply invisible, so he can't be hit this way, but you can hit him while he's within the torch's light)
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Post by cealia on Sept 23, 2007 1:48:36 GMT -5
(okay, i was trying to get around that whole not being able to see him while he's not in the torch's light.)
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Post by TG Barighm on Sept 23, 2007 16:59:23 GMT -5
(Yes, fights with ghosts are never simple ) ============================================== [glow=red,6,300]UPDATE[/glow] ************** CHALLENGE BATTLE-Init: *Spirits act on your turn. Xelander: 11 BROKEN SPIRIT: 10, -53 HP Cealia: 9 Kay: 6 Defender Spirits: 6, (-23) Eadbald: 2 COMBAT: ###### Xelander hits "the" defender, the one nearest him, with an acid splash (-2). He then tries to climb up the ice dome. He manages to reach the hole in the dome without slipping. The Broken Spirit suddenly manifests, but this doesn't mean he is now solid. The ghost is in his original shadowy, incorporeal form, and his vestige is suddenly much more frightening. "You mortals will not leave my lair alive!" the spirit moans. It focuses it's steely gaze on Eadbald and Cealia in turn, and both can't help but look right back. A horrible pain washes over them. This is when Xelander arrives with the torch. It materializes the Broken Spirit just in time to avoid the worst of the attack, but the ghost still manages to get its frightful moan off. Xelander manages to fight off the panic threatening to overcome him, but Cealia and Eadbald aren't so lucky. Both drop all weapons, shields, and wands and begin to scramble for the hole in the ceiling of the dome (Panicked, 3 rnds). Kay decides to give up on whacking the defenders and focuses on trying to banish them. He reaches out to touch the nearest defender...and heals the spirit. He has little trouble simply touching the defender, and the healing spell causes the defender to disappear in a cloud of mist. He then backs away from the remaining defender. The defender ignores Kay and races past him (Kay misses on the Atk. of Opps) and tries to go after Xelander on the ice. As expected, the heavily armoured defender slips and slides off the dome. The ashen cat tries to help mess up the defender's climbing attempt, but it stops when it sees help is not needed. The dwarven spirit is not bothered by the fright-inducing effect. It suddenly manifests as Xelander raises the torch, and the party can see it attempt to whack the Broken Spirit. It easily side-steps the attack. *With Eadbald and Cealia running around in a tizzy for 3 rnds, I only need very general actions from Xelander...and not necessarily that either. MAP: *Not needed. Xelander has the torch in an area where it covers the whole room, and Eadbald and Cealia are pretty much helpless. STATUS LINE: ============================================== Kay: -21 HP, CS-2/7, SpU: Lv.1 x2, Lv.3 x2 >Spirit Manifestation: guardian hound, -5 HP Cealia: -17 HP, SpU-Lv.2 FS, Panic 3 rnds. >Spirit Manifestion: As animal companion, -39 HP Eadbald: -27 HP, -2 STR, Panic 3 rnds. >Spirit Manifestion: ancient ancestor, -36 HP Xelander: -7 HP, SpU-Lv.0 4/5, Lv.1 4/4 >Spirit Manifestion: ashen cat, -8 HP PARTY: Shaken, AC +2 vs. Spirits
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Post by firemyst on Sept 24, 2007 0:29:13 GMT -5
(nice, and a 4th to pick up stuff. Is my spirit affected?)
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Post by Dremmy on Sept 24, 2007 5:45:38 GMT -5
Xelander readies his crossbow as best he can while holding the torch and uses his crossbow to attack the defender.
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Post by cealia on Sept 24, 2007 10:32:28 GMT -5
*runs around screaming*
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Post by TG Barighm on Sept 24, 2007 14:22:57 GMT -5
CHALLENGE BATTLE-Init:
*Spirits act on your turn.
Xelander: 11 BROKEN SPIRIT: 10, -53 HP Cealia: 9 Kay: 6 Defender Spirits: 6, (-36) Eadbald: 2
COMBAT: ######
Xelander gently lays the torch on the ice while he prepares his crossbow for a shot. Cealia and Eadbald scream and yelp while the remaining defender goes for the halfling. The defender manages to reach Xelander, but the ashen cat is there at the last second. The defender slips and slides into Kay. The shaman still can't land a decent blow.
The Broken Spirit seems to be very pleased with the mayhem it has caused. It turns its attention to the dwarven ancestor and lands a decent blow (-8 HP). The ancestor counters, but its attack is dodged. This happens again in the next round, and the dwarven ancestor disappears in a puff of smoke.
Xelander and Kay team up to finish off the defender. It continually slides down the dome while the halfing and shaman hit it with potshots. Xelander loses three bolts, but the duo manage to deal some damage to the scrambling defender.
In the final round before the panic wears off, the Broken Spirit leaves Eadbald to run around like a ninny and goes after Cealia. She is struck by a breath-stealing touch of ice, and her body suddenly feels numb. Her vision is beginning to fade (-16 HP).
MAP:
*Not needed. The Broken Spirit is on Cealia, Eadbald is next to her. Xelander is standing on top of the dome firing bolts at the remaining defender spirit who is at the foot of the dome. Kay is taking swings at the spirit when it slides down the ice.
STATUS LINE: Xelander -3 bolts ============================================== Kay: -21 HP, CS-2/7, SpU: Lv.1 x2, Lv.3 x2 >Spirit Manifestation: guardian hound, -5 HP Cealia: -33 HP Critical, SpU-Lv.2 FS >Spirit Manifestion: *TUA Eadbald: -27 HP, -2 STR Xelander: -7 HP, SpU-Lv.0 4/5, Lv.1 4/4 >Spirit Manifestion: ashen cat, -8 HP PARTY: Shaken, AC +2 vs. Spirits
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