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Post by TG Barighm on May 7, 2018 12:43:18 GMT -5
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Jun 26, 2006 at 2:59pm Quote Edit like Post Options Post by TG Barighm on Jun 26, 2006 at 2:59pm (I actually haven't decided on a title yet)
(Oh, and for the new people: don't post in the game threads if you're not a player. Ever. For any reason whatsoever. If you have something to say, say it in the utility threads, or even the general RP discussion threads)
House rules: mcfreproductive.ca/TGBarighm/Documents/Rules/houserules.txt * * * * *
Heavy thuds break the early morning silence. The city has only just begun stirring, and the few guards with the mettle to work through the night have already departed the streets as the day crews arrive. The street urchins awake, and some dogs have already begun searching for food, but it's still quiet and few are around.
The woman finishes nailing the poster to the door of the Guild of Free Swords, formerly a liberation group, during the rebel years, turned mercenary guild. Grabbing another crude spike from her belt bag, she searches for another good place to hang a poster. She travels a couple blocks and finds herself standing in front of the Sell Sword's Tabard, a raucous tavern frequented by the Free Swords. She nails another poster to the flier board, then continues on her way. Satisfied with her work, she decides to discard the remaining posters in hopes of the wind doing some work for her.
One poster lands near a bumbling drunkard. He picks up the poster with his grimy hands and holds it very close to his face:
"Tracker looking for help! Searching for 2 lost family members chasing 4 Knights treasure! Possibly dangerous journey in need of aid. Advance pay and split of any loot found. Harriet awaiting those interested at the inn in Forest Village."
The drunkard laughs and tosses the paper away. "No hairy tracker can find the 4 Knights! It's preposterous!" Last Edit: Mar 13, 2007 at 6:59pm by TG Barighm TG Barighm Administrator *****
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Jun 26, 2006 at 3:34pm Quote Edit like Post Options Post by TG Barighm on Jun 26, 2006 at 3:34pm THE LEGEND OF THE 4 KNIGHTS
Who doesn't know the legend of the 4 Knights? Every bard from here to the great port nations having been retelling the tale for centuries. And it goes something like this...
400 years ago, a conflict arose between the arcanist dwarven kingdoms of Faylkar and the human kingdom of Chollingard. The conflict exploded into a full blown war some years later and every inch of the land was embroiled in war. When the king's life was taken on the field of battle, the humans were forced to convert to a knightdom and make war training their new purpose, but that didn't stop the arcanist hordes. Dwarves live long, hearty lives, and they possess a strong sense of family pride, so a conflict that sheds blood between families usually lasts for generations. Unfortunately for the humans, a scant few dwarven generations eclipses entire family heritages for humans. Eventually, the reasoning and purpose behind the war was forgotten by the humans, but they were still forced to defend their lands. They negotiated many hard nights for a peaceful resolution, but unlike their more honourable brethren, the arcanist dwarves only saught ultimate victory.
At some time that isn't fully understood or explained by the ancient storytellers, 4 Knights of great renown learned of a great treasure. This treasure had the power to end all wars, bring wealth and abundance to all nations, and create a golden era that was guaranteed by the gods themselves to last a full millenia. Despite being needed on the front lines, the knights vowed to find this treasure and use it to end the war once and for all. When a rare lull in the war came around, they departed north, following an unnamed river to its source where they believed the treasure was hidden.
Suffice to say, seeing as how the war still rages on, the 4 knights were never heard from again. Some say they found the treasure and decided to keep it for themselves. Others say they never found the treasure, and upon learning of the loss of the great border city of Elgoyle, were too shamed to return. Others say they died in their search, either along the river or at the resting place of the treasure itself. But one thing is certain: the treasure still awaits discovery. The knights would never have left if they weren't absolutely certain of its existence.
...or so the troubled citizens of Chollingarde hope. The arcanist dwarves may be too few in number to deliver a finishing blow to the humans, but they are still very effective at making life hard and miserable. Many human explorers and adventurers attempted to follow the knights' path, but they never found anything. No one can decide on which river to follow, or if there ever was a river. Maybe it was a game trail, or some hidden elven road. Alas, the treasure may never be discovered.
The dwarves have made a determined push of late. They have finally captured all of the northern border towns on the mountain ridges and are now fortifying their defenses in preparation for a counter attack, but the human forces are exhausted. This temporary lull is being used to rest the troops, but it may actually be the first step in the destruction of Chollingard. The last time the border towns were taken the dwarves swarmed all over the countryside, but they underestimated the humans' resolve and were unorganized in their invasion. They were quickly pushed back, but it's very unlikely that will happen again.
Now begins another tale, another attempt on the legendary treasure sought by the 4 knights, but it's not your standard attempt. The "treasure" isn't perceived as a great weapon or spell to end all wars, but a man and his son simply looking for a bit of adventure. Alas, they have also disappeared, but that won't stop a concerned mother from seeking them out. TG Barighm Administrator *****
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Jun 26, 2006 at 3:51pm Quote Edit like Post Options Post by TG Barighm on Jun 26, 2006 at 3:51pm FOREST VILLAGE **************
The woman named Harriet sits quietly at her seat in the village's only tavern. It is small and rarely visited by outsiders, so it has no name save for a simple sign with a mug on it hanging outside, but it is the village's only tavern, so there is no way an outsider can miss it. Assuming anyone comes, or even finds the village. The road leading to the village at the edge of the forest is poorly kept, so it's not very hard to miss it. Still, the village isn't that deep inside the Feywood. The smoke of the village fires can usually be spotted from the main road.
Harriet sighs. None of that matters. Nobody cares about helping a troubled mother search for her lost husband and son, but they do care about the 4 knights' legend. That's her only ace in this situation. Unfortunately, the 4 knights legend is so old many people have turned away from its promise of great treasure. It's nothing more than an amusing tale these days.
Maybe the promise of payment in advance may sway them? Harriet sighs again. It is but a fool's hope. They may arrive for that, but they will only find a handful of gold and a cup of silver waiting as "payment". No respectable sell sword would accept that as acceptable pay.
For now, the woman named Harriet can only pray. She's the only patron in the tavern, and one with her gaze affixed on the door to the tavern. Her hopes depend on who walks through that door.
(That's the player que btw) Last Edit: Jun 26, 2006 at 3:54pm by TG Barighm TG Barighm Administrator *****
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Jun 27, 2006 at 12:43am Quote Edit like Post Options Post by TG Barighm on Jun 27, 2006 at 12:43am * * * * *
The tall, at least tall for a human, half-orc bumbles his way through the streets of Chollingard. One hand is used to steady his balance when its not resting on the grip of his massive hammer, the other on the neck of a half empty bottle of mead. The half-orc stumbles on a loose cobblestone and spills some of his drink. Cursing his ill fortune, the half-orc drains away more of the spirits before continuing on his unbalanced way.
At some point in the night he noticed the sun rising. Was it really that early? Or late? Or is it just right? Pah, whatever. He doesn't remember the time. Not that it matters anymore. There is no time when there's nothing for you to do. Ha! He's discovered the secret of making good time! The half-orc bellows a mighty laugh that startles some poor woman absorbed in her business. It also attracts the attention of two guards. One yawns before approaching the half-orc.
"What do we have here? Rather noisy aren't you?" the taller of the two guards ask.
The second guard chuckles. "He's sloshed out of his bloody mind, he is! Bloody mercs! Why do they have to do their drinking within the walls? Can't they drink within their own camps?"
The half-orc growls before replying in a loud, angry tone. "Do not lower me to the level of those blasted sell swords! I am Roktar! Warrior and...and..."
"Obnoxious is what you are, and you're disturbing the peace. Come on, let's get you over to the cells and give you some time to clear your head."
"Roktar" swings his bottle of mead wildly before him. "Halt, fiend! I am with the church! You can't throw one of the divine in a dungeon with the rats!"
"Blimey! He's wearing the vestments of the church, but it's all torn and ratty. No church-going man would wear such rubbish to a holy citadel. Where did you get that? Rob it from a priest, did you?"
The half-orc snorts. "I wouldn't dare! Those weaklings wouldn't be worth the effort! ...okay, so I'm not with the church anymore. Those bastards couldn't appreciate my skill with sword and shield! And they talk about justice and honour! Bah!"
"Is that a tattoo? So you are with those mercs, eh? What are you doing fraternizing with the church? I thought they exhiled anyone who left their tribe."
The half-orc gives the two guards the evil eye before chugging down more mead. The guards burst into laughter.
"You...you left your tribe for the church? Because you thought they upheld honour and justice on the battlefield? You stupid orc! No wonder they wouldn't let you back in, your exhile be damned! You're just too stupid to go back to them."
"Aye, you stupid brute! The priesthood just prays and studies their books in tiny rooms. They're not warriors. And nobody with a respectable warrior's code would let you join them anyway."
"Bah, let's just leave him be. This is the type that would cause trouble in the dungeons anyway. Just leave him out here to rot. If he's lucky he'll get a job as a pack animal. All you orcs are good for anyway."
As much as he'd love to crush the skulls of the two guards, Roktar manages to keep the orc in him bottled away in the divine scriptures he picked up back at the monestary...bah, who is he kidding. He's no holy man. Holy men are weak. He's strong. He's a warrior! But he doesn't want to fight for money. Nothing more than armed slaves they are! Oh no, he'll prove he's more than that. He'll prove that HIS version of holy honour and justice is the right one! There can be a warrior priest in these lands! He just needs to find an opportunity...
A flying scrap of paper interrupts his train of thought as it smacks into his face. He removes the paper to discover it has writing on it. A flier of some sort.
Ha! Stupid humans! He may be a HALF-orc, but he's no uncivilized brute. And he can read. Oh yes, he can read. And he can read the opportunity presented on this scrap of paper. He will show them what a true holy man will do! A holy man with POWER can do! He'll do it for free. Yes, that should do it. keno Kilrogg's Honor Guard *****
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Jun 27, 2006 at 8:26am Quote like Post Options Post by keno on Jun 27, 2006 at 8:26am The barbarian turned dragon shaman watches the encounter between the half-orc and the guards with some amusement. He stretches his tired limbs, not for the first time wondering why he had come to this city. Just getting here had been harrowing enough, having to pass through the Dwarf lines. At least his people had been smart enough to never get involved in the war, but crossing those lines had cost him a pretty penny... Not to mention his new cloak. Of course, he really hadn't minded parting with the fur lined cloak all that much, not after meeting that young bronze dragon, Kaudog....
******************* The hunting party had experienced poor hunting before, but not like this. For two whole weeks the five men and one woman had scoured the steppes, looking for game. Unfortunately, it seemed all the animals had simply disappeared, leaving no trace of their existance. The party was dismayed. They had camped along Lake Keril and had finally managed to catch enough fish for a meal the night before. Now, it was morning and they were once again empty handed. As they packed their dwindling supplies for the return trip, a sudden roar from out over the lake caught their attention.
Two dragons, one much larger than the other, spiraled slowly out over the lake, occasional roars shattering the quiet landscape. Within moments all but one of the hunting party had fled....
********************** The dragon shaman snaps back to reality when he realizes the half-orc is staring at a sheet of paper. He looks down at the flyer he holds, and realizes why he was brought to this city. He decides to approach the half-orc.
(I am assuming that when I took Dragon Shaman as a class I at least learned how to read/write in common....)
"Hail, friend," he says in common as he approaches. "My name is Oluf." Without waiting for a reply, he gestures to the flyer in his own hand and continues. "It seems we are both interested in the same adventure. Perhaps we should travel together." crabs Kilrogg's Honor Guard *****
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Jun 27, 2006 at 1:46pm Quote like Post Options Post by crabs on Jun 27, 2006 at 1:46pm It's been three years Since Johnathan was booted out of his Dojo.
He was sent there at the age of 15. Being the youngest child, he was often neglected by his aging father. Instead of learning his father's trade of Smithing, he would spend his time fighting older boys, gambling and retiring to haylofts with the local girls.
Eventually his Father had enough of his behaviour and sent him to train as a monk in the mountains to the west of the village, believing the strict life and military training would "knock some sense" into the boy. Neither his father or his six brothers were sad to see him leave.
At first it was hard for Johnathan, not being a particularly strong boy and having a faster tongue than reflexes. Eventually, however, he learnt to follow orders, and he endured the long days of weights training and silence by visiting the library in the evenings, reading the various books of arcane lore. The promise of power... the stories of mighty dragons and mages...
Deciding to teach himself the subtle arts he read about, Johnathan began by trying simple spells listed in the Libram Arcanum. It took him many nights of intense studying and preparation, but when he was finally able to create a small flame, he realised he had found his life's calling. The power he felt at that moment seemed to come from something... deeper than just spellbooks. It was as if he had touched upon a part of himself he'd never known before....
The Masters of the Dojo had alway been wary of Johnathan, and his long nights in the Library stood only to heighten their suspicions even more.
One night, Johnathan, deciding he was ready to try his hand at some of the more advanced spells, created a summoning circle outside the Dojo, intending to converse with a demon. Reciting the incantations under the new moon overhead, Johnathan noticed the earth within the circle begin to bubble and warp. Clouds of mist gathered around him, circling upwards. In his glee at display of power, however, Johnathan broke his concentration. The resulting flash and loud noise left him unconscious. The last thing he saw was a shadow seemingly rising upwards into the night.
He awoke three days later in the infirmary bed. Master Hand had rushed out in the middle of the night to investigate what he heard as an explosion, and found Johnathan unconscious and surrounded by burnt parchment and pieces of chalk. A week later, Johnathan, now with a battered pride and a strange scar on his cheek, was deemed fit to leave both the infirmary and the Dojo for good.
3 years on, and Johnathan wanders the roads, searching for power and coin. His Familiar, Tamassil, was the product of a later successful summon, and she now stays wrapped round his wrist, emerging only to spy on Johnathan's enemies, or perhaps to poison them. Such is the twisted life of the wandering traveller. Developing his new-found magical power, Johnathan has found life so far to be easy. What he needs is... a challenge. Only then can true power become his.
---
Johnathan wanders into Chollingarde late that night, looking for companionship or an easy target. A poster on the floor grabs his eye.
"A Dangerous Journey? Advance pay and a share of the loot? I think we're in luck!"
Talmassil hisses in responce.
The next morning, Johnathan sets out early for Forest Village. Last Edit: Jun 27, 2006 at 5:17pm by crabs New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
REFERENCE THE SECOND TG Barighm Administrator *****
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Jun 27, 2006 at 3:16pm Quote Edit like Post Options Post by TG Barighm on Jun 27, 2006 at 3:16pm The barbarian turned dragon shaman
(I still need the class' information for that btw.)
(I am assuming that when I took Dragon Shaman as a class I at least learned how to read/write in common....)
(That's incorrect. You must spend skill points to remove your illiteracy. I think it was 2 skills points. See the barbarian's info)
Deciding to teach himself the subtle arts he read about, Johnathan began by trying simple spells listed in the Libram Arcanum. It took him many nights of intense studying and preparation, but when he was finally able to create a small flame, he realised he had found his life's calling.
(That would actually make you a mage. Sorcerors' magic ability is inborn, which would mean you would start casting spells left and right whether you learned how to or not. I'm not going to push the issue though)
Johnathan wanders into Forest Village late that night, looking for companionship or an easy target. A poster on the floor grabs his eye
(The posters were hung in the city of Chollingard. If you're in the village, you'd join the adventure through word of mouth and are probably a friend of Harriet's. Just not the same thing though) keno Kilrogg's Honor Guard *****
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Jun 27, 2006 at 3:31pm Quote like Post Options Post by keno on Jun 27, 2006 at 3:31pm (TG: I just sent you (via email) a 3pg PDF with the Dragon Shaman information. If you have any questions, just ask. Replace my last paragraph above with: )
"Hail, friend. Can you tell me what this says?" TG Barighm Administrator *****
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Jun 27, 2006 at 4:05pm Quote Edit like Post Options Post by TG Barighm on Jun 27, 2006 at 4:05pm CHOLLINGARD ************
The drunk half-orc gives the dragon shaman an odd look. "Friend? Bah! I'm nobody's friend today. This is just a job. A lass looking for adventurers for hire. And I'm going. Waiting in a tavern in this village to the east called Forest Village. Been there once. Nice trees. Good ale."
The half-orc then stumbles away, presumably towards the east gate. keno Kilrogg's Honor Guard *****
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Jun 27, 2006 at 4:24pm Quote like Post Options Post by keno on Jun 27, 2006 at 4:24pm "Ah, hey, buddy." Oluf rushes to catch up with the departing Half-Orc. "Are you headed there? Perhaps we could travel together." TG Barighm Administrator *****
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Jun 27, 2006 at 4:31pm Quote Edit like Post Options Post by TG Barighm on Jun 27, 2006 at 4:31pm The half-orc glares at the dragon shaman. "Pah! I don't need no traveling companion you...you...what are you anyway? Human. HUMAN! I don't need no pathetic human following me around. Go buy a horse, or just follow the signs."
The half-orc stumbles on seemingly nothing at all and falls to the ground. He lands hard on his rump. He grumbles something, then rises to his feet.
"Grrr...I appear to have displaced my sense of balance for the time being. Maybe you can aid me in staying upright...for a bit. JUST A BIT, mind you. And don't try to steal anything! I've got nothing worth stealing. Except my hammer, but I doubt you can move very far with that weighty weapon in your puny human hands. Ha!" keno Kilrogg's Honor Guard *****
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Jun 27, 2006 at 4:40pm Quote like Post Options Post by keno on Jun 27, 2006 at 4:40pm "Perhaps I'll just find my way on my own... You seem to have some issues you need to get worked out."
Oluf trudges on ahead, and asks the guards at the gate for directions. bebop007 Elite Raider ****
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Jun 27, 2006 at 6:50pm Quote like Post Options Post by bebop007 on Jun 27, 2006 at 6:50pm Sir Grummore stops as he approaches the pub he has been searching for. He stops and he recalls the plight of the young woman of Chollingard that he has come to offer aid to.
He begins then to reminisce. It was only a few years ago he had been sent off to fight in the great war. Although a man, he was still relatively a young boy in maturity and experience. The war vastly changed all of that. He lost his innocence in the ensuing horrors he witnessed through numerous atrocities committed by both sides as well as the relentless carnage from many battles. After distinguishing himself in battle, he was rewarded with an extended leave by his commander during the lull in activity.
He hoped to find some respite from bloodshed at home, but would find himself finding still more horror. He came home to find most of his village abandoned and his home vacant. Through the few remaining inhabitants he learned that a necromancer had attacked the village in search of undead to gather strength to expand his control. Grummore then managed to band together what few local warriors, mages, and clerics he could to find and hunt down the necromancer. Finally managing to locate the evil mage, Grummore and his companions found themselves battling their own friends and family members. The most difficult fight of his life came in when he was forced to send his own family to their permanent rest. The image of his decaying sister still haunts him. Although the party was able to defeat the undead, the necromancer escaped during the skirmish.
Grummore was overcome with despair. He not only was forced to kill his family, but was unable to avenge their deaths. He sank into a deep depression and was briefly considering taking his own life. Fate intervened in the form of pilgrims spreading the word of their church. He found comfort in their words, and felt he might be able to redeem himself in the eyes of his family by fighting evil as a crusader of the church. He had felt he had found his true calling, he thereby resigned his post with the military and joined the church as a paladin.
Despite what has happened, Sir Grummore has remained positive and upbeat. He has assumed his new post with an enthusiasm and vivacity that he never knew he had.
Grummore goes over the story he had heard once again in his head. He had overheard the tale from some local parishoners and asked the head of the church for permission to embark on a quest to aid the woman. He was hesitant at first abandon his search for the necromancer who had wreaked havoc on his village, but he felt that by aiding this woman, he can somehow begin the path to restoring his honor that he lost through his inability to save his own family, and prevent what happened to him from happening to anyone ever again.
Taking a deep breath, Grummore walks toward the tavern to begin a new chapter in his life. Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
Jun 27, 2006 at 7:21pm Quote like Post Options Post by Dremmy on Jun 27, 2006 at 7:21pm Meeting of the Guild of Thieves - Eastern Division
The room at the inn was quiet.
Five pair of eyes glance amongst each other. The deafening silence is broken by the leader of the group, a warrior named Foster. "Where is it, Larse? Where is the box?" Larse, a small man of meger build, nervously locks eyes with the fearsome warrior. "I....I told you already. I.....it wasnt there. I looked everywhere. I even went into the kids room. It's simply not there. Whoever gave you that information has lead you astray." "He issss lying.", came the voice out of the shadowed corner. Wrapped in a stark black cloak, Cynthia raises her hand and points to the nervous old rogue. Her creepy voice fills the room with a slight reverberation. "He possesses the box." Foster sighs. "I dont know why they keep you in this guild, old man. You were the best rogue there was. Now look at you. Stealing from the very people keeping you alive." Foster looks over at the hulking orc by the window. "Smax, get the box." The eyes of the rogue widen in fear. "No! NO!!" Larse reaches into his pouch for a vile of acid to throw at the barbarian, but its was too late. Smax lifts the man off of the floor tosses him out of the third story window. He looks back with a grin looking for approval for his action only to meet the glaring stares of the others in the room. Foster puts his hand on his head to releave the headache he has developed. "How are we susposed to get the box now, you big... giant... bafoon?" Smax looks out the window and then at the floor in shame. "Im sorry, Foster. Thats what I usually do to people in inclosed areas, throw them outside where I have the advantage of the outdoors."
Foster tells the lumbering giant, "Go outside. Get the box. Then head back to headquarters." Smax slumps out of the room and onto the street to retrieve the box from the now dead rogue. Lady Stazia, quiet throughout the whole ordeal, finally speaks. "Was that really necessary? There must have been a better way to retrieve a ring from an old man." Heading towards the door Foster turns and says, "You disapprove? I dont remember you lifting a hand to stop us or offering any idea as to how to handle the situation. " Foster adjusts his gauntlet. "The deed is done. We have the box. Now we depart. But first there is something that I want you to do for me. There is word of a woman in need of help in finding her lost husband and son. I want you to go to Chollingarde and join her."
"What? Since when is the guild interested in helping people?"
"They're not. In fact, they dont even know about it. Her 'quest' leads her in the direction of the legend of the 4 knights. I dont want it to look like the guild is interested in the treasure so I want you to go help this woman as if you are helping her out of simpathy."
"What do you want with the treasure?"
"If it is rumored to end all wars then it must be powerful enough to rule the world with. If its nothing then at least you get paid. Get going. Cynthia, come." The creepy witch floats out after Foster leaveing Lady Stazia in the room alone. This is not the life Stazia envisioned. She didnt want to get mixed up with these type of people. The only reason she is still in the guild is to look after her brother Smax. He owes the guild a lot of money and has to work it off by following Fosters' every command. She doesnt like the idea of leaving him alone with Foster and his witch Cynthia. Those two are as rough as they come. The rumors of those two and thier love for intimidation and mayhem can't be true. If this trip proves fruitful then she can finally get her and her brother out of the guild and into a safer means of life.
Stazia meets her brother Smax outside before departing for Chollingarde. "Where are you going Stazia? Why cant I go with you?" says the giant orc. "I am leaving on an assignment that will free us both from the guild. When I return we will no longer be slaves to Foster or the guild of thieves. We will be free." Smax smiles with glee. "Then I bid you farewell, my sister. May you return rich and a liberator." Stazia hugs her brother. "Farewell, Mighty Smax. Stay out of trouble and dont eat anyone."
And with that the two go thier seperate ways. -----------------------------
Chollingarde
The journey was not a bad one considering having to ride a rickity old buggy controlled by a gnome. Arriving at the city, Stazia begins to ask around about the woman and her plight. She is handed a flyer that gives her the location of the tavern that she is in. Lady Stazia enters the tavern to greet the woman and her patrons already there, looking for an adventure. Last Edit: Jun 27, 2006 at 11:40pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Sin Kilrogg's Honor Guard *****
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Jun 27, 2006 at 8:27pm Quote like Post Options Post by Sin on Jun 27, 2006 at 8:27pm (That's incorrect. You must spend skill points to remove your illiteracy. I think it was 2 skills points. See the barbarian's info)
From the PHB 3.5: Illiteracy: {snip} A barbarian who gains a level in any other class automatically gains literacy. {snip}
(My real post will follow once I get enough painkillers in me to stifle the headached I will get from reading all of the above in order to make an informed move.)
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Post by TG Barighm on May 7, 2018 12:43:36 GMT -5
Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jun 27, 2006 at 10:49pm Quote like Post Options Post by Sin on Jun 27, 2006 at 10:49pm (Little shorter than the original, but oh well. >_> ) The small room is shrouded in darkness even the Elf cannot see through, a single black candle giving off the only light, a dim, dark sort of illumination. Melek Ta'us Beherit, Initiate in the Order of the Ruby Rod, stands kneeling before the three darkly shrouded avatars of his Master. Three voices ring out in unison, filling Melek's mind with a pain that brings blissful tears to his eyes, and weakens his knees. "You have done well, Melek. You are still young, yet have done much to prove your skill, willingness, and loyalty to My cause." Melek takes a deep breath before he is able to reply. "I live only to serve. My life is yours." The voices ring out again, this time identical, as though one man were speaking through three mouths. "I have a task for you, Melek. It is a simple task, but important nonetheless. Do you understand?" Bowing his head further, the Elf responds soundly. "I understand, Master. I will not fail you." A long-nailed hand touches Melek's chin, and raises his head. Melek looks up to meet the fiery red eyes and beautiful dark face of his Lord and Master. This time, a single voice speaks directly to his mind, as his Master's eyes sear into his soul. "Indeed. You know the price of failure." The Master takes his hand from Melek's chin, and places it on Melek's bare chest. A fiery pain shoots through Melek's entire body. He closes his eyes as his heart is crushed and the air is squeezed from his lungs. It lasts only moments, then is gone, leaving only a slight burning feeling on his chest. He opens his eyes to see the room empty of everything but himself. He looks down at his chest, at his Master's mark, and knows exactly what he has to do. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Melek stands about 5'4", quite average for an Elf, and at a very slim 97lbs. His eyes are a deep speckled emerald, and seem to have no discernable pupil from a distance, and little to no white visible, as his expression often consists of a squint, no matter his mood. Melek's shouder-length, raven black hair is always smoothed back out of his eyes, which also shows off the tiny star-shaped ruby and gold stud he has in each ear. (Not a star ruby, but rather a tiny clear ruby set in the centre of a star-shaped gold stud.) He wears a sleeveless shirt of dark chainmail overtop a blood-red light vest, leaving his arms relatively free, though unprotected. Pants, boots, and gloves of a darker red than his vest complete his outfit. On his left hip he carries a rapier, on his right a dagger, and a shortbow plus quiver across his back, all darkly stained. A backpack of sturdy red-stitched dark leather hangs heavily off of his shoulders, over top the bow and quiver. (Just spend the rest of my gold on the earrings, save like 5g. A full-sized ruby it like 100g, so 2 1/4-sized ones, plus a little gold, should cover the cost, no? Ooh, example. That, but in gold, and the centre is filled by the 5-sided gem. ) +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ After a long ride through the uninhabited woods, Melek dismounts from the conjured Nightmare provided him as a temporary steed by his Master. His home was far away, and time was of the essence. As soon as he dismounts, the steed vanishes back into the Abyss, leaving not a trace. Melek quickly finds the road into town, and follows it. He immediately approaches the tavern where the woman will be waiting for him, and enters. Last Edit: Jun 27, 2006 at 10:55pm by Sin Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 27, 2006 at 11:58pm Quote Edit like Post Options Post by TG Barighm on Jun 27, 2006 at 11:58pm (Wait...what? Since when? ...blah. I never did get around to re-reading the 3.5 rules for any of the finer changes.) (Now who am I waiting on? Just Dremmy?) Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 28, 2006 at 12:07am Quote like Post Options Post by Dremmy on Jun 28, 2006 at 12:07am (What are you waiting on me for? Did I miss something?) "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 28, 2006 at 1:04am Quote Edit like Post Options Post by TG Barighm on Jun 28, 2006 at 1:04am (Oh there you are. I completely missed your post) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 28, 2006 at 2:29am Quote Edit like Post Options Post by TG Barighm on Jun 28, 2006 at 2:29am Harriet can't believe her luck. First a man with an unsettling stare walked through the door and introduced himself, which, for some reason, made her immediately think of dragons, then this creepy looking half-orc lady arrived. More arrived, and by the time noon rolled around, a handfull of able-bodied adventurers filled the table. She was so excited at the response she almost bought a round of drinks, but then thought better of it. That alone would take a handful of silver. "Welcome! Welcome, and thank you. Thank you for your help!" Harriet immediately exclaims as soon as the final adventurer arrives. She can't contain herself. She has to say something or she'll burst. She never imagined anything like this. A full party of solid adventurers and sell swords. She never thought she'd get this kind of response in a thousand years with a city worth of priests praying for her. The group begins to eye her in a funny way. She then realized she had actually jumped out of her seat in her mirth. She quickly plops back down and recomposes herself. Of course. Who said they were here on good faith alone? She'll be lucky to convince two of them to join her on her search. Well, as long as those two are decent with a blade, she won't mind much. Now with a nervous smile, Harriet calmly explains as best she is able to. "Ah...yes, I'm glad you've responded to my...proposition. Now, I imagine the lot of you will not accept my proposal, but I..." She is interrupted when the tavern door is flung open. The resulting slam shakes the whole building. Normally a distasteful sight, Harriet is gladdened by the appearance of a half-orc equipped in full armour and shield. He motions to the table. "Ah, I see I'm late. I needed to get my armour before I could leave. It's a long walk in full gear I'm afraid." The half-orc shuffles his way over to the table. He stops to examine Harriet before looking for a seat. Not much to look at, he thinks. Not very tall for a human woman, and she's clearly bore young. Some wrinkles here, a fattened bottom there; otherwise, she's pretty fit, and she has nice dark hair, like a pretty orc lady. Guess she is a fair bit to look at. There aren't any more chairs left, so the half-orc grabs one from a nearby table and shoves his way into the gathering. He then laughs at the man who makes Harriet think of dragons. "Oh lookey here. The pu...er, human I ran into earlier. Looks like you beat me to her. Drat. Oh well, I'm here now. Let's see what the wench has in store for us." Harriet lowers her eyes. She expected this kind of crude behavior. They ARE sell swords after all, but she wasn't really prepared for it. Still, she needs them. There is nowhere else to turn. "Yes, I have much in store for you, and I'm glad you're all here," Harriet stops to glance at the door, but then shakes her head. More help would be welcome, but she doesn't have enough coin to pay anyone else. "The poster briefly explains my proposition and, in a way, covers most of the details required for the journey, but it's not the whole truth. I do not mean to disappoint or mislead, but I'm not interested in the 4 Knights' Legend at all." A couple of the adventurers blink. Harriet has looked into the eyes of many animals who immediately fell victim to one of her father's arrows, and they always had this strange look...like they knew they were going to die. And now she sees it here, but it's not the same. Well, she shouldn't be surprised that some of the sell swords are only here for that blasted legend. After all, it was the only way she could make them come. Harriet begins to fiddle with something around her neck. A necklace? It's obscured from sight at the moment. "I am only interested in my husband and son. You see, 3 years ago, they were out fishing on the river when they stumbled upon some kind of sealed shrine. It was a traveler's shrine erected by somebody looking to bless their journey. It was carefully built and hidden to protect it from the elements, so it was easy to determine that it's style was that of knights of the Light's Holy Order...around 400 years ago." Some of the sell swords exchange glances. Harriet continues. "It was irrefutable proof that the river the 4 Knights followed was none other than the Spellwine, which is just a few hours to the east of here...or so my husband believed. You see, my husband was a great adventurer in his day. He traveled as far north as the Burning Sands of the Riiatar, as far south as the Glacier of St. Holmesteen, and visited both shores of the great oceans. He has visited many isolated ruins and forgotten tombs, so he had trained quite an eye for finding evidence to proof old legends. The 4 Knights' legend always eluded him, so when he found the shrine, it stirred up his old adventuring spirit. Bless his soul, he was just trying to become the man of old, but I tried to stop him. He just wouldn't hear it. And my son, oh my son, was caught up in it as well. He wanted to go with my husband, and my husband thought it would be a great father and son adventure. If he had not promised to turn back before reaching the Arcanist lands, just far enough to make my son happy, I would have tried harder to stop him. I'm afraid my husband may have discovered more evidence about the legend..." The half-orc in full armour groans. "Pah! Isn't it obvious? They're clearly dead. Probably being used as spare parts in arcanist experiments, or worse, sold as slaves to dwarven kings." "Not all dwarves are bad. Just the wizard ones to the north. I hear the others are a good, honest folk," a cleaning boy interrupts from his work cleaning the floor. The half-orc spins around in his seat and glares at him. "Shut up, boy! Didn't your mother teach you it's rude to eavesdrop?" The cleaning boy yelps, begins to search the room for someplace to hide, then settles for refilling his half-full bucket of water. Harriet's lip twitches, but she shows no other signs of being upset by the remark. "I...I hope that is not the case. At least, I pray that is not the case. My husband is such an able bodied man, I simply can't accept the idea that he's dead. He may be in trouble. And my son...no, I can't just forget about them. I must find them, or at least, discover their fate...no, they're fine. I know it." The half-orc laughs. "Ha! A fool's hope at best, but a noble one. I appreciate your faith." Harriet shakes her head and turns to the rest of the group. "I seek my husband and son, but there are many other rewards to be had. Once I discover the fate of my family, I will return, but you will be left with the knowledge of the actual river the knights followed, plus you may find more clues. I am quite certain my husband catalogued everything he found during his journey. Once we find him, you'll probably know enough to find the resting place of this 'power to end all wars'. I care not what you do with it, I just want my family." "This doesn't sound all that dangerous. What do you need us for?" the half-orc reaches for a mug of ale, then realizes he hasn't ordered one yet. He suddenly winces. A headache, maybe? "I'm certain my husband followed the river into Arcanist lands. Such a passing will definitely be dangerous. There are also many other foul creatures who inhabit the banks of the river, and there may be other unforeseen dangers I'm not aware of. If we reach the lair of...the lair of...", Harriet stops to take a deep breath, "of this legendary power, we can be sure it will be well guarded. If it can stop my husband, it must be well guarded. He was not only well traveled, but well equipped. Many other villagers will go their whole lives without seeing a magical enchantment, or any other kind of magic. This village was spared that ignorance." The armoured half-orc nods his head. "Aye, the arcanist lands will certainly be a test of our strength. So, what is this about an advance." Harriet sighs. She then produces a bag of jingling coins. Some of the adventurers stare greedily at the bag, but their greed turns to astonishment when Harriet produces silver coins. She pours the coin into a cup, then tops the cup of coins with a handfull of gold from her pocket. "A cup of silver each, and a handful of gold...that's...all I have. I had to sell the rest of my husband's and my father's possessions to get this coin. I'm sorry. I'm not a wealthy woman, but...please help me! I can't do it alone! I promise I'll make it up to you later with any loot we find." The armoured half-orc's eyes nearly pop out of his head. "A handfull of silver and a bit of gold? That won't even pay for my boots! Grr...fine. Sure. Gold is of little use to a holy man. I'll do it, but you can keep your coin. Oh, and my name is Roktar, great warrior of...bah, forget it. I can wield a weapon and shield. That's probably all you guys care about." Despite the selfless gesture, the half-orc still grumbles something. "Oh, thank you! You're a great warrior to me! I know this isn't much money but...please, help me. Just a couple of you. I won't force you, and you don't have to feel sorry for me. Just one more will be enough. I won't pressure you anymore," Harriet lowers her eyes and begins to finger the thing beneath her neck again. Last Edit: Jun 28, 2006 at 4:09pm by TG Barighm Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 28, 2006 at 9:28am Quote like Post Options Post by Dremmy on Jun 28, 2006 at 9:28am Stazia says to the woman, "I hear your plight and am simpathetic to your cause. It is a harrowing thing to lose ones family. A journey to the arcanist lands is indeed a dangerous one, one that you cannot do alone. I will join you, but I will be taking the coin. I do not intend to return from this quest empty-handed." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 28, 2006 at 11:34am Quote like Post Options Post by keno on Jun 28, 2006 at 11:34am The barbarian-dragon shaman eyes the coinage, then the woman, then the stinking armored half-orc. "I am pleased to make your acquiantance ma'am. My name is Oluf, formerly of the Steppes. I will take my fair share, and Roktar of the Golden Ale's as well, if he doesn't want it." Last Edit: Jun 28, 2006 at 4:27pm by keno crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jun 28, 2006 at 2:01pm Quote like Post Options Post by crabs on Jun 28, 2006 at 2:01pm Johnathan sits up, leaning towards the woman. He smiles, wih a glint in his eye. "My dear, your coin may be meagre, but I shall travel with you to the Arcanist Lands. I hope my talents shall prove... useful." Stupid old wench, he thinks. Still, this could prove... interesting. Talmassil hisses in pleasure, tightening her grip on his wrist. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jun 28, 2006 at 2:20pm Quote like Post Options Post by bebop007 on Jun 28, 2006 at 2:20pm The young paladin merely shakes his head. "My interest lies in the quest at hand. I require no payment on your part. " keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 28, 2006 at 3:14pm Quote like Post Options Post by keno on Jun 28, 2006 at 3:14pm "Good. More money for me." TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 28, 2006 at 4:06pm Quote Edit like Post Options Post by TG Barighm on Jun 28, 2006 at 4:06pm PARTY: 7g, 35s added to your funds save for those who rejected the offer Harriet's jaw drops. Two free sell swords, and the rest taking a pay cut? Unbelievable! Closing her mouth, Harriet jumps out her seat and shakes the hands of everyone around the table. "Oh, thank you! Thank you! You won't regret this! I promise! Come, let us set out immediately!" "Roktar" rises to his feet and begins to adjust the strap supporting his mighty warhammer. "I take it we have a lot of wood walking to do, eh?" Harriet shakes her head. "Oh, no. Not yet anyway. We're going to travel east first to the town of Bridgeport, then head north up the river bank from there." Roktar laughs. "What? We're supposed to follow the river, but we're not going to cut through the forest? Why go the long way around?" "Because there's a riverboat in Bridgeport. I've already arranged for someone to take us as far north up the river as possible. Unfortunately, no ships are allowed to cross the military checkpoints, plus the current is too strong for a riverboat. From there, we'll walk." "No horses?" "Horses? I'm sorry, I just don't have that much money. I spent the last of it on you, and a fair bit on the boat." Roktar sighs. "Well, I guess that will do it then. What about these louts? Are you going to introduce yourselves or do you having something to hide?" Last Edit: Jun 29, 2006 at 12:18am by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 28, 2006 at 4:28pm Quote like Post Options Post by keno on Jun 28, 2006 at 4:28pm (Oops, thought I had mentioned my character's name. Meant to anyway. Corrected my previous post.) Oluf pockets the money, disappointed that he wasn't able to collect at least what had been offered to Roktar. He sneers at the smelly half-orc's back. That one might prove troublesome, he thinks. Last Edit: Jun 28, 2006 at 4:32pm by keno Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 28, 2006 at 4:38pm Quote like Post Options Post by Dremmy on Jun 28, 2006 at 4:38pm "I am Lady Stazia. That is all you need to know." She takes her portion of the money before returning to her seat. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jun 28, 2006 at 5:06pm Quote like Post Options Post by crabs on Jun 28, 2006 at 5:06pm "Johnathan Stragewood," Johnathan says, shaking Harriett's hand. "And this is Talmassil." The black viper creeps out of Johnathan's right sleeve, tounge tasting the air. Turning to Roktar: "My good fellow, kindly hold your own fat tongue before accusing others of 'loutish' behaviour" Johnathan says with a smile. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jun 28, 2006 at 6:00pm Quote like Post Options Post by bebop007 on Jun 28, 2006 at 6:00pm Grummore places his hand on his chest and bows his head, "Sir Grummore Twyti, at your service."
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Post by TG Barighm on May 7, 2018 12:44:01 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 28, 2006 at 8:09pm Quote Edit like Post Options Post by TG Barighm on Jun 28, 2006 at 8:09pm Roktar glares at John. "Big words, puny man." Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jun 28, 2006 at 10:00pm Quote like Post Options Post by Sin on Jun 28, 2006 at 10:00pm (Fine, don't wait even a day for me. Guess I'll improvise an intro, then. ) After the other introductions have gone around, the dark-clad Elf steps out of the shaded corner he was leaning in, watching the goings-on. "You forgot about me," he smiles. "I'd glad so many showed up. I was afraid this party wouldn't be happening." Still smiling, Melek takes a deep bow. "Melek Ta'us Beherit, respectfully yours." Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 28, 2006 at 11:43pm Quote Edit like Post Options Post by TG Barighm on Jun 28, 2006 at 11:43pm Harriet's eyes widen. "Oh...sorry. I completely missed you." (And I'm speaking for the both of us. You still get the same amount of coin though. ) Last Edit: Jun 29, 2006 at 12:15am by TG Barighm TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 29, 2006 at 1:06am Quote Edit like Post Options Post by TG Barighm on Jun 29, 2006 at 1:06am Standing at the entrance of the village, Harriet stares down at the road ahead of her. Following this road will take her party to the crossroads that lead to Chollingard and Bridgeport. By the end of the day, the party will be resting in the river port town and fully prepared for the journey ahead...and yet, she's still troubled. 6 able-bodied adventurers, all fully armed for the journey, and she's still uncomfortable. She just isn't the adventuring type-she never enjoyed her husband's tale-and yet here she is about to start one Roktar kicks at the dirt. "Hey! What are you staring at? Are we going or what?" Harriet sucks air through her teeth. It's hard to not be intimidated by Roktar. All is talk about being a "holy man", yet the half-orc looks like a big, scary warrior orc to her. Taller than any man she's ever known, heavy emphasis on his orcish features, and even the slight greyish-green tinge to his skin makes him look a lot more like a regular orc than a half-orc, but apparently most of his tribe are orcs, so he's first generation half-orc. As if his size wasn't intimidating, the scalemail he wears and that massive shield on his back make him stand out even more as a seasoned warrior. He's definitely not someone she wants to anger. "I know I'm pretty, but come on! We've been standing here for...uh, a few minutes now," Roktar gestures down the road with the head of his warhammer. He has two: one for his main hand, and one massive one on his back. Harriet blinks. Right. She was staring again. She has to learn how to curve that habit. "I'm sorry, I've just never done anything like this before. I'm just collecting myself." "Me neither. Sure, I've fought in a battle or two, but I have never been on a long journey before. The way I see it, the two aren't all that different. You just need a little courage," Roktar places a hand on Harriet's back and gives her a little shove. It forces Harriet to take one step. "That's right. When you're afraid, but you know you have to do something, you start by taking one step." Roktar shoves her again and she stumbles another step ahead. "That's a good lass, just keep taking one step at a time. You'll eventually find yourself many steps along your path." Roktar keeps shoving her and Harriet soon grows annoyed with the little exercise, but she's surprised to find the next few steps aren't the result of pushes from the half-orc. They are actually made of her own free will. "Now you've got it! Just keep it up. Soon your journey will be complete and you'll be wondering how you ever doubted yourself before you took that first step," Roktar bangs his hammer against the side of his shield for emphasis. Harriet looks back to see her companions bored by the little lecture. Bored as they may be, she suddenly finds the half-orc a little less intimidating now. After all, it really is about courage. You just need to take one step at a time. She wish she had that courage earlier... * * * * * It was 3 years ago...the sun was shining, the wind blowing...the weather wasn't all that different from today. She was in the middle of hanging her laundry to dry when her son raced out of trees, his face lit up like the peddler who sells sweets had come to the village. "Mom! Mom! We found something! It's incredible! We found where the 4 Knights went!" Harriet smiled at her son. He was surely in the middle of some game. "That's wonderful, honey. Why don't you go find your father and see if he has any chores for you today?" "But mom, dad is with me! We already did our chores today!" "Oh? And what were you two doing in the forest that took all day?" "We went fishing?" "That's wonderful! Did you catch our dinner?" "Uh...no, but we found something so much better!" Harriet shook her head. Children and their games, but then her husband emerged from the brush. Tall, sleek, and well-mannered looking, you'd never think Raines was a simple village bumpkin coming off another day's work. He could easily pass for the legendary adventurer he was even in his tunic and breeches. With that perfect smile and sunny hair, he can still sweep her off her feet even in his middle-age. As usual, the first thing Raines did upon coming home was give her a kiss. "Oh Raines, he is so excited. What tale did you tell him today?" Raines rubs the head of his 12 years old son. He's almost the spitting image of his father. "The 4 Knights legend, of course. He loves that one." Harriet smiles. "Oh, he does. He's always pretending to be one, but what is this about going to the river and not catching any fish?" "Oh, we caught something," Raines replied with a smile, "but it wasn't a fish." Raines was holding something in his hand the whole time, but Harriet didn't notice. She was distracted by his winning smile, as she always is. When she finally glanced down, even her own eyes were captured by something even more winning: it golden cross, lined with jewels and wrapped in a silver chain. "Fastened to the ceiling by this chain, knights of the Holy Order would hang these in tiny shrines, always built by themselves, to bless their journey. The cross being blown in the wind would represent their blessing being carried by the wind, thus allowing their prayers to cross the whole land. Just one of many things they would put in their shrines," Raines explained. "A shrine we discovered in a small cave by the river." Harriet was able to pull her eyes away from the golden cross long enough to stare back into his. "You mean...? How old is it?" Raines smiled one of his mischevious smiles. "Take a wild guess." Harriet guessed, but she didn't like the answer. Raines saw this and nodded, but he misunderstood. She did not like where this was going. "You're going to use this to start a new adventure? After all these years? And with your family here? How could you think of such a thing?" As usual, Raines only had to smile. "Think about it! The 4 Knights legend! I never really took the time to think about it because I never had a good lead, and you know when get a good lead, I always produce. And now I have one, and boy, is it a big one! If only person can find this treasure, it's me. And you know it." Harriet nods. He's right. If someone can find it, Raines sure can. Nobody else is better qualified. At least, she's never heard of any other adventurer with a record as good as her husband's. "And I'm going too!" Her son excitedly added. "Jordan! You are not! Don't be silly," Harriet shook her finger at hierson, but he only gave her a confused look. Raines intercepted the finger waggling. "It's all right. I said I would take him. Don't worry. I'll be going with him. He will be safe." Harriet gasped. "But...! But...!" "It's okay. Don't worry, I promise I won't take him beyond the Arcanist border. It's just a little father and son trip. I want him to see what my life was like. If the trail dries up by then, I'll turn back. You know me. I'll be safe." * * * * * "I'll be safe," Harriet murmurs just under her breath. Roktar glances at his employer. "Eh? You say something?" Last Edit: Jun 29, 2006 at 1:07am by TG Barighm TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 29, 2006 at 1:22am Quote Edit like Post Options Post by TG Barighm on Jun 29, 2006 at 1:22am (And yes, if you haven't noticed, this game will be moving right along at a fairly brisk pace. Same goes for the Exp. rewards) ============================================ BRIDGEPORT *********** Towering overhead is the massive pillars of dark dwarven stone mined from lands Harriet had only heard of in her husband's tails. Each pillar supported a long walkway that spanned the entire length of the massive Spellwine, a rather large river in its own right. This was the bridge the town was named after, built by dwarves long before anyone remembered such an alliance, and still in heavy use even to this day. The bridge brought a great deal of trade from the lands beyond, and it soon grew into a bustling community. Ships sail south, and sometimes north, every day, and many strange and wondrous things pass through the hands of the merchants in the marketplace. The party arrived at the western gate to Bridgeport just as the late-summer sun was beginning to disappear behind the pillars of the massive dwarven bridge. The lanterns around the town were just beginning to be lit, and the night guard was beginning their shifts. "I have some coin left for one night in a fairly decent inn. Let us enjoy our last night among civilized folk," Harriet proposes, and she begins a brisk walk. She quickly picks out the Black Forge Inn, and soon everyone finds themselves comfortably seated around a table enjoying their favourite drinks. Harriet is content with a simple cup of water. Roktar dives into his ale before the rest of the group can start. "Since we're going to be journeying together for a long time, we might as well get to know eachother. And if you've got some dark secret in your past, at least tell us what good you are to us. As for me, you probably already know the big picture. I'm a former warrior of the orc mercenary tribe hired by Chollingard. I spent some time with those Holy Light missionaries so I know a thing or two about the miraculous powers of the divine. That said, I'm not very good at that, but I'll try my best if anyone ever needs anything." ============================================= TIP: If you wish to add something to the conversation, but don't know much about the topic at hand, just call for a Knowledge check to see if your character knows about what's going on. In some cases, your character may already know a lot about the topic based on the circumstances of his backstory without a knowledge. TIP 2: All players have the right to call a check regarding anything to do with their characters at any time. In some cases, it's the ONLY way to learn something important. TIP 3: Take the time to review the equipment list every time you visit the town to see if you need anything. You always pick up some information about your next destination between town visits, so there should almost always be something you want to buy. Rations and water, for example. Last Edit: Jun 29, 2006 at 2:32pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 29, 2006 at 8:19am Quote like Post Options Post by keno on Jun 29, 2006 at 8:19am Oluf sips quietly at his ale. He's spent most of the journey so far trying to learn what he can about his traveling companions. Unfortunately, it hasn't been much. The only one besides Harriet doing any real talking is that loud mouth Roktar, who seems to change from arrogant bastard to encouraging helper and back again faster than a spook antelope crossing the Steppes. (Oluf will attempt to gather information on what they will find up river, and how long their river trip will be. If fish are plentiful in the river, he'll buy 3 fish hooks and whatever the d&d equivalent of a pole and line are (and bait, don't forget the bait!). He'll also make sure he has enough rations to reach the next town (or 10 days supply, which ever is less.) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 29, 2006 at 1:33pm Quote Edit like Post Options Post by TG Barighm on Jun 29, 2006 at 1:33pm (Bit of a misunderstanding around Tip 1. You do not need to roll a knowledge check every time you want to say something.) Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jun 29, 2006 at 6:30pm Quote like Post Options Post by Dremmy on Jun 29, 2006 at 6:30pm "I will tell you only what you need to know," Stazia says as she downs her ale, "and that is my name. Lady Stazia Gormothamas. Anything beyond that will likely get you all killed." Stazia waits for the shocked expressions on everyones face to appear before easing thier minds. She laughs adding, "I'm joking of course." "Im just your average mercenary for hire. Made a few friends. Made a few enemies. I do what I can to support me and my brother. My tribe has disbanded due to internal conflicts with the elders of the group. Not there is only my brother and I. I help those in need if the price is right and only until I can earn enough for me and my brother to live confortably." She raises her glass in the air before taking another drink. "Nice to meet you all." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jun 29, 2006 at 7:16pm Quote like Post Options Post by crabs on Jun 29, 2006 at 7:16pm Johnathan raises his goblet of wine. "You too, my... lady. "As for me, I trained as a monk for a few years. It became apparent that it was not the life for me. I discovered the more... subtle arts more recently. Since leaving the Dojo, I've just been wandering the lands. Finding this quest gave me some direction, I suppose, and I'm happy to be here." He says with a smile. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jun 29, 2006 at 8:35pm Quote like Post Options Post by Sin on Jun 29, 2006 at 8:35pm Melek can barely contain his laughter after Stazia's joke. Hopefully they think he found it truly funny, instead of oddly ironic. "I believe I've already introduced myself. You may get to know me over time, but none need know my past. All you do need to know is that I intend to follow this to the end, and as such have no reason to doubt my usefulness." Bask in its power! bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jun 30, 2006 at 12:47am Quote like Post Options Post by bebop007 on Jun 30, 2006 at 12:47am Grummore's face looks somewhat grim as he recounts his story, "Originally, I fought in the army against the dwarves. When I came home, I found most of my village, including my family, had been slaughtered and raised as the undead. Afterwards, I joined the church and turned to the way of the paladin and swore to protect innocents where I could. I was still searching for clues for the necromancer who attacked my village, but the trail ran cold, so when I heard of this expedition, I concluded it an opportunity to help someone in need as well as a point to find more clues about the necromancer." Grummore will inquire about Roktar's service in the church, see if there is some common ground between the two. He will also ask Harriet her husband ever served in the army. As for rations, ditto what Keno said. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 30, 2006 at 12:55am Quote Edit like Post Options Post by TG Barighm on Jun 30, 2006 at 12:55am (Sorry for not giving you guys more of a chance to get a word in, but I meant it when I said this story will progress at a brisk pace. Once we get in the field things will ease up a bit) (Actually, a favour: can you guys put any requests that require me to change something on your sheet in blue text or something? Blue for most things, green for money? Just helps me out a bit. Don't have to make entire paragraphs different colours though. Just the one line with the most important bit in it) ============================================= Roktar chuckles in response to Grummore's story. "Ah, another goody two-shoes, eh? Unfortunately, I was nothing more than an errand boy. I was too much for those robed weaklings." Harriet shakes her head. "No, my husband never said anything about being in the military. I doubt he ever was." Roktar sighs. "Damn it, I was looking forward to a normal group of adventurers for a change, but I guess my prayers will go unanswered this day. At least you guys probably won't be boring." Just as Roktar finishes saying that, another group of orcs steps into the tavern, but they aren't like Roktar. They're true orcs in full armour and are heavily armed. They also have symbols of the Holy Light hanging from chains around their necks. Roktar immediately turns his head away from them and hunches down upon seeing them, then buries his face in his ale. Alas, despite his best efforts, a guantleted hand comes down on his shoulder with a clang. "Ah, it's my former clan brother Roktar! You didn't think you could hide your foul stench from me, did you?" an orc covered in scars asks. Another hand comes down on Roktar's other shoulder. "It is Roktar! Ah, yes...that smell! Surely treachery is so bitter, yes?" Roktar takes another sip of ale. "Your insults don't faze me, Okbrokl. Just say your piece and leave me alone. Or do you want something of me? Of course, I care not for what it is and say 'no' ahead of time." "Oh, Roktar, you upset me! I only wanted to say 'hi' to the son of the clan's greatest warrior since Deproc. And how is your father, by the way?" Roktar growls. "Say what you want of me, but leave my father out of this. He's dead and gone. Don't degrade his honour with your worthless insults." The one called "Okbrokl" lifts his hand from Roktar's shoulder and laughs. "Ha! You're right. You aren't worthy of hearing any kind of praise, or insult, said your father's way. You're not even my clan brother anymore. You're just spit!" Roktar crosses his arms across his chest. "Shouldn't you be on the frontlines instead of harassing me and my comrades?" "Oh, didn't you hear? Chollingard has called for a counter attack on the occupied ridge colonies, but they promised to give their main battle group some time to rest, so they're sending us instead. We ship out tomorrow. So, who are your friends? Ah, more human females, eh? You just love the puny ones, don't you?" Harriet gasps, then frowns. "It's nothing like that! I've hired him to escort me north!" "God damn it, woman! You should know better than to interfere in an exchange between orc warriors!" Roktar snaps. Harriet, now shocked, quickly slumps down in her seat. The orcs laugh. "Glad to see you've still got that brutish touch, Roktar. I'm sure it will come in handy when it comes time to preach to the masses." With another bout of laughter, the orcs depart from the inn. Roktar stares into his ale for a few minutes while Harriet becomes intrigued with a crumb on the table. Eventually Roktar pushes the ale away. "I went 2 years without a single drink in the monestary, and I had forgotten that pleasure. It was a nice return, but I had also forgotten the sin. This will be my last drink...forever." Harriet gives Roktar a sad look. Again, the exchange is interrupted by yet another argument, this time from another table (it's a very busy tavern). A man in full armour is shouting at a man in lighter, somewhat beaten up gear, but he's much larger. "How dare you insult my mother! She has absolutely nothing to do with Chollingard or the frontlines!" The man in full armour has a sword and cross etched on the left breast of his armour. Roktar points out the etching. "That's a knight of the Holy Light. This ought to be interesting." The larger, barbaric-looking man guffaws. "Son of a whore, yes, but I was talking about your worthless 'Chollingard' and your queer loyalty for that cowardly nation, but I think by your ugly face your mother must have been a whore too." "That does it! Willy! Get my gauntlets! You, sir, will settle this outside with me!" "Fine! I'll prove what a big coward these knights are!" "Ooh, a fight," Roktar promptly forgets his vow to quit drinking and takes one last sip of his ale before rising out of his seat to follow the two men out of the tavern. He stops midway. "Okay, this is my last drink. I swear it." Harriet sighs. "Men. I guess I better go outside and make sure our orcish friend doesn't somehow get involved." Outside, Harriet spots Roktar standing just off to the side near a lamp post. He stands well away from the two combatants: the fully armoured knight and the ratty brute. Standing near the knight is a boy holding a sword and a pair of gauntlets. He hands the knight the sword and gauntlets, but the knight only frowns. "Confound it, Willy! I said my gauntlets! I don't need my sword. One of these days, boy..." the knight raises his hand in a threatening gesture. Willy, the boy, cringes away from the knight, and the knight is content with just scaring him. "Just put my sword over there. Now, you ugly brute..." is all the knight gets in before the brute charges in and cracks the knight in the face with a hard punch to the nose. The knight stumbles back as the brute makes a taunting gesture. "You...barbarian! You tricky cur! You can't even punch fairly!" the knight gets to his feet as the brute charges in for another punch, but the knight steps around the brute and knees him in the stomach. This causes the brute to bend over, which leaves him open to an elbow in the back from the knight. The brute wisely stumbles ahead a bit so he can spin around, then immediately follows up with another wild punch, but the knight again side-steps the attack, lifts his plated knee to smack hard against the brute's knee, then nails him in the face with a hard right hook. The brute attempts to counter, but the knight is faster as he delivers a few hard jabs to the brute's face before knocking him onto his rear with a solid jaw-punch. The knight nods at his defeated opponent. "Your rudeness and brutality are no match for the honour of the knights of the Holy Light. Hopefully you've learned some humility from this, if not respect." How a man, even a large man, can manage to hide a battle axe under his armour will forever escape Harriet, but the brute still manages to pull one out just as the knight turns his back. Harriet points at the brute and shouts "Look out! He's got a weapon!" The knight spins around just as the brute stumbles one step. This gives the knight time to turn to his squire. "Willy! My sword! Give me my sword!" Willy looks around him and shrugs. The sword is nowhere near him. "Curse you, you stupid boy! Where did you put my sword? I said leave it right there!" Eventually the knight is forced to face his opponent again as the brute barrels into the knight. The knight is forced to grab the brute's armed hand as the two tumble to the street. They roll over a few times and the knight finds himself on top of the brute. The knight struggles for a few moments and manages to edge the axe away from him before head-butting the brute three times. Bloodied and apparently unconscious, the brute drops the axe and becomes limp. The knight rises to his feet and rounds on the boy. He grabs his arm and begins to violently shake him. "You stupid, no-good, useless boy! I can't believe I allowed that worthless whore of your mother to convince me into taking you on as a squire. I could have died! Bloody hell, I've almost died many times because of you! I can't stand it anymore! You're no squire of mine you useless...bastard child! Get out of here! Scram! I don't care about my sword anymore. Keep it. I'll get one you haven't dulled for the hundreth time." Harriet takes a few steps toward the pair. "You monster! How can you speak to a child like that?" But Harriet's outburst means little as the knight knocks the boy aside and grumbles all the way down the street. He paid no heed to Harriet's remarks. As for the boy named Willy, he collapsed onto the ground as soon as the knight left. His eyes quickly well up in tears as he begins to sniff, but he is clearly trying to avoid crying. "I won't cry. I won't cry," he mumbles over and over again. "I'm a knight, and knights don't cry." Harriet turns to Roktar for help, but the half-orc seems to have acquired another mug of ale from somewhere. When he notices Harriet staring at him, Roktar holds up one hand almost in defense. "Last drink, I swear," the half-orc pleads. He then ducks inside the tavern. Shaking her head, Harriet avoids the now returning street traffic and approaches the boy. He's not very small, so he must be 12 years old or so, maybe even 13. He's still got childish features, but there are hints of stronger ones developing. His face is still round and possesses that child-like innocence, so he can't be any older than 13. Willy stops sniffling when he sees Harriet approaching. He jumps to his feet and wipes a tear away. "My lady," he says with a bow. Upon straightening up, the boy simply stands there. He begins to stare at the ground. Harriet bends down and looks the child in the eye. "Hello there. What's your name?" She already knows it, but it's a very reliable ice-breaker with upset children, especially strange ones. "William. My name is Sir William. I'm a knight...or at least, I was a squire. I'll become a knight someday..." Harriet nods as the boy named William's eyes begin to well up again. "You don't need that mean old man to become a knight. Where's your family? Can't you go home?" Will shakes his head. "That old man was my...knight. Nobody else would take me on as a squire. I had to go with him. But he hates me now." "What about your mother?" Will sniffs again. "She left me with him. I don't know where she went. She said I was better off with him. She said goodbye." Harriet sighs. "Will, you can carry equipment, right? Can you clean my weapons and polish my armour?" Will vigorously shakes his head. "Yes! Yes! I can do all of that! I can sharpen swords! I can string a bow! I can care for a horse! I know about all of that!" Harriet smiles. "That's great! Heh, you remind me of my son. All excited for his first adventure." Will, of course, is confused. "Where's your son?" "He's lost, and I need to find him. I have to go far up north to find him, and the going might be dangerous. I need someone to take care of me and my party's gear. Do you think you can do that? There are no knights among us, but no knight could possibly refuse you as a squire after completing such a noble quest." Will, now esctatic, begins to jump up and down. "Yes! Yes! Oh, yes! I'll go with you! Wait, let me get my sword. I hid it under these steps so no one could steal it." Will produces a shiny looking longsword, but it's clearly dulled and pitted. It doesn't have much use left in it, but that's all right. Will shouldn't be fighting anyway. "My, that's a nice sword. Can you use it?" Will shakes his head again. "Yes! Yes! ...well, a little, but I'm learning very quickly! Oh, and call me Willy!" Harriet gives Will a playful smile. "But Willy is a name for a young boy. How old are you? 11? 12?" Will nods. "12." "Will, you're not a little boy anymore. You're a growing knight. Will is such a nice name for a knight. How's that sound?" "Okay!" "Great! Now, let me introduce you to my friends." Once the party has regathered around the table, Harriet introduces the boy to the party. "This is Will. He'll be taking care of our equipment for us. Be nice to him." Will nervously waves at the group. "Um...hi." Roktar scratches his head. "Does this mean we'll get a smaller share of loot now?" Last Edit: Jun 30, 2006 at 1:35am by TG Barighm TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 30, 2006 at 1:43am Quote Edit like Post Options Post by TG Barighm on Jun 30, 2006 at 1:43am OLUF-- BRIDGEPORT *********** Oluf begins to ask questions about the trip up the river. For some reason, many people give him odd looks and suspicious glances whenever he asks about the river. Guards simply tell him to "move along", and other adventuring types simply laugh in his face saying something like "just more trouble than you can handle" or "why go north? Nothing up there except dwarves". The exception comes when he asks how long the trip by boat usually is. This is because he happened across one of the dock workers, and despite being suspicious of Oluf, the fellow was more than happy to share the information. "Not a long trip. You're not allowed past the military checkpoint, so if this lass you're talking about plans to head a decent bit north, then I'd say it would take...oh, not long. A day or two. Depends on the current. It's not so strong this time of year. You should be more worried about your legs when you get ashore." *More on the bait later. Oluf gains 70 Exp! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jun 30, 2006 at 8:23am Quote like Post Options Post by keno on Jun 30, 2006 at 8:23am Somewhat concerned about what he has learned, Oluf will question Harriet about her plans. How far she plans to travel by boat, how she plans to get past the military checkpoint, etc. (If it seems likely that the trip by boat will only last a day or two, and that the party will stray from the river widely after that, Oluf will not purchase the fishing supplies.) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jun 30, 2006 at 4:27pm Quote Edit like Post Options Post by TG Barighm on Jun 30, 2006 at 4:27pm BRIDGEPORT-TAVERN ***************** Oluf asks his questions about the journey. Harriet smiles. "It's nice to see you're concerned. We'll travel as far as we can by boat, then we'll go ashore just south of the military checkpoint. Don't worry about the army. They block ships from going north, but they care very little about adventurers. We'll probably be interrogated first though just to make sure we're not spies. After that, we'll keep to the river and head north."
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Post by TG Barighm on May 7, 2018 12:44:28 GMT -5
Dremmy Kilrogg's Honor Guard *****
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I demand REVENGE!!!! Posts: 1,039
Jun 30, 2006 at 5:10pm Quote like Post Options Post by Dremmy on Jun 30, 2006 at 5:10pm "Are you sure this child is capable to take such a trip. You barely know him. Why not leave him to a local family or have him apprentice for someone less likely to cause him harm?" Stazia looks down at the child and asks him, "Have you ever been out of the city, child? I do not want you to get hurt out there."
"I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Jun 30, 2006 at 5:56pm Quote Edit like Post Options Post by TG Barighm on Jun 30, 2006 at 5:56pm "He's 12 years old, going on 13. I'm sure he's strong enough to deal with such a journey," Harriet replies in a very strong defensive tone. She seems to realize what she did because she quickly lowers her eyes. "I'm sure he'll be fine."
Will crosses his arms and frowns at Stazia. "I'm not a child! I've been to the frontlines!"
Roktar coughs on his "last" ale. "What? You've been in a battle?"
Will gives Roktar a confused look. "A...battle? Umm...no. I don't really know what a battle is like. I remember the frontlines just being boring. Lots of soldiers sitting around drinking this horrible tasting water while I tend to the horses."
Roktar sighs. "In my tribe, we wouldn't allow our young warriors to step onto the field of battle until they proved, without a shadow of a doubt, that they were capable of surviving. Yes, it took longer to train them, but we were the best because all of our soldiers were the best. Unlike some other tribes that fielded every whipper-snapper they could find who could hold a weapon by the time they hit 13 years of age... Harriet, are you sure this is a good idea? At his age? And the extra mouth to feed?"
Harriet frowns. "Is taking care of our gear really so dangerous? I don't see the problem, nor do I wish to hear anything else about it. The boy stays."
Roktar is almost taken aback by Harriet's venomous reply. He takes another sip of his ale. "Wow, when a woman is dead-set on something..." crabs Kilrogg's Honor Guard *****
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Jul 1, 2006 at 9:42am Quote like Post Options Post by crabs on Jul 1, 2006 at 9:42am "I agree with her. The boy is evidently keen to work, and as long as he earns his keep, he can stay."
"Will, my boy, just because you're young doesn't mean you can't work, or fight, in whatever way you can." New and improved!
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REFERENCE THE SECOND Sin Kilrogg's Honor Guard *****
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Jul 3, 2006 at 2:24pm Quote like Post Options Post by Sin on Jul 3, 2006 at 2:24pm "Indeed. Besides, not like he could cause us any harm. Only thing to worry about would be him getting killed, not us." Addressing Will directly, "Don't worry kid, I'll show you the way of things out there in the real world." Bask in its power! TG Barighm Administrator *****
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Jul 3, 2006 at 5:13pm Quote Edit like Post Options Post by TG Barighm on Jul 3, 2006 at 5:13pm SPELLWINE RIVER: ****************
The next day, Harriet leads her new party down to the docks. Upon reaching a smaller craft with rows of oars on either side of its hulls known as the River Strider, Harriet stops and begins to shout something. A short, older man with frizzly white hair and little clothing emerges from belowdecks in response. He's holding a sharp looking knife in his other hand.
"What the hell do you want? I'm just about to shave!"
"Payle, is that you? My party is here and we'd like to depart. Did you get my gear?"
"Payle" groans rather audibly, but he nods and places a blue triangle hat on his head. "Aye, I got your gear. Awful lot of stuff for a woman heading to the checkpoint, but it's none of my business now, is it? Come aboard. We'll set off within the hour."
The party finds the ramp to the ship and climb aboard. Payle is waiting for them at the top of the ramp. He gives the pose of some kind of intimidating commander, but with nothing on besides his hat and underwear, he only comes across as comical.
"I am Captain Payle and this is my ship. Welcome aboard the River Strider. I hope our journey together will be a pleasant one. Now, Harriet, where's my money?"
Harriet frowns. "What? I already paid you! All in advance too. I don't have much left."
Payle barks a laugh. "You call that pittance an advance? Look, if I don't get my money, I'll toss your gear overboard. And don't try any funny business! I've got some good lads on this ship who spend most of their days rowing, some of them half-orcs. You wouldn't find a stronger lot among barbarians."
Harriet groans. "Look, can we discuss this later? Let's just get going for now. We don't have much time to waste."
Payle shrugs. "Fine by me. Whether your stuff gets dumped here or up the river, it's all the same. All right lads, let's get a move on!"
The ship's crew begin to pour onto the deck, and soon the ship is prepped for the journey. They depart within the hour as promised, and by noon, Bridgeport has completely vanished from view. The wind is good for the time being, so there is little need for the oars. Payle, now wearing breeches, but still lacking a shirt, barks orders all over the ship. Harriet begins to search her gear for any extra coin she might have forgotten, but she has little luck.
Upon returning to the deck, she runs into Roktar.
"Do we have the coin to pay this noisy little man?" The half-orc says with a sneer. "He annoys me."
Harriet sighs. "No. I just don't have enough. We might have to ask our new friends for help in this matter."
Roktar grins. "You want us to rough him up a bit? Lower the price?"
"Oh, no! I want to get as far up the river as we can. I don't want anything to happen until we've reached the checkpoint."
Roktar snaps his fingers. "Drat. What did you have in mind? I hope it's not coin. You've already given them a pay-cut. Asking them for money will only upset them."
"I know. I can't afford to pay the captain and I can't afford to ask for money. I guess there's only one solution..."
Roktar blinks. He then spins around to discover Will pulling on his shirt.
"When do we get to kill something?" Will excitedly asks.
"Confound it, boy! Don't surprise me like that! Now, what is this about killing? Did your former master kill everything he saw?"
Will shakes his head.
"What is it you know about knighthood anyway? Did your master teach you anything? Do you even know what a sword is for?"
Will grins. "It's for killing things!"
Roktar nods. "Aye, that it is, but knights don't just run around stabbing everything they see, do they?"
Will shakes his head.
Roktar kneels down on one knee to look directly into Will's eyes. "Well then, squire, if they don't run around killing everything, why does a knight use a sword?"
Will doesn't even hesitate. "To help others; the people who don't know how to wield a sword and can't defend themselves."
Roktar looks up at Harriet. "What do you know, the kid actually knows his stuff. You might become a knight after all."
Harriet grabs Will's hands. "Speaking of swords, I would like to show you something."
Harriet leads Will belowdecks to the cargo hold. Sitting on top of a couple of crates is two long objects wrapped in cloth. Hanging over the crates is a cage with a hawk in it. The hawk squaks as the two enter the room.
"Oh, poor Red. They stuck you in that awful cage, did they?" Harriet reaches up to the cage and opens the door. The hawk steps out of the cage and immediately marches up Harriet's arm to perch on her shoulder.
Will gasps. "Wow! It went straight to your shoulder! How did you do that?"
Harriet smiles. "He's trained to. I bought him in the market at Chollingard. He's trained for hunting. I figured he'd come in handy on this journey. Cost me a fair amount of coin to get him, so I expect him to be well trained. So far he hasn't disappointed me."
The hawk named Red looks around the cargo hold as if it's searching for something. Harriet laughs.
"He's hungry. He's looking for a rat. Don't worry, Red, we'll take you above decks so that you can look for food soon enough, but first, the thing I wanted to show you Will."
Harriet pulls away the cloth to reveal two swords, one a shortsword, the other a longsword. Both are covered in intricate carvings, fancy details, and gems around the hilt area. The hand guards are shaped like crowns, and lines meant to resemble rays of light issue forth from the gems. Despite the artwork, the swords are covered in rust, and the blades are quite dull and useless.
Will studies the swords with a professional eye. "These are very nice, but I don't think you can use them. Are they yours? Why do you have them?"
Harriet shrugs. "They were given to me. I have no idea why. I don't know how to use anything beyond my bow and knife, and to a lesser extent my spear, and as you can see, they aren't usable even if I could. Carius must have been delusional when he handed them to me."
Will looks up at Harriet. "Carius?"
"A strange old man from my village. Don't you worry about him."
* * * * *
Carius preferred to dwell on the fringes of the village, just past the first line of trees separating the villagers from the rest of the forest. His dwelling was fairly simple, and he seemed to prefer it that way, but despite his simpleness, he was considered to be one of the wisest men in the village, at least when he wasn't babbling nonsense. Old age seems to have taken his mind, so he has a bad habit of sputtering stories of unusual and ridiculous things. Harriet assumed he was some kind of adventurer or career soldier in his younger days, so she felt it would be worth talking to him. Any advice she could get on her journey would be helpful even if it was from a demented old man.
"Aye, I can offer advice," she remembers the old man saying as he moved to offer Harriet a cup of tea. Carious was best described as "round": round head, round body, round hair...everything about him seem rounded.
Carius chuckled. "But do you think an old man like me could help your plight?"
Harriet appeared shocked. "You know why I'm here?"
Carius laughed even harder. "Oh, dear Harriet, the whole village knows about your husband. Such an unfortunate business that is, but a fate such as his is rather common when it comes to those 4 knights. Silly stuff, really. He should have known better. Alas, you didn't come here to listen to me rant about the fools chasing those damned knights. You came for aid. Child, what aid did you hope I could give?"
Harriet blinked. She didn't expect that. "I'm sorry, I was hoping you could give me advice on the journey. I presumed too much."
"I'm just an old man. Adventures and quests have long since passed me by. But you are a trained hunter, and trained by one of the best. You have no need for the ramblings of an old man. When you're in trouble, just ask yourself what your father would do."
Harriet nodded, but she still didn't feel comforted by the kind words.
Carius snapped his fingers. "Oh, but I do have some handy gifts for you! I may not know much anymore, but I certainly have more junk than I know what to do with," Carius begins to rummage around in a barrel in the back of his shack. "I've got some antitoxin here and...oh, some healing potions! Every good adventurer can use those. And...and...oh yes, holy water! You never know when you'll need that."
"Goodness gracious, Carius! What do you think I'll be facing on this journey? Vampires? Giant spiders?"
"It never hurts to be prepared. Oh, and you'll need a good weapon. Here, take these."
Carius handed Harriet the swords. "You can't go wrong with these."
"But Carius, I can't use a sword! And look at them! They're filthy. They'd sooner crumble apart than wound a villain."
Carius nods. "Oh, I know, but you should still hold onto them. They're good luck."
* * * * *
Harriet sighs. "Well, he was right about one thing..."
Harriet pulls out her belt knife and pries one of the gems in the hilt of the longsword lose.
"They are good luck. Will, can you look after these swords? If there is any good luck in them, I want you to have it."
"I'd be honoured to my lady, but if something bad happened, I wouldn't be able to defend you very well. My lady should at least have a little luck. Take the shortsword. It won't bother you much."
Harriet rolls her eyes. "All right, if it will make you feel better. Now, prepare our gear for the journey. I want it to be ready in case we need it."
After sheathing the shortsword, Harriet returns above decks. She sets Red lose to search for food, then she hands the gem to Captain Payle.
"A fine piece of work this is! Thank you, ma'am," Payle says with a toothy grin. Pretty good teeth for a man his age. "I'll speed the lads up a bit as a bonus in good faith. You will get to your checkpoint by tomorrow night."
Harriet nods. "I hope so. I'd like to get there without any fuss. This river can be...unforgiving."
"No worries, ma'am. Those cursed urchins don't come out much this time of year. We should be safe."
"I pray for the best," Harriet replies.
Somewhere in the distance, Red lets loose a shrill cry as he devours his prey.
(I guess you can say we've got a Campfire going now. If you've forgotten what the Campfire is, it's basically that time when the characters are free to just converse with eachother. This time tends to prove invaluable when it comes to developing the characters, so I highly suggest you take full advantage of it) Last Edit: Jul 3, 2006 at 5:22pm by TG Barighm Dremmy Kilrogg's Honor Guard *****
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Jul 4, 2006 at 1:19pm Quote like Post Options Post by Dremmy on Jul 4, 2006 at 1:19pm Stazia stares out at the treeline boardering the river. She used to play in the tree tops as a child. She and her brother had so much fun in those days. That is until they came of age. War ruined what little childhood they had. To be recruited to fight is a scary thing for a child who knew nothing except play and laugh.
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"Stand up STRAIGHT!!!", bellows the Orc drill sargent Bak'sun. "I will not tell you this again!"
The group of young people try thier best to follow orders. It had been a long day of running, lifting, hunting, and practicing. Today was especially hard on them as this was the day they chose who goes on into battle and who stays in the village. Staying doesnt sound so bad if it werent for the ridicule and bullying you suffer as a result of it.
The War Generals have gathered to view the practice routine so as to chose thier next group of warriors. Bak'sun is a ruthless teacher. He takes no pity for the weak and slow. "Fall into formation! Ready battlestance!" The group ranging from ages 8 to 12 get into position. "BEGIN!!" They start a routine they have practiced for months. Thrust. Slash. Block. The generals look on as they whisper to one another on who goes and who stays.
And then it happens. Someone breaks formation. A scream is heard from a distance. A few of the young orcs fall to the ground. Bak'sun turns to the disturbance and yells, "What is going on back there?! Who broke formation?!" The smoke clears and everyone looks down at the one orc still on the ground. "Stazia!! What are you doing on the ground?"
Stazia looks up at Bak'sun and replies, "I.......I tripped."
"You TRIPPED!? What do you think will happen to you on the battlefield if you trip? No one will be there to pick you up. No one will have pity on you when you fall. You do that in battle you are as good as DEAD!" The other war generals look on with disappointed faces. "Leave the training grounds now! I will have a talk with your mother after we have made our decision on what to do with you." Stazia looks around at the faces staring down at her. One little mistake cost her a place in the war. She stands up and leaves the field, looking back at her brother still in the crowd of young people. Smax looks on with a hurt expression on his face. He wants to go to her side, but he knows leaving the field with her would cost him his place in the war.
Dejected, Stazia goes home to disappoint her mother one last time....
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Something catches Stazia's attention within the shoreline. A black figure moving among the trees. Is that.....Cynthia? It is. She recognizes that cloak anywhere. Foster is keeping tabs on her. He doesnt want his investment to go sour. He doesnt trust her. Stazia looks back at the others on the boat and then to the shoreline. Cynthia is no longer there. Apparently she just wanted Stazia to know that she was there, watching her. If Cynthia is there then this trip just got a lot more dangerous. Last Edit: Jul 5, 2006 at 1:08pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Jul 4, 2006 at 4:42pm Quote Edit like Post Options Post by TG Barighm on Jul 4, 2006 at 4:42pm (Was going to update this, but now I think I'll wait for Dremmy to finish his line of thought) crabs Kilrogg's Honor Guard *****
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Jul 4, 2006 at 6:54pm Quote like Post Options Post by crabs on Jul 4, 2006 at 6:54pm "So... Twyti, is it? I was meaning to ask: what made you become a paladin? I mean, why live your life according to someone else's rules?" New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
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Jul 4, 2006 at 8:28pm Quote like Post Options Post by Sin on Jul 4, 2006 at 8:28pm "Some people simply find greater fulfillment, and personal power, by living their lives for something greater than themselves, dedicated to a cause." Laughing slightly, Melek addresses those who feel it applies to them, "Seems we'll all at least little alike in one way or another, my newfound friends." Bask in its power! crabs Kilrogg's Honor Guard *****
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Jul 5, 2006 at 5:50am Quote like Post Options Post by crabs on Jul 5, 2006 at 5:50am "Was I talking to?" John says with a wink.
"And I suppose I have to disagree with you there. How can you have greater personal power when you live only to serve? I used to follow a strict doctrine as a monk, but I didn't enjoy it. When I discovered the freedom of Magic, I knew then that I'd found something greater." New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
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Jul 5, 2006 at 6:18am Quote Edit like Post Options Post by TG Barighm on Jul 5, 2006 at 6:18am Roktar, who is standing nearby, overhears the conversation. He walks over to John.
"Heh. Ain't that the bleeding truth. All my years working to gain respect among my tribe, and all that time spent trying to learn religious doctrine, and for what? A slap in the face from the priests and a 'No thank you' from my tribe. When it all comes down to it, everything I've done lately is the result of my OWN personal goal, my OWN personal ideals. My craving for honour and justice gives me the strength and courage needed to live from one day to the next, not some pathetic doctrine shoved into my face by a bunch of weaklings. Followers are just sheep, and last I checked, sheep are very weak and very stupid."
Roktar slaps John on the back. "It's nice to meet someone who can see eye-to-eye with me for a change." Last Edit: Jul 5, 2006 at 6:20am by TG Barighm crabs Kilrogg's Honor Guard *****
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Jul 5, 2006 at 8:18am Quote like Post Options Post by crabs on Jul 5, 2006 at 8:18am John stumbles forward, shocked by the strength of the half-orc's slap.
"Seeing eye to eye?" He says, looking up at the Roktar. "Maybe if you crouched..." New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
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Jul 5, 2006 at 8:50am Quote like Post Options Post by keno on Jul 5, 2006 at 8:50am Oluf wanders from group to group, listening to what each party member has to say, but not really offering much himself. He is especially intrigued by Roktar's seemingly rapid mood swings.
(Did Oluf buy the fishing supplies?) Dremmy Kilrogg's Honor Guard *****
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Jul 5, 2006 at 2:44pm Quote like Post Options Post by Dremmy on Jul 5, 2006 at 2:44pm Stazia notices Oluf wondering the deck, studying the others. She decides to approach Oluf and start a conversation with him. "You dont say much, Oluf was it? What is a dragon shaman, especially one from the harsh lands of the Steppes, doing out here searching for an old legend? Just looking for a new adventure?" Last Edit: Jul 5, 2006 at 3:40pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Jul 5, 2006 at 3:44pm Quote Edit like Post Options Post by TG Barighm on Jul 5, 2006 at 3:44pm (Did Oluf buy the fishing supplies?)
(I thought information on it would be in the PH, but it's not, so I'm going to look in Arms and Equipment, but that book seems to be eluding me at the moment. I will add it eventually)
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Post by TG Barighm on May 7, 2018 12:44:47 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 5, 2006 at 3:56pm Quote like Post Options Post by keno on Jul 5, 2006 at 3:56pm dremmy said: Stazia notices Oluf wondering the deck, studying the others. She decides to approach Oluf and start a conversation with him. "You dont say much, Oluf was it? What is a dragon shaman, especially one from the harsh lands of the Steppes, doing out here searching for an old legend? Just looking for a new adventure?" "Ah, Lady Stazia, was it? I am simply on a pilgrimage. I feel that my dragon totem has lead me here. But what I am supposed to do, I don't yet know." "What brings you on this journey?" Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 5, 2006 at 4:46pm Quote like Post Options Post by Dremmy on Jul 5, 2006 at 4:46pm "Relief. I have a brother that I take care of. I am hoping that this journey will give us an opportunity to live a happy life without having to look over our sholders. If it doesnt pan out then at least I got an adventure out of it." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jul 5, 2006 at 4:51pm Quote like Post Options Post by crabs on Jul 5, 2006 at 4:51pm "Your... Dragon Totem? You've met a Dragon?" John's ears prick up at what Oluf just said. There is a touch of hunger in his voice. "I dream of the day when, one day, I meet one..." he says, wistfully. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 5, 2006 at 5:17pm Quote Edit like Post Options Post by TG Barighm on Jul 5, 2006 at 5:17pm (You may continue any discussions you started after the update, just be sure to note it) ============================================== SPELLWINE-RIVER STRIDER: *********************** The first night aboard the River Strider was fairly comfortable, but by the second evening, with no military checkpoint in sight, the weight of the journey had begun to descend on the party. Many of the group members begin to poke around the deck in boredom as they wait, while others amuse themselves with whatever tool they can find. Roktar is frequently mumbling something and Will plays games with the crewmen. Roktar approaches Harriet as she strings her bow for the hundredth time. "Hey, it's only two days in and we're already late. Where the hell is this checkpoint? I thought you said this captain knew what he was doing." Harriet shrugs. "I don't know. He said we'd be there by now. I'll go talk to him." It doesn't take long for Harriet to seek out Captain Payle. He's enjoying an evening drink with the rest of his crew. Despite the captain's boasts, they seem to spend more time drinking than they do working. "Um...excuse me, captain? My friends and I are a little concerned about our lack of progress," Harriest asks as she makes her way through the rowdy crewmen. Payle doesn't hear her at first, but when he spots her he seems to already know what she's there to say. "Do not fear, my lady, we're making progress. Slowly, yes, but surely. The current is a little stronger than usual for this time of year." Somebody pinches Harriet's bottom, but she ignores it. "Umm...isn't that what the oars are for? I haven't seen them used much this trip. Just once at noon yesterday and for a little while earlier today. " Payle burps, then wipes his mouth with the sleeve of a ratty blue coat. "Ma'am, I'm the captain of this ship and I know what I'm doing. We'll be there tomorrow morning, I'm sure of it. We don't need the oars right now. All is well." Harriet sighs, but after another pinching she decides it's best to give up on the man. She returns to the deck of the ship and watches one of the men light the few lanterns they have aboard. Roktar lumbers over in full armour. He's been trying to be intimidating as of late. "What did he say?" "He says we're making good time. He's not too concerned with our progress." Roktar growls. "That worthless son of a bitch! I'll show that rat who he's dealing with!" Harriet grabs Roktar's arm. "No, we can't do that! Let's just leave him be. The checkpoint isn't far. We can wait another day." Roktar rolls his eyes, but he doesn't argue. He simply stomps off, then yells at a crewman for some minor mistake. Harriet turns back to the dark shores of the Spellwine's bank and begins to amuse herself by trying to discern the evergreens from the coniferous trees in this darkness. Red suddenly lands on her shoulder and drops a dead mouse on the ground. Harriet chuckles. "I hope you bring back something more appetizing for the rest of us when we finally reach harsher territory," Harriet says as she begins to pet the hawk. The hawk responds by staring at something on the bank of the river. "You see something tastier?" Harriet then turns to the river herself. She squints as she struggles for a better look, then realizes the ship has drifted uncomfortably close to the western bank. "Somebody tell the captain the ship has gotten a little too close to the shore!" Harriet yells, but her only response is a loud *thunk* noise. She turns back to find a primitive looking spear with a rope attached to it sticking out of the side of the hull. Another spear thunks into the side of the ship, followed by a third. Harriet steps away from the hull as spears with ropes begin to rain out of the forest. Many harmlessly bounce way. Others land on the deck. Soon the spears are replaced by primitive arrows as Harriet ducks for cover. "What the hell?" Roktar shouts as an arrows knocks a plate full of food out of his hand. He looks up to see another arrow just narrowly miss his head as it flies over his shoulder. He dives to the ground and fumbles for his hammer. "Harriet, what's going on?" Harriet, in the middle of tightening the string of her bow, points at the river bank. "River goblins! Lots of them!" "What's with all this bloody noise?" Payle shouts as he storms onto the deck. His hat is suddenly knocked off his head. He looks up just in time to watch and arrow bounce off the mast and land square on his boot. He squeels, then pulls the arrow out. The arrow doesn't appear to have reached his foot, but that doesn't stop the captain from diving belowdecks and barring the door. Roktar throws his plate at the door. "The damned coward! Where's Will?" "He's below deck!" "Good! How does it look?" Harriet peeks over the rail for a second, then ducks back down. "Not good!" Roktar, unsatisfied, crawls to the rail himself to get a better look. He's surprised to find a whole lot of blue-skinned goblins skimming along the river on tiny boats towards the ship. Each barkskin boat consists of two goblins. One has a bow and fires on the ship while the other pulls the boat along the rope. So far there are about 3 boats per rope approaching the ship, but Roktar isn't too sure about how many spears are stuck to the hull. The closest group of goblins is about 50 ft. away from the ship. Roktar thumps the ground as he ducks back down. "At least 40 of them. Since when did goblins raid ships?" "They usually do at this time of year, but I've never heard of them hitting something this big before," Harriet replies. She watches as the rest of the party takes cover. "Wait a minute, how can you count 40? I can barely see the bank." Roktar points to his eyes. "Orc blood. I can see just fine. These little buggers must have some damn good bows to fire spears this far." Now addressing the rest of the party, Roktar begins to issues orders. "Okay, those of you with a long reach weapon and a good bit of armour knock as many spears down as you can! The rest of you try to pick them off! Don't let them reach the ship." Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 5, 2006 at 8:00pm Quote like Post Options Post by Sin on Jul 5, 2006 at 8:00pm "Was I talking to?" John says with a wink. "And I suppose I have to disagree with you there. How can you have greater personal power when you live only to serve? I used to follow a strict doctrine as a monk, but I didn't enjoy it. When I discovered the freedom of Magic, I knew then that I'd found something greater." "Ahh, but what will you have to show for at the end of it all. When you die, you'll be lucky if anyone at all remembers you for anything." (Question: How high is the edge railing of the ship, and is it solid? Enough for an elf to crouch behind for full cover?) Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 6, 2006 at 1:25am Quote Edit like Post Options Post by TG Barighm on Jul 6, 2006 at 1:25am (It's mostly solid. You can duck down and have full cover) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jul 6, 2006 at 6:09am Quote like Post Options Post by crabs on Jul 6, 2006 at 6:09am "On the contrary, I want to be remembered for what I did, and if I followed some sort of 'doctrine' or was part of an organisation, I doubt I would be. And anyway, I wouldn't have you down as a follower... who do you serve?" ==== John will crouch behind the edge of the boat to gain cover and shoot at any approachign enemies with his crossbow. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 6, 2006 at 7:37am Quote like Post Options Post by keno on Jul 6, 2006 at 7:37am "Ah, yes, I have met one. Just a juvenile." Oluf answers, somewhat annoyed to have been overheard. ************************* Oluf will use the railing for cover as well and fire his bow at the closest goblin. (For the time being, Oluf will continue projecting the Toughness Aura). Last Edit: Jul 6, 2006 at 7:45am by keno Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 6, 2006 at 7:50am Quote like Post Options Post by Sin on Jul 6, 2006 at 7:50am In that case, Melek crouches down behind the railing, and begins going along, cutting the ropes so that it takes much longer for the Goblins to reach the ship, if at all. Bask in its power! Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 6, 2006 at 9:54am Quote like Post Options Post by Dremmy on Jul 6, 2006 at 9:54am Stazia doesnt hesitate to whip out her Guisarme and striking down the ropes the goblins attached to the ship, ducking for cover after each swipe. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 6, 2006 at 4:33pm Quote Edit like Post Options Post by TG Barighm on Jul 6, 2006 at 4:33pm SPELLWINE-RIVER RAID: ********************** Melek is on his feet in a second as the stately high elf jumps over to the railing and quickly swipes at one of the spears with his rapier. Unfortunately, it's difficult to reach the spears with a shorter weapon such as a rapier, so Melek misses. He quickly ducks back down. Stazia does the same, but her weapon is much better suited to the task as she strikes the spear nearest to her, although it proves to be more tightly stuck in place than expected. She swings again, and this time it goes down. Oluf, John, and Harriet focus on cutting down on the goblin population with arrows. 2 goblins are struck down, but they keep coming. This is when Roktar decides to play hero. He jumps to his feet, and without ducking down once, focuses on systematically eliminating every spear he can reach with his warhammer. One spear falls, then another. He's peppered with arrows all the while, but none seem to faze him. He just keeps knocking spears down, tower shield in one hand serving as cover, long hammer in the other. When he is finished, 5 spears are knocked down, and his tower shield looks like a pin cushion. "Hey, Harriet, need some ammo?" Roktar pulls an arrow free from his shield and tosses it to the hunter. "Go on, give them an insult they'll never forget by killing them with their own arrows!" Harriet nods and fires the arrow, but its poorly crafted and takes a wild flight towards its target. Roktar shrugs. "Well, you tried." Meanwhile, Oluf nails another goblin dead between the eyes while one of John's bolts blows the face off another. Stazia knocks another spear down while Melek settles on hacking one spear out of its place. All the while, Grummore sits quietly behind the mast. "How many more spears are left?" Harriet yells before firing off another arrow. Roktar finally ducks down, if only to be heard more clearly. "We got the ones we could reach on this side of the ship, but there are still a bunch by the stern. I'll go and knock them down." Harriet nods. "Okay, we'll cover this side." Oluf and John miss their next round of shots as Stazia and Melek duck down. Harriet peers over herself and gasps. "They've reached the ship! They're starting to climb up the side with these hooked knives." Indeed, the river goblins appear to be sporting implements that look like picks. The bowmen continue to fire arrows while the pullers begin to make their way up the side of the ship. "Don't let them reach the deck!" Roktar yells as he runs over to the stern to knock more spears off. GOBLINS: 36 left STATUS LINE: Oluf, John -3 Arrow, Harriet -2 Arrow keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 6, 2006 at 4:51pm Quote like Post Options Post by keno on Jul 6, 2006 at 4:51pm Oluf will continue firing arrows, until the goblins approach him. At which point he'll stow the bow and draw his battleaxe and rage. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 6, 2006 at 7:10pm Quote like Post Options Post by Sin on Jul 6, 2006 at 7:10pm Giving up on the spears for now, Melek makes a move to Rogueishly gank the Goblins climbing aboard. Any chance sneak attacks could be used if he, say, hides behind the rail and stabs them in face/neck/chest area the moment they climb over? I'd guess that climbing a ship using hooks would count as a loss of their Dex modifiers. Bask in its power! crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jul 6, 2006 at 7:23pm Quote like Post Options Post by crabs on Jul 6, 2006 at 7:23pm John will keep firing bolts at the approaching Goblins, and if any board the ship, he will Attack them with an Unarmed Strike. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 6, 2006 at 8:11pm Quote Edit like Post Options Post by TG Barighm on Jul 6, 2006 at 8:11pm I'd guess that climbing a ship using hooks would count as a loss of their Dex modifiers. (Oh yeah. Should be something about that under the Climb skill)
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Post by TG Barighm on May 7, 2018 12:45:10 GMT -5
Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 6, 2006 at 8:34pm Quote like Post Options Post by Dremmy on Jul 6, 2006 at 8:34pm Stazia will continue to take out the spears and any grapples that are attached to the boat. She will continue to use her Guisarme on any goblins that may board the boat. Stazia yells over to Rok'tar, "How are you doing over there?!" Last Edit: Jul 6, 2006 at 8:35pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 7, 2006 at 2:21pm Quote Edit like Post Options Post by TG Barighm on Jul 7, 2006 at 2:21pm (Bebop?) bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 7, 2006 at 3:55pm Quote like Post Options Post by bebop007 on Jul 7, 2006 at 3:55pm Grummore draws his shield and sword and joins Roktar on the stern to fight off the goblins there and pick off any spears as well. (Sorry so late. Crazy week) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 7, 2006 at 7:41pm Quote Edit like Post Options Post by TG Barighm on Jul 7, 2006 at 7:41pm SPELLWINE-RIVER RAID ******************** Roktar charges over to the stern as the thumps of goblins climbing up the side of the ship drown out Stazia's voice. The goblins begin to spill onto the stern of the ship just as Roktar and, shortly after, Grummore reach them. Sticking with his tower shield, Roktar pulls out his warhammer and charges into the fray. He's followed shortly by Grummore who actually ends up one step ahead of the intimidating half-orc. He quickly dispatches of one goblin while Rotkar finds himself knocking one off the side of the ship. A goblin attempts to slash at Grummore's leg, but the paladin beheads the little monster on a backhand swing before it can raise it's weapon arm. Roktar crushes the skull of another with his hammer before being interrupted by a smack to his shield by another. Unfortunately for the goblin, the heavy tower shield is just as lethal as Roktar's hammer and is quickly crushed by a counter bash. A couple goblins manage to reach the deck without being immediately hewn by the two warriors, so they're able to jump into the fray and deliver two scything slashes to both warriors' legs. Grummore yelps while Roktar roars. They immediately counter, but the goblins back-flip away from their weapons. Meanwhile, back in the mid-section of the ship, the goblins are still working their way up the side of the ship. Oluf, John, and Harriet fire one last arrow over the side, but both Oluf and John panic a little because their arrows simply tumble off the string before they can fire them. Harriet simply misses. The archers retreat from the railing as Stazia pulls out her guisarme and swings at goblins closing in on the railing. A nice sweep of the weapon manages to strike two goblins off the side of the ship, but a third grabs the shaft of the weapon and pulls. The goblin is in no way strong enough to pull it free from Stazia's hands, but it does manage to hang on as the half-orc lifts the polearm back to a ready-swing position. It then swings itself at Stazia with a club in hand. Stazia fumbles for her shortsword, but she's too late as the goblin slams into her chest. She manages to maintain her balance and knock the little pest away before cutting its head free from its body with her shortsword. She then retrieves her guisarme just as the goblins begin to reach the railing. *Might want to use the masterwork halberd over the guisarme when fighting on deck. Melek stabs at the faces of any goblins that attempt to reach him. Their wild swings meant to ward off his attacks are useless as he stabs one directly in the eye and in the chest. Both fall to the river as a third manages to get close enough for a more balanced slash at the elf. It's not a sneak attack, but Melek counters anyway. The goblin just manages to side-step the thrust before slashing again, but the elf's ruse is completed as his first, weak thrust is followed by a solid counter thrust...or at least it would have been if he hadn't slipped on the ship's wet deck, but at least he manages to avoid falling. *Sin, seriously, get a good luck charm or something. As the goblins begin to spill over the railing, and Stazia takes another swipe at those who fall within her weapon's reach (one is pierced in the chest), Oluf fires off one more arrow, and misses, before switching to his axe and shouting a warcry that sounds suspiciously like a dragon's roar. He grips his battleaxe with both hands since he has the other one free (unless something is missing from his sheet) and throws himself into the lot of ugly blue little guys where he proceeds to hack them down with reckless abandon. It's best described as a slaughter as Oluf's roars are accompanied by flying blue limbs and large splashes of dark red blood. Three goblins fall to his rage, but a couple more appear on the railing and jump him. One is sliced in half mid-jump while the second smacks into his arm and lands flat on its back. Stazia, watching the show, quickly adds to the carnage by smashing the skull of the fallen goblin. John, who is quite amused with his allies antics, decides to join in the fun by stowing his crossbow away and delivering some old fashioned gut-punches, but he's not able to get close enough to deal some hurt. Oluf has the monopoly on the goblin bashing, and even when he is struck in the arm with an arrow, he just ignores it and cleaves the legs out of another goblin that reaches the railing. John eventually forces his way in and finds a goblin just about to climb over the side. He throws a punch, misses, and the goblin shrieks, slips, and falls into the river. All the while, Harriet is picking off any goblins that manage to sneak by the party. The goblin assaulting Melek is slowed when an arrow whizzes by its head. It decides to go after Melek anyway with the help of a new arrival, but his buddy is struck in the leg by Harriet's second arrow, which gives Melek time to scamper away from the potential flank. He kicks aside a weak thrust at his legs and counters, but it takes a third arrow from Harriet to finally bring one of the little bastards down. Melek takes a light bash to the knee before finally finishing the first goblin for good. Another goblin managed to sneak up behind Stazia. Of course, Harriet struck it dead in the eye before it could do anything. Eventually the flow of goblins ceases. The few remaining on the side of the ship have dropped back down, and the only goblins still offering any kind of resistence are the archers. The party only has to duck to avoid the arrows, but Oluf would have none of it. Roktar and Grummore are getting swarmed, so he decides to charge down the deck and join them. As mentioned, Roktar and Grummore are starting to get swarmed. Roktar backs off long enough to cast a spell that makes his warhammer glow before stepping back in to deliver a crushing blast to the nearest goblin. Grummore is left to fight off three goblins that begin to rain blows on him, but his armour manages to do its job while Grummore counters with warding slashes. Roktar slams into the lot from the side to try and ease the pressure on the paladin, and manages to take one down in the attempt, but that only exposes his back to two more. Thankfully, his armour turns out to be a solid purchase as well. Grummore aids his ally with a wide swipe at the backstabbers and cuts two down while Roktar finishes his trample with another skull crushing. Roktar spins around just in time to see two goblins fling themselves at him. He knocks one aside with his shield, but the second manages to pierce his arm. Terribly angered by this, Roktar knocks the goblin to the ground and comes down on him with the entire weight of his tower shield and crushes the little guy. While Roktar plays with the jumping duo, Grummore suddenly finds himself holding off 5 goblins. He tries to strike them down, but they dodge and strike with one fluid motion. Thankfully their little arms don't pack much of a punch, and when one bounces off the paladin, he drives his sword into its body to finish it off. One goblin did manage to cut Grummore, but these little slashes are starting to become too repetitive for the paladin to notice them anymore. He instead slices one down the center of its body, gets countered, shrugs the bastard off, and drops yet another goblin. And that's when Oluf appears, charging down the deck like a crazed rhino and absolutely hammering into the lot of goblins with the force of two dragons. Goblins go flying, and soon the deck resembles what a doll shop would look like if a crazy man with a lawnmower, and a hate for dolls, went on a rampage. Blue dolls. That bleed. A lot. Roktar and Grummore manage to finish off a couple more goblins, but it's the axe wielding maniac Oluf that terrifies the remaining goblins so much they spin around and dive off the side of the ship. A sound like that of a person spitting through a horn instead of playing it properly breaks the sudden silence that follows, and soon the goblins paddle back to shore as quickly as they're able to. Oluf suddenly collapses to the ground. He's clearly exhausted. Roktar stares at the barbarian shaman with a shocked glance. "Holy hell, human! What demon bitch did you spring out of?" EXPERIENCE: 2671, Hero Exp (Oluf) 2776 LEVEL UP! STATUS LINE: Oluf, John -4 Arrow, Harriet -4 Arrow ============================================= Roktar: -6 HP Grummore: -4 HP Oluf: Fatigued Melek: -3 HP Last Edit: Jul 7, 2006 at 7:56pm by TG Barighm crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jul 7, 2006 at 7:51pm Quote like Post Options Post by crabs on Jul 7, 2006 at 7:51pm (Aw man! How sucky was that! ;D) "You put up quite a fight there, Oluf" John says, amused. "I would have joined in more... but it would have messed up my hair so" he says, checking his fingernails for any damage. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 7, 2006 at 7:57pm Quote Edit like Post Options Post by TG Barighm on Jul 7, 2006 at 7:57pm (*shrug* Sometimes a character will just go on a rampage and take all the kills) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 7, 2006 at 8:29pm Quote like Post Options Post by Sin on Jul 7, 2006 at 8:29pm ( *Sin, seriously, get a good luck charm or something. I would, but the moment I get something of the sort, it ceases to function. I am unlucky, but radiate some sort of Luck aura. Levelup in Setup thread.) Clearly unsatisfied with his kill count, and limping slightly, Melek walks up to the nearest goblin, cleaning his weapons and hands off on its clothing. "What stupid creatures. No purpose in life but to carry on living. Their deaths will be forgotten, their lives wasted. Everything they ever were died here on this ship, by our hands." As he says this, he makes a slight glance towards John, just long enough to make sure he sees it, then focuses himself on getting the blood out from under his nails with his still-clean dagger. (I'm hoping I was using the Rapier throughout that. Guess I should specify. >_> ) Bask in its power! crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jul 7, 2006 at 8:34pm Quote like Post Options Post by crabs on Jul 7, 2006 at 8:34pm "Oh come on! You don't mean to compare me to a lowly River Goblin?" New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 7, 2006 at 8:56pm Quote like Post Options Post by Sin on Jul 7, 2006 at 8:56pm "Not a comparison at all, but you must admit there could be some similarities. Unless you end up to be one of the very lucky few, when you die little will be left of you. Your legacy will end with your death, much as these creatures." Bask in its power! crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jul 7, 2006 at 9:06pm Quote like Post Options Post by crabs on Jul 7, 2006 at 9:06pm Johnm grins. "Wait and see, my diminutive friend. I have no intention of dying just yet." New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 7, 2006 at 9:16pm Quote like Post Options Post by Sin on Jul 7, 2006 at 9:16pm Smiling back, "Nobody ever does." Bask in its power! Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 8, 2006 at 3:29am Quote like Post Options Post by Dremmy on Jul 8, 2006 at 3:29am Stazia surveys the bloodied deck. "Is everyone alright? Is Will still with us?" "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 8, 2006 at 2:04pm Quote like Post Options Post by bebop007 on Jul 8, 2006 at 2:04pm Grummore stoically cleans his sword before sheathing it. "If this is a portend of things to come it may be prudent to leave the young man somewhere safe." He then gives nod to his comrades, "Well fought everyone. Especially you, good friend Oluf. Quite an impressive show of force." Grummore will also tend to anyone's wounds if they should want it. Last Edit: Jul 8, 2006 at 4:16pm by bebop007 TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 8, 2006 at 5:41pm Quote Edit like Post Options Post by TG Barighm on Jul 8, 2006 at 5:41pm SPELLWINE-RIVER STRIDER *********************** Harriet loosens the string on her bow. "Will's fine. He was below deck, remember?" Just as Harriet says this, Will appears at her side with a rusty looking longsword balanced in both his hands. He actually holds it rather well. "Aww! You guys got into a big fight and didn't tell me? You're so mean!" Roktar gives Will a wide-eyed expression, then bursts out laughing. "My word, kid! You're really into this, aren't you? I expected a little munchkin like you would be scared out of his mind." "Are you kidding? This is nothing! I've been in bigger fights than this," Will boasts with a beaming smile. Harriet just shakes her head. "Oh, your childish fantasies and exaggerations...I don't doubt your reckless master has been in a fight, but this...!" Will's jaw drops. "But...but...! A knight doesn't lie! Or exaggerate!" Roktar pats Will's head. "Don't worry kid. One day you'll be strong enough to use that sword. For now, just concentrate on taking care of it." Will continues to stare at everyone with a shocked expression, but his head eventually drops. "I'm not a kid..." Payle interrupts the conversation with a shout. "My...my ship! It's filthy! It's ruined! Oh, good gracious me, what a mess!" Roktar frowns. "Hey, we saved your lives! If it weren't for us, you'd be in a goblin's cauldron by now." Payle growls. "If it weren't for you, we wouldn't be out here in the first place! Oh, what a disaster. I can't risk my ship, and my crew, on such a selfish little detour. I'm turning around. Screw our agreement." Harriet rounds on the good captain. "What!? After all that coin I gave you? How can you abandon us like this? How will we get to the checkpoint?" "It's very simple, my lady. We'll drop you, and your gear, off right here. You can walk to the checkpoint." "Walk!? With goblins running around? Are you crazy? Are you..." Harriet stops in mid-sentence. She then hangs her head and steps away. "I'm sorry, I didn't mean to be so crude. You're right, it's too dangerous to take your men any further. We'll continue on by foot." Roktar gasps. "Hey! You're going to let this wimp bully you like that? Just give me a minute with him and he'll be begging you to let him take us to the checkpoint." Payle, standing beside the half-orc, cringes away at the sound of spending time with the ex-orcish warrior. Harriet simply pats Roktar on the shoulder. "It's okay. The checkpoint isn't far. We'll just have to be careful." When the other party members move to protest, Harriet simply shushes them and asks them to prepare their gear. Captain Payle guides the River Strider to the western bank and is at least kind enough to help bring the party's gear ashore. Either that or he just wanted to get this done as quickly as possible. As the ship pulls away, Captain Payle waves at the party with his hat in his hand. "Good luck, brave adventurers! I hope you get to wherever you're going! I know I will with your coin." Roktar sighs. "Grr...I wish I had a chance to teach that little bastard a lesson, even if it was a small one. Just one little lesson. Well, I guess I can take it out on these damned goblins if they dare show themselves again. Hey, what do you keep fiddling with there?" It's dark, but Roktar can still see Harriet fingering something behind her shirt. Harriet stops when Roktar asks, but then continues after a sigh. "I'm sorry, I thought it was too dark for you to see it. Here, let me show you," Harriet pulls out the mysterious object. It is revealed to be a necklace with a white wooden cube hanging on the end. Every corner of the square has animals carved into it, like rabbits, butterflies, and doves. "My dad made this for me. A long time ago..." * * * * * "Hey, Harriet, are you paying attention?" Harriet's father asked. Harriet, who was more interested in picking flowers, turns to face her father. He was a tall, dark man, but his eyes shone with such a light nobody could help liking him. He was readying his bow on that day, but was distracted by his daughter. "Harriet, come on, let me show you how to do this." Harriet lowered her head. "Dad, I don't want to hurt the bunny." "It's okay, the bunny won't feel the thing. It will be swift and painless. Don't worry, the bunny understands we must eat, and when you feel hungry, you may have to do this yourself one day. If you don't do it right, the bunny will feel pain. You don't want the bunny to feel pain, do you?" Harriet shook her head, but she was still upset. "No." "Then come here and I'll teach you how to do it properly." Harriet trudged over to her father. Picking up the tiny bow, she readied an arrow and searched for her target. Her father quickly pointed out the rabbit, but she didn't train her arrow on it. "I can't, dad. It's just an adorable little bunny rabbit." "It's okay. You don't have to do it if you don't want to," her father said, and with a flick of his wrist, he fired an arrow with lightning speed that pierced the rabbit directly through the eye. Harriet sniffles, but she hold back her tears. "He'll taste great. I promise," Harriet's father says with a kiss to her brow. "Now, let's return home." Upon reaching a stream, Harriet's father stopped to clean his hands and get a drink. At that moment, Harriet spotted a frog. "Eww...an ugly frog! I'll kill it!" Harriet declares as she raises her bow, but her father is there in a flash to take her bow from her. "Don't ever kill something out of hate, especially if you don't mean to eat it. There is no greater disrespect for nature than that," her father explains. Harriet fights back tears again, but her father comforts her. "It's important that you understand these things. It's the hunter's way, but respect for everything, even frogs, is the most desireable thing this world can do for eachother. I can't teach the whole world that, but I pray I can teach you." Harriet's father wipes away a tear and Harriet nodded. He then produced a long sliver of white wood. "Now, I have a present for you. Look, it's snow ash! All the way down here! It grows far to the north and is said to bring good luck to its bearer. And I'm going to make you something out of it. Would you like that?" * * * * * Harriet smiles. "Yes, I would." Roktar gives Harriet a puzzled look. "Would what?" Harriet blinks a couple times, then shakes her head. "Nothing. Let's get on our way." "I'm tired," Will moans. Roktar rubs his eyes. "Yeah, I know Will, but we've got to get moving or else we'll be sitting ducks for these cursed goblins. We should come up with a marching order." *Time to determine marching order. Roktar claims the lead for now because he can see in the dark. Last Edit: Jul 8, 2006 at 5:42pm by TG Barighm Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 8, 2006 at 5:54pm Quote like Post Options Post by Sin on Jul 8, 2006 at 5:54pm Melek opts to take the rear guard, as well as the first watch at night. Also due to the darkvision, and only needing 4 hours of rest a night.
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Post by TG Barighm on May 7, 2018 12:45:31 GMT -5
crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jul 8, 2006 at 7:52pm Quote like Post Options Post by crabs on Jul 8, 2006 at 7:52pm "That's an interesting Pendant... mind if I take a look?" John will use Detect Magic on the necklace to see if it really is lucky. Regarding the marching order, John will stay roughly in the middle of the line. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 8, 2006 at 8:16pm Quote Edit like Post Options Post by TG Barighm on Jul 8, 2006 at 8:16pm John uses Detect Magic on the amulet. Harriet gasps. "What are you...hey! Don't touch that!" No, it's definitely not magical... ...but something else on her character has a VERY powerful enchantment on it. crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jul 8, 2006 at 8:20pm Quote like Post Options Post by crabs on Jul 8, 2006 at 8:20pm "Harriet... what else are you wearing? I sense something powerful on your person... Of course, it's fine if you want to keep a secret..." (Meant to add "if Harriet doesn't mind. ;D") New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 8, 2006 at 8:23pm Quote Edit like Post Options Post by TG Barighm on Jul 8, 2006 at 8:23pm Harriet frowns. "Are you hitting on me? Wait...no, I don't have anything 'powerful', whatevever that means. I sold everything my husband had that was even remotely magical." Last Edit: Jul 8, 2006 at 8:23pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 8, 2006 at 9:13pm Quote like Post Options Post by keno on Jul 8, 2006 at 9:13pm Oluf levels his battleaxe at Roktar, but in an almost friendly manner, "No demons, but perhaps my dragon friend was looking out for us tonight." Oluf will station himself near the front of the line, and offer to take the second watch. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 8, 2006 at 9:22pm Quote like Post Options Post by bebop007 on Jul 8, 2006 at 9:22pm Grummore will place himself right after Roktar. crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Jul 9, 2006 at 5:36am Quote like Post Options Post by crabs on Jul 9, 2006 at 5:36am "Hmm... if you say so..." John decides to drop the matter, leaving it until a later date. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 10, 2006 at 4:50pm Quote Edit like Post Options Post by TG Barighm on Jul 10, 2006 at 4:50pm SPELLWOOD-RIVERBANK ********************* (NIGHT, CLEAR SKIES, WARM) Everyone falls into their respective position within the marching order, and soon the group continues along their way. Will stays with Harriet near the back of the group. Red decides to keep him company by perching on his shoulder. "Um...Lady Harriet, will you please ask your bird to stop scaring me?" Wills asks with a wide-eyed look. Harriet chuckles. "Oh, he likes you! There is nothing to be afraid of. Just leave him be. He won't bite." "Are you sure?" "Positive. He's harmless to us. At least he'll help guide you in this darkness." Indeed, the final wisps of sunlight have completely departed from the sky. Only the stars remain. Roktar instructs everyone to stay together in a tight line to prevent any accidents, but the majority of humans still stumble and trip on the rocks, broken branches, and exposed tree roots of the riverbank. Some members take a fall in the river. "Sorry Will, I forgot to point out that last root," Roktar says with a laugh. Will's frown is completely obscured by the darkness as he wrings the water out of his clothes. "Does anyone know why they call this forest the Spellwood? Does it have anything to do with the river?" Roktar suddenly asks. Harriet nods, then realizes nobody can see her. "I believe so. The Spellwine feeds the forest, which in turn protects the river. I've also heard something about faeries enchanting the forest for protection." "You saying we're going to run into faeries now?" "I hope not," Harriet mumbles. "We're already off to a horrible start." "Roktar, can I carry your shield?" Will asks. Red, sensing the direction of this conversation, leaps onto Harriet's shoulder. Roktar laughs. "Good heavens boy, why?" "I just want to hold it." Roktar laughs again. "I see no harm in that, but I pray you don't break your wrists. Here, hold it with both hands." Will grins as Roktar hands the tower shield to the boy, but Will ignores Roktar's advice and attempts to wield the shield one-handed. The shield immediately slams to the ground as Will struggles to maintain his balance. Roktar, of course, laughs. Will, thoroughly embarassed, instead uses this plight to urge him on. Gritting his teeth, he hefts the shield off the ground with his left hand, then draws the rusty longsword with his other. Roktar abruptly stops laughing. "My word, boy! You're actually supporting the weight of that shield! And the sword! Looks like there's some fight in you yet," Roktar says with a small clap. Will allows the shield to slam back down before beaming a smile. "I still can't use it yet, but I'm getting stronger!" "Aye, you keep lugging our extra gear around like that, and you'll be strong enough in no time." Will's eyes widen. "No, not more lugging..." "CAMPFIRE" time. The party has some time to kill between now and their next adventure. Surely someone has something to say. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 10, 2006 at 7:38pm Quote like Post Options Post by keno on Jul 10, 2006 at 7:38pm A myriad of grumbles and curses issues from Oluf has he picks himself up, again. (Are we going to march through the night? If so: ) "Blast it all," he groans has he suddenly remembers his sunrods. Reaching into his pack he curses again as a fish hook pricks his fingers, before finally retrieving the sunrod. "This should make things a little easier." (Otherwise, Oluf will just continue to curse until we make camp.) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 10, 2006 at 8:30pm Quote like Post Options Post by Sin on Jul 10, 2006 at 8:30pm "Gah, put that thing away!" Melek snaps, shileding his eyes from the flash of light with his hand. "Some of us don't need any help seeing. Let the moonlight guide you." He'll then push his way ahead in the line, so that the sunrod isn't shining in his eyes, so he can again see further into the darkness. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 11, 2006 at 12:14am Quote Edit like Post Options Post by TG Barighm on Jul 11, 2006 at 12:14am "Unfortunately, we need to keep moving. We don't want those cursed river goblins to find us again," Roktar still grumbles something about sleep under his breath. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 11, 2006 at 1:29am Quote like Post Options Post by bebop007 on Jul 11, 2006 at 1:29am Grummore inquires of Harriet "You had mentioned that goblins seldom attacked anything big like the ship we were on. Is there any good reason why they might all of a sudden?" Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 11, 2006 at 1:54pm Quote like Post Options Post by Dremmy on Jul 11, 2006 at 1:54pm "Maybe someone knows why we are out here. Maybe they want to slow us down or get our attention." Stazia scans the forest, looking for anything suspicious. "Any one of us could have enemies that do not want us to susceed." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 11, 2006 at 3:01pm Quote like Post Options Post by keno on Jul 11, 2006 at 3:01pm "Really?" Oluf asks. "I can't say I've made any enemies." TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 11, 2006 at 5:14pm Quote Edit like Post Options Post by TG Barighm on Jul 11, 2006 at 5:14pm SPELLWOOD-RIVER BANK ********************* "I doubt anyone could deal with these goblins long enough to come to any kind of agreement. Their first reaction upon spotting strangers is usually a hostile one," Harriet explains as she tightens her bowstring. "I think we can rest assured that nobody is out to get us." "If we get any rest at all. Come on, let's keep pressing forward," Roktar orders with a wave of his hand. The party groans as they continue on. Without getting into too much detail, the party travels along the shores of the riverbank for the whole night without encountering anything of interest. They stop a couple times to rest for about an hour, which gives Melek a lot more energy then the rest of the group so he feels decent, but for the most part it's a long, uninterrupted trek by the river. "At least we don't have to worry about going thirsty," Roktar grumbles. Dawn eventually arrives, and light returns to the sky. Roktar calls for a longer rest at this point and the party gets a chance to stop for 2 hours. This leaves Melek fully rested, so he scouts ahead. He comes back shortly after with some grave news. "The elf says there are more goblins up ahead, but not many. Just a handfull. They appear to be fishing," Roktar explains to Harriet. The party continues ahead for a short while until they come to the designated point. Here a small copse of trees hang over the bank which obscures of the small rocky beach ahead. This beach is about 12 ft. long, so the party can stand abreast of eachother without too much trouble. About 40 ft. beyond the trees are the goblins. They're wading out into the water and attempting to fish with spears. "Let's surprise them," Roktar whispers. "We don't want to give them a chance to warn the rest of them." Harriet nods as she fingers her amulet again. "Foul creatures. We can't let them raid more ships." Will scratches his head. "If we killed these guys, wouldn't that clue the rest of them into where we're going?"
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Post by TG Barighm on May 7, 2018 12:45:52 GMT -5
Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 11, 2006 at 5:17pm Quote like Post Options Post by Dremmy on Jul 11, 2006 at 5:17pm "We would have to kill them all to be sure that word doesnt spread. If that is indeed our intent, dont miss." Last Edit: Jul 11, 2006 at 5:17pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 11, 2006 at 8:11pm Quote like Post Options Post by Sin on Jul 11, 2006 at 8:11pm "Surround them, and rain arrows down on them. I'll flank them, to block their escape. If anyone else here can sneak half-decently, they can come with me." Melek calmly explains. "Of course, if that is our intention." Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 11, 2006 at 8:29pm Quote like Post Options Post by keno on Jul 11, 2006 at 8:29pm "let's just make it quick," Oluf says as he strings his bow and checks the feathers on his arrows. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 12, 2006 at 3:31pm Quote like Post Options Post by bebop007 on Jul 12, 2006 at 3:31pm Grummore draws his sword and shield. "Just draw them to me if you can." TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 13, 2006 at 5:29pm Quote Edit like Post Options Post by TG Barighm on Jul 13, 2006 at 5:29pm SPELLWOOD-RIVERBANK ********************** Roktar seems to cast some kind of spell and everyone suddenly feels a little more confident. "Should help," Roktar mumbles to nobody in particular. He then readies the massive war maul that normally rests on his back. "And Grum, nobody is drawing anybody. Chances are these twerps will turn and run the moment we attack." Will suddenly appears at Roktar's side with the rusty longsword drawn. "Wish I had something better." Roktar pushes Will away. "No way, kid. You stand back." "But...it's only six of them! I'll be perfectly fine! You guys couldn't possibly lose to six goblins after beating up forty." Harriet shakes her head and begins to say something, but Roktar stops her. "No, wait, he's right. We'll be fine. No harm in letting him see a little action. I also want to see what you're capable of. Life will be a lot easier if I know what you can deal with if we ever get into any real trouble, but don't think that means you're allowed to fight with us." Will grins even harder. Harriet groans, but she prepares an arrow anyway. Melek sneaks away to get around the goblins and ends up behind a tree overlooking the goblins. He prepares an arrow and soon the ambush is ready. Roktar leaps over the fallen tree just as Harriet lets loose an arrow. The arrow strikes a goblin directly in the side of the head. It lets out a croak just as the other goblins spin around. That's when Roktar rattles his armour with a gauntleted fist. The goblins turn to face him and begin to draw weapons, but Melek drops another. The goblins, realizing their surrounded, begin to turn and run. More arrows and bolts fly from Oluf and John and one more goes down. Roktar just catches up to one and smashes its spine. The last two manage to move around jutting of land and out of sight of the party just as Grummore catches up. Thankfully, they're not out of sight of Melek. He cripples one more, then kills the second one. The last if finished off without much of a fight. Will catches up to the rest of the party a short time later. "Aww...I didn't even get to do anything!" Roktar rubs Will's head. "Tough luck, kid." EXP: 150 each, Hero bonus Melek: 175 As the early dawn light brightens into early morning, the party finds themselves standing beside the wreckage of a small flatboat. It seems to have been nestled among the rocks and sands for awhile because a lot of the wood has rotted into a muddy mass. Roktar grabs a piece of wood. It crumbles in his hands. "River goblins?" Harriet nods. "Most likely." More disturbing, however, is the discovery of what appears to be a ballista overlooking the riverbank a little further up. It's rusted beyond use and its wheels have long since fallen apart due to rot, but it's still a telling clue to what lies ahead. "So that's how they fired those spears that far, but how did they get ballistas?" Roktar thinks out loud. Harriet shrugs. "Stolen from a military raid?" "No way. The army would have whiped them out. They probably plundered it from some abandoned military depot. That's not a very encouraging sign of Chollingard's strength along the border. Let's hope the military checkpoint is still around. This also shows we're getting close." "Close to what?" Will asks. "The goblins' lair. We must be careful." About a half hour later, the party finds themselves overlooking a larger expense of the rocky beach. A massive cliff sits over the beach, and a fairly large cave can be seen at its base sitting directly on the river. As expected, river goblins surround the cave and litter the beach preceeding it. Most of the goblins seem to be tending to campfires, but a few are fishing, or just wandering around with spears in hand. Roktar chuckles from behind the copse of trees the party is using as cover. "Heh. 40 again on the beach, give or take 10 or so. Hard to see the ones in the river." Harriet groans. "We don't have the advantage of the ship for cover this time." Roktar nods. "No, we don't, but I'm pretty sure the lot of those goblins are women and children, plus artisans. I'll bet less than half can actually wield a weapon. Still, that's quite a few to fight in the open, plus we don't know how many are in the cave. A little unlucky how it's right against the river like that. We'll just have to work our way around it. Shouldn't be too hard to deal with their scouts." Harriet shakes her head. "No, we get rid of them. We'll wipe out their entire tribe." Roktar has to cover his mouth to stop himself from shouting a curse. "The whole tribe!? Are you mad, woman? We have no idea how many goblins are in that cave!" "Don't worry, Roktar, I have a good idea how many are in that cave. You're right. It's mostly women and children. The larger part of their defense force is posted outside," Harriet calmly explains as she tightens her bowstring. "And we've killed a large part of it." "Think of the kid, Harriet! If something goes wrong he'll be in as much trouble as us!" "I'll protect him," Harriet says with a smile in Will's direction. He smiles back as he draws the rusty sword. "Just stay close to me, Will. You'll be fine." Harriet begins to move towards the goblins. Roktar growls. "You're bloody crazy! ...fine! I'll do it, but only to stop the raids on river boats. At least our plan of attack doesn't have to be insane. What do you think, shaman? Just send you in and let you hack the lot up? What about you, Grum?" Last Edit: Jul 13, 2006 at 5:57pm by TG Barighm Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 13, 2006 at 8:34pm Quote like Post Options Post by Sin on Jul 13, 2006 at 8:34pm When battle is beginning, Melek will again try to sneak up to them, and open up with sneak attacks if he can. If not, he'll let the tougher party members go first, then move in and start cutting goblins down. Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 14, 2006 at 8:00am Quote like Post Options Post by keno on Jul 14, 2006 at 8:00am "Harriet, do you intend to pursue them into the caves if they retreat?" Oluf asks. "As I see it, we have two options. We can attack from here, and hope to draw their fighters to us, or we can charge into the lot of them. Both of the options have draw backs, but I'm thinking a full frontal assault would work best." Oluf readies his axe. Once he engages the goblins, Oluf will rage. He will utilize Power Attack and Cleave. Once the rage wears off, if any goblins are still alive, Oluf will fight defensively, attempting to draw back enough to use his bow and arrow. At any time, should Oluf's HP drop below 10, he'll switch his aura to Vigor (otherwise it will remain toughness). Last Edit: Jul 14, 2006 at 10:55am by keno Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 14, 2006 at 9:48am Quote like Post Options Post by Dremmy on Jul 14, 2006 at 9:48am "Lead the charge. I'll flank right side and take out the goblins as I move down towards the mouth of the cave." Stazia will use her Halberd, Power Attacking along the way. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 14, 2006 at 12:31pm Quote like Post Options Post by bebop007 on Jul 14, 2006 at 12:31pm Grummore readies his sword and shield. "Just give the word. I'll stay to the left then if the lady here will take the right." TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 18, 2006 at 3:32pm Quote Edit like Post Options Post by TG Barighm on Jul 18, 2006 at 3:32pm SPELLWOOD-RIVER BANK: ********************* Without defining exactly what "sneaking up to them" means, Melek simply sits behind the nearest tree and begins to aim at targets. He waits for Harriet to do the same, then the two lead off with their arrows. Two goblins go down. The alert is on as goblins begin to shout and scream in all directions. The lightly armoured immediately sprint for the cave entrance while 20 or so armed goblins begin to fill the rocky beach. They attempt to spot their attackers, but they must have very poor vision because Melek and Harriet manage to strike two more goblins, one fatally, before the party is finally spotted. They immediately charge the small copse of trees the party is hiding in and use their momentum to throw spears. Since none of the party immediately charged upon being spotted, everyone has enough sense to hide behind trees while spears rain down on them. This ends up working really well for the party because the goblins completely disarm themselves of weapons that pose any real threat. Aside from the spears, the goblins seem to be armed with nothing more than clubs and those picks the party saw earlier. When the goblins finally reach the trees as one haggard mass of bodies, Oluf jumps out, lets out his dragon-like warcry, and immediately begins hacking into them. One wide sweep threatens two goblins at the same time, but the second one just manages to hop out of the way. Three counter the move by leaping at Oluf. The shaman holds his ground and counters one by slicing him out of the air, but the other two slam rather hard into him and begin to beat him with their little clubs. Oluf cares little. The might of a dragon can't be stopped by such little bumps and bruises (-3 HP). He shakes them off while Stazia moves to the right and uses her improved reach to slice another goblin down the belly. Grummore follows on the left side and immediately cuts another down while Roktar casts some kind of spell that makes everyone feel great. The half-orc then pulls out his warhammer and wades into the fray. Meanwhile, Harriet carefully picks out targets and fires arrows at them. The goblins close in and begin to surround the warriors, but by some miracle everyone, save Roktar, manage to avoid blows. Grummore even manages to strike one down on a counter attack. Roktar, of course, curses at his bad luck. *Hmm...for a character with a frickin high AC, Roktar gets hit a lot...not very lucky this character is. Will attempts to push by Harriet, but she grabs the back of his shirt. "Oh no you don't! You stay right here," Harriet orders as she pulls the boy onto his rump. **Need more actions, more specifically for Melek (will he still use arrows with the big penalty or go into melee?) and Stazia and Grummore. And no, you guys don't need a map. All you need to know is that the warriors are surrounded by goblins and there are trees nearby if you need to take cover or something. **Nobody said how much of their base attack bonus they would use with Power Attack, so I just didn't use it. You're better off without it at the moment. GOBLINS: 12 STATUS LINE: Harriet, Melek -2 arrows ============================================= Oluf: -3 HP Roktar: -4 HP PARTY: Atk./Vs. Fear +1, -2 Rnds. Last Edit: Jul 18, 2006 at 3:33pm by TG Barighm Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 18, 2006 at 5:16pm Quote like Post Options Post by Sin on Jul 18, 2006 at 5:16pm Most definately Melee. Preferably flanking goblins and backstabbing them to death. Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 19, 2006 at 8:26am Quote like Post Options Post by keno on Jul 19, 2006 at 8:26am Oluf will continue hacking goblins. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 19, 2006 at 12:16pm Quote like Post Options Post by Dremmy on Jul 19, 2006 at 12:16pm Stazia will slash and pierce the goblins with her Halberd. Last Edit: Jul 19, 2006 at 1:53pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 19, 2006 at 3:19pm Quote like Post Options Post by bebop007 on Jul 19, 2006 at 3:19pm Grummore will attack the goblins nearest to him. If his comrades need any help he will opt to aid them. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 19, 2006 at 4:53pm Quote Edit like Post Options Post by TG Barighm on Jul 19, 2006 at 4:53pm SPELLWOOD-RIVER BANK: ********************* And so Oluf continues with his frenzied blur of blood and steel. Two more drop as he continues to howl. Roktar and Stazia drops another, while Melek sneaks up behind another and stabs it in the back. Harriet pins another to a tree with a well-placed arrow to the neck. The remaining goblins scream curses and begin to back away before turning and running. They get halfway to the cave before being stopped by another river goblin decked out in better armour, a sword, and shield. Not a speck of rust on any of it either. The river goblin shouts something at its fleeing subjects, then leads another charge on the party. Oluf doesn't care. When the goblins turn and ran, he followed them. When they stopped, he caught up, and when their leader began a new charge, he slammed into their ranks and sliced two more down. Grummore, Roktar, and Stazia follow and more goblins fall. Eventually it's only the leader and two cohorts as the well-armed goblin jumps at Oluf and delivers a fairly deep slice along the shaman's arm. Harriet aids Oluf by streaking an arrow across the leader's field of vision, which Oluf promptly takes advantage of by crushing the goblin's skull. The last two goblins yelp and make a run for the river, but arrows from Harriet finish them off. EXP Gained!..443 exp, Hero Bonus Oluf 487 exp, Goblin leader 300 exp each "All right, we got their leader. That ought to show them. Now let's get out of here," Roktar suggests as he begins to wander off. "No. We finish them off," Harriet begins to move towards the mouth of the cave. Roktar groans. "Confound it, woman! Isn't this enough for you? Their leader is dead! They have no leadership! Their tribe will crumble as the rest fight over who gets to be the next chief. Let's just get out of here." Harriet finally stops. She looks back at the rest of the group with a sad look. "Is that what the rest of you want? Shall we leave it to a vote?" Meanwhile, Will picks up the sword and shield wielded by the goblin leader. "Hey, I can use these." STATUS LINE: Harriet -5 arrows, Melek -2 arrows ============================================= Oluf: -7 HP Roktar: -4 HP PARTY:
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Post by TG Barighm on May 7, 2018 12:46:17 GMT -5
Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 19, 2006 at 5:24pm Quote like Post Options Post by Dremmy on Jul 19, 2006 at 5:24pm "I say we finish this. It would be a shame to have come all this way to do half a job and then find out later in our journey that the goblins have found a new leader and are mad as hell. Revenge can be a bitch. (Hmmm....bitch? I dont think that word exist here, does it?) Lets finish this to make things less complicated for us later." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 19, 2006 at 5:46pm Quote Edit like Post Options Post by TG Barighm on Jul 19, 2006 at 5:46pm (I suspect it did back then) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 19, 2006 at 7:59pm Quote like Post Options Post by Sin on Jul 19, 2006 at 7:59pm "That's it! I have had it with these mother-trysting goblins on this mother-trysting river!" In all seriousness... Melek nods and voices agreement with the killing, then starts carefully heading for the cave entrance. He'll then sneak around inside, slitting throats. Hopefully the others follow him in case he needs backup. Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 19, 2006 at 8:42pm Quote like Post Options Post by keno on Jul 19, 2006 at 8:42pm Oluf will follow Melek to provide assistance if necessary. He'll try his best to be sneaky. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 20, 2006 at 12:39pm Quote like Post Options Post by bebop007 on Jul 20, 2006 at 12:39pm "Best not to leave these things unfinished." He'll head into the cave along with the rest of the group. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 20, 2006 at 11:55pm Quote Edit like Post Options Post by TG Barighm on Jul 20, 2006 at 11:55pm SPELLWOOD-RIVER BANK: ********************* Harriet smiles. "Thanks, guys." Melek, of course, doesn't wait for the rest of the party to vote. He just makes his way towards the cave entrance. Oluf follows, but Melek has him hold up right before entering. Melek sneaks in and begins to take a look around. Seeing the immediate entrance of the cave is lacking goblins, Melek begins to work his way in. The cave entrance is just above 5 ft. wide and is roughly circular, but the characters have to step through a couple puddles of water to enter. Once they get past the puddles, the characters are faced with a lot of wet and slippery rock or muddy patches. There's a number of wrinkles in the rock for characters to hide behind for the first part of the entrance before the cave widens out into a roughly 60 ft. area. Two stalagmite croppings sit in the center of the circular area before hitting the back of the cave, but Melek can't see any side paths or shafts. Due to his low-light vision, he can see what appears to be a handful of goblins hiding around the two stalagmite piles. They seem to be waiting for the party to enter the cave. The cave's moldy smell is radically overpowered by quelched campfire smoke. The smoke makes the cave kind of hazy, but it's not too difficult to see. A map is provided. M is Melek, while G gives an idea where the goblins are hiding: Oluf follows, but since the goblins seem to be waiting for the party, it may be tricky for Melek to assassinate any target. What will Melek do? *Some cave pics. for your reference: www.cave-pictures.com/Marengo-Cave.htmSTATUS LINE: ============================================= Oluf: -7 HP Roktar: -4 HP PARTY: Last Edit: Jul 21, 2006 at 12:50am by TG Barighm Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 21, 2006 at 12:33am Quote like Post Options Post by Sin on Jul 21, 2006 at 12:33am Disappointed that he probably won't be able to slit many throats in this cave, Melek beckons the rest of the party over, and gestures to where the Goblins are hiding, indicating the number he can see in each group. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 21, 2006 at 12:48am Quote Edit like Post Options Post by TG Barighm on Jul 21, 2006 at 12:48am Harriet aims her bow at targets, but she eventually puts it down. "It's too hazy and it's dark. I can't see them," Harriet complains. *The same is true for the other human members in the group. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 21, 2006 at 1:03am Quote like Post Options Post by Sin on Jul 21, 2006 at 1:03am Melek mumbles something about "useless humans" under his breath before slightly louder telling those who can see in the cave to come with him, and the rest to guard the exit. Bask in its power! Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 21, 2006 at 1:13am Quote like Post Options Post by Dremmy on Jul 21, 2006 at 1:13am Stazia taps Melek on the shoulder and points for him to go left while she go for the one on the right, paying attention to her surroundings for any kind of trap or ambush from the side or above. Last Edit: Jul 21, 2006 at 1:14am by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 21, 2006 at 1:14am Quote Edit like Post Options Post by TG Barighm on Jul 21, 2006 at 1:14am "I can see just fine," Roktar proudly proclaims as he joins Melek at his side. Stazia also joins Melek. The rest can't see very well. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 21, 2006 at 1:29am Quote like Post Options Post by Sin on Jul 21, 2006 at 1:29am Melek quickly shakes his head, and gestures for Stazia to come with him, while Roktar takes the other path, figuring the brute could handle his own better than either Stazia or himself. Bask in its power! bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 21, 2006 at 1:34am Quote like Post Options Post by bebop007 on Jul 21, 2006 at 1:34am Grummore will follow one of his low-light vision blessed comrades. "Just tell me where to swing." Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 21, 2006 at 1:35am Quote like Post Options Post by Dremmy on Jul 21, 2006 at 1:35am Stazia follows Melek instead. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 21, 2006 at 1:43am Quote Edit like Post Options Post by TG Barighm on Jul 21, 2006 at 1:43am Roktar shakes his head at Grummore. "I don't think that's very wise Grum. You trip and fall in that armour of yours and you'll be swarmed by these little bastards. You're better off protecting the kid out here." Grum hangs back (unless he really wants to move ahead) while Roktar, Melek, and Stazia move ahead. Roktar begins to move towards the left side while Stazia, behind Melek, moves to the right. Just as they reach the slippery natural steps down to the circular rooms, long, black things vaguely resembling spears in the darkness fly at the trio. All three can see them though, so they don't have much trouble defending against them. It's still slippery, and that's enough to thwart Melek's best efforts to dodge a spear as one lodges into his thigh. He yelps. "They can see us just fine," Roktar mumbles as he moves to cover the elf and female half-orc with his tower shield. "Let me and the good lady here break up their defensive line while you cover us. Sound good?" STATUS LINE: ============================================= Oluf: -7 HP Roktar: -4 HP Melek: -5 HP PARTY:
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Post by TG Barighm on May 7, 2018 12:46:42 GMT -5
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Jul 21, 2006 at 2:00am Quote like Post Options Post by Sin on Jul 21, 2006 at 2:00am (Which thigh? ^_^ )
Again muttering under his breath, Melek curses his luck, and his less-than-sneaky companions, trying to dislodge the spear just enough that it won't hamper him more than the wound itself. He then nods, and regretfully allows Roktar to lead the way. Bask in its power! Dremmy Kilrogg's Honor Guard *****
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Jul 21, 2006 at 10:11am Quote like Post Options Post by Dremmy on Jul 21, 2006 at 10:11am Stazia follows Roktar farther into the cave. She looks around for traps and ambushes, ready to strike. She follows Roktars lead when they attack the goblin ahead of them. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Jul 21, 2006 at 5:11pm Quote Edit like Post Options Post by TG Barighm on Jul 21, 2006 at 5:11pm SPELLWOOD-GOBLIN CAVE: ***********************
Roktar lets out a loud sigh and casts a spell. His hammer suddenly glows with a bright light that greatly illuminates a great amount of the cave. While it's still hazy, it's now a lot easier to see the 5 goblins hiding behind the stalagmites. This allows Grummore to see his targets, so the rest of the humans move in.
Unfortunately, this just makes Roktar the focus of the next round of attacks. Thankfully, the goblins must have used the lot of their spears because only a few are thrown at the half-orc. Roktar just manages to deflect the lot with his tower shield as Stazia leaps into action at a goblin slinking around to her right. It just jumps out of the way of her axe at the last second while Melek limps into action, albeit behind Roktar and seeking opportunities.
The goblins circle around the stalagmites and leap at Roktar with bloodthirsty howls, but the half-orc smashes one away. The remaining goblins try to get around the half-orc's shield, but Roktar deals so much hurt so quickly they're forced to back away. Melek slips around Roktar and lightly cuts one just as they back away. Soon Grummore and Oluf get into the action, and more goblins fall. Stazia finishes off hers as it tries to slip away, and soon their are only 2 fleeing goblins remaining. They both run to the left.
EXP GAINED: 106 all ('cept Harriet)
Now that the party can see around the cave, they see the two side-areas are two different branches in the cave. The one on the right side, according to the map posted above, seems to be a low-ceiling area that descends deeper into the rock. The path on the left rises a full 20 ft. before reaching another low-ceiling area. That area doesn't seem to be as slippery or wet as the right path. There also appears to be some kind of campfire burning up there.
Just as the party gets their bearings, a couple archers appear from the top of the incline leading to the left. Since Harriet has just arrived on the scene, she's able to fire off an arrow at them before they can see her, but she misses and is forced to seek cover soon after. Roktar and Stazia, being the biggest, are the focus of the archers, but neither are struck. The two duck down for cover.
"No big deal. Just trade arrows with them," Roktar instructs. "I'll attract their attention."
As promised, Roktar pulls out his tower shield and carefully approaches the left path. The archers, as expected, fire at him, but despite to well-placed shot, neither reach the half-orc. Everyone with a bow leap out to fire. John and Harriet connect. One goes down while another, with a bolt stuck in its leg, limp back up to the left path.
"Simple enough," Roktar chuckles. "So, Harriet, you said you know these caves. Which way should we go?"
"Their witch doctor lairs on the higher path, but it is possible to sneak around behind him by going down the lower path. It's very dark and slippery though, and I don't know how many goblins will be hiding down there. The women and children are escaping through tunnels down there so you might run into their protectors, but I'm quite sure most of their remaining defense is protecting the witch doctor," Harriet explains. "The witch doctor could be tricky. His strange brews can make you dizzy or sick."
"So, what should we do? We better decide quick before they try something."
STATUS LINE: Harriet -2 arrows; Oluf, John, Melek -1 arrow ============================================= Oluf: -7 HP Roktar: -4 HP, Spells: Lv.0 Light Melek: -5 HP PARTY: Last Edit: Jul 21, 2006 at 5:12pm by TG Barighm bebop007 Elite Raider ****
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Jul 21, 2006 at 11:33pm Quote like Post Options Post by bebop007 on Jul 21, 2006 at 11:33pm "Perhaps we should attack from both caves. That might confuse them and throw them off balance." keno Kilrogg's Honor Guard *****
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Jul 24, 2006 at 8:37am Quote like Post Options Post by keno on Jul 24, 2006 at 8:37am "I would suggest those of us who need light go left, and the others go right," Oluf says as he pulls out a sunrod, but doesn't yet activate it. "If we choose to split up, which I'm not sure we should do." TG Barighm Administrator *****
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Jul 24, 2006 at 12:39pm Quote Edit like Post Options Post by TG Barighm on Jul 24, 2006 at 12:39pm "Yeah, I don't think we should split up," Roktar quickly adds. Dremmy Kilrogg's Honor Guard *****
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Jul 24, 2006 at 1:22pm Quote like Post Options Post by Dremmy on Jul 24, 2006 at 1:22pm "I say we go the easier route to the left. We want everyone to be able to take advantage of this battle and not be handicapped by slippery rocks and low light." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia Sin Kilrogg's Honor Guard *****
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Jul 24, 2006 at 7:42pm Quote like Post Options Post by Sin on Jul 24, 2006 at 7:42pm Impatiently, "It doesn't matter which way first, we have to wipe them all out either way. Let's go." Melek then starts heading towards to the witch doctor's cave. Bask in its power! TG Barighm Administrator *****
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Jul 24, 2006 at 9:00pm Quote Edit like Post Options Post by TG Barighm on Jul 24, 2006 at 9:00pm GOBLIN CAVE: ***********
Roktar sighs. "Never thought I'd agree with an elf. Come on, let's just get rid of these little buggers. It really stinks in here."
Melek and Roktar climb up the subterranean rise. They discover it's not as easy to climb as the goblins made it look, but they eventually get to the top of it. There they see the tunnel continues a very short way further before rounding out into a little gathering area complete with campfire, rocks and logs used as benches, and a smattering of small pots and mugs filled with all manner of odd trinkets and herbs. They spot 5 river goblins covered head to toe with body paint, all of which are armed with spears, and a slightly smaller goblin behind them with body paint and a feathered headdress.
The goblin with the head dress, clearly the witch doctor, points at Melek and Roktar and shouts something. The goblins with the spears begin to slowly press forward. They make thrusting motions with their weapons as they approach the elf and half-orc.
"Oluf! Come up here and break their line, will you?" Roktar shouts as he readies his tower shield.
The witch doctor pulls out a handfull of some kind of herb and lights one end of it in the campfire. The goblin then blows the fire out and hefts the smoking weed like some kind of weapon. Dremmy Kilrogg's Honor Guard *****
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Jul 24, 2006 at 9:33pm Quote like Post Options Post by Dremmy on Jul 24, 2006 at 9:33pm Stazia climbs up to join the others and adds her support. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard *****
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Jul 25, 2006 at 7:55am Quote like Post Options Post by keno on Jul 25, 2006 at 7:55am Oluf climbs up as well. He switches his Aura to Resistance. If he has time, he will sheath his axe and ready his bow, firing arrows into the goblin line. If not, he'll simply charge into the line, hoping to turn them back quickly. Dremmy Kilrogg's Honor Guard *****
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Jul 25, 2006 at 9:55am Quote like Post Options Post by Dremmy on Jul 25, 2006 at 9:55am Once Oluf breaks the like, Stazia will attack the goblin on the left side. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Jul 25, 2006 at 3:03pm Quote Edit like Post Options Post by TG Barighm on Jul 25, 2006 at 3:03pm GOBLIN CAVE: ************
Once Oluf joins Roktar and Melek, he readies his bow, but the thrusting goblins are starting to get too close. He decides to switch back to his axe and charge the line. Roktar joins him and the two warriors slam into the thrusting goblins. But something happens. One goblin gets the bright idea of shoving its spearpoint directly under the spot where Oluf's foot would land then lifting the spear. This causes Oluf to lose his balance, but he manages to avoid falling and still pulls off a wild falling swing at his attacker. The goblin, having the upper hand this round, merely ducks it. Roktar finds himself experiencing similar trouble as his goblin jumps back. The line holds.
The goblins thrust back, but Oluf knocks every attack away while Roktar's shield blocks his.
Stazia hits the goblins on the left end of the line. With her reach she has little trouble bringing the bugger down for good. John appears and casts a spell (he's suddenly covered in a soft light that settles around him) while Grummore struggles up the rise.
*Actions for Grum and Melek?
MAP:
STATUS LINE: ============================================= Oluf: -7 HP Roktar: -4 HP, Spells: Lv.0 Light Melek: -5 HP John: AC +4, Spells: Lv.1 x1 PARTY: Last Edit: Jul 25, 2006 at 3:09pm by TG Barighm keno Kilrogg's Honor Guard *****
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Jul 25, 2006 at 3:07pm Quote like Post Options Post by keno on Jul 25, 2006 at 3:07pm Oluf will continue the assault. Sin Kilrogg's Honor Guard *****
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Jul 25, 2006 at 7:14pm Quote like Post Options Post by Sin on Jul 25, 2006 at 7:14pm Melek will approach the line, and look for openings through which to stab at goblins.
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Post by TG Barighm on May 7, 2018 12:47:06 GMT -5
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Jul 26, 2006 at 1:35am Quote like Post Options Post by bebop007 on Jul 26, 2006 at 1:35am Grummore will look for an opening in the goblin line so he can try to make his way to eliminate the witch doctor.
If he can't find one, he'll help his companions kill the goblins up front so one of his ranged companions can pick off the witch doctor. TG Barighm Administrator *****
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Jul 26, 2006 at 3:29am Quote Edit like Post Options Post by TG Barighm on Jul 26, 2006 at 3:29am GOBLIN CAVE: ************
Oluf and Roktar continue to hammer into the goblins while Stazia works on the end. These guys prove tougher as a powerful blow from Roktar only wounds a goblin as opposed to killing it, but Oluf and Stazia have little trouble bring their targets down. Because the way is a lot clearer now, Grummore has little trouble pushing by Stazia and moving into the campfire space to get at the witch doctor. Melek tries to follow, but he draws the attention of one of the remaining goblins and gets a knick in the back for his trouble. Doing so exposes itself to Roktar though, and the half-orc quickly ends its life.
The goblin witch doctor shouts a guttural curse of some sort at Grummore as he approaches before dunking the smoking weeds into a small cup. Upon lifting the weeds out of the cup, the smoke begins to pour out in an incredibly thick smoke. The witch doctor tosses this weed near Grummore before reaching for something else.
Oh the STENCH! What an AWFUL smell the weed produces. It quickly fills the whole cave with its thick, acrid smoke. Grummore is the first to take the brunt of it and quickly finds himself unable to avoid vomiting rather noisily on the ground. Melek is struck next as he also succumbs to the terrible weed's foul odour. None of the warriors are able to finish off the remaining goblin as they too are engulfed by the stinky cloud. Thankfully the rest of the team manages to avoid the worst of the cloud's debilitating effects. The remaining goblin tries to run by, but it's quickly hacked down by Oluf and Roktar.
The witch doctor begins to fish for another weed.
"Get him! Quick!" Roktar yells as he begins to charge the witch doctor. Hearing this, the goblin grabs some vial and smashes it into the campfire. It creates a large splash as burning oil hits Roktar and Grummore, but both manage to avoid the greater amount of the oil. Oluf runs in and hacks a fair amount of flesh out of the goblin while an arrow from Harriet mortally wounds it. It's eventually finished by Roktar.
EXP Gained: 700 each
The party pulls the nauseated Melek and Grummore outside the cave for them to recover while the rest of them return inside to look around the cave.
"That takes care of them. So, Harriet, is there any loot in here that would make this worth our time?" Roktar says with a snort.
Harriet seems distant. "Um...what? Oh, yes. Scattered about. Just look around. You'll find it."
"Gah. I don't want to spend too much time in this blasted cave! They might come back. Let's just take a quick look about then go...or we could just forget it and go."
Harriet doesn't reply.
* * * * *
She remembers that time perfectly
It had been a number of years since she had first started hunting with her father. She had improved a lot since then. She couldn't help thinking about that as her arrow struck a rabbit down in a single shot.
She giggled a bit to herself. She was actually getting more food for her family than her father this week. She quickly gathered up the rabbit, then continued on to the river. She wanted to prepare a great feast for her mother and father that night. She wanted to come home with so much food that they wouldn't be hungry for weeks, maybe months.
She quickly sped her way through the trees and bushes like she was one with nature. Even she was amazed at how quickly she managed to glide her way past the stream before noon, and now she was peering at the river's edge. How amazing! Her skills have clearly improved so much.
And then she saw it. A strange little blue man poking the water with a sharpened stick. A river goblin.
Harriet smiled to herself. She remembered what her father said about those goblins. Troublesome sort. Had a habit of robbing innocent people while they're boating or fishing on the river. Her father also told her to avoid them if she ever saw them, but that was then. This is now, and now she could probably strike one in the neck before it ever knew she was there. With that thought firmly in place in her mind, Harriet reached for an arrow. It slips out of her hand. Rolling her eyes, she grabs it again, then nocks the arrow. When she looks up again, she finds the goblin is no longer by the river.
Nuts, she thought. Here was her one chance to prove that she wasn't a little girl anymore and the darned goblin moves.
And that was the last thought that crossed her mind before blacking out.
She awoke hours later in a damp, smelly cave full of similar looking blue men. Her feet and hands were bound, and she lay in a pile of skeletons. There were also some fresher corpses to be found, all of young women around her age. Seeing the corpses made her squeel. She knew what happened to young women captured by goblins. Men and older women were simply killed, but girls just beginning puberty, which are usually just around the same size as a goblin, weren't killed. They were used for more heinous activities greatly enjoyed by the male goblins, and are treated that way until they die from it.
Harriet couldn't help struggle and squeel as loudly as she could at the thought. She got beaten by the goblins for doing so, and she was eventually forced to quiet or die. She had been so silly thinking she could take on a goblin, and now she was going to die for it in one of the worst possible ways. She was later led around the caves by her captors and paraded in front of all the male goblins completely naked, then tossed in a room foul of foul smelling skins to await her fate.
And then a shadow appeared on the cave wall. It was shortly followed by screams and howls. Soon her father's appearance was by a goblin corpse with an arrow in its back spilling into the small room.
"Are you hurt? Are you okay? Those foul beasts! I should never have let you go this far by yourself," her father muttered as he wrapped her up in a blanket and led her out of the cave. "We must hurry! They will give chase!"
She could not move quickly in that condition, so her father was forced to carry her. They fled as far as the stream midway to the town, but eventually the extra weight tired even her great father down.
Panting loudly, Harriet's father placed her on a rock then pulled out his hunting knife.
"I can't go any farther like this. They'll quickly catch up to us, and I know they're following. You must continue to the village on your own."
Harriet gasped. "No! Father, don't go! Don't leave me here alone! Let's just keep going! I can run! I swear!"
Harriet's father shook his head. "No, you're not well enough. I have to slow them down. And even then, goblins hate having anything stolen from them. They'll hunt us right to the village if need be, and they'll raid us every night for the rest of our lives until they got you back. I have to go back and strike them down. Make them fear stepping any closer to you."
Harriet shook her head. She understood, and she hated the goblins with a passion now. Forget the fact that it was dangerous, her father was strong, and he could take them all out. She hated those goblins so much. They had to die.
"Okay, daddy. I'll go back to the village and wait. Just...be careful."
Harriet's father nodded. Bow in hand, he disappeared into the foliage.
Harriet and her mother waited many hours into the night for her father to return. Those hours turned into days, and the days eventually turned into weeks. Her mother succumbed to illness before her father returned, and she met her future husband shortly after.
Her father never returned.
* * * * *
Harriet fingers the wooden amulet around her neck more violently then ever.
"Uh, Harriet, you're going to break that thing if you keep at it like that," Roktar interrupts.
Harriet snaps back to reality. "I'm...sorry. I'm just...distracted. Thinking about the past. Things I should have done," Harriet then retreats back to the entrance to the cave mumbling something about not trying hard enough to keep her husband from leaving.
Roktar shakes his head. "That woman has problems. Now, are we going to search for loot or what?"
STATUS LINE: ============================================= Oluf: -7 HP Roktar: -4 HP, Spells: Lv.0 Light Melek: -6 HP John: AC +4, Spells: Lv.1 x1 PARTY: Last Edit: Jul 26, 2006 at 3:36am by TG Barighm keno Kilrogg's Honor Guard *****
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Jul 26, 2006 at 8:04am Quote like Post Options Post by keno on Jul 26, 2006 at 8:04am Oluf will help Roktar search for loot. He's going to specifically look for a small shield or a bigger axe. Dremmy Kilrogg's Honor Guard *****
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Jul 26, 2006 at 2:12pm Quote like Post Options Post by Dremmy on Jul 26, 2006 at 2:12pm Stazia joins the loot party. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia bebop007 Elite Raider ****
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Jul 26, 2006 at 2:51pm Quote like Post Options Post by bebop007 on Jul 26, 2006 at 2:51pm Grummore will also look for any loot. Sin Kilrogg's Honor Guard *****
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Jul 26, 2006 at 8:05pm Quote like Post Options Post by Sin on Jul 26, 2006 at 8:05pm "Loot? Loot!? What about the rest of these accursed goblins?" Melek begins to get angry, gesturing with his rapier. "This isn't going to stop until every last one of these foul creatures is dead." Bask in its power! TG Barighm Administrator *****
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Jul 26, 2006 at 8:49pm Quote Edit like Post Options Post by TG Barighm on Jul 26, 2006 at 8:49pm GOBLIN CAVE: ************
Roktar groans. "Shut up, elf."
The search of the goblin cave reveals the following items:
-393g, found on a well-dressed corpse -2 gems (unappraised), also on the above corpse -Masterwork Artisan's tools, found in a pile of bones -A dark wooden small shield, found strapped to the arm of a skeleton -A rusty, but usable, heavy mace; gripped by the above skeleton -3 small vials of water, found lying on the ground near a pile of furs
Also available:
-Shortspears dropped by the goblins -Light clubs dropped by the goblins -Light picks dropped by the goblins -Flight arrows used by the goblins -Strange herbs found in the witch doctor's cave
The party will distribute the loot as it sees fit. Be sure to call anything you need out. You may loot as you please even after the party leaves the cave.
* * * * *
The party doesn't spend much time dawdling outside the cave. As soon as they're satisfied with the loot they have recovered, they begin to run up the river bank as quickly as they're able for as long as they're able. They quickly wear themselves out, but this isn't much of an issue because the party happens upon a military ship passing by on the river. They also run into a bunch of scouts; all good signs that the military checkpoint is near. As the sun begins to set, the party reaches the checkpoint.
FORT BRAVERY: *************
Fort Bravery is a fairly small output situated next to the river, although its docks are large enough to receive river vessels of impressive size. The fortress is surrounded by a wall of massive logs, and each corner of the square-shaped fort is marked by watch towers. It's a fairly standard set-up. There's quite a few tents and cabins within the fortress wall.
The party is received without much fanfare or fuss. They're allowed to carry their weapons and they're immediately directed to a small cabin towards the back of the fortress. The unmarked cabin turns out to be some kind of make-shift inn, and the innkeeper is a fairly old halfling.
"Good evening," the halfling says with a smile. He twists his bushy mustache as he addresses the party. "Are you looking for a place to stay? How about a nice, steaming bowl of stew?"
Roktar doesn't look at the halfling. He instead examines the dirty common room of the inn. "What the hell is an inn doing within a fortress?"
The halfling. "Lots of adventurers pass through here, and we're short of coin. Seemed like a good idea."
An armoured soldier wearing an apron trudges out of the kitchens behind the halfling. He grabs a broom and begins sweeping the floor, all the while maintaining a sour look on his face.
"Also handy for disciplining the rowdier troops," the halfling adds with a big grin. "So, can I get you something?"
Roktar, being the warrior half-orc he is, grills the halfling on the traits of the fortress and reveals the following:
-The armoury is willing to sell its spare weapons and armour if the party needs it. 3000gp availability. -There is a general store also inside the armoury. It has a small selection of gear. 3000gp availability. -Rarer finds can be found with a merchant who likes to hang around the docks, but he's been known to stiff his customers. Also 3000gp availability. -There is a make-shift shrine nearby for the religious. -The powerful war mage Archemedes stays in a large tent within the fort. Mages looking for spells and components, or whatever, can pay him a visit.
As the party sits down to plan their next move, a messenger suddenly appears.
"Lady Harriet, the captain would like a word with you," the messenger says, then takes off.
Harriet develops a puzzled look. "Huh? Me?" She thinks for a minute, then shakes her head. "Umm...okay, you guys go about your business. I'll see what this is about."
Harriet leaves the inn.
Roktar shrugs. "Hope it has nothing to do with us. Okay, so how much for this stew you're talking about?"
The halfling checks something. "It will be 5 gold pieces for the dinner and room for the night. Each."
Roktar jumps to his feet. "WHAT!? 5 gold pieces? Are you insane?"
The innkeeper shrugs. "Gold is at a bit of a premium at the moment. If the prices aren't reasonable for you, you're free ty discuss with one of our soldiers. You're also free to sleep in the mud."
Roktar slumps back into his seat and grumbles. keno Kilrogg's Honor Guard *****
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Jul 27, 2006 at 7:31am Quote like Post Options Post by keno on Jul 27, 2006 at 7:31am Oluf takes the shield.
At the fort, Oluf will grudgingly hand over the 5 gold coins.
(BTW, how much money does Oluf currently possess?) Dremmy Kilrogg's Honor Guard *****
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Jul 27, 2006 at 12:38pm Quote like Post Options Post by Dremmy on Jul 27, 2006 at 12:38pm "Im going to browse the armory to see what they have." "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator *****
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Jul 27, 2006 at 4:40pm Quote Edit like Post Options Post by TG Barighm on Jul 27, 2006 at 4:40pm Oluf currently has 108gp.
Make that 103 after the inn's costs. Last Edit: Jul 27, 2006 at 5:13pm by TG Barighm keno Kilrogg's Honor Guard *****
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Jul 27, 2006 at 4:51pm Quote like Post Options Post by keno on Jul 27, 2006 at 4:51pm Oluf will check out the shops as well, to buy a cure light wounds potion and magic weapon oil.
BTW, is it possible to get "free" healing at the fort? TG Barighm Administrator *****
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Jul 27, 2006 at 5:13pm Quote Edit like Post Options Post by TG Barighm on Jul 27, 2006 at 5:13pm They're charging 5g to stay at the inn, so...no. ;D
And Oluf does, indeed, find potions with the merchant at the docks, but he wants 75g for each potion.
Don't worry, I just assumed Roktar healed all of the party's wounds when they arrived.
Oh, and I might as well call a CAMPFIRE while we're here. Last Edit: Jul 27, 2006 at 5:26pm by TG Barighm Sin Kilrogg's Honor Guard *****
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Jul 27, 2006 at 5:49pm Quote like Post Options Post by Sin on Jul 27, 2006 at 5:49pm Quite happy he doesn't actually need sleep, Melek opts to find a nice place alongside the river to meditate from about 1am to 5am. He'll also check with this 'shady' merchant to see if he can offer Melek anything special. Bask in its power! TG Barighm Administrator *****
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Jul 27, 2006 at 6:38pm Quote Edit like Post Options Post by TG Barighm on Jul 27, 2006 at 6:38pm FORT BRAVERY-CAPTAIN'S LODGE: ***************************
The polished wooden chair isn't nearly as comfortable as it looked at a distance, but Harriet doesn't complain. She adjusts herself a bit to get more comfortable, but she finds her efforts fruitless. Red seems quite happy on his little perch in the corner of the room. Apparently the captain also loves hunting with his falcon, although Harriet doesn't see the falcon at the moment.
The captain, a taller, heavier set man with a fringe of white hair on a mostly bald head, stares at some kind of document sitting on his desk. He seems quite comfortable in his chair. Kind of odd, that; his chair doesn't look comfortable at all.
The captain finally looks up at Harriet. "Are you comfortable? Would you like some wine? Bread? Cheese? Anything at all?"
Harriet shakes her head. "No, thank you."
The captain chuckles. "Are you sure? Our inn doesn't serve the most appetizing of meals. You might regret it later."
"I'm fine, thank you."
The captain nods. "Then on to business, then. Let's see...Harriet...Harriet...local peasant woman from Forest Village...hunter...daughter of a long-serving tracker in the army, and married to a famous adventurer. There are some interesting people in your life, Harriet, and yet little to your credit. I find this fascinating. A woman with no business hiring mercenaries, and yet here she is, in my fortress, on her way north to learn something about her missing husband."
Harriet gasps. "How did...?"
The captain chuckles. "Very little happens in Bridgeport that I'm not aware of. You shouldn't talk so openly about your plans if you're looking to keep them quiet."
The captain suddenly rises from his feet to peer out the window. "So, my good lady Harriet, what do you think of my fortress? It's muddy, but we're well supplied."
Harriet shakes her head. "I don't know much about this sort of thing. I can't say."
"Don't you think we're well supplied? We have quite a large selection of goods here. Far more than we need. We've got enough to supply a troop four times our number. Now, don't you think that's a little odd? So much supplies? Gold is not all that hard to come buy, but it's the lack of supplies that wear an army out, and yet we have so much."
Harriet shakes her head again. "I'm sorry. I don't understand."
The captain turns back to Harriet. "What do you know of our campaign against the Arcanist dwarves?"
Harriet hesitates before responding. "Not much. I heard we've lost the northern frontier and that they're fortifying their defenses."
"Oh, good. You're not completely clueless," the captain says as he returns to his seat at the desk. "At least, not to what we want you to believe. You see, there's a very good reason why we have so much equipment here. We're the supply base for the eastern side of the frontier. Our job is to supply our armies to the north. And as you can see, our equipment sits in our ships. To put it quite simply, Harriet, the reason we have so much equipment is because there is nobody to supply. The order was given out to send more equipment to the frontlines, but by the time we got it, the messengers stopped coming in. Everything went quiet. We sent scouts to investigate and we discovered that we didn't have a frontline anymore. Just scattered pockets of soldiers fighting for their lives, and that's assuming they didn't fled to the west."
Harriet's jaw drops. "You mean...?"
The captain nods. "Yes, Harriet. The dwarves aren't just sitting around in their caves looking for ways to defend against a counter attack. They're pushing south. It's a very slow push, mind you, and they're very careful about preventing any kind of information from reaching Chollingarde, but they're pushing. That's what matters."
Harriet is almost in shock. "But...but...you'll stop them, right? Chollingarde will send an army to fight them, right?"
The captain produces a jug of wine and pours himself a cup. "Haven't you been listening? The armies were sent to fight them. At the frontier. Those armies don't exist anymore. The only thing left is the shield guard."
Harriet slumps into her seat. "I...I don't know what to say. We've lost? I've heard so many stories about kingdoms being defeated, but I never thought...I just don't know what to say."
"My job at this checkpoint is to make sure no civilians continue north past this point. But I'm not going to enforce that order with your party. I'm sure you know why."
Harriet lifts her head. "The 4 Knights legend?"
The captain drains his cup of wine. "Aye. At this point, we need a miracle to save Chollingarde, and at the moment, the only miracle I see is a peasant woman and a band of misfits heading north on the hope they'll discover some trace of a missing adventurer. It's a longshot. I doubt you guys will find what you're looking for, even your lost husband. I even have less hope you'll be the first people to find out what happened to those blasted knights, but as it stands, there's nothing else for me to do. I can't stop the dwarves, and I certainly can't save Chollingarde. I guess you can say letting you go north is my last act as captain of Fort Bravery."
Harriet remains silent. It's too much to think about. Not only does she need to find her husband, but now the hope of the entire knightdom depends on her as well? It's too much.
The captain hands her a slip of paper. She looks up to find him standing over her. "What's this?"
"Take it to any of the merchants in the fortress. You'll need good equipment if you want to stand a chance against the threats in the north. Unfortunately, I can't offer more than this. Nobody else truly understands the gravity of the situation. I don't want to ruin the little morale we have. Besides, it would be better in your hands. After you leave, I plan on sending all of our equipment back to Bridgeport. I know it's my job to defend Chollingarde, but I just don't think that's possible. We'd be able to put up a much better resistence at Bridgeport."
"But...sending the equipment back..."
"There's a unit of dwarves headed this way. I'd rather ruin morale than leave Bridgeport defenseless if we have a chance to save the people there. We'll endure. We always have before. Oh, one more thing."
The captain walks open to a nearby chest and opens it. He produces a rather large bow decked out in various accessories and hands it to her.
"Take my bow. It would be more useful in your hands. I've got another decent one I can use."
Harriet sighs. "Thank you, captain. I'll try my best."
"Tomorrow I'll send a handful of soldiers to escort you north. We have a bit of a situation there...well, you'll see. It's not a big deal if you have an escort, so don't worry too much about it."
* * * * *
Roktar wanders around the fort alone. For the thousandth time he wishes he had not given up drinking, but for the thousandth time, he reminds himself he's stronger because of it.
"Stupid...5 gold pieces...god damned rip-off...should crush that puny halfling," Roktar mutters as he happens across what appears to be a group of soldiers drinking around a campfire. Too late does he realize those soldiers are actually orcs, and too late does he realize he doesn't have the time to avoid them. One waves him over upon spotting him.
"Hey, coward, get your ass over here and have a drink with us! We'll toughen you up yet!"
Roktar groans. "Shut up, Okbrokil! I couldn't care less about that piss you call ale!"
"Piss? Weak little orc, this will put some thick, curly hair on your chest! No strong orc would miss a chance like that."
"I have a lot of hair on my chest, and I earned it cleaving through drunken fools like yourself!"
Okbrokil leaves his seat by the fire and approaches Roktar, much to the cleric's dismay. Okbrokil waves off protests by his buddies to leave Roktar be.
"Drunken fool, am I? Well then, show me how big a drunken fool I really am. How about a good, old fashioned orcish brawl outside the gates? We're not allowed to fight in here."
Roktar frowns. "I'm not in the mood, nor do I care. I have other business to attend to."
Okbrokil barks a laugh. "Ha! You're already a coward, are you trying to show me you're weak as well? Come on, surely a great half-orc such as yourself has some backbone?"
Roktar growls. "Fine! You and me, by the gate! I'm sick of your cursed tongue!"
Okbrokil claps his hands together. "That's the spirit! Come! Let's settle this now!"
The orcs around the fire cheer as Okbrokil leads Roktar away, but as soon as they move out of sight of the fire, the orc shoves Roktar into a dark spot behind a cabin.
"You swine! You can't wait until we get outside the fortress?" Roktar growls again.
"Shut up, you stupid half-blood. I'm not going to dishonour myself by fighting a coward like you," Okbrokil explains. "Mokk is here."
Roktar's angry expression is immediately replaced by awe. "Mokk? Commander Mokk is here? Where?"
"In the soldier's tavern. He's whipping up his usual chaos. I just thought you'd like to know."
Roktar gives Okbrokil a suspicious glare. "Why the hell do you care?"
"Because every orc needs his hero, especially a sell-out like you. Maybe he'll beat some sense into you," Okbrokil then shoves past Roktar. He laters hears the orc shout "the coward chickened out!" the applause of his comrades, but Roktar doesn't care. He hastens towards this soldier's inn.
When he gets there, he's not surprised to hear uprorious laughter spilling out of the small cabin marked by empty wine bottles. The laughter is followed by a banging noise, then cheers. When Roktar enters, he is again underwhelmed by the scene. This is Mokk, after all.
Surrounded by at least a hundred soldiers stands Mokk, an orc with dark screen skin, like the great orcs of old. He stands upon a table wearing the most ridiculous of outfits, an apron and the end of a mop to give the impression he has long hair, and stands next to a soldier with rosy cheeks, probably from make-up.
"Oh, my hero!" Mokk says in a high pitched voice. He sounds ridiculous. "Save me from the vicious mob!"
The soldier next to him hefts a notched sword. "No fear, my beauty deprived maiden, for I, the unarmed knight, will save you!"
The soldiers almost fall all over themselves in laughter. The scene really is quite hilarious. Roktar can't help holding back a chuckle of his own.
Mokk has always been a clown. He thoroughly enjoys comedy of all kinds, and he has made it a point to visit every play, read every book, and listen to every bard's story with comedy as its intent. He equally enjoys being a comedian, and he loves taking part in plays. Such a display would normally be considered pathetic among orcs, but his knack for making people laugh is equaled by his charisma. All soldiers of every race like him, and nobody can't help but feel uplifted the moment he enters the room. He's not the best warrior ever produced by the orcs, but he's easily one of the most charismatic. Unfortunately, he doesn't have much influence despite being a commander. He's been known to take shamed orcs into his tribe, and while they function perfectly fine, it doesn't give him the best reputation among mercenaries, especially since he regularly fraternizes with non-orcs.
But that's not the reason why Roktar looks up to Mokk. The real reason is his height: he's short. Very short. For an orc he's almost pigmy sized. He stands as tell as most regular humans, and he tends to look ridiculous while standing next to the greatest of orcish warriors. Some attribute his general weakness as a soldier due to his height, but Roktar scoffs at the notion. As far as he's concerned, Mokk is one of the best warriors Roktar's ever seen.
Another major reason for Mokk's disrespect sits on a chair in the back cheering the commander on. This would be Delannah, a gorgeous human female with long blonde hair in a white dress, who just so happens to be Mokk's wife. She wasn't accepted by the tribe, so Mokk married her in a human church. Mokk doesn't seem to mind that move almost alienated him from the tribes forever. Mokk still made commander, but only because he had his own tribe and it was custom at the time.
Delannah spots Roktar from across the room. She immediately stops cheering, runs across the floor, and gives him a huge hug.
"Oh, Roktar! I'm so happy to see you! And I'm sorry about what happened. That was terrible!" the almost tiny woman says to Roktar. Well, tiny to Roktar anyway. She's probably average sized for a human.
"I guess the commander is too busy to see me right now?" Roktar motions at Mokk, who is now dancing with the soldier, and leading. The table sways from his weight.
"Oh, you know my Mokk," Delannah giggles. "Once he gets into it, you can't stop him. You might be better off coming by our tent later. He'll see you then."
"Thanks, Delannah. It was nice to see you again."
Delannah nods, then returns to her seat. Roktar exits the tavern and looks back at the crappy little inn on the other side of the fortress.
"Damn halfling," he mumbles as he trudges back to the inn. Last Edit: Jul 27, 2006 at 9:40pm by TG Barighm bebop007 Elite Raider ****
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Jul 27, 2006 at 8:01pm Quote like Post Options Post by bebop007 on Jul 27, 2006 at 8:01pm Grummore will pay the halfling and then he will visit the shrine to pray and if there are any priests at the shrine he will ask if they have heard anything about the necromancer.
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Post by TG Barighm on May 7, 2018 12:47:28 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 27, 2006 at 9:29pm Quote Edit like Post Options Post by TG Barighm on Jul 27, 2006 at 9:29pm He'll also check with this 'shady' merchant to see if he can offer Melek anything special. Define "special". Grummore visits the shrine, prays, then asks the priests about his necromancer. The priests exchange looks before replying. "Umm...how do you know about that?" "You're not a spy, are you? No, of course you're not. Look, just...we're sorry. We know little about that." The two priests then hastily scamper off. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 27, 2006 at 11:33pm Quote like Post Options Post by Sin on Jul 27, 2006 at 11:33pm "Special" with a wink and a flip of his dagger. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 28, 2006 at 4:11am Quote Edit like Post Options Post by TG Barighm on Jul 28, 2006 at 4:11am (Sigh...I could complain, but it's better to just RP it out) ============================================ The merchant at the docks stares at Melek as he winks and flips his dagger. "Umm...can I help you?" Melek explains he's looking for "special" goods, then adds a wink for emphasis. The merchant frowns. "Maybe I do, maybe I don't. And maybe you're an undercover agent. This is, after all, a fortress. And a fortress has many things in it. A truly dishonest man would be more interested in acquiring those things and peddling them off to a fence before contacting a perfectly honest merchant like me. Now, unless you're interested in my wares, I suggest you begone." Melek noticed that the merchant was performing a number of weird hand signals during the exchange. After thinking about it for a bit (WIS) and analyzing the hand signs (Innuendo), Melek realizes the merchant was giving him a task. Because he wasn't sure of Melek's intentions, he basically told Melek he has to prove he isn't affiliated with the army in any way by stealing an important item in the fortress. Such an item must be missed so much that an undercover soldier couldn't simply burrow it for this mission. Melek may want to consider stealing something from the priests, the captain, or the warmage Archimedes. Archimedes is more likely to have something too rare to lend to a soldier, but it's also likely to be far more dangerous SIDE QUEST (Melek): Prove his dishonest trade to the merchant at the docks. Last Edit: Jul 28, 2006 at 4:11am by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 28, 2006 at 8:31am Quote like Post Options Post by keno on Jul 28, 2006 at 8:31am barighm said: And Oluf does, indeed, find potions with the merchant at the docks, but he wants 75g for each potion. Oh, and I might as well call a CAMPFIRE while we're here. Oluf will buy just the Magic Weapon Oil then. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 28, 2006 at 9:43am Quote like Post Options Post by bebop007 on Jul 28, 2006 at 9:43am Grummore will attempt to follow the priests to inquire further of them. If he is unable to he will ask soldiers around the fortress, Archimedes, or the Captain, if he manages to cross paths with him. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 28, 2006 at 11:49am Quote Edit like Post Options Post by TG Barighm on Jul 28, 2006 at 11:49am Grummore asks around the fortress about his necromancer. He doesn't get to see the captain, but he does find many soldiers. Many responses are along these lines (Gather Information): "Eh? Necromancer? What's that? I don't know about that. Sounds like something the dwarves would do." "You been up north then, have you? Scary up there. Wouldn't be surprised if a necromancer was involved." "I don't know anything about no necromancer, but the undead are making things difficult up north." "There's some abandoned village on the ridge that's crawling with undead if that's what you mean. Probably a necromancer involved there." When Grummore visits Archimedes' grand tent, he finds himself stopped by a man that looks something like a court jester. He even has his face painted white. "The general is not a necromancer, nor is he aware of their illegal activities," the "jester" announces before turning Grummore away. Despite his inability to visit the commanders, he still experiences a bit of success (+35 exp). * * * * * "What's this?" Roktar asks as Harriet hands him a slip of paper. "Full equipment access? How did you get this?" "The captain, he's...confident in us," Harriet explains in a low voice. She seems distracted. "What do you mean?" "I'm sorry, but I don't think I should say much more." Roktar rolls his eyes. "Fine. Whatever. Free gear is free gear, so I'm happy. Quite the list we have access to." FREE GEAR! The captain has seen it fit to award the party access to its armoury. When the party finally meets up with Harriet, they'll be free to access the following: -May take any mundane weapon and its ammo (except exotic weapons; sheaf and pile arrows available) -May take any mundane shield or armour (except custom made) -May take one Masterwork quality weapon, shield, or armour -May take 750g worth of consumnable magic gear (potions, scrolls, wands, etc.) -Full access to adventuring gear (found in the equipment lists in the SRD) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 28, 2006 at 11:55am Quote like Post Options Post by keno on Jul 28, 2006 at 11:55am (Is that each or total?) Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 28, 2006 at 11:57am Quote like Post Options Post by Dremmy on Jul 28, 2006 at 11:57am After Harriet arrives and announces the captains grant of access to free gear, Stazia pays the innkeeper the 5 gold and leaves to browse the merchant goods. On her way there something catches her eye. Rats, scurrying around looking for something to eat. "Filthy little things.", she says as she makes her way to the store. "I would not be so judgemental if I were you." said one of the rats. Stazia stops in her tracks and looks down at the rodent. The rat looks up at her and waves. "Is this how its going to be, Cynthia? You spying on me during this entire mission? Does Foster not trust that I will return with his 'treasure'?" "No, he does not. He knows you care for your brother very much and that you would do anything to get him out of paying his debt to the guild. Foster doesnt want you to take what is rightfully his to the guildmasters to clear the debt. The treasure is his. You will have to find another way to get Smax off the hook." "Assure him that his treasure is in good hands as long as you dont interfear with this quest. I hope you didnt have anything to do with that goblin attack on the river earlier. I would hate to come back and have to relieve you of your head." "I had nothing to do with that, my dear. Though I cant make any promises in the future that I wont be there to add a little spice to your .....adventure. " Stazia kicks at the rat out of frustration. Cynthia scatters away and says, "I'll be watching you!", and cackles as she scurries out a hole in the wall. Last Edit: Jul 28, 2006 at 12:02pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 28, 2006 at 12:26pm Quote like Post Options Post by bebop007 on Jul 28, 2006 at 12:26pm (Full plate is custom isn't it? Although I guess it might be contingent on the answer Keno gets.) Last Edit: Jul 28, 2006 at 12:28pm by bebop007 TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 28, 2006 at 3:05pm Quote Edit like Post Options Post by TG Barighm on Jul 28, 2006 at 3:05pm (Is that each or total?) (Each. And the plate would be something you'd have to have custom made) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 28, 2006 at 3:40pm Quote like Post Options Post by keno on Jul 28, 2006 at 3:40pm barighm said: FREE GEAR! The captain has seen it fit to award the party access to its armoury. When the party finally meets up with Harriet, they'll be free to access the following: -May take any mundane weapon and its ammo (except exotic weapons; sheaf and pile arrows available) -May take any mundane shield or armour (except custom made) -May take one Masterwork quality weapon, shield, or armour -May take 750g worth of consumnable magic gear (potions, scrolls, wands, etc.) -Full access to adventuring gear (found in the equipment lists in the SRD) (Sweet!) Oluf will take an allotment of Sheaf Arrows (up to 20) and a dagger. He'll also take a light steel shield and a Masterwork GreatAxe. Finally, he'll take 2 cure moderate wounds potions, a pass without trace potion, an endure elements potion and an additional magic weapon oil. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 28, 2006 at 4:07pm Quote like Post Options Post by Sin on Jul 28, 2006 at 4:07pm Side Quest: Melek opts to rest later in the night, and instead decides to search the Priests' quarters for something of value, at around 2-3am. Preferably a valuable holy symbol if possible. Also, he'll grudgingly pay for the room at the Inn, saying he couldn't find a nice enough spot out side, or the weather was too unfavourable, etc. He'll then leave anything that would hamper his sneaking there while he goes out, bringing only his new dagger and theives' tools. Of course, he'll do everything in his power not to be seen or heard. Free Gear: Theives' Tools, MW Dagger(Silvered if possible) and a Cure Light Wounds wand. Bask in its power! Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 28, 2006 at 4:10pm Quote like Post Options Post by Dremmy on Jul 28, 2006 at 4:10pm 1 - Masterwork Dagger 1 - Shield, light steel 1 - Invisibility potion 300gp 1 - Pass without Trace potion 50gp 1 - Protection from arrows 10/magic potion 300gp 1 - Shield of faith +2 potion 50gp 1 - Cure light wounds potion 50gp Last Edit: Jul 28, 2006 at 8:56pm by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 28, 2006 at 6:25pm Quote Edit like Post Options Post by TG Barighm on Jul 28, 2006 at 6:25pm He'll also take a light steel shield (Why bother? Might as well take a heavy one. That darkwood shield you have is masterwork and automatically better. ) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 28, 2006 at 6:28pm Quote Edit like Post Options Post by TG Barighm on Jul 28, 2006 at 6:28pm SIDE QUEST-MELEK: He gets up in the middle of the night. Nobody is wake. He stows away the equipment he doesn't need, sheathes his new silver dagger, then quietly steps out of his room. As he approaches the top of the stairs to the common room below, he notices a candle is burning. He leans down for a closer look, but he can't tell if there is anyone awake. There is certainly no one by the counter. *Will Melek sneak out the front door or try another route out?
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Post by TG Barighm on May 7, 2018 12:47:52 GMT -5
Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 28, 2006 at 8:57pm Quote like Post Options Post by Sin on Jul 28, 2006 at 8:57pm He'll look for another door. If what I've read about Inns in random fantasy novels is any indicator, there should be a back door out onto the stables or something that should be clear. Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Jul 29, 2006 at 12:04am Quote like Post Options Post by keno on Jul 29, 2006 at 12:04am barighm said: He'll also take a light steel shield (Why bother? Might as well take a heavy one. That darkwood shield you have is masterwork and automatically better. ) (Oh, I'll just keep it then. I didn't realize it was darkwood, I just thought it was dark wood bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 29, 2006 at 1:03am Quote like Post Options Post by bebop007 on Jul 29, 2006 at 1:03am Grummore will take a MW Greatsword and a CLW wand. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 29, 2006 at 3:15am Quote Edit like Post Options Post by TG Barighm on Jul 29, 2006 at 3:15am SIDE QUEST: Melek: ============== Melek lightly tip-toes his way down the stairs and into the common room. The floors creak and his feet scuff a bit, but he manages to keep relatively quiet. He ignores the front door and heads to the back, but just as he reaches the kitchens he notices the halfling innkeeper examining some notes to the light of a fully lit candelbra. Seeing as how the only way to get past him and to the back door is by passing through the kitchen, he decides to stick to that path. As quiet as a cat stalking a mouse, he slips by the halfling without making a single noise. Outside, he moves around the public stables and takes cover behind a small shed. There aren't that many guards lurking about, but there are some patrols going on here and there, and there are archers posted in the watchtowers. Thankfully, most of the patrolling soldiers seem too tired to pay much attention to what's going on around them, and the archers seem to be more interested in the treeline. The shrine is actually quite close to the inn, so Melek has little trouble scampering across the fort's main road and to the shrine. Soldiers are lacking, but there are a number of priests kicking around even at this late an hour. Most seem quite tired, but a few are vigilant. The shrine consists of a series of holy trinkets placed upon a high pedestal within the center of an open cabin. The cabin has a very basic box-shape design, and there is a window into it from every side. There is no door to the shrine. Instead, there is a beaded curtain. There is a priest sitting on the steps at the main entrance and one sitting inside the shrine on a chair near the holy relics. The relics themselves don't appear to be locked up or nailed down in any way. Just to the left of the shrine is three tents where the priests stay. Only one priest is walking around the tents, and this is the only one that appears to be armed. It's also the only one that seems to be fully awake. All of the tents are quite flimsy and easily entered, but Melek has no idea if there's anything of value within them. Melek approaches the shrine from the right side of the cabin. What does he do? *Special note: I will not hold up the entire game for one character's side-quest. Respond quickly or you automatically fail. Last Edit: Jul 29, 2006 at 3:20pm by TG Barighm TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 29, 2006 at 3:41pm Quote Edit like Post Options Post by TG Barighm on Jul 29, 2006 at 3:41pm Notes on the free gear: -A lot of you selected gear you already had. -No one said what they're going to do with their older, inferior gear. Character Specific: -Lady Stazia has a lot of extra weight on her. If she's a combat rogue that's fine, but if you want to use her sneaking abilities it might be better to lighten her load a bit. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 29, 2006 at 4:00pm Quote like Post Options Post by Sin on Jul 29, 2006 at 4:00pm (Wow, lot of people awake at 2am ) Melek will try to creep around to the backs of the tents, out of sight of the lone guard. He'll then listen at the tents to see if anyone is awake inside. If they are empty, or the residents are asleep, he'll sneak in and look for anything worth taking. If that doesn't work, or he doesn't find anything, he'll look for a door he could get into the shrine through unseen. Bask in its power! Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 29, 2006 at 4:02pm Quote like Post Options Post by Dremmy on Jul 29, 2006 at 4:02pm (If we are free to use what the captain gave us does that mean that we have to give them back later? If so can I leave what I replaced here and come back for it when I return the captains things?) "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 29, 2006 at 6:03pm Quote Edit like Post Options Post by TG Barighm on Jul 29, 2006 at 6:03pm (Um...without revealing much, let's just say you should sell any extra gear you have instead of leaving it here) bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Jul 29, 2006 at 6:45pm Quote like Post Options Post by bebop007 on Jul 29, 2006 at 6:45pm Keeping my Bastard sword, but selling the CLW potions. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 29, 2006 at 7:33pm Quote Edit like Post Options Post by TG Barighm on Jul 29, 2006 at 7:33pm (*bonks Bebop* CLW potions are not inferior. Keep'em ) * * * * * Melek sneaks over to the tents and listens. All he hears is snoring. "Huh? Is somebody there?" the lone guard suddenly calls out. Melek curses himself. That last smack in the mud was a little loud. What does he do? Last Edit: Jul 29, 2006 at 7:34pm by TG Barighm Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 29, 2006 at 8:34pm Quote like Post Options Post by Sin on Jul 29, 2006 at 8:34pm He'll find a nice shadow to hide in, and hide in it as quickly and quietly as possible. Hopefully the guard will take it as a cat or something. Bask in its power! Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Jul 29, 2006 at 10:22pm Quote like Post Options Post by Dremmy on Jul 29, 2006 at 10:22pm (Then I'll pick up.... 1 - Masterwork Dagger 1 - Invisibility potion 300gp 1 - Pass without Trace potion 50gp 1 - Protection from arrows 10/magic potion 300gp 1 - Shield of faith +2 potion 50gp 1 - Cure light wounds potion 50gp and sell... 1 - Short Sword 1 - Guisarme) "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 30, 2006 at 4:01pm Quote Edit like Post Options Post by TG Barighm on Jul 30, 2006 at 4:01pm SIDE QUEST-MELEK: Melek quickly ducks into the shadows of a tent and hides. The guard pokes around the side of tent and looks around, then wanders off to the other side of the grouping of tents. "I know I heard something...or was that just someone on the road? Oh gee, it was probably nothing." Melek wipes his brow. Close one. Melek moves around the side of the tent and peeks inside the flap. Just a sleeping priest. No biggie. He moves to the tent farthest to the back. Another sleeping priest, but Melek quickly spots a bishop's vestments. Pretty important guy for a little fortress, but he's here. This guy has got to have something. Melek slips inside the tent to avoid being exposed and pokes around. There are the bishop's vestments themselves and the holy symbols that adorn it, then there's his staff leaning in the corner. There's also a small golden box sitting on a chair in the corner. Probably has some religious items inside of it. Finally, there's an amulet around the sleeping bishop's neck. It's a golden staff lying on a shield. A symbol of office, perhaps? What will Melek take? Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Jul 30, 2006 at 5:01pm Quote like Post Options Post by Sin on Jul 30, 2006 at 5:01pm Ideally he'll go for the amulet. But if the Bishop seems like he might wake up, Melek will back off, left the Bishop pass back out, and go for the gold box, as well as one of the emblems on the robe. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Jul 30, 2006 at 7:36pm Quote Edit like Post Options Post by TG Barighm on Jul 30, 2006 at 7:36pm SIDE QUEST-MELEK: The elf quietly tip-toes to the sleeping bishop, pulls out his dagger, and carefully cuts the leather cord holding the amulet. The bishop mumbles something, but he shows no sign of waking up as Melek pockets the amulet and slips away. (Holy hell. Sin actually succeeded at something. ) Melek takes his prize back to the merchant, who is still awake even at this hour, and shows it to him. The merchant's eyes widen as he examines the amulet. "This is definitely an impressive find, although only because I know the bishop and he'd never let anyone else get his hands on this. I guess you'd have to be pretty nasty to risk being accused of heresy just for the small number of...illegal goods I have happened to acquire over the years. All right, I'll show you what I got." Unfortunately, Melek's free gear ticket does not apply to the sale of these particular goods, nor does he have the money to purchase the lot. He still has access to poisons and thief-centric gear (just pick something from a publication that would definitely be considered illegal and I'll let you know if this guy would have it). Poisons can be referenced in the SRD I believe. EXP: 400 Meanwhile, Stazia sells her extra weapons, but she receives little in return for them (15g).
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Post by TG Barighm on May 7, 2018 12:48:14 GMT -5
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Jul 30, 2006 at 8:18pm Quote Edit like Post Options Post by TG Barighm on Jul 30, 2006 at 8:18pm FORT BRAVERY: ============
*If there's anything else you want to do at the fort, say it in your next post. Otherwise, the party has moved on.
The party is assembled the next day by Harriet outside the inn. There they meet their escort, a rather heavily armed group consisting of a dozen soldiers on horseback, one of which a sour-faced young man with a beard and long, dirty brown hair. He glares at the party as they exit the inn, then whistles once they assemble. A squire produces horses for every party member except Will, then the party is given time to mount.
"Nobody thinks I'm a knight except me," Will pouts. Despite his pouting, Will does look a little more like a young soldier than some ferrier. Roktar took Will to the armoury to have him geared up in case something went wrong. He still has the sword and shield from the goblin cave, but a bit of light armour and a shortbow have been added to the usual gear he's forced to lug around, which has been increased since adding a rather large and more reliable looking back-up to his inventory.
Harriet places her hand on Will's shoulder. "Don't worry, Will, you can ride with me. Oh, and we can stow some of that stuff with the horses."
The sour-faced young man leans over Harriet. "Good thing none of your group are small. Would have been hell finding a riding dog around here. I'm Lieutenant Higgins. Do everything I say and we can be done with this little farce before it detracts from more important matters."
Harriet backs away from Higgins. "Oh...okay."
Roktar stomps over to Harriet's aid. "Don't let him speak to you like that! Hey, you little brat! Didn't your mother ever teach you any manners?"
"Quiet orc before I have to arrest you for delaying an important mission. Now mount up so we can get moving. I want to be back before the next full moon."
"What is this anyway? Why are they giving us horses?" Roktar demands almost at the top of his voice. "When did the army give a damn about what adventurers do?"
"We were ordered to escort you beyond the Arcanist frontline. I have no idea why, so shut up and let's just get this over with," Higgins mumbles something about dumb orcs.
"It's okay, Roktar. The horses will make our trip that much easier. Let's just take their kind offer and move on," Harriet calmly assures the half-orc. Roktar growls, but he eventually mounts without making any more fuss. "Where are we headed?"
"We're headed to the East Delve Pass. It's close by and the easiest way into the Arcanist lands. Beyond that is Lake Keril and the Rusted Forest. From there it's an easy ride to the river and a neutral dwarven outpost. Not the Arcanists mind you. Just a group of prospectors headed by the gnomes and supported by the dwarves in the northeast. They'll shelter you and the Arcanists won't bother you there. Something about friendly family bloodlines. But before we get there, we have to pass through Marin's Ridge. Normally a week, but we'll be pressing the horses pretty hard so it should only take a few days."
Harriet nods. "It sounds simple enough, but I'm confused. I thought the Arcanists captured the frontier. How can we get through this pass with just 12 soldiers and my party?"
"The Arcanists aren't at Marin's Ridge. Too much trouble for them...look, my lady, you'd rather not know. Let's just say the faster we get through the village, the better."
"Village?"
"There's an abandoned village up there. There is an outpost near the village waiting for us. We'll give the horses a rest there, then race as quickly to the pass as we can. It's worked so far. We should be fine."
"Um...okay," Harriet agrees. She gives the lieutenant a suspicious glance, then turns to Grummore who is sporting a sad look.
"Sir Grummore? Is something wrong?" Harriest asks.
Grummore knows what's wrong with the pass. He knows the name Marin's Ridge all too well. He knows the abandoned village there. And now there appears to be a "problem" there the soldiers are very tight-lipped about. A problem he thought he dealt with in the past.
"CAMPFIRE" called as the party rides to Marin's Ridge. keno Kilrogg's Honor Guard *****
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Jul 31, 2006 at 9:38am Quote like Post Options Post by keno on Jul 31, 2006 at 9:38am As the party sets out, Oluf's mind drifts back to the last "animal" he rode.
*************************** The battle seemed to have gone on for hours, before the smaller of the two dragons finally vanquished his foe. But even from a distance Oluf could tell the smaller dragon had been severely injured. Each flap of its tattered and broken wings brought it closer to the surface of the lake. It seemed to be trying to make its way to the shore line.
Oluf didn't think the beast would make it, but as it passed out of site behind a small copse of trees, he heard of distant thud, not the splash he expected.
When Oluf found the dragon, its breathing was labored, and it seemed to be sleeping. Oluf approached quietly. But not quietly enough. The dragon suddenly reared, and brought its head around to face Oluf directly. Oluf jumped back.
A hoarse, ragged laugh that quickly deteoriated into a cough issued from the dragon's throat. Or at least it sounded like a laugh to Oluf. "Have.... Have you come to kill me, puny human?" the dragon asked.
Oluf, speechless, simply shook his head in the negative.
"Ah, well, then. Perhaps you could keep me company for a while, run some errands for me, maybe help me out a little?"
Oluf, still speechless, shook his head in the affirmative.
"Good, good," the dragon continued, after a bit of coughing. "Still, we cannot continue in this way. My name is Kaudog, what is yours."
"O.. Oluf," Oluf managed to spit out.
"Hmm, not to grand of a name, if you ask me," the dragon laughed, then coughed some more. "I am sorely wounded. You wouldn't happened to be a mage, would you?"
"No."
"I thought as much," the dragon replied. "Nevertheless, you can still be of benefit, and in return, I will grant you a boon."
So Oluf spent the next few weeks tending to the young dragon, and in return the dragon taught Oluf about dragons and their philosphies. Weeks turned to months while Kaudog continued to teach Oluf.
"Oluf, it is time for you to return to the human kingdoms. However, I don't think you should return to your tribe. I have been talking with some of my peers, and we are concerned about developes in the war between the Arcanist Dwarves and Chollingard. I trust you remember that from your lessons?"
Oluf nods.
"I will fly you to the border of Chollingard. This will allow you to see the lay of the land, although I doubt it will be all that helpful. From there, you'll be on your own, although I or one of my colleagues may contact you from time to time."
"I see."
******************************** That ride had been borderline exhilerating/terrifying, so much so that for most of the flight Oluf had simply kept his eyes closed. Suddenly, he realizes that even now he has his eyes closed. He opens his eyes and looks around nervously to see if any of his companions had noticed. TG Barighm Administrator *****
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Jul 31, 2006 at 11:57pm Quote Edit like Post Options Post by TG Barighm on Jul 31, 2006 at 11:57pm (pokes bebop) bebop007 Elite Raider ****
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Aug 1, 2006 at 12:12am Quote like Post Options Post by bebop007 on Aug 1, 2006 at 12:12am Grummore nods his head grimly in response to Harriet,
"Very bad memories, milady."
***************************
He still can never purge all of the senses that assailed him that day, years ago.
The twisted looks of horror on the undead villagers he once counted as his friends and family members.
The sight and smell of the charred burning remains as he and what local militia he could gather dumped more bodies on the funeral pyres.
***************************
Grummore frantically searches for his holy symbol, clutching it close to his chest and praying to Heironeous for strength and courage.
Despite the mission he had set for himself, he had hoped it would not be so soon that he would have to encounter that fiend, least of all in his hometown where he first encountered all those horrors. TG Barighm Administrator *****
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Aug 1, 2006 at 4:06pm Quote Edit like Post Options Post by TG Barighm on Aug 1, 2006 at 4:06pm * * * * *
As promised, it only takes 4 days ride to get to Marin's Ridge. Higgins does press the horses rather hard during the trip, so much so Harriet complains about it a few times, but he ignores her and continues the party on.
The small outpost on Marin's Ridge is nothing more than an abandoned farmhouse, now occupied by the army, surrounded by a number of tents and campfires. A large number of horses are tethered to a log nearby, and a number of soldiers care for them.
"Okay, we're here. Let's rest the horses for the night and get some rest ourselves," Higgins orders as he dismounts. The horses are led away as the party enters the farmhouse.
Harriet pats her horse's nose. "Will, please see to my horse, will you?"
Will nods, then follows as the soldiers lead the horse away. Red squawks, then flies off to search for his own meal.
The farmhouse only serves as a place to report in, the actual meal takes place within a barn. It's a rather meaty stew, which turns out to be quite tasty.
"At least these soldiers are well fed. The way these guys look I'm surprised to see any haven't fled yet. They're afraid of something," Roktar notes between bites of stew. "Anyone have any idea what's going on around here?"
Harriet shrugs. "No idea. I've asked around and none of the soldiers are willing to talk. They keep telling me not to worry because we'll just be lead through the area too quickly to see what's going on, and I should be happy about that. I wish someone would tell us something."
Roktar shrugs. "Maybe the soldiers have the right idea. This really doesn't concern us Harriet. Stop worrying about it." keno Kilrogg's Honor Guard *****
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Aug 2, 2006 at 8:21am Quote like Post Options Post by keno on Aug 2, 2006 at 8:21am Oluf will take a brief look around the outpost, talking to various soldiers to get an idea of what the land is like, and what dangers are nearby. TG Barighm Administrator *****
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Aug 2, 2006 at 12:52pm Quote Edit like Post Options Post by TG Barighm on Aug 2, 2006 at 12:52pm Oluf asks around. Unfortunately, the soldiers remain tight-lipped:
"What? What do you care? Just run. That's all you need to know."
"How's this for terrain: know where the pass is and run for it. What else is there to know?"
"Uh...look up in the sky. See that mountain ridge? Yes, mountain being the key word. Now use some common sense."
"Got a blunt weapon handy? Okay, just keep that in mind, but for the most part...run. Just run."
(Grr...why do I always have to move furniture? Update later) Last Edit: Aug 2, 2006 at 12:53pm by TG Barighm keno Kilrogg's Honor Guard *****
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Aug 2, 2006 at 12:57pm Quote like Post Options Post by keno on Aug 2, 2006 at 12:57pm "Blunt? Great, I don't have anything blunt." Oluf makes a note to stay near Roktar while travelling to the pass. TG Barighm Administrator *****
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Aug 2, 2006 at 6:44pm Quote Edit like Post Options Post by TG Barighm on Aug 2, 2006 at 6:44pm MILITARY OUTPOST: ****************
The night passes without incident. The next day, the party is once again assembled with the 12 soldiers and their horses. The horses seem skittish as the party prepares for the hasty journey that awaits them, but it will not be easy. Sometime early in the morning a thick fog rolled in.
Higgins simply sniffed. "It's still quite bright outside. We can ride through it. It should break up around noon. Come on, let's keep up the pace."
But the fog did not break, and by the time the party reached the so called "point of no return", a number of spears driven into the ground with helmets placed on them, clouds had begun to form, and the area had grown quite damp. Before the party knew what was happening, they found themselves in a thick, dark fog, and the sky was almost as dark as night.
"Fuck! This is bad. We can't run through this," Higgins announces, then follows it up with another curse. "We can't turn around either because I can't see where we've been."
"Brilliant, just brilliant," Roktar mutters. "So, now what?"
The short discussion is suddenly interrupted by the sound of hoofbeats. The soldiers immediately draw their weapons and stare into the fog at the approaching noise. The hoofbeats eventually materialize into a tattered carriage, one lacking a horse of any kind yet still moving as if drawn by one. The carriage continues on past the party without slowing down for a second, then disappears into the fog.
Roktar stares after the horseless carriage for a long while after its departure. "What in blazes...? What the hell was that?"
Will huddles closer into Harriet, and Red seems to push up against her head as well, but Harriet doesn't seem to be responding to the oddity very well herself. She clutches the reins of her horse very tightly. "What was...? This place. It's...dark."
Higgins sheathes his sword. "I don't know and I don't care. It wasn't a threat. That's what matters. Now, we simply can't go on like this or else we'll get lost, and I don't want to get lost up here. We'll make for the abandoned village and find shelter there until this fog clears. Just follow the road until you see the scarecrow, then turn right. The village should just be beyond there."
The scarecrow in question turns out to be quite the intimidating centerpiece at the shrouded crossroads. While it appears to be nothing more than a standard black clothed scarecrow with a straw hat and a pipe, it somehow manages to have a very unsettling look to it. For one thing, it's head is tilted down and appears to be staring at the ground. It's body hangs limply from the old signpost it's nailed to as if it's weight somehow pains it.
The party stares at the tortured figure as they approach it. A few of the soldiers must share the same sentiments because they give the party a couple fearful glances, but they say nothing and simply continue to the right as instructed. The party is forced to use a great deal of will to avoid staring at the scarecrow.
After a little more wandering, the party find themselves among withered corn stalks and broken fences. Spires eventually poke out of the fog, and an old well springs into view. Large, dark shapes stand to the left and ride of the party.
"This is the village. Let's seek shelter in that inn. It's still pretty sturdy and has served our needs many times before. This won't be a problem as long as we keep our wits about us. Got it?" Higgins orders. The soldiers nod their heads and begin to move deeper into the village.
Roktar seems to be staring off into the distance. Harriet tugs his sleeve.
"What's wrong?"
Roktar turns to face Harriet with a puzzled look. "The fog...it tastes bitter. There is something very wrong here. We must be cautious."
************** [shadow=navy,left,300]MARIN'S RIDGE[/shadow] ************** (MIDDAY DARKNESS, CLOUDY, DEEP FOG, DAMP)
Grummore suddenly seems distracted. Last Edit: Aug 2, 2006 at 6:46pm by TG Barighm keno Kilrogg's Honor Guard *****
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Aug 3, 2006 at 8:14am Quote like Post Options Post by keno on Aug 3, 2006 at 8:14am Oluf shivers in spite of himself. TG Barighm Administrator *****
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Aug 4, 2006 at 5:38pm Quote Edit like Post Options Post by TG Barighm on Aug 4, 2006 at 5:38pm (Waiting for an important post from Bebop) bebop007 Elite Raider ****
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Aug 4, 2006 at 6:10pm Quote like Post Options Post by bebop007 on Aug 4, 2006 at 6:10pm Grummore's head looks quickly in every direction as if expecting an imminent attack.
He draws his Warhammer and shield in preparation. It's as if he was here all those years ago again.
"This is an evil place again. The dead have made their home here. We must find a secure shelter very soon." TG Barighm Administrator *****
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Aug 6, 2006 at 3:26pm Quote Edit like Post Options Post by TG Barighm on Aug 6, 2006 at 3:26pm Higgins groans. "What the hell you think I'm trying to do? Come on, move out! Let's get to the inn."
Just as the party reaches a ratty old inn just off to the side of the road, the horses begin to become violently skittish. The party is forced to dismount or fall off. The soldiers quickly do the same.
"What's their problem?" Roktar complains as he pulls some gear from the saddle bags. Will hastily does the same.
"That's it, into the inn. No questions! Just go!" Higgins shout as he makes good on his own orders and dashes inside. His soldiers follow. The party follows shortly after in fear of being left outside alone.
"What about the horses?" Harriet asks mid-stride.
"Always about the horses with you! They'll be fine. They will take care of themselves," Higgins shouts back.
As promised, the horses suddenly bolt out of the village just as the last of the party gets inside the inn. Higgins immediately slams the door shut behind them, then drops a bar to lock the door. He places studs around the hinges to reinforce the door even further.
Roktar begins to examine the inn's defensive potential. He's surprised to learn that all of the windows have already been shuttered and nailed shut, and that the back door has been covered by numerous boards.
"This place is sealed up like a fortress! You guys have done this before," Roktar says with a thoughtful look.
Higgins nods. "Yep. We've been stuck here before. Like I said, it's not too hard to get through this if you know what you're doing."
"And what, exactly, do we know what we're doing?"
"Go look through one of the windows upstairs. You'll see," Higgins smiles.
Roktar runs upstairs as ordered and peeks out the nearest dirty window. There he sees numerous bent and tortured shapes emerging from the thick fog. The shapes appear to resemble people, but their bodies are grotesquely mangled, and many are missing limbs. Some aren't bodies at all but skeletons with a bit of flesh hanging from their bones.
"Ah, crap," Roktar says with a groan. Harriet yelps.
Roktar spins around. "Oh, ah...yes, I imagine a village girl like yourself never believed in zombies before."
Harriet shakes her head. "What...what...they...just stories! There are no such thing as zombies!"
"So long as a necromancer ain't around, that's true, but I'm afraid that isn't the case here. Grum seems to know what's going on. We better ask him."
The zombies have reached the door of the inn and begun pounding on it. Higgins pays little attention to the endless bashing as he enjoys what appears to be a bottle of whiskey. He rests his feet on the table while the rest of the soldiers nervously go about their business maintaining their gear.
Higgins points at the party. "Any of you have gaming pieces we can use? Or maybe you know a good drinking game?"
"Games? We're being assaulted by zombies and you're thinking about games?" Roktar shouts.
"Yes, I am. They'll be pounding on that door for hours. Eventually they will give up and wander off. They always do. Then I send a message to the outpost via magic, they come with the horses, and we continue on our way. We've done this many times before, so relax. I need to remember to buy some gaming pieces when I get back. I keep forgetting to."
Harriet approaches Grummore, who appears to be staring at the doors to the kitchens. "Umm...Grummore? Do you know what's going on? You seem to know this place well. Grummore? Sir Grummore? Are you okay?" Sin Kilrogg's Honor Guard *****
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Aug 6, 2006 at 7:48pm Quote like Post Options Post by Sin on Aug 6, 2006 at 7:48pm Melek curses his lack of foresight for not bringing a blunt weapon of some sort. "Don't suppose anyone has a mace I could borrow?" He looks over at Higgins and the other escorts and tries to flash a winning smile, though it comes off very poorly. "Just in case, of course... Undead have always made me a little uncomfortable." Bask in its power! Dremmy Kilrogg's Honor Guard *****
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Aug 6, 2006 at 10:25pm Quote like Post Options Post by Dremmy on Aug 6, 2006 at 10:25pm "Find a table. Break its leg. Instant mace."
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Post by TG Barighm on May 7, 2018 12:48:36 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 6, 2006 at 10:41pm Quote Edit like Post Options Post by TG Barighm on Aug 6, 2006 at 10:41pm Higgins groans again. "God damned rookies! You use hammers for skeletons! These are zombies! You need a blade." bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Aug 6, 2006 at 11:14pm Quote like Post Options Post by bebop007 on Aug 6, 2006 at 11:14pm The image of the amulet flashes through Grummore's mind and he leaps to his feet in an instant almost forgetting Harriet's question. He's halfway near the old table by the inn's corner by the time he remembers her. "Sorry milady. You see this acursed village was once my home. It wasn't always the way you see it now. Beautiful fields, lush forests, and such wonderful people (The image of the former Mrs. Betsy makes Grummore pause a moment)................my apologies again, to see this place as it is and to see what it has become again so very terrible...... but I'm forgetting myself again. In my late teens I joined the army in the fight against the dwarves. After a few years I came back to see my beloved home fallen to this undead pestilence you see now. I managed to rally some local villagers and militiamen and we killed all the undead, but the necromancer responsible had eluded us." Grummore's face seems to switch between rage and regret all the while he tells his story. "It seems he has returned again, but I don't know why. I merely thought he was raising an army. Perhaps there is something nearby he is searching for." Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 7, 2006 at 5:00am Quote like Post Options Post by Sin on Aug 7, 2006 at 5:00am Trying to hide his anxiety with an odd nervous giggle, Melek replies to Higgins quietly. "Hehe, either way, almost wish I had some Holy Water." Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 7, 2006 at 5:11am Quote Edit like Post Options Post by TG Barighm on Aug 7, 2006 at 5:11am Roktar walks up to Grummore and pats him on the back. "Don't worry, lad. We'll get your necromancer this time. Clearly your god has guided you here once again to finish the job, although I've been sensing around and I must say, this feels more odd than your usual undead infestation. Something is amiss, and I mean, something is amiss about what is already amiss, if you get my meaning. Oh, Harriet, is this all right? I know you want to be on your way, but this is kind of important, and it's one of those things I've sworn to fight against." Harriet sighs. "As much as I hate to lose any time in my search, I do understand and I'll willingly give you guys a couple of days to seek out this necromancer. That reminds me. Nobody at the fortress could remember my husband passing through. Lieutenant Higgins, do you? A man and a boy. About 12 years old. This tall?" Higgins hesitates for a minute before responding. "Yeah, I remember. I had just been posted to the fortress and I thought it odd how on my first day this guy and his kid would be passing through a checkpoint looking for adventure. Heading north on some crazy treasure hunt." Harriet's eyes light up. "Oh, thank god! They made it past this horrid place! ...did they?" Higgins nods. "Yeah. They didn't go through the pass. Some gnome from up north was passing through and showing off this flying balloon of his. Powered by hot air, of all things. Hot air! And would you believe it, it worked! Flew to the mountain and back! That guy and his kid paid for a lift and they flew over the mountains to the dwarven trading post further upriver." Harriet is almost bouncing in excitment. "They're alive! They made it! We have to get to these dwarves! We must hurry!" "Hold up, missy. We're not going anywhere right now, not while these undead are knocking on the door. We wait here. And how's the kid doing? He don't look happy to me?" Harriet spins around to see Will huddled up on the stairs with his shiney new sword held in front of him. Harriet leans over him. "Will? Are you all right?" "Zombies...they're a lot scarier in real life. I'm...cold. I want to go home," Will shivers. Harriet wraps her arms around Will and gives him a big hug. "It's okay, we'll be fine. They can't get in, and we have these trained soldiers protecting us. We'll be perfectly all right." With the attention off him, Grummore continues to the table in the corner of the inn. He searches it for any clasp or handle that might allow him to get inside. He eventually shakes a small drawer loose and reaches inside. Wrapping his fingers around something ice cold and metallic, he pulls out a small blue amulet. A silver star is inset within the lapis lazuli gem, something of a rarity in the village at the time. As Grummore holds it, the familiar smells of all those wonderful pies she used to make returns to his mind. There was always an extra slice waiting for him when he got home... He catches something. Scratches? Grummore turns the amulet over and discovers what appears to be three numbers, "1:14" to be exact. Grummore remembers her always wearing this amulet, but the village folk were never too sure where she got it. Supposedly her husband, a gardener for the whole village, gave it to her. "Sir! Look outside!" one of the soldiers suddenly shout. Higgins leaps to his feet and runs upstairs. After a moment, he returns downstairs with a look of awe. "This...this has never happened before. I...I don't know what's going on. The undead seem quite adamant about killing us." Roktar glances at the shutters. "What? What did you see?" "There's this...monstrosity approaching the inn. It looks like the bones of multiple men sculpted into a great beast with the skull of a bull as its head. It's wielding a massive axe. Dragging it along the ground..." All of a sudden the regular banging sounds against the door is replaced by a massive thud. The door creaks inwards, and a couple of the planks suddenly collapse inward. Higgins takes a few defensive steps up the stairs. "Holy mother of...this is about to get very bad. Hey, kid!" Sir Grummore abandons the study of the amulet and looks at Higgins. The young officer is pointing at him. "You know this place, right? It's your hometown, right? You have to know where we can go. Come on, think of something!" Once again everyone's eyes are on Grummore. [glow=blue,2,300]SIR GRUMMORE IS NOW THE PARTY LEADER[/glow] keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 7, 2006 at 8:32am Quote like Post Options Post by keno on Aug 7, 2006 at 8:32am Oluf raises his great axe, just in case Grummore can't think of anything. "Is there a way out from the second floor?" he asks. "Maybe we can make it to another building?" bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Aug 8, 2006 at 9:24am Quote like Post Options Post by bebop007 on Aug 8, 2006 at 9:24am Grummore manages to pull his attention away from the strang amulet for a moment. "The only place I can think of that would be anywhere near as well defended as this place would be the village lord's manor." "It's not that far away, but considering our situation it could be rather risky." (I assumed you wanted something realistic and not a "Super invincible fortress with an armory filled with +5 weapons and adamantine armor. ) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 8, 2006 at 3:00pm Quote Edit like Post Options Post by TG Barighm on Aug 8, 2006 at 3:00pm (Ancient dwarven ruin? ;D) (/joke ) ============================================= The door begins to collapse inward as one of the hinges are blown halfway out of its sockets. "That was a big one," one of the soldiers add with a whistle. Roktar readies his hammers. "We better come up with something quick. How far is this manor? Can we jump off the roof and hoof it?" One of the soliders nod. "Maybe. There doesn't seem to be any zombies on the sides of the inn. They're just at the front and back doors. Higgins gasps. "Go outside? On the ground? Are you crazy? We have to at least get to one of the other houses before jumping down, which I'm not about to do." Roktar nods. "He's probably right. We may just be better off bottle-necking them and fighting it out. We've got 18 able bodied warriors here. We might be able to pull it off." The discussion is interrupted by the sound of splitting wood as the door is knocked free of its hingest. The bull-headed horror described by Higgins simply steps back and allows the zombies to lurch inside the inn. A few immediately get inside. "They're damned slow, but decide! Quickly!" Roktar shouts. "One word vote! Shout now!" "I say leave it to Grummore," Higgins replies. Last Edit: Aug 8, 2006 at 3:00pm by TG Barighm Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Aug 8, 2006 at 3:05pm Quote like Post Options Post by Dremmy on Aug 8, 2006 at 3:05pm Stazia quickly arms herself with her mw dagger and sheild, ready to do whatever is decided. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 8, 2006 at 3:09pm Quote like Post Options Post by keno on Aug 8, 2006 at 3:09pm Oluf goes hacky-hacky on the zombies, while trying not to get surrounded. As soon as the party (or Grummore) decides, he'll disengage and flee with them. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Aug 8, 2006 at 3:27pm Quote like Post Options Post by bebop007 on Aug 8, 2006 at 3:27pm Grummore will then lead the party to the manor. He'll have his shield and Bastard sword drawn in case he has to fight. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 8, 2006 at 8:42pm Quote like Post Options Post by Sin on Aug 8, 2006 at 8:42pm Melek doesn't rush up to engage the Zombies, but will try to mow down any that try to get to him. (Fighting defensively) Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 9, 2006 at 1:10am Quote Edit like Post Options Post by TG Barighm on Aug 9, 2006 at 1:10am (Need more detail than that Bebop. Will he take them out the front door? Hack their way to the manor? Will he go out the back or jump out a window?) bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Aug 9, 2006 at 3:41pm Quote like Post Options Post by bebop007 on Aug 9, 2006 at 3:41pm Since there do not seem to be any zombies on the inn's sides he'll lead them jumping off of the roof's sides, hoping to avoid too many confrontations until they can reach the manor. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 9, 2006 at 4:00pm Quote Edit like Post Options Post by TG Barighm on Aug 9, 2006 at 4:00pm VILLAGE INN: ************ The zombies begin to spill into the inn. Various soliders start to take hacks at them while the rest of the party backs away. Oluf is quick to join in the fight (with his greataxe I assume), but the zombie makes some bizarre effort to dodge the attack and amazingly succeeds. Grummore shouts out his intent and begins to head up the stairs. The party follows, save for those engaged with the zombies who are forced to fight before they can fallback. An arm like a club strikes Oluf's left shoulder, and boy does it hurt for a little punch (4 hp). He eventually manages to fallback and rejoin the party after delivering one more defesnive swipe. Grummore, now upstairs, begins to look for windows to one of the inn's sides. The left side faces the corn fields while the right side faces the village. While Grummore examines the two sides, the zombies lurch their way up the stairs. "Which way is it Grum?" Roktar asks while keeping an eye on the zombies. *Yeah, which way? Is it far outside the village or in the village? STATUS LINE: ============================================= Oluf: -4 HP bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Aug 9, 2006 at 4:11pm Quote like Post Options Post by bebop007 on Aug 9, 2006 at 4:11pm Grummore looks towards the left side. "The cornfields. The lord's manor was in that direction if I remember correctly." He'll lead the jump, if no else acts first.
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Post by TG Barighm on May 7, 2018 12:48:59 GMT -5
Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Aug 9, 2006 at 4:36pm Quote like Post Options Post by Dremmy on Aug 9, 2006 at 4:36pm Stazia switches over to her Halberd before following Grummore out the window. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 9, 2006 at 4:50pm Quote like Post Options Post by keno on Aug 9, 2006 at 4:50pm Is there anything Oluf could push onto/over the stairs to help cover the parties escape? (and yes, I readied my greataxe several posts ago) Last Edit: Aug 9, 2006 at 4:50pm by keno TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 9, 2006 at 5:16pm Quote Edit like Post Options Post by TG Barighm on Aug 9, 2006 at 5:16pm There's a dresser in the next room Oluf can push, but nothing immediately in the hall. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 9, 2006 at 5:25pm Quote like Post Options Post by keno on Aug 9, 2006 at 5:25pm If its in the room the party will be fleeing through, Oluf will use it to block the door. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 10, 2006 at 4:02pm Quote Edit like Post Options Post by TG Barighm on Aug 10, 2006 at 4:02pm VILLAGE INN: ************ Grummore chooses the left window and discovers it won't open. Not easily anyway. He smashes the glass and clears slivers aside before jumping down, and as promised, this side of the inn is clear of zombies. Unfortunately, they are just around the corner, and the bull-headed horror quickly spots Grummore, points with its axe, and lets out a guttural roar. The jump also leaves Grummore sore. It's more than 10 ft. afterall (-4 HP). Stazia quickly follows, and soon the rest of the party is standing outside. Higgins is right behind them, as are the rest of the soldiers. Roktar kicks the dirt. "God damn it! I tried to turn them before jumping out, but I'm just not good at turning undead." A number of the zombies manage to catch up to the last few soldiers as they hit the ground. They're forced to fight, but Higgins orders everyone to run and the slowed soldiers are left behind in the fog. "Don't stop for a second! Keep going!" Higgins shouts. Shapes begin to materialize in the fog behind the party. They begin to resemble gaunt figures and are soon joined by a rattling sound. Eventually the fast-moving shapes are revealed to be animated skeletons. Their spears lowered, they quickly begin to catch up. Will screams. Roktar grabs a rock and tosses it behind him to discourage the skeletons, but a couple manage to pounce on two more soldiers and they too fall behind. They eventually reach the crossroads where the scrarecrow stands. Panting heavily, the party struggles to stay ahead of the skeletons, but they stop to examine the scene. "Grummore! Quick! Which way?" Higgins yells. "Here they come," Roktar announces with his hammer held at the ready. "We might have to hold out here." "Hey, where did the scarecrow go?" Will asks with a tug of Harriet's sleeve. "Not now, Will," Harriet snaps. The area is fairly open for the most part, but there is a small bank separating the cornfield from the road and a number of dried, whittled husks of corn stalks lying around. The party could keep running, but a number of the soldiers are tired and they might have to leave them behind to keep up the pace. STATUS LINE: ============================================ Grummore: -4 HP Stazia: -2 HP Roktar: -3 HP Melek: -6 HP Harriet: -5 HP John: -5 HP Oluf: -5 HP Higgins: -2 HP, 7 soldiers left Last Edit: Aug 11, 2006 at 5:03am by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 10, 2006 at 4:22pm Quote like Post Options Post by keno on Aug 10, 2006 at 4:22pm (Is Oluf not with the group?) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 10, 2006 at 6:20pm Quote Edit like Post Options Post by TG Barighm on Aug 10, 2006 at 6:20pm (Ah. That's who I missed. There we go. He's there) Last Edit: Aug 10, 2006 at 6:22pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 11, 2006 at 8:03am Quote like Post Options Post by keno on Aug 11, 2006 at 8:03am At Will's mention of the scarecrow, Oluf begins looking for any signs of it. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Aug 11, 2006 at 9:28pm Quote like Post Options Post by bebop007 on Aug 11, 2006 at 9:28pm Grummore turns towards the direction of the undead brandishing his sword and shield before he briefly turns to Higgins. "Keep going towards the cornfields. Send the fatigued soldiers ahead while we stay and see if we can hold the undead long enough for them to reach the manor. I don't want to leave any more men behind." Grummore shouts one more thing to the soldiers, "If you make before we do, head around the back to the cellar, the lord usually left it unbarred." crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Aug 11, 2006 at 10:22pm Quote like Post Options Post by crabs on Aug 11, 2006 at 10:22pm (Gah! Hardcore 3-in-the-morning-catchup!) (If I'm right... we're about to fight the Skeletons?) John will cast Mage Armour on himself. A faint glimmering appears around him, as he appears to shine somewhat. John will also cast Resistance on Grummore and Oluf, should they want it. Should any Skeletons close in, John will use a Flurry of Blows on them. Last Edit: Aug 12, 2006 at 7:58am by crabs New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Aug 11, 2006 at 10:52pm Quote like Post Options Post by Dremmy on Aug 11, 2006 at 10:52pm Stazia will attack any Skeletons that come close to her. Last Edit: Aug 12, 2006 at 11:28am by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 11, 2006 at 11:13pm Quote Edit like Post Options Post by TG Barighm on Aug 11, 2006 at 11:13pm (Um...no. Not the zombies. Try again) * * * * * Higgins smacks himself in the face. "For the love of...! Your mother drop you on your head when you were a baby? We don't know where this blasted manor is, and we'll never find it in this fog! Why don't you...oh crap! Men, stand your ground!" Higgins cursing is interrupted by the pursuing skeletons as their line charges into the panting soldiers trailing in the back. John casts a spell that sees him begin to shine while Roktar fearlessly pounces on a skeleton and blasts it into a shower of bones. He then struggles to pull his holy symbol out from beneath his shirt while John casts more spells on Oluf, then Grummore. *Need skelly-centric actions Last Edit: Aug 11, 2006 at 11:19pm by TG Barighm crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Aug 12, 2006 at 7:59am Quote like Post Options Post by crabs on Aug 12, 2006 at 7:59am (changed ;D Also, Skeletons, not having any eyes, would not be affected by Flare, right?) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 12, 2006 at 9:15am Quote like Post Options Post by keno on Aug 12, 2006 at 9:15am (Would it be possible to deal blugdeoning damage with the flat of a great axe? I know there would be an attack penalty, but I'm just curious.) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 12, 2006 at 10:05am Quote like Post Options Post by Sin on Aug 12, 2006 at 10:05am (I'd assume so, with the -4 penalty just like using an axe to deal NL damage.) Melek will try to stick near somebody else, and strike out at any undead who get near him, trying to sever spines if possible. Above that, though, he'll do his best to avoid getting hit by any of the skellys or zombies. If that means taking 5ft. steps away, he'll do so.
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Post by TG Barighm on May 7, 2018 12:49:36 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 12, 2006 at 3:31pm Quote Edit like Post Options Post by TG Barighm on Aug 12, 2006 at 3:31pm (You could just use your shield) (I'd assume so, with the -4 penalty just like using an axe to deal NL damage.) (You'd be looking at the improvised weapon rules for that kind of thing, ie. you're using something for a purpose it wasn't designed for, although note in some cases I wouldn't call for such a penalty, like thrusting with a straightblade) Last Edit: Aug 13, 2006 at 5:40pm by TG Barighm bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Aug 12, 2006 at 6:40pm Quote like Post Options Post by bebop007 on Aug 12, 2006 at 6:40pm Grummore draws his warhammer and strikes the nearest skeleton, doing his best to place himself between them and the fatigued soldiers. Last Edit: Aug 15, 2006 at 12:30am by bebop007 keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 12, 2006 at 7:45pm Quote like Post Options Post by keno on Aug 12, 2006 at 7:45pm Oluf will take the time to sheath his greataxe and ready his shield and war axe then for a little bit of skeleton bashing. With Rage of course. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 14, 2006 at 6:20pm Quote Edit like Post Options Post by TG Barighm on Aug 14, 2006 at 6:20pm (Forgot what Aura Oluf has going, so just used Resistence) ---------------------------------------------------------------------------------- CORNFIELD: ********** John finishes up casting his spells while Roktar joins the trailing soldiers in their fight against the skeletons, but a few do manage to squeeze by, and the party is forced to fight. Unfortunately, the skeletons are fast and armed with spears, so they all manage to get a shot in first on Stazia, Grummore, and Oluf. Stazia manages to knock the spear away, and Grummore deflects the attack on him with his shield, but Oluf's sneaks by his parrying axe and pierces deep into his right leg (-7). This pisses Oluf off, and he immediately lunges into his attacker with a great sweeping slice of his axe. He succeeds in knocking two ribs off his target, but the skeleton doesn't seem to care. Grummore lays into his skeleton with a great chop of his hammer, but he has to force his way through another spear thrust to do so. The spear is deflected by his shield again, but the skeleton has little trouble backing away from Grummore's strike. Stazia attempts the same, and she thankfully has the reach to avoid the skeleton's spear, but the fast moving undead has little trouble ducking the attack. Harriet attempts to aid her friends by firing an arrow at the skeleton attacking Stazia. She smacks it dead in the skull, but it barely responds. It's enough to distract it though, which is enough to give Stazia a better chance at an attack. Unfortunately, the skeleton isn't slowed enough by Harriet's distraction to be struck by Stazia's slow in comparison attack, and immediately counters with one of it's own. Stazia barely side-steps it. Melek, who is behind the warriors, simply stands back and concerns himself with his own hide. Roktar knocks a nearby skeleton aside with his shield before raising his holy symbol, a sword over a shield emblazoned with a cross, high above his head. The symbol glitters as if sunlight has struck its surface. Suddenly all of the undead immediately around Roktar, as many as 10, erupt in bright-white flames, drop their spears, and run as quickly as they can away from the war priest. They don't get very far before the flames reduce their blackened forms into ash. The soldiers fighting near the half-orc all cheer as they use this pocket of space to form up into a line against the onrushing skeletons. This drastically reduces the amount of skeletons getting through to the rest of the party as Higgins, armed with a rather large spiked flail and shieled, and Roktar alone are enough to slow them down. A skeleton sneaks around the side of the group and suddenly bursts out of the fog and charges Melek. The elf spins to counter this threat, but a rock pegs the skeleton in the side of the head and knock's its skull off. The skeleton crumbles to the ground. Melek turns to see Will smiling. "A rock is blunt," Will chuckles as he searches for more stones. Harriet then appears and pulls the boy closer to her. Meanwhile, Grummore continues to press his skeleton. He manages to knock it off balance before crushing its skull with his hammer, but he doesn't slow down. He presses forward and soon joins Higgins and Roktar. Higgins blasts another skeleton trying to sneak by while the half-orc throws himself, shield first, into another. "What took you so long?" Roktar asks as he grabs at the skeleton's leg and pulls it free from the rest of its body. The skeleton stumbles to the ground and another soldier is sure to finish it off. "These boys need a break. Cover me while I tend to their wounds, okay?" Seeing Stazia having difficulty with her skeleton as she misses yet again and has to duck to avoid another counter attack, John charges in and jump kicks the skelly in the ribs. It's barely enough to damage the undead, but it is knocked to the side and forced to face-off against John. It uses its bony fingers to rake the magefist across the chest. The blood flows fairly strongly as John counters with a flurry of punches and kicks, the second hit nailing the skeleton in the ribs again. Stazia immediately comes to John's aid, but her halberd manages to dip below the skeleton's rib cage and misses completely. Oluf continues his fight against his opponent, and a worthwhile opponent indeed as yet another sweeping axe slice manage to slip through bones again. The skeleton responds by dropping its spear and lunging at Oluf with two quick stabs with its bony fingers. One such finger digs into Oluf's left side, but it's barely a fleshwound (-1). He makes the skeleton pay with another mighty lunge that finally lands dead-on and blasts the skeleton's rib cage to bits. Stazia finally manages to finish off her skeleton with a well-placed spine ripping. This leaves the backlines clear of skeletons. Meanwhile, Roktar stands back and allows Grummore to face another skeleton that slips through. He casts some kind of spell and soon morale greatly improves among the soldiers. *Update to actions? STATUS LINE: ============================================= Grummore: -4 HP, Saves +1 Stazia: -2 HP Roktar: -3 HP, SpU: Lv.1 B, Turn: 2/day Melek: -6 HP Harriet: -5 HP John: -9 HP, AC +4, SpU: Lv.0 x2, Lv.1 x1 Oluf: -13 HP, RAGE STR/CON+4-AC-2-5rnds, Saves +1 Higgins: -2 HP, 7 soldiers left GROUP: Aura DR 1, Atk. +1 3rnds Last Edit: Aug 14, 2006 at 6:20pm by TG Barighm Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 14, 2006 at 10:44pm Quote like Post Options Post by Sin on Aug 14, 2006 at 10:44pm No change in actions. Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 15, 2006 at 6:16am Quote like Post Options Post by keno on Aug 15, 2006 at 6:16am (I think at some point I had switched auras to vigor, but I can't remember. So I'll do that now.) Oluf will attempt to flank and bash any skeletons that get through the front line. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Aug 15, 2006 at 5:50pm Quote like Post Options Post by bebop007 on Aug 15, 2006 at 5:50pm Grum will maintain the assault on the skeletons, staying close to the front to protect those in the rear. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Aug 16, 2006 at 10:25am Quote like Post Options Post by Dremmy on Aug 16, 2006 at 10:25am "How close are we to the mansion? We need to get these guys to saftey as fast as we can!" Stazia yells as she continues to take on the skeletons (Power Attack +2). "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 16, 2006 at 3:44pm Quote Edit like Post Options Post by TG Barighm on Aug 16, 2006 at 3:44pm (Sorry for the delay on updating this, but all of a sudden everyone needs to use my computer) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Aug 17, 2006 at 5:03pm Quote like Post Options Post by crabs on Aug 17, 2006 at 5:03pm "My shirt! Damned creature!" John strikes the skeleton with a Flurry of Blows again. and again. If and when the Skeleton is defeated, he will support other characters with his crossbow. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 17, 2006 at 6:26pm Quote Edit like Post Options Post by TG Barighm on Aug 17, 2006 at 6:26pm CORNFIELD: ********** Grummore seemingly ignores Roktar and continues his way to the frontline. There he joins the soldiers in some skeleton bashing, although he's not immediately effective. Roktar curses and begins to use a rod of healing he acquired earlier on the soldiers. Oluf finds himself healed by the wand at some point as well (heal 7 HP). But for the most part, the rest of the fight boils down to Higgins, the soldiers, and Grummore taking down skeletons as they ram into the line of soldiers. Some get free, and Oluf deals with them appropriatey. One manages to get through to Stazia that proves to be a real handful. She gets stabbed a few times, and not even Oluf and John ganging up on it are enough to bring it down before it manages to wound Oluf too. Eventually the skeletons are dispatched, and only the groaning of the zombies in the distance fills the air. EXP: 700, Hero bonus Roktar 1005 ALL LEVEL UP! Just as the skeletons fall, another soldier materializes out of the fog. He appears to be limping a bit, but he seems to be okay. "Oh good, you got them. I was worried I'd have to fight through their flanks," the soldier mumbles as he rejoins the rest of the soldiers. "Hey, it's Scott!" one of the other soldiers cheer. "You managed to get away from the ones at that inn, eh?" "Scott" nods. "Not without injury. One of those damn skeletons stabbed me while I was running to catch up with you guys, but don't worry about the wound. I'll be fine. Let's just keep moving." "It's always nice to see a soldier overcome the odds," Roktar says as he slaps Scott on the back. "Okay, Grum, where's this manor of yours?" STATUS LINE: Harriet -2 arrows, John -1 bolt ============================================= Grummore: -4 HP, Party Leader Stazia: -11 HP Roktar: -3 HP, SpU: Lv.1 B, Turn: 2/day, Wand -5 charges Melek: -6 HP Harriet: -5 HP John: -9 HP, AC +4, SpU: Lv.0 x2, Lv.1 x1 Oluf: -10 HP Higgins: -2 HP, 8 soldiers left GROUP: Aura Fast Heal 1 (Half HP) Last Edit: Aug 18, 2006 at 5:08am by TG Barighm Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 18, 2006 at 3:58am Quote like Post Options Post by Sin on Aug 18, 2006 at 3:58am Shivering to himself, and trying not to look back, Melek sticks to somewhere in the middle of the group, after healing himself up a charge. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 18, 2006 at 5:03am Quote Edit like Post Options Post by TG Barighm on Aug 18, 2006 at 5:03am Melek does not know how to use a Cure Light Wounds wand. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 18, 2006 at 8:10am Quote like Post Options Post by keno on Aug 18, 2006 at 8:10am Oluf takes the opportunity to stow his waraxe and shield and ready his greataxe. (Whee! I love level ups!) bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Aug 19, 2006 at 8:52pm Quote like Post Options Post by bebop007 on Aug 19, 2006 at 8:52pm Grummore points his Warhammer towards the cornfield. "Past the bank towards the cornfields, if my memory still serves."
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Post by TG Barighm on May 7, 2018 12:50:04 GMT -5
Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 19, 2006 at 11:02pm Quote like Post Options Post by Sin on Aug 19, 2006 at 11:02pm Melek does not know how to use a Cure Light Wounds wand. (He does now. >_> ) Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 19, 2006 at 11:17pm Quote Edit like Post Options Post by TG Barighm on Aug 19, 2006 at 11:17pm (Alrighty then) Melek attempts to use the wand by waving it around and speaking the words he remembers Roktar use when he casts his healing spell, but nothing happens. *Note all the Use Magic Device checks start at 20 DC and go way beyond 30 at some points. ;D Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 20, 2006 at 9:39am Quote like Post Options Post by Sin on Aug 20, 2006 at 9:39am (Yeah, I realized that when I read the Skill Description... But I'd now only need to roll a 12 to be able to use one with a DC of 20! Figure I'll keep putting points in it as I level, and let a few others wane a little.) Melek will keep trying to use the wand, until it either works or explodes in his face in a comical "gunpowder cigar" fashion. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 20, 2006 at 5:11pm Quote Edit like Post Options Post by TG Barighm on Aug 20, 2006 at 5:11pm MARIN'S RIDGE-CORNFIELDS: ************************ Melek struggles with his wand a bit more, but he stops when he notices the rest of the party is pressing on without him. Referencing his memory as best as he's able (KNOWLEDGE) and doing his best to follow (NAVIGATION), Grummore begins to lead the party through the cornfields. The zombies never seem to catch up, and they must have finished off the skeletons for good because no more appear, so the party has little trouble keeping up a good pace. They eventually pass through the cornfields and reach a wild grassy area. As they continue on, they find themselves among a bunch of evergreen trees. A short time later, they end up in a thick forest. Higgins calls a halt. "No good lord would build their manor in the middle of the forest like this. Are we lost?" Higgins asks as he glares at Grummore. "Bloody rookie. Should have went to that church. At least I know where that is. Never knew there was a lord's manor out here." "Shut up," Roktar interrupts. "Quit being a jerk. There is so much fog out here anyone could get lost. As far as I can tell, we've managed to move in a straight line from the fields. Let's just go back and look for a road. Or we can head for the pass. Shouldn't be hard to find the mountains if we keep heading north." Harriet makes an odd look. "Press deeper into this fog? Why are we trying to get lost even more? Let's make our way back to the outpost." Last Edit: Aug 20, 2006 at 5:12pm by TG Barighm crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Aug 21, 2006 at 10:38am Quote like Post Options Post by crabs on Aug 21, 2006 at 10:38am "No, we keep going on! If we turn back we may come across those zombies again, and I don't know about you, but I prefer my limbs attached to my body." New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 21, 2006 at 11:44am Quote like Post Options Post by keno on Aug 21, 2006 at 11:44am Oluf nods in agreement. Although agreement with who is unclear. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Aug 24, 2006 at 9:23am Quote like Post Options Post by Dremmy on Aug 24, 2006 at 9:23am "Lets go then! The longer we stay here the closer we are to becoming one of them!" Last Edit: Aug 24, 2006 at 9:24am by Dremmy "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 24, 2006 at 3:13pm Quote Edit like Post Options Post by TG Barighm on Aug 24, 2006 at 3:13pm (Forgot Bebop was away) -------------------------------------------------------------------------------- MARIN'S RIDGE-FOREST: ******************* "ARGH! Go where?" Roktar shouts back at Stazia. "That's what I've been trying to say! We don't know where to go!" Higgins just shakes his head and plops himself on the ground while the rest of his soldiers begin to lean on trees. "Bloody rookies," he mutters. Grummore attempts to calm everyone down by explaining he just needs to get his bearings straight. He then stops to concentrate. He eventually decides the party just missed the lord's manor. All they have to do is move back to the edge of the forest then follow it north until they reach the manor, or at least that will get them close enough to the manor to find it. Roktar groans. "Gah...fine. At least it will take us north. If we can't find this blasted manor at least we can continue to the mountains." Harriet nods. "Yes. Let us go to the pass and get out of these mountains." The party backtracks to the edge of the forest before turning north. They follow the wild grassy area for awhile, and thankfully, without running into any more undead. After more of this, Higgins calls a halt again. "Those mountains will be popping up any minute now. Where is your manor rookie?" Higgins yells at Grummore. Grummore looks behind him then explains this plan was still a shot in the dark. Higgins throws up his hands. "Oh, for the love of...! That's it! We're not listening to this rookie any longer. We're going to keep moving north until we reach the mountains, then we'll follow those to the pass and get out of here. There is a hunting lodge in the Rusted forest. We can stay there for a bit." "Let's give Grummore a chance," Harriet interrupts. "Red, find the manor." Harriet lifts up her arm, but Red just inches closer to her shoulder. She bounces her arm a few more times, but the hawk still won't move. "Red? What's wrong? Don't be afraid. You'll be fine," Harriet then lifts her arm again. The hawk stares at Harriet for a second, then finally flies into the fog. It doesn't take long for a shriek to be heard in the distance. It comes again, then again. Harriet points at the source of the hawk's cries. "He found it! That way. We go that way." Higgins rolls his eyes. "Oh please...all right, I'll listen to you one last time, but if the hawk blows it we're going north. They go in the direction of Red's cries for a short time before arriving at the remains of a wooden stake fence. Red is perched on one of the stakes. Grummore explains this fence must be the remains of a corral. Only the lord had one this large. The party follows the remains of the fence east, and soon a dark structure appears from out of the fog. The lord's manor isn't as grand as most lord's manors are. It's just a fairly plain, albeit still large, two-storey house. It closely resembles a much larger version of the inn back in the village. Grummore leads the party around the back of the manor where they find a door to the cellar. It has a rusty old lock on it, but Grummore assures the party it's just a detterent. As promised, the doors are unbarred, and the party files into the cellar. The cellar is filled with all manner of rotted food and stale dry goods, but nobody takes the time to examine them closely as they make for the stairs into the manor itself. It's dusty, damp, and dark, but the lord's manor, for the most part, seems to be a quiet, comfortable place. The lower floor is divided into two large rooms, a kitchen and a gathering area with a fireplace, bearskin carpet, a table, and many cushioned chairs. Animal heads adorn the walls, as does a painting of a the lord, a tall man with a large white mustasche. A couple swords crossed over a shield stands atop the mantle. "It seems cozy enough," Roktar announces as he takes a seat on one of the cushioned chairs. Higgins shakes his head. "No relaxing until we've secured the whole house. You three, bar all the doors. The rest of you work on the windows. I guess you rookies can check out the upstairs." The party does as ordered and searches the upstairs. Aside from one large bedroom and a few smaller rooms for servants, the second floor proves to be secure. Will runs over to the fireplace. "I'm cold. Can we start a fire?" "Sorry kid, we don't want to attract anymore attention," Higgins replies. "How'd you end up with these guys anyway? Aren't you too young for this?" Will growns. "No! I'm a squire, soon to be a knight. I'm strong! I can take care of myself." Higgins shakes his head. "Running around with a sword and shield, and a very heavy looking backpack-how do you put up with that-doesn't make you a squire. It definitely doesn't make you a knight. You should go home kid." Will lowers his head as Harriet steps in and pulls Will aside. "Don't listen to him, Will. He's just grumpy. He doesn't know you like I do." Meanwhile, Melek struggles to make his wand work. He continues to flip and wave it. He accidentally strikes one of the soldiers. The wand activates and the few wounds he has close up. The soldier smiles and slaps Melek on the back. "Hey, thanks!" Melek groans. **CAMPFIRE STATUS LINE: ============================================= Grummore: -4 HP, Party Leader Stazia: -11 HP Roktar: -3 HP, SpU: Lv.1 B, Turn: 2/day, Wand -5 charges Melek: -6 HP Harriet: -5 HP John: -9 HP, SpU: Lv.0 x2, Lv.1 x1 Oluf: -10 HP Higgins: -2 HP, 8 soldiers left GROUP: Aura Fast Heal 1 (Half HP) Last Edit: Aug 24, 2006 at 3:14pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 24, 2006 at 3:56pm Quote like Post Options Post by keno on Aug 24, 2006 at 3:56pm Oluf busies himself with checking out any books that might still be in the manor. He is looking for anything that mentions Dragons, specifically. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 24, 2006 at 5:03pm Quote like Post Options Post by Sin on Aug 24, 2006 at 5:03pm Giving the guard an angry sideways glance, Melek resentfully stuffs the wand back into his pack, and goes to examine the portrait of the Lord, and the sword/shield display on the wall. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 24, 2006 at 11:07pm Quote Edit like Post Options Post by TG Barighm on Aug 24, 2006 at 11:07pm There aren't any books on the main floor, but the lord seemed to have a few by his bed. Oluf goes and checks those out. There he finds a rather interesting book entitled "Of Dragons and Men". Flipping through he finds it's mostly conjecture on the origins of dragons, discussion about how humans should deal with them, and even a few tails about dragons fraternizing with humans in human form, some even developing relationships and bearing children. None of it is particularly interesting, but then he finds some notes scrawled in the back of the book: "Martin may need a bigger spear. Fight at underbelly, don't stay in front. Swim in lake before fighting. Lodge sounds like a good place to set up camp." Meanwhile, Melek examines the swords and the picture. The swords are clearly for decoration, and the shield is serviceable, but only because it's a big piece of steel, not because it's specifically crafted for combat. When he studies the painting, he discovers various scuff marks on the wall on the right side of the painting. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 25, 2006 at 1:34am Quote like Post Options Post by Sin on Aug 25, 2006 at 1:34am Melek will more carefully examine the marks on the wall, trying to figure out what might have caused them. He'll also take a look behind the painting, for good measure. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 25, 2006 at 6:04am Quote Edit like Post Options Post by TG Barighm on Aug 25, 2006 at 6:04am Melek examines the marks for a bit, but it isn't until he lifts the painting does he discover anything of real interest: inset into the brickwork is what appears to be a safe. There is only a single keyhole and a latch to the safe. Nobody else seems to have noticed Melek's interest in the painting yet. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 25, 2006 at 8:16am Quote like Post Options Post by keno on Aug 25, 2006 at 8:16am Oluf takes the book, and searches the second floor for anything else of interest. After he finishes that, he'll search out Grummore and inquire as to whether or not the Lord had a hunting lodge. Last Edit: Aug 25, 2006 at 12:36pm by keno Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 25, 2006 at 11:42am Quote like Post Options Post by Sin on Aug 25, 2006 at 11:42am In that case, Melek will let the painting back down, and explore around upstairs for a key of some sort, looking more closely in a bedroom or a study.
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Post by TG Barighm on May 7, 2018 12:50:31 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 25, 2006 at 3:53pm Quote Edit like Post Options Post by TG Barighm on Aug 25, 2006 at 3:53pm (Crabs, because John has had no exposition for awhile now, I need you to post for him a lot more often for the next little bit) ============================================= Oluf's search turns up a few things: -A map of the town. It shows the lord's manor, the lay of the town, the graveyard, and the cathedral. It also marks the path leading to the pass, and in the forest the party just left there appears to be a "weather" tower, whatever that is. Someone penciled in an arrow pointing northwest of the lord's manor with a note reading "ruin". -An unfinished painting under the lord's bed. It appears to be a painting of a castle. A note on the back reads "check if I can climb rubble into southeast tower". -Oluf also discovers what appears to be a miniature gravestone. It appears to belong to a "Bobby Underfoot". It sits on a dresser and fits in Oluf's hand. Oluf hears a jingling noise during Melek's search. Melek finds Oluf has the bedroom, so he looks for the study, which is just off to the side. He doesn't find a key, but he does find a few other things of interest: -Most importantly to him, a bag containing tax money. At least a handful of gold. -A troop movement update dated a couple decades ago. It reports the Arcanist dwarves have stationed themselves north of the pass. It also notes the reappearance of a dragon. -A book about elementals. A number of slips of paper are placed in the chapter about water elementals. -A report from the village priest. It talks about the day to day concerns of the village, but at the end is an interesting note: "The excavation of the tomb is proving to be very exciting, but we haven't found anything of interest yet. I'll let you know when we do." There is also a bit about the priest reminding the lord to add a new key to his keyring. Last Edit: Aug 25, 2006 at 4:19pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 25, 2006 at 4:16pm Quote like Post Options Post by keno on Aug 25, 2006 at 4:16pm Oluf will also ask Grummore about Bobby Underfoot. "Melek, did you hear a bell?" Oluf asks innocently, "I thought I heard some kind of ringing." TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 25, 2006 at 4:20pm Quote Edit like Post Options Post by TG Barighm on Aug 25, 2006 at 4:20pm (Blarg. I meant Oluf's search) Grummore shrugs. He's never heard of a Bobby Underfoot. He didn't hear any jingling noise either. Last Edit: Aug 25, 2006 at 4:20pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 25, 2006 at 4:28pm Quote like Post Options Post by keno on Aug 25, 2006 at 4:28pm (Oh, in that case, Oluf will try to identify the source of the jingling. He'll leave the tombstone where he found it.) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 25, 2006 at 5:19pm Quote like Post Options Post by Sin on Aug 25, 2006 at 5:19pm Melek will pocket the book, both notes, and roughly half of the gold, before going into the bedroom and telling Oluf about the pouch he found, then suggesting splitting the bag of gold with the team. He'll also ask if Oluf happened to find a keychain anywhere, and tell him about the Priest's note. Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 25, 2006 at 10:07pm Quote like Post Options Post by keno on Aug 25, 2006 at 10:07pm Oluf will answer Melek's question truthfully (no keychain found) he'll also show Melek the note he found in the back of the book. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Aug 26, 2006 at 1:56am Quote like Post Options Post by bebop007 on Aug 26, 2006 at 1:56am Now that they have some downtime Grummore will inspect the amulet he found. If he is unable ot discern anything of value from it, he will inquire of Harriet and then Johnathan if they can identify or learn anything from it. After that he will tend to the soldiers wounds as best he can. He'll join in the search of the manor once that is completed. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 26, 2006 at 9:46am Quote like Post Options Post by Sin on Aug 26, 2006 at 9:46am Showing Oluf the small note about the dragon, "Thought you might be interested in this. Seems this lord was quite the aspiring adventurer." Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 26, 2006 at 11:12am Quote like Post Options Post by keno on Aug 26, 2006 at 11:12am (I thought Oluf found the note about the dragon? Or does melek have some seperate information that I don't know about?) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 26, 2006 at 12:02pm Quote Edit like Post Options Post by TG Barighm on Aug 26, 2006 at 12:02pm (Second discovery of Melek's applies to a small footnote about dragons) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 26, 2006 at 1:01pm Quote like Post Options Post by keno on Aug 26, 2006 at 1:01pm (Oh, heh, totally overlooked that. Twice.) Oluf studies the note, to see if it tells what species of dragon. He'll also try to match the handwriting to the handwritten note in the book. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 26, 2006 at 4:52pm Quote Edit like Post Options Post by TG Barighm on Aug 26, 2006 at 4:52pm Oluf compares the handwriting of the two notes, but they're noticeably different. The troop movement report does describe the dragon somewhat. It says the scout spotted a "dragon with metallic coloured scales leaning heavily towards a copper or bronze colour". Oluf also catches something Melek missed in the priest's report. The priest says "Digging up this tomb is just like our old adventuring days. I need to do something about all this stuff we found up north." Forgot to hand out search EXP: 75 Oluf and Melek "Hey, whatcha guys doing?" Scott, the lone survivor from the group of soldiers who were swarmed upon jumping out of the inn, interrupts Oluf and Melek's study. "See anything interesting?" Grummore inspects the blue amulet further, but there appears to be nothing else to discern from it. It's just a blue amulet with a few numbers etched in the back of it. Grummore shows Harriet the amulet. "Um...I'm sorry, why are you asking me? It's a pretty amulet, but..." she then turns her head away from Grummore and begins to rub Will's head, who has taken to sharpening his already razor-sharp sword. He then shows the amulet to John (need a response from Crabs for that). Roktar has already taken care of healing the soldiers, so Grummore helps search the manor. He doesn't find anything of interest upstairs that Oluf and Melek haven't found already, and the downstairs has pretty much been taken care of. None of the food in the cellar is worth taking. Last Edit: Aug 26, 2006 at 4:57pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 26, 2006 at 9:18pm Quote like Post Options Post by keno on Aug 26, 2006 at 9:18pm Oluf points out the additional note to Melek. "Where do you think this stuff they found up north is?" TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 27, 2006 at 4:51am Quote Edit like Post Options Post by TG Barighm on Aug 27, 2006 at 4:51am Scott suddenly thumps his foot on the ground. "Hey! Don't ignore me! I'm standing right here and I asked a question." Oluf and Melek simply give the soldier an odd look before turning back to their studies. "I said don't ignore me!" Scott suddenly grabs Oluf's shoulder, but the barbarian in him takes over and tosses the soldier's hand aside. Scott looks at his hand as if it's been burned, then looks back at Oluf. Rage fills his eyes. Scott grabs Oluf's shoulder again, but this time the fleshy fingers are replaced by an iron-hard device that nearly crushes his bones. It looks like a normal hand, but it's clearly not. Oluf tries to pull the hand away, but there's no hope for this grip. "I asked nicely, didn't I?" Scott growls. "I tried to keep quiet, but I guess I just don't have the patience for this kind of job. Now, tell me, did you find the scroll? Or did you learn anything about a scroll?" Scott must be exerting more pressure than his now fragile body can handle because his left eyeball suddenly pops out of its socket and hangs down his cheek. The soldier doesn't seem to mind though. Scott's remaining eye wanders over to Melek, who long since dropped the note he was reading. He now stares at Scott and Oluf. "How about you, elf? Do you know anything about the scroll?" Scott asks as he suddenly flings Oluf off to the side. The shaman is lucky enough to land on the bed though, but this creature masquerading as "Scott" begins to approach Melek. *Oluf and Melek are in the lord's bedroom. Grummore went back downstairs with the rest of the party. Last Edit: Aug 27, 2006 at 4:51am by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 27, 2006 at 8:04am Quote like Post Options Post by keno on Aug 27, 2006 at 8:04am Oluf will draw his greataxe before shouting, "Help! Grummore! Roktar!" and attacking "Scott".
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Post by TG Barighm on May 7, 2018 12:51:02 GMT -5
Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 27, 2006 at 9:41am Quote like Post Options Post by Sin on Aug 27, 2006 at 9:41am Unconsciously muttering a quiet prayer('Zodacare, eca, od zodameranu.'), Melek pulls his rapier, takes a 5ft. step backwards, and attempts to fight defensively, hoping 'Scott' focuses on Oluf, so that Melek can flank and Sneak Attack. If that doesn't go so well, Full defence, attacking if there's an opening. Bask in its power! bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Aug 27, 2006 at 8:15pm Quote like Post Options Post by bebop007 on Aug 27, 2006 at 8:15pm Grummore draws his bastard sword and equips his shield before running to join Melek and Oluf to see what the commotion is. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Aug 27, 2006 at 10:40pm Quote like Post Options Post by Dremmy on Aug 27, 2006 at 10:40pm Stazia draws her dagger and follows Grummore upstairs. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 28, 2006 at 3:57pm Quote Edit like Post Options Post by TG Barighm on Aug 28, 2006 at 3:57pm (Maybe if you were in the same room, which you're not) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Aug 29, 2006 at 7:04am Quote like Post Options Post by crabs on Aug 29, 2006 at 7:04am (Really? Because Scott talks to Oluf and Melek, then Oluf shows the amulet to John... am I getting the wrong end of the stick? Where am I, if so?) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 29, 2006 at 8:18am Quote like Post Options Post by keno on Aug 29, 2006 at 8:18am (I don't have an amulet.) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Aug 29, 2006 at 12:24pm Quote like Post Options Post by crabs on Aug 29, 2006 at 12:24pm (...shit. Bad reading. Hey! I've spent the last 5 days in a field!) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Aug 29, 2006 at 12:26pm Quote like Post Options Post by crabs on Aug 29, 2006 at 12:26pm If John hears the cry for help, he'll rush upstairs, but not after wondering why no-one called his name. ( ) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 29, 2006 at 3:29pm Quote Edit like Post Options Post by TG Barighm on Aug 29, 2006 at 3:29pm LORD'S MANOR: The rest of the party do hear Oluf's cry for help, and they do race upstairs as quickly as possible, but in the meantime, Melek and Oluf have to deal with the monster as best they can. Oluf quickly draws his greataxe while Scott begins to step closer to Melek. Oluf lets out his yell and the creature spins to face Oluf again. "Why did you go and do that? This isn't a game for that many! You'll just have to learn," Scott says as he suddenly runs over to Oluf and throw a vicious punch. Oluf does his best to parry the punch, but he's expecting a normal punch. He raises his axe to parry it, but the fist just strikes the axe's shaft and forces it into Oluf with enough force to make the shaman see spots (-8 hp). Seeing as how Oluf does have the creature's attention, Melek runs in and attempts a flanking attack. He succeeds in burying his rapier in Scott's back, but the one-eyed soldier simply turns his head and laughs. "That's not nice, you backstabber!" Scott says as he attempts to elbow Melek. The elbow strikes Melek in the chest and nearly knocks the wind out of him (-6 hp). "What the hell is going on?" Roktar shouts. The rest of the party has joined him, including Higgins. "Scott, have you gone mad? What happened to your eye?" Higgins asks as he draws his sword. Grummore and John appear shortly after, but there is no sign of Harriet. Actions for the new arrivals? The room is pretty open so you don't really need a map. STATUS LINE: ============================================= Grummore: -4 HP, Party Leader Stazia: -11 HP Roktar: -3 HP, SpU: Lv.1 B, Turn: 2/day, Wand -5 charges Melek: -12 HP Harriet: -5 HP John: -9 HP, SpU: Lv.0 x2, Lv.1 x1 Oluf: -18 HP Higgins: -2 HP, 8 soldiers left GROUP: Aura Fast Heal 1 (Half HP) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 29, 2006 at 4:12pm Quote like Post Options Post by keno on Aug 29, 2006 at 4:12pm "He asked us found some scroll, then attacked." Oluf states, while keep his eye on Scott. Oluf will continue to try and participate in flanking manuevers against Scott. (My character sheet on your website is not the correct one, right? I thought I was DS 3/Barb 1). crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Aug 30, 2006 at 7:42am Quote like Post Options Post by crabs on Aug 30, 2006 at 7:42am John will cast Flare on Scott. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Aug 30, 2006 at 3:21pm Quote like Post Options Post by Sin on Aug 30, 2006 at 3:21pm 5ft. step back, then full defensive for Melek. If he gets a chance, he'll go in and Sneak Attack, however, hoping to finish 'Scott' off. Bask in its power! Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Aug 30, 2006 at 3:41pm Quote like Post Options Post by Dremmy on Aug 30, 2006 at 3:41pm Stazia moves into the room (assuming she can get into it) and flanks Scott, defending with her shield and attacking with her dagger. (Sneak Attacking if the opportunity presents itself) "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Aug 30, 2006 at 5:32pm Quote like Post Options Post by bebop007 on Aug 30, 2006 at 5:32pm Grummore will strike Scott with his sword. trying to draw Scott's attention towards him. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Aug 31, 2006 at 4:00pm Quote Edit like Post Options Post by TG Barighm on Aug 31, 2006 at 4:00pm LORD'S MANOR: ============ Oluf continues to keep a close eye on Scott as he watches for more chances to help Melek flank the inhuman creature. He lets loose with a vicious cut of his own, but Scott actually grabs the axe before it can land and manages to wrench it free of Oluf's grasp. Melek uses Oluf's distraction to put some space between him and Scott. Scott laughs at Oluf. "Oh, I'm sorry, do you want your axe back?" Oluf only has time to gasp as his own axe is buried deep into his left side (-15 HP). Blood begins to run down the axe's shaft and drip onto the floor. Scott let's go of the axe and turns to the rest of the party just in time for a blast of light to erupt in Scott's eyes. He grabs his eyes and hollers, then spins around and stumbles towards the bed (Dazzled). Grummore, Higgins, and Stazia use this chance to charge in and stab Scott in his exposed back. Their weapons sink into the creature's flesh (total 12 HP damage), but instead of simply bleeding, the loosened flesh breaks free and slaps onto the ground. One of Scott's kidneys threaten to slip free and dangle out of the wound. STATUS LINE: ============================================= Grummore: -4 HP, Party Leader Stazia: -11 HP Roktar: -3 HP, SpU: Lv.1 B, Turn: 2/day, Wand -5 charges Melek: -12 HP Harriet: -5 HP John: -9 HP, SpU: Lv.0 x3, Lv.1 x1 Oluf: -33 HP Higgins: -2 HP, 8 soldiers left GROUP: Aura Fast Heal 1 (Half HP)
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Post by TG Barighm on May 7, 2018 12:51:28 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Aug 31, 2006 at 4:30pm Quote like Post Options Post by keno on Aug 31, 2006 at 4:30pm Oluf grabs his axe and backs away (Total Defense) moving behind the others. crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Aug 31, 2006 at 8:03pm Quote like Post Options Post by crabs on Aug 31, 2006 at 8:03pm "For gods' sake's man! What manner of beast are you!" Kicking aside the lump of flesh on the floor, John will attempt to flank Scott, and make a feint, before striking him with a Flurry of Blows. Talmassil, uncoiling herself from Johnathan's bicep, will deliver a Touch of Fatigue spell. Last Edit: Aug 31, 2006 at 8:30pm by crabs New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 1, 2006 at 2:59am Quote Edit like Post Options Post by TG Barighm on Sep 1, 2006 at 2:59am (You have to actually cast a spell before your familiar can deliver it, although you can cast it, hold it, then punch in the next round and have Talmassil lash out at the same time to deliver the touch spell) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Sep 1, 2006 at 4:52am Quote like Post Options Post by crabs on Sep 1, 2006 at 4:52am (Ahh... gottit. I though it was more that the familiar can cast the spell...) In that case: John will cast a Touch of Fatigue spell for Talmassil, move to a flanking position if possible, and on the next round, have Talmassil cast the spell and loose with a flurry of blows. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 1, 2006 at 10:28am Quote like Post Options Post by Sin on Sep 1, 2006 at 10:28am First Melek will drop his backpack. Then the same as before. Defence, unless he can get in a Sneak Attack. Last Edit: Sep 2, 2006 at 3:22pm by Sin Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 2, 2006 at 3:01pm Quote Edit like Post Options Post by TG Barighm on Sep 2, 2006 at 3:01pm (Uploaded updated ref. sheets to my website; update to game later) Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Sep 2, 2006 at 11:31pm Quote like Post Options Post by Dremmy on Sep 2, 2006 at 11:31pm Stazia continues her attack on Scott, doing her best to rid him of his arms and maybe his legs. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 3, 2006 at 11:48pm Quote Edit like Post Options Post by TG Barighm on Sep 3, 2006 at 11:48pm LORD'S MANOR: Oluf backs away from the fight while John casts a spell. Melek unstraps his pack and drops it on the ground and the warriors continue hacking at Scott while his back is turned. All three hits land, but only Higgins' and Stazia's tear flesh free (-11 and -13 HP respectively). It flops to the ground and soon Scott's kidney begins to dangle as well. Now his intestines threaten to spill out Still holding his eyes, Scott wildly flails about, but the intended targets, Higgins and Stazia, have little trouble ducking the attack. Melek and John now use this chance to flank Scott, but Melek slips on one of the fleshy chunks, ruining his attack. John's attack is more stable, but the stumbling Scott throws his aim off. Talmassil fairs much better though as the snake's fags bury into the creature's arm. As far as John can tell, the spell executed correctly, but nothing seems to have happened as Scott continues to wildly strike out at his attackers. *More round by round actions plz STATUS LINE: ============================================= Grummore: -4 HP, Party Leader Stazia: -11 HP Roktar: -3 HP, SpU: Lv.1 B, Turn: 2/day, Wand -5 charges Melek: -12 HP Harriet: -5 HP John: -9 HP, SpU: Lv.0 x3, Lv.1 x2 Oluf: -32 HP Higgins: -2 HP, 8 soldiers left GROUP: Aura Fast Heal 1 (Half HP) bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 4, 2006 at 2:47am Quote like Post Options Post by bebop007 on Sep 4, 2006 at 2:47am Grummore maintains his position between Scott and the wounded and attacks again with his sword. (Sorry about not posting. Ever since my dad *worked on* our internet access, it's been working crappier.) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 4, 2006 at 9:21am Quote like Post Options Post by Sin on Sep 4, 2006 at 9:21am Flank and Stab! Just stay away from Scott's business-end. >_> Bask in its power! crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Sep 4, 2006 at 10:25am Quote like Post Options Post by crabs on Sep 4, 2006 at 10:25am John will flank with Melek again, and fight defensively with a barrage of double-punches. (if that's allowed... if not, normal attacks) "Talmassil! Return to me!" (And yes, that is Flurry of Blows... I'm just embellishing ) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 4, 2006 at 10:59am Quote like Post Options Post by Sin on Sep 4, 2006 at 10:59am (You can also kick, headbutt, elbow, etc. as monk. Not just limited to punches. ) Bask in its power! crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Sep 4, 2006 at 11:28am Quote like Post Options Post by crabs on Sep 4, 2006 at 11:28am (I know, but he's keeping his arms raised and out in front defensively ;D) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 4, 2006 at 11:55am Quote like Post Options Post by Sin on Sep 4, 2006 at 11:55am (Double-footed spin kicks!) Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 5, 2006 at 9:44am Quote like Post Options Post by keno on Sep 5, 2006 at 9:44am Oluf will continue to cover up, letting the Fast healing slowing repair his body.
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Post by TG Barighm on May 7, 2018 12:51:57 GMT -5
Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Sep 5, 2006 at 3:48pm Quote like Post Options Post by Dremmy on Sep 5, 2006 at 3:48pm More attacks on Scott! This time more on the arm or shoulder. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 5, 2006 at 4:01pm Quote Edit like Post Options Post by TG Barighm on Sep 5, 2006 at 4:01pm LORD'S MANOR: The fight continues. Stazia continues to hack at Scott's arm, but he's moving too erratically for her to land a solid blow. Grummore doesn't have much more luck, but at least Higgins manages to land another solid blow to Scott's abdomen, which causes his intestines to spill out. Melek quickly jumps in with his rapier and pierces Scott's spine, but the soldier doesn't seem to care much. John delivers two quick punches, but neither blow seems to land with enough force to make Scott flinch. Roktar hesitates, but only because he sees Oluf hurting. He'd much rather jump in and attempt to deliver the finishing blow, but his sense of honour overcomes him. "All right you big baby, let's get you fixed up," Roktar mutters as he kneels by Oluf and casts a healing spell on him. It's a pretty decent heal (10 HP healed). "I'd rather be fighting, but I know how to heal, so I might as well." Scott finally shakes off the flare effect, then growls. "Who did that? You're dead whoever you were!" "Quiet, monster! I'll banish any beast that stands in my way, whoever you are," Higgins replies as he steps into Scott with another solid swipe. This one actually knocks Scott back a few steps, right into Melek. Melek jumps back and makes a defensive thrust, piercing Scott's ruined left side. When he pulls his blade free, a chunk of flesh is stuck to it. Scott stumbles forward to take a swing at Higgins, but Stazia immediately steps in and swipes at Scott's knees. Scott just side-steps the attack, but now he has walked into John. John tries to perform a spin kick to knock him away, but Scott immediately ducks and uppercuts John, which sends the magefist head-over-heels onto the bed (-13 HP). John remains limp on the bed. Grummore jumps in again, this time thrusting his sword directly into Scott's open mouth. The sword pierces the back of Scott's skull, but he justs grabs the sword and begins to try and wrest it free of Grummore's grasp. Stazia quickly jumps in and crushes Scott's left kneecap, which forces the beastly soldier to the ground. Scott continues to struggle, but Grummore and Stazia hold him in place long enough for Roktar to appear with his massive greathammer in hand. "Foul creature! To the Abyss with you!" Roktar shouts before bringing his hammer down hard directly onto Scott's skull. A smile appears on Scott's lips a split-second before Roktar's hammer crushes the soldier's skull flat like a soda pop can. EXP: 1500 each Roktar uses his healing wand to deliver two quick heals to the KO'ed John. He returns from death's door to see the area around the bed covered in Scott's remains. All sorts of his bits and pieces had fallen all over the place during the fight. It makes for a horror-movie like gory scene. Higgins waves his hand in front of his nose. "He always did stink. Moreso in death." "Oh my word! What happened here?" Harriet shouts from the doorway. A few of Higgins' remaining soldiers stand with her. They mutter something, then back away from the room. Higgins returns his hammer to his belt. "As far as I can tell, Scott here was possessed by some demonic force that made him more powerful than these pathetic zombies. Either way, there is no telling where or when another one of these...'things' will appear. We should probably get out of here." Roktar nods. "I agree. There is no telling how one gets possessed and how one doesn't, so we should probably keep moving." "But-but where? Where do we go? This whole area is cursed!" Harriet wildly exclaims. She then stops to catch her breath. "I'm fine, I"m just...I'm fine. I trust Sir Grummore will lead us to safety." STATUS LINE: ============================================= Grummore: -4 HP, Party Leader Stazia: -11 HP Roktar: -3 HP, SpU: Lv.2 CLW, B, Turn: 2/day, Wand -7 charges Melek: -12 HP Harriet: -5 HP John: -4 HP, SpU: Lv.0 x3, Lv.1 x2 Oluf: -21 HP Higgins: -2 HP, 7 soldiers left GROUP: Aura Fast Heal 1 (Half HP) Last Edit: Sep 5, 2006 at 4:55pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 5, 2006 at 4:15pm Quote like Post Options Post by keno on Sep 5, 2006 at 4:15pm (John is still dying? If so, Oluf will move closer to him.) "Scott was asking Melek and I if we had found a scroll. Perhaps we should look for one before we flee?" TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 5, 2006 at 4:56pm Quote Edit like Post Options Post by TG Barighm on Sep 5, 2006 at 4:56pm (No, he's fine) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 5, 2006 at 5:22pm Quote like Post Options Post by Sin on Sep 5, 2006 at 5:22pm Melek decides to come somewhat clean, and tell the gathered group about the safe he discovered, and that perhaps the desired scoll could be contained therein, if they can only find the key. He'll also loot Scott's corpse. Bask in its power! crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Sep 6, 2006 at 4:01pm Quote like Post Options Post by crabs on Sep 6, 2006 at 4:01pm "But there's no knowing which one of us could be posessed! Why, you, Higgins! Prove yourself as a man!" John exclaims, with a flourish. Feeling dizzy, he sits back down on the bed, only to find he has sat in a lump of flesh. "..." New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 6, 2006 at 8:30pm Quote like Post Options Post by bebop007 on Sep 6, 2006 at 8:30pm "Did anybody find a map of the area? Perhaps if we found something of interest, we could find where the necromancer may be. The sooner we deal with him, the more quickly we can end this undead blight." TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 6, 2006 at 10:27pm Quote Edit like Post Options Post by TG Barighm on Sep 6, 2006 at 10:27pm Higgins rolls his eyes at John. "Oh, shut up. I've been with all of you this whole time. Scott fell behind at the inn, remember? He must have been possessed then...or whatever happened to him. And the elf found a safe? Behind that painting? We should look into it." Higgins grabs Melek's hand before he can loot Scott's mangled corpse. "No. He's cursed. Keep your hands off his flesh, if flesh that is," Higgins then pushes Melek aside and proceeds to shove Scott's corpse under the bed with his foot. *And just a reminder, Oluf found a map of the village a couple pages back. The map is described a bit too. **Oh, btw, the money found by Melek amounts to 35 gold to be split among the party. Regarding the gold, Harriet merely shakes her head. "I have everything I need." She has returned to rubbing Will's head. Last Edit: Sep 6, 2006 at 10:40pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 7, 2006 at 6:29am Quote like Post Options Post by keno on Sep 7, 2006 at 6:29am (I had forgotten about the map.) Oluf describes the map. "It might be prudent to review it before we leave here." Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 7, 2006 at 9:55am Quote like Post Options Post by Sin on Sep 7, 2006 at 9:55am **Oh, btw, the money found by Melek amounts to 35 gold to be split among the party. (Is that counting the chunk Melek pocketed of it earlier? ) Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 7, 2006 at 1:35pm Quote Edit like Post Options Post by TG Barighm on Sep 7, 2006 at 1:35pm (Yes) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 7, 2006 at 2:21pm Quote Edit like Post Options Post by TG Barighm on Sep 7, 2006 at 2:21pm LORD'S MANOR: =========== Upon revealing the map of the village, Roktar yanks it away from Oluf and begins to study it himself. "I know a little something about the way necromancers think. It's part of our studies back at the monestary," Roktar explains as he traces a path of some sort on the map with his finger. "Okay, I see this tower in the forest a short bit west of here and these 'ruins' north of here, at least this little arrow points north. The graveyards of the village are just outside the cathedral which is just east of the village. Necromancers need bodies, so he or she will probably want to set up camp near a graveyard, but churches have a habit of messing up necromancy spells. That means our necromancer is probably hiding out in the tower because it's closer than the ruins." Higgins scratches his head. "Wait a minute...those zombies couldn't be 20 years old. They must be newer. They couldn't come from this village, and they certainly didn't come from my troops. Our losses don't add up to the number of zombies we ran into a short while back." Roktar throws up his hands. "Oh, hell, I don't know where they came from! Let's stop worrying about that and let's just kill the necromancer. Do that, and it won't matter where the zombies came from." Higgins crosses his arms. "Yeah, well, I don't agree with you about the tower. Necros are the secretive sort. A ruin hidden in the mountains sounds a lot more like a necromancer's haven to me." Roktar rolls his eyes. "Fine. Do what you want. Grum knows this guy best anyway. It should be up to him." crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Sep 7, 2006 at 5:02pm Quote like Post Options Post by crabs on Sep 7, 2006 at 5:02pm "Well then, Harriet, my dear, you won't mind if I take your share of the gold?" John says with a wink. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 8, 2006 at 8:24am Quote like Post Options Post by keno on Sep 8, 2006 at 8:24am Once the vigor aura quits healing Oluf, he will drink one of his Cure Light Wounds potions. He'll then turn to Grummore. "I suggest you make your decision, and make it fast, its unlikely will be safe here for long." crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Sep 8, 2006 at 10:46am Quote like Post Options Post by crabs on Sep 8, 2006 at 10:46am (what time is it?)
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Post by TG Barighm on May 7, 2018 12:52:21 GMT -5
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Sep 8, 2006 at 1:22pm Quote Edit like Post Options Post by TG Barighm on Sep 8, 2006 at 1:22pm (It was around noon when the party arrived, but it's hard to tell in the fog what time it is now) * * * * *
Oluf chugs down his potion and heals 4 HP.
Roktar raises an eyebrow at him. "Why did you do that? I have this wand for a reason."
STATUS LINE: ============================================= Grummore: -4 HP, Party Leader Stazia: -11 HP Roktar: -3 HP, SpU: Lv.2 CLW, B, Turn: 2/day, Wand -7 charges Melek: -12 HP Harriet: -5 HP John: -4 HP, SpU: Lv.0 x3, Lv.1 x2 Oluf: -17 HP Higgins: -2 HP, 7 soldiers left GROUP: Aura Fast Heal 1 (Half HP) Last Edit: Sep 8, 2006 at 1:24pm by TG Barighm bebop007 Elite Raider ****
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Sep 8, 2006 at 1:28pm Quote like Post Options Post by bebop007 on Sep 8, 2006 at 1:28pm "While I might be inclined to agree with Higgins that the ruins would be the location where the necromancer more than likely is, it would not hurt to explore the tower first since it is so close to our current location."
"If he is not there, we can always check the ruins."
Grum will offer his CLW wand and any Lay on Hands that anybody needs before they set out. Dremmy Kilrogg's Honor Guard *****
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Sep 8, 2006 at 1:33pm Quote like Post Options Post by Dremmy on Sep 8, 2006 at 1:33pm Stazia will take Grum up on that offer. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia keno Kilrogg's Honor Guard *****
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Sep 8, 2006 at 1:49pm Quote like Post Options Post by keno on Sep 8, 2006 at 1:49pm "I suggest you save the wand for a more urgent time," Oluf replies. "But if you really feel so inclined, I could use a little more help." bebop007 Elite Raider ****
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Sep 8, 2006 at 8:16pm Quote like Post Options Post by bebop007 on Sep 8, 2006 at 8:16pm Grummore draws his wand and begins to heal the party.
"I would rather everyone be at full strength for the trials ahead, there is no telling what we still may face."
As soon as everyone is ready and healed, Grummore will lead the party to the tower if there is nothing else. keno Kilrogg's Honor Guard *****
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Sep 8, 2006 at 9:30pm Quote like Post Options Post by keno on Sep 8, 2006 at 9:30pm Since everyone is healed, Oluf will switch his Aura to Toughness. bebop007 Elite Raider ****
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Sep 9, 2006 at 11:37pm Quote like Post Options Post by bebop007 on Sep 9, 2006 at 11:37pm (Did I ever get a response from crabs on that amulet? I'll do that first, then ask Roktar about it before we set out, if that's alright. TG Barighm Administrator *****
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Sep 10, 2006 at 12:04am Quote Edit like Post Options Post by TG Barighm on Sep 10, 2006 at 12:04am (Fine by me) crabs Kilrogg's Honor Guard *****
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Sep 10, 2006 at 4:30pm Quote like Post Options Post by crabs on Sep 10, 2006 at 4:30pm (Sorry)
"This amulet? Well, it certainly LOOKS pretty, but we'll see..."
Waving his hands around the amulet, small blue sparkles appear in the air as John casts Detect Magic on it. New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
REFERENCE THE SECOND TG Barighm Administrator *****
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Sep 11, 2006 at 12:10am Quote Edit like Post Options Post by TG Barighm on Sep 11, 2006 at 12:10am It's definitely not magical. crabs Kilrogg's Honor Guard *****
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Sep 11, 2006 at 12:58pm Quote like Post Options Post by crabs on Sep 11, 2006 at 12:58pm "Sorry, friend, but you're better off just taking this to a jewellers to get it valued." New and improved!
Also click RIGHT HERE, RIGHT NOW to be totally enlightened.
REFERENCE THE SECOND TG Barighm Administrator *****
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Sep 12, 2006 at 2:37pm Quote Edit like Post Options Post by TG Barighm on Sep 12, 2006 at 2:37pm LORD'S MANOR: *************
Grummore gives everyone a pop of his wand before organizing the party and setting out for the tower (-7 charges). Roktar adds another heal for Oluf.
Once again in the fog, Higgins carefully arranges his soldiers around Grummore and Roktar. He has this party serve as the forward party and puts about 5 ft. between them and the rest of the party, just enough to stay in view. He explains this arrangement has to do with healing, then falls back to Harriet's side.
Grummore immediately identifies the road leading to the main village road. He sets a pace and the party follows, but some soldiers grumble and complain. It takes a little convincing to keep them moving.
Roktar looks around a bit before following. "That's odd. Where have the zombies gone? Weren't they chasing us a minute ago?"
Harriet nods. "You're right. We should make sure they're not planning an ambush. Red, take to the sky and find the zombies for us."
The hawk steps away from Harriet's raised arm and snuggles against her shoulder.
"I think he's too afraid to go out on his own," Harriet sighs.
Higgins chuckles. "Ha! Even the bird is afraid! Can you blame him? I wouldn't want to go out alone in this."
Still blinded by the cold, dense fog, the party continues to follow the road until they reach the forest. This time they enter and soon the boughs of the oddly foreboding trees hang over them. Their cover provides a darkness to the dense fog that begins to make it difficult to see, and the wind has begun to pick up. An additional chill fills the party.
"I'm cold," Will moans.
"Don't worry Will, this wind will blow the fog away in a bit. We just have to endure. That's what a good knight does, right? Endure? Tough it out? You won't let a little wind scare you, will you?" Roktar explains from his position in the next party.
"After this I doubt a thunderstorm can scare this kid," Higgins chuckles.
With only the crunching of the dirt under their feet and the wind in the leaves to provide any contrast to the unsettling silence, the slight skittering sound and rustling in the forest is enough to halt the entire party.
"What's that?" a soldier asks.
"In this place it's worthy of drawing weapons, that's what matters," Higgins replies. "All soldiers draw swords! Be ready for whatever threat faces us!"
Will suddenly points at the horizon. "Look! I can see the tower!"
As promised, the wind has begun to thin the fog. Enough sunlight filters through to allow the outline of the tower to be visible at this distance.
"Then we're close. That's good. We may need to make a run for it," Roktar adds as he decides between his tower shield and his massive warhammer.
Just as Roktar decides to go with his shield, a storm of rocks rain down on the party, clearly heaved out of the fog. Everyone drops to the ground to avoid the rocks. Miracously, nobody receives any serious injury, but just as the rocks cease falling, squat, multi-legged creatures skitter out of the darkness and begin to threaten the party from both sides.
"Giant spiders!" Higgins yells.
"No! Not just any old spiders," Roktar quickly replies.
Four spiders have exposed themselves so far. Something is still throwing the odd rock or two at the party.
Map:
*Purple letters indicates non-party specific forces, in this case Higgins and his soldiers.
STATUS LINE: ============================================= Grummore: Party Leader, Wand -7 charges Stazia: -5 HP Roktar: SpU: Lv.2 CLW, B, Turn: 2/day, Wand -8 charges Melek: -5 HP Harriet: -1 HP John: SpU: Lv.0 x3, Lv.1 x2 Oluf: -10 HP Higgins: -2 HP, 7 soldiers left GROUP: Aura of Toughness (DR 1), Aura of Courage (+4 vs. Fear) Last Edit: Sep 12, 2006 at 2:37pm by TG Barighm Sin Kilrogg's Honor Guard *****
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Sep 12, 2006 at 2:56pm Quote like Post Options Post by Sin on Sep 12, 2006 at 2:56pm (From which direction are the rocks coming?) Bask in its power! keno Kilrogg's Honor Guard *****
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Sep 12, 2006 at 3:46pm Quote like Post Options Post by keno on Sep 12, 2006 at 3:46pm Oluf will ready his waraxe and shield before closing with the spider on his side of the road, closest to his group. TG Barighm Administrator *****
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Sep 12, 2006 at 4:06pm Quote Edit like Post Options Post by TG Barighm on Sep 12, 2006 at 4:06pm (The rocks are coming from both sides of the forest)
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Post by TG Barighm on May 7, 2018 12:52:47 GMT -5
crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Sep 12, 2006 at 7:08pm Quote like Post Options Post by crabs on Sep 12, 2006 at 7:08pm "This is starting to feel like a rather long day..." John reaches into his magic pouch, grabs a handful of sand, and throws it at the spider closest to him on the right, casting Sleep. Should it work, he will assist picking off the spider on the other side, using his crossbow. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 13, 2006 at 9:33am Quote like Post Options Post by Sin on Sep 13, 2006 at 9:33am Melek will sneak off into the forest to the right, attempting to assassinate whatever's chucking the rocks. Bask in its power! bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 13, 2006 at 4:55pm Quote like Post Options Post by bebop007 on Sep 13, 2006 at 4:55pm Grummore will draw his bastard sword and shield and attack the spider nearest him. "We can't get bogged down here! We should keep moving if possible!" Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Sep 16, 2006 at 8:38pm Quote like Post Options Post by Dremmy on Sep 16, 2006 at 8:38pm Stazia will strike out into the forest and attack the spider to the left of her. (Sheild + Dagger = Deflect Stab Thrust!) "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 17, 2006 at 2:20pm Quote Edit like Post Options Post by TG Barighm on Sep 17, 2006 at 2:20pm (I haven't found my die yet ) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Sep 17, 2006 at 4:30pm Quote like Post Options Post by crabs on Sep 17, 2006 at 4:30pm (Hm? ) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Sep 17, 2006 at 4:33pm Quote like Post Options Post by Dremmy on Sep 17, 2006 at 4:33pm (I think he's looking for his cursed die. The one that grants critical failures on all rolls. ;D) "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 17, 2006 at 5:31pm Quote Edit like Post Options Post by TG Barighm on Sep 17, 2006 at 5:31pm (I hate using the die roller for standard games. It's good for rolling up starting ability scores, but for regular rolls it just makes everything take so much longer. And the die roller is in my sig) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Sep 17, 2006 at 7:12pm Quote like Post Options Post by crabs on Sep 17, 2006 at 7:12pm (Just checking ;D) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 18, 2006 at 2:34pm Quote Edit like Post Options Post by TG Barighm on Sep 18, 2006 at 2:34pm MARIN'S RIDGE-FOREST: ******************* *Decided to speed this one up some Grummore immediately draws his sword and pounces on the spider to his left. He tears off its two front legs in a single swipe. Dust flies out of the wound and the spider keeps fighting on without acknowledging the damage in any way. Roktar does the same to the spider on his right, although the wound is less sever. The soldiers join Grummore and Roktar to an extent as they stab and slash at the two spiders until they fall, but the soldiers refuse to stray far from the road. Stazia and Oluf also pick a spider to attack, left and right respectively. The spider manages to just avoid Stazia's wide swipe, as does Oluf's. The spider even manages to make a defensive swipe at the shaman, but he just barely steps out of the way. John throws his dust at the spider attacking Oluf, but as far as the magefist can tell there is no effect. Higgins joins Oluf and manages to deliver a crushing blow with his hammer. He snaps a number of the spider's leg joints which causes the insect to drop to the ground. Harriet aids Stazia with an arrow while Will, without anyone to stop him, jumps to Stazia's aid. He manages to sneak a solid strike to one of the spider's leg. Speaking of sneaking, Melek circles around the spiders and begins to sneak his way through the forest to see if he can get the heads up on the insects. He eventually spots the rock throwers, spiders heaving rocks at the party. Just as he begins to move in for a sneak attack, another spider jumps out of the fog and bites at the elf. Melek jumps back, but a second spider comes out from behind him and attempts to pull his legs out. Melek twists around just in time to escape the attack, but the rock throwing spider has dropped its rocks and begins to advance on the elf as well. More spiders begin to appear. *Same as the map before, except now there are 2 spiders on either side of the two groups, plus the ones that haven't died yet. STATUS LINE: ============================================= Grummore: Party Leader, Wand -7 charges Stazia: -5 HP Roktar: SpU: Lv.2 CLW, B, Turn: 2/day, Wand -8 charges Melek: -5 HP Harriet: -1 HP John: SpU: Lv.0 x3, Lv.1 x3 Oluf: -10 HP Higgins: -2 HP, 7 soldiers left GROUP: Aura of Toughness (DR 1), Aura of Courage (+4 vs. Fear) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 18, 2006 at 2:59pm Quote like Post Options Post by Sin on Sep 18, 2006 at 2:59pm Not particularly caring if anybody hears his at the moment, Melek says out loud, though in Infernal, "Lord Asmodeus protect me," then books it back to the road, preferring not to face all those spiders on his own, and especially not on their terms. When he gets back to the road, he hollers "Incoming!" Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 18, 2006 at 3:24pm Quote like Post Options Post by keno on Sep 18, 2006 at 3:24pm Oluf will try to get the soldiers to move along, while not being left behind/surrounded himself. crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Sep 18, 2006 at 6:31pm Quote like Post Options Post by crabs on Sep 18, 2006 at 6:31pm John Makes a few handmotions, spins round on the spot and casts Mage Armour on himself. He'll then pick off the Spiders with his crossbow, and attack with jumping double kick if any come close. New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 18, 2006 at 7:02pm Quote like Post Options Post by bebop007 on Sep 18, 2006 at 7:02pm Grummore waves the other soldiers to the tower while he tries to hold off the spiders. He will also try to keep behind the others, not falling behind and getting bogged down by fighting. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Sep 18, 2006 at 11:09pm Quote like Post Options Post by Dremmy on Sep 18, 2006 at 11:09pm "Will! Get back on the road! Harriet! We need to get back on the road! This fog may be hidding more spiders than we can see!" Stazia will continue to attack the spider until Will is clear and back with the group. She will then back away and defend + attack whenever possible as the group runs to the tower.
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Post by TG Barighm on May 7, 2018 12:53:11 GMT -5
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Sep 20, 2006 at 7:18pm Quote Edit like Post Options Post by TG Barighm on Sep 20, 2006 at 7:18pm MARIN'S RIDGE-FOREST: *******************
"You heard the guy, let's get moving!" Higgins shouts as be begins to charge up the road. "Don't look back! Just move!"
The soldiers immediately follow, and soon the rest of the party follow. Grummore stays to the rear to make sure no spiders follow, and John even takes the time to cast a spell before realizing everyone has decided to run. Melek just manages to hop by the spiders and rejoin the rest of the party on the road while Harriet has to grab Will.
"Will! What were you doing? What in the world made you think about fighting? Are you trying to die?" Harriet yells as she runs.
"I wanted to help! I'm a knight! It's my duty to protect people," Will cries as he struggles to sheath his blade.
"Having a sword doesn't make you a knight!" Harriet snaps back.
Oluf joins Grummore at the back to thwart any oncoming spider attacks, and they do many times as the 8-legged insects easily outpace the rest of the party. A few blows are exchanged, but just as it seems like the spiders are about to overrun the two, the spiders suddenly return to the fog. Oluf and Grummore exchange confused glances, then rejoin the party just in time to enter the tower.
EXP: 900 each
The weather tower appears abandoned on first sight. Numerous vines and mosses grow all over the tower, and a number of bricks have loosened and crumbled to the ground. The iron gate blocking the road to the tower has since collapsed to the ground, and most of the fence surrounding the tower has also failed over time. Many sheds, shacks, and other small buildings surround the tower, but all have rotted away or tipped over in some capacity, and a number of rusty farm implements are scattered all over the grounds.
The most disturbing aspect of the tower, immediately viewable upon reaching the gate, is the hundred or so zombies, skeletons, and similar undead creatures no longer recognizeable surrounding the tower. Most simply wander around, but a few seem to be hulling heavy sacks of some kind, while others drag dead bodies, mostly humans, some dwarves, towards a leaning barn behind the tower. All of these undead look different from the rest the party has encountered so far. Their bodies seem far more haggard and aged than the others did.
Roktar pulls out his holy symbol. "I think the necromancer does inhabit this tower."
"Brilliant deduction, orc," Higgins hisses as he readies his hammer.
Some of the undead begin to turn towards the party. Everyone settles into their respective defensive stances in response, but the undead don't attack. They simply return to their chores.
Higgins gives Roktar a confused look. "What are they up to? Can't they see the living are upon them?"
"You're asking the orc? I don't know what they're doing, but I can tell you what they aren't doing...or rather, I should just let you deduce that for yourself," Roktar then motions towards the undead.
Higgins growls, but he eventually turns back towards the seemingly apathetic undead.
"We can't go back. Those spiders will overtake us in a heartbeat," Harriet interrupts. She has Will's right hand in a vice-like grip. He struggles to pull it away, but the hunter won't let him budge. Red moves to Harriet's other shoulder to avoid all bouncing.
One of the skeletons suddenly wave at the party. Everybody tenses, but instead of attacking, the skeleton simply opens the door to the tower, then motions the party inside.
"To hell if you think I'm going in there!" Higgins growls again.
Roktar punches Higgins' shoulder. "You have any other bright ideas? I don't feel like pissing off 100 or so undead at the moment, or the guy leading them, so maybe we should consider it."
One of the soldiers poke a nearby zombie. The undead groans, but it doesn't do anything else. The soldier turns back to the rest of the party. "They don't seem to be hostile."
"Get away from that zombie! Don't give them any reason to think we'll attack until we've figured out what to do," Higgins yells.
Roktar pats Grummore on the back. "Your call, Grum." Last Edit: Sep 20, 2006 at 7:19pm by TG Barighm Sin Kilrogg's Honor Guard *****
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Sep 20, 2006 at 10:28pm Quote like Post Options Post by Sin on Sep 20, 2006 at 10:28pm Melek keeps his mouth shut, and tries to make sure there is somebody living between himself and any of the undead at all times. Bask in its power! bebop007 Elite Raider ****
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Sep 21, 2006 at 1:41am Quote like Post Options Post by bebop007 on Sep 21, 2006 at 1:41am Grummore sheaths his sword (Quick Detect Evil for poops and giggles)
Grummore surveys the scene.
"If they wanted to, they could swarm us in an instant, yet they don't. There must be something of imporatnce in that tower that either draws them here or pacifies them. And even the spiders didn't follow us here."
Grummore is the first to walk towards the tower.
"Either way, we really have no choice. We can't go back and this tower either is the source of the problem or can help us in our fight." keno Kilrogg's Honor Guard *****
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Sep 21, 2006 at 6:26am Quote like Post Options Post by keno on Sep 21, 2006 at 6:26am Oluf follows after Grummore. crabs Kilrogg's Honor Guard *****
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Sep 21, 2006 at 10:51am Quote like Post Options Post by crabs on Sep 21, 2006 at 10:51am "Well, the phrases 'Stuck between a rock and a hard place' really does sum up the situation... How about we camp out nearby and keep an eye on them?" New and improved!
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Sep 21, 2006 at 2:19pm Quote Edit like Post Options Post by TG Barighm on Sep 21, 2006 at 2:19pm MARIN'S RIDGE-WEATHER TOWER: ****************************
John stops to set-up camp, but the rest of the party has begun to follow Grummore inside the tower. Left alone, John quickly follows, and soon the entire party has entered the tower.
Despite its haggard appearance on the outside, the interior of the tower seems well maintained, although it's certainly not lively by any account of the imagination. It's dark, drafty, dreary, and damp, plus there is a slight stench of decaying flesh. The ground floor of the tower is loaded with crates, some of which are covered in dried blood, and there appears to be a sealed hatch near the back of the tower (it's guarded by 2 heavily armoured zombies with glowing green eyes. They don't slouch like the other zombies do). There is no other choice but to follow the stairs up, and that's exactly what the party does. A short climb later they find themselves in a room that spans the top of the tower. A pair of windows illuminate the heavily furnitured room. Immediately to the party's right is a table lined with all sorts of strange alchemical instruments. Just past it is a much heavier table covered in knives and sewing equipment, all of which are covered in dried blood. Lining the back wall are bookshelves filled with all sorts of trinkets, not just books (those cover the floor for some reason), including jars filled with strange body parts from many different creatures, pens, paper, ink jars, rods, small chests, etc. Sitting in the middle of the room and flanked by two more of the heavily armoured zombies, is a middle-aged man in a rather comfy looking chair. It stands just behind a messy desk.
"I've been waiting for you," the man begins in a low, but commanding, voice. He stands as he continues to address the party. He's rather tall for a mage. His black and purple cloak, which covers everything but his face and hands, ripples as he shifts his weight. "Grummore, is it? Yes, I remember you. You caused all that trouble some years back, but let us disregard our business for awhile. I have some problems of my own I could use some help with, so I have a proposition for your party."
"What!? I'll never associate with necromancers!" Higgins immediately shouts, but Roktar knocks him into the wall.
"Shut up, human! This is no time for heroics!" Roktar returns his gaze to the necromancer. "I don't like this any more than you do, but we need to get more information out of him before we do anything else."
The necromancer nods. "So I see. Then I assume you have many questions for me. Feel free to ask." crabs Kilrogg's Honor Guard *****
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Sep 21, 2006 at 5:09pm Quote like Post Options Post by crabs on Sep 21, 2006 at 5:09pm John steps forward.
"Firstly, my good sir, may I ask as to what purposes you have built this gigantic tower surrounded by zombies in the middle of a spider-infested forest. I mean, this isolation thing you have going here... what EXACTLY are you doing?" New and improved!
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Sep 21, 2006 at 11:56pm Quote Edit like Post Options Post by TG Barighm on Sep 21, 2006 at 11:56pm The necromancer laughs. "Oh, I didn't build this tower. It was already here. A weather tower of some sort, whatever that is. And I wouldn't call it gigantic. I'd think it was rather small.
The zombies, and yes, even the spiders, are all under my command. The zombies are powerful, but I'm afraid they're no match for the minions of that demonic force dwelling in the village. I had to create something stronger and much faster, so I collected the remains of spiders and took control of them. They're much more reliable than the zombies, and they keep the forest well guarded."
"Demonic force? Minions? What are you talking about?" Roktar interrupts.
"You don't know? But you were at the lord's manor. Surely you learned of what I'm talking about there?"
Roktar shakes his head.
The necromancer sighs, but he continues on. "I came to this region to take advantage of all the numerous resources available for my research-the war. Shortly before I arrived, the citizens of the village discovered some kind of strange tomb behind their church, but the matter was never settled because they decided to harass me instead. I was forced to flee for a short while, but when I returned I discovered many odd necromantic energies circulating around the town, and nobody returned to reclaim the village. It was left abandoned. I gathered the decayed corpses and decided to remain here, but then some soldiers arrived. They also tried to disrupt my research, but they were defeated by...something else. I'm not sure what. I fielded a unit of my best specimens to deal with them, but we found their camp abandoned and in great disarray. Not too long after that, these same soldiers returned, but they were like zombies. Stronger, faster, and far more intelligent zombies. Their bodies will not decay like mine do, and they continually attack this tower. At least they did until I created the spiders. I suspect this strange force, unable to replenish its troops like I can, is unwilling to test my defenses."
Roktar shakes his head. "Wait a second, where in all that did you explain your earlier comment? About the lord's manor? What is there that would have clued us into all this crap?"
The necromancer raises an eyebrow. "Surely you searched his manor? No? Well, it seems the good lord and the priest of the village headed up the excavation of this tomb, so I assume they released this strange force. Him and the lord did not join in the attack against me. Instead, they ran off somewhere. I assume they found some way to defeat it, but failed. I suspect they went to the dwarven ruins in the north. It's a holy place, and I know the lord was something of an adventurer. Perhaps they thought they would find something there."
Harriet gives the necromancer a confused look. "Attack against you? Sir Grummore, I thought you said the necromancer attacked the village and you rallied the villagers against him?"
The necromancer laughs. "Hoshposh! I was merely minding my own business when they arrived with torches and pitchforks at my door."
Roktar takes a few steps towards the necromancer. "Let me get this straight...are you asking us to help you drive this so-called 'demonic force' out of the village? So you can get a break? Why should we help you?"
"Fine. Don't help me. Help yourselves. This strange force wants you as much as it wants me. Help me, and I'll give you some of the useful tools I found in those ruins during my short visit there. Don't help me, and you can rot outside. Or run like cowards," the necromancer turns away from Roktar and addresses the rest of the party. "Now, is there anything else you want to know?" bebop007 Elite Raider ****
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Sep 22, 2006 at 1:23am Quote like Post Options Post by bebop007 on Sep 22, 2006 at 1:23am Grummore stands in absolute confusion. The true source of the evil is something completely different than he expected. He was so sure of what he was doing, and now he finds it all to be just a complete mistake.
"I need...................a moment."
Grummore leans against a wall, letting it all sink in. Eventually he composes himself and speaks again.
"Obviously, I have difficulty putting my complete trust in you, especially when you did not give us all the details of your research. I somehow don't see a necromancer researching war for altruistic reasons. How can we believe you aren't attempting to use this demonic force for your own plans? What guarantee do we have of your intentions?"
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Sep 22, 2006 at 12:47pm Quote like Post Options Post by crabs on Sep 22, 2006 at 12:47pm John butts into the the conversation.
"Hang about. We're forgetting one important thing." He turns to the Necromancer. "Just how useful are these tools of which you speak?" New and improved!
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Sep 23, 2006 at 12:34pm Quote Edit like Post Options Post by TG Barighm on Sep 23, 2006 at 12:34pm The necromancer chuckles. "They should come in handy against the hordes of undead you'll be facing in the future should you choose to aid me." crabs Kilrogg's Honor Guard *****
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Sep 24, 2006 at 9:42am Quote like Post Options Post by crabs on Sep 24, 2006 at 9:42am "You don't want to elaborate on that at all? I mean, what are they, weapons? Armour?" New and improved!
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Sep 24, 2006 at 6:50pm Quote Edit like Post Options Post by TG Barighm on Sep 24, 2006 at 6:50pm The necromancer sighs. "Yes. Weapons."
To Grummore: "Ha! No, I wasn't researching THE war, I was just taking advantage of its numerous wastes and byproducts. That's where these two fellows came from," the necromancer points at the armoured zombies standing behind him. "And I can't 'use' this strange force for myself when I don't know what it is, can I? I suspect it will be gone when you vanquish it. Neither of us have much to gain short of liberating the ridge, so it's not like my intentions are capable of being selfish.
Is that all?"
"Give us a minute to think about it," Roktar says as he turns away and motions the party back to the stairs.
The first thing Roktar does is pat Grummore on the back. "I saw you hang your head back there. Don't. He is a necromancer. You can't wrong a necromancer, only deal justice. You didn't mess up."
Higgins draws his sword. "I say we take him down. Put the lads at the stairs to keep the baddies from entering while the rest of us take the bastard out. He goes down, and this whole thing ends. All that crap about demonic forces...bah! Just a rouse to get us out of here."
Roktar gasps. "Are you crazy? Can't you see how many undead are crawling around this tower? It would be suicide!"
"Yeah, but they're tied to the necromancer, right? He goes down, they go down. All we need to do is keep them off of us long enough to take him down. Not that hard."
Roktar scratches his head. "Uh...yeah, I guess so. The undead should fall when the necromancer dies."
Harriet shakes her head. "Too risky. As long as we're here we're playing by his rules. At least if we go out there we'll have a chance, and he'll arm us...I think. We can always come back later. If those ruins really are holy, there must be something there we can use against him. Or we could just leave and continue the search for my husband and son."
Will shrugs. "Um...do I have a say in any of this?" bebop007 Elite Raider ****
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Sep 24, 2006 at 7:40pm Quote like Post Options Post by bebop007 on Sep 24, 2006 at 7:40pm "It might be too dangerous to take the necromancer on now. The ruins are our best option for the moment. It's hard to explain, but I have a feeling that there is something at those ruins. If we find something there that can stop this demonic force, then it should work against the necromancer as well. Hopefully, we won't have to deal with his undead on the way there." Sin Kilrogg's Honor Guard *****
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Sep 24, 2006 at 9:15pm Quote like Post Options Post by Sin on Sep 24, 2006 at 9:15pm Momentarily breaking his uncomfortable silence and his wary eyeing of the undead guards, "Umm... Even if we killed him, they might not all fall. They may just be released from his bonds. And if he has this many under his direct personal power, I imagine he's a remarkably powerful person."
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Sep 25, 2006 at 11:53am Quote like Post Options Post by crabs on Sep 25, 2006 at 11:53am "I agree with Melek. His power could be the one thing keeping them subdued. For now, we go and do what he tells us, then come back with the spoils of our travels. Then if you want to try something, we'll stand a much better chance." New and improved!
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Sep 26, 2006 at 5:32pm Quote Edit like Post Options Post by TG Barighm on Sep 26, 2006 at 5:32pm MARIN'S RIDGE-WEATHER TOWER: =========================
Roktar nods. "All right. We'll come back later once we've explored these ruins."
Higgins' eyes widen, but instead of saying anything he just grumbles under his breath.
The party returns to the necromancer's study. The necromancer, now holding a small chest, eyes the party with interest. "Have you come to a decision?"
Roktar nods. "Yes. We'll take your weapons and we will search these ruins, but we still haven't decided what to do yet."
The necromancer nods. "Fair enough."
The necromancer hands Roktar the chest. The half-orc gives it a curious look, then he growls when he notices a small lock.
"What's this? A lock? Are you trying to trick us, necromancer?"
The necromancer turns his head and dismisses Roktar with a wave. "A simple matter. Just a little cantrip for my protection. The lock will release when you've left this tower. Now be off. Head north and you'll find an ancient road leading to the ruins. The road runs through the forest, so my spiders will protect you."
The necromancer takes a seat in his chair as the menacing zombies begin to take threatening steps towards the party. Taking the hint, the party exits the study and leaves the tower. When they step outside, the door to the tower is shut. The sound of a bar being fitted into place can be heard.
The first thing the party notices is the sunlight. The fog has completely lifted. Even though evil fills the ridge, a cloudless, sapphire blue sky allows the comforting rays of the setting sun to warm the party. Light bathes the ridge once again. A light, late summer wind blows that rustles the leaves in the trees. As the undead work around them, a peaceful quiet settles over the party. For a brief, but welcome, moment, everything seems well in the world.
A light snapping noise interrupts the silence. The lock on the chest has opened and fallen to the ground. Roktar kicks the lock away before opening the chest, then looks to the rest of the party.
"It contains weapons all right. Come, let us move north. We'll distribute them while we move. I'd like to get this over with before nightfall. Harriet? Come on," Roktar pokes Harriet in the back.
Harriet, staring at the mountains in the distance, gives Roktar a sad look. "They are but a few days travel away. I can feel it. Please, let us finish this quickly so I can continue searching for my husband and son."
Roktar nods, then moves to the head of the group. Will tugs on Harriet's belt.
"Do not worry, my lady. Sir Grummore will fix everything, then we can move on. We will find them," Will smiles as Harriet gives him a hug.
"Don't worry, I trust Sir Grummore," Harriet then gives Grummore a worried look. "I trust he will save his village and lead us to safety."
"So what's in the box?" Higgins asks as he moves up to Roktar's side.
"A number of things. He left us a note in the box so we'll know what is what," Roktar explains.
Weapons and Items of use within the box:
-A Heavy Mace of Disruption +1
-A Rod of Turning (turns undead as a Lv.6 Priest does; Must know how to turn undead or have Use Magic item skill to use. 30 charges)
-Eye of the Lich Lord (Eye Slot; permanetly paralyzes one lesser undead target. Can be used by anyone. 7 charges)
-Sanctuary Stones, enough for everyone-1 each (smash against the ground when in trouble, casts the Sanctuary spell on the user)
-5 vials of Holy Water
"Who gets what? I have many weapons of use against the undead. I don't need any of this, although I'll take a stone," Roktar takes one of the small black stones.
Harriet shakes her head. "I do not wish to get involved with anything necromantic. Leave me be. I will take one of those stones." Last Edit: Sep 26, 2006 at 5:35pm by TG Barighm crabs Kilrogg's Honor Guard *****
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Sep 26, 2006 at 5:39pm Quote like Post Options Post by crabs on Sep 26, 2006 at 5:39pm "I'll take a stone and a vial. Does anyone else want this... thing?" John says, picking up the Eye between finger and thumb.
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Sep 26, 2006 at 6:43pm Quote Edit like Post Options Post by TG Barighm on Sep 26, 2006 at 6:43pm (Oh, sorry. It's just a scary looking ceramic eye fixed to a lens) Sin Kilrogg's Honor Guard *****
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Sep 26, 2006 at 7:07pm Quote like Post Options Post by Sin on Sep 26, 2006 at 7:07pm Much more relaxed now that they're leaving the tower, "It's not exactly my favoured weapon, but I'll take the mace. And a stone, of course. I'll pass on the holy water." Bask in its power! bebop007 Elite Raider ****
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Sep 27, 2006 at 2:25pm Quote like Post Options Post by bebop007 on Sep 27, 2006 at 2:25pm Grummore will take a Sanctuary Stone, the Holy Water and the wand. TG Barighm Administrator *****
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Sep 27, 2006 at 2:27pm Quote Edit like Post Options Post by TG Barighm on Sep 27, 2006 at 2:27pm Roktar hesitates in handing the mace to Melek. "I think we should reserve the mace for our frontliners. It's effectiveness depends on being used a lot. A whole lot. You're not exactly a warrior. How about Oluf? His options for dealing with undead are lacking." Last Edit: Sep 27, 2006 at 2:27pm by TG Barighm keno Kilrogg's Honor Guard *****
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Sep 27, 2006 at 2:47pm Quote like Post Options Post by keno on Sep 27, 2006 at 2:47pm Oluf will happily take the Mace if its offered, as well as one vial of holy water and one of the stones. Dremmy Kilrogg's Honor Guard *****
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Sep 27, 2006 at 3:18pm Quote like Post Options Post by Dremmy on Sep 27, 2006 at 3:18pm Stazia will take a stone, a vile of holy water, and the Eye of the Lich Lord if no one else wants it. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard *****
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Sep 27, 2006 at 5:08pm Quote like Post Options Post by crabs on Sep 27, 2006 at 5:08pm "Well, my lady. Looks like its us two for this trinket..." New and improved!
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Sep 28, 2006 at 3:57pm Quote Edit like Post Options Post by TG Barighm on Sep 28, 2006 at 3:57pm (Just noticed Oluf and Melek actually haven't agreed on who gets the mace. Work that out as I continue...)
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MARIN'S RIDGE: *************
Roktar nods. "Right then. Let us be off."
QUEST COMPLETED-FOUND THE NECROMANCER
EXP: 500 each
The party moves to the northern edge of the tower compound. As promised, they discover a worn path into the forest. With great unease, the party steps onto the path and begins to follow it deeper into the forest. Nobody says a word as they watch the woods for creepy crawlies, baddies, gremlins, or any other threatening creatures that seem to inhabit this cursed ridge. This continues for a long while, and by the time the remnants of an ancient road begin to appear on the path, the sun has begun its final descent behind the mountains. The ancient road eventually leads to the edge of the forest, and as they enter the clearing that borders a steep slope, they spot it.
Higgins' mouth opens in awe. "Seven towers...but I didn't think it would be those seven towers, yet it is. Seven towers..."
Blazing in the sun's setting light, seven copper and brass towers stand like sentinals against the mountain's silhuetted form. They look over a large keep, easily as large as most entire fortress compounds. Four of the towers finish off the corners of the keep's main entryway, while tower more are tiered one level higher into the mountain side beyond. The last tower, sitting alone on a platform above the keep, is a short climb past the previous two towers.
As the party draws closer to the keep, they pass numerous black iron statues of dwarven warriors, most of which are 8 ft. tall, but rust and weathering has greatly reduced the terrific detail the statues once sported, and all of the figures have been rendered unrecognizeable. The massive iron door of the keep is covered by the faces of more dwarven figues, all armed for battle, and the arch above the door features all sorts of strange runes, possibly some older form of dwarven nobody has seen before. Above the door connecting the south and north tower (the party's left and right), is a rampart. A part of the rampart on the right side of the tower has collapsed and now forms a high pile, running roughly up the side of the wall, of stone and dirt.
"Yes, it must be! The lost fortress... Anvil Hearth. The seven towered fortress of Anvil Hearth. This must be it," Higgins seems to be trembling with excitement.
"Quit it. You'll scare the kid," Roktar jokes as he slaps Higgins on the back. "So the lord came here, did he? There is something here that's powerful enough to drive this mean spirited energy out of the ridge, is there? How did he get inside?"
Higgins kicks at the gate. "He couldn't have gone through here. It's sealed shut. Won't budge an inch, not even if we had a battering ram."
"There could be some trick to it," Harriet adds as she releases Red into the air. "Go Red. See if there is another way in."
*How to get into the fortress...and maybe even a Campfire if you like. Last Edit: Sep 28, 2006 at 4:38pm by TG Barighm keno Kilrogg's Honor Guard *****
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Sep 28, 2006 at 4:50pm Quote like Post Options Post by keno on Sep 28, 2006 at 4:50pm Oluf will relinquish the mace to Melek if Melek really wants it. He'll examine the outside walls of the fortress, looking for hand holds, while not wandering far from his comarades. bebop007 Elite Raider ****
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Sep 28, 2006 at 10:32pm Quote like Post Options Post by bebop007 on Sep 28, 2006 at 10:32pm Grummore examines the dwarven statues and the arch above the door more closely to see if he can spot anything unusual.
If he can't find anything of importance he'll use the seemingly quiet time to study the amulet he found again. TG Barighm Administrator *****
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Sep 29, 2006 at 3:39am Quote Edit like Post Options Post by TG Barighm on Sep 29, 2006 at 3:39am Grummore examines the arch over the door and the statues. Neither strike him as suspicious, but then, he (probably) has never seen a dwarven ruin before.
Grummore then pulls out the blue amulet and studies it VERY carefully. It is still a blue amulet with numbers etched in the back of it. Grummore tries thinking back to his days when the village was still alive, but again, he can't remember anything unusual he hasn't thought of already. Sin Kilrogg's Honor Guard *****
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Sep 29, 2006 at 9:54am Quote like Post Options Post by Sin on Sep 29, 2006 at 9:54am To Oluf: "No no, feel free to take the mace. I just really hate those things. Be sure to smash a few of them with it for me."
Melek will silently head towards the ruined rampart, looking for anything out of the usual. Hidden doors, crevasses, holes in the wall, etc. Does the ruined rampart at all climbable?
(Damnit, should have bought that Grappling Hook...)
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Sep 29, 2006 at 2:55pm Quote Edit like Post Options Post by TG Barighm on Sep 29, 2006 at 2:55pm Yep. It's climbable. It looks a little dangerous though.
Melek doesn't notice anything unusual.
Roktar glances at the crumbled wall. "Does anyone have a rope? We can get our best climber to bring the rope to the top of the wall. Then the rest of us can climb up more safely."
Will drops his backpack. "I think I have a rope in here somewhere. Yes...here it is! Um...it's not very long. 30 ft. I think."
Roktar nods. "That will do just fine. So, who will be our climber?" Last Edit: Sep 29, 2006 at 2:56pm by TG Barighm crabs Kilrogg's Honor Guard *****
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Sep 29, 2006 at 5:02pm Quote like Post Options Post by crabs on Sep 29, 2006 at 5:02pm "Wait a second. Tal here can climb up quite easily. That way I'll know if there's any form of danger on the other side." John strokes the snake's head with his thumb as she softly hisses in his sleeve. New and improved!
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Sep 30, 2006 at 2:01pm Quote Edit like Post Options Post by TG Barighm on Sep 30, 2006 at 2:01pm John sends Tal the snake to climb the rocks. As promised, the snake does so rather easily, and it returns just as easily. Apparently there's nothing dangerous on the ramparts aside from the odd loose stone or two. crabs Kilrogg's Honor Guard *****
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Sep 30, 2006 at 2:42pm Quote like Post Options Post by crabs on Sep 30, 2006 at 2:42pm "Well, looks like we're good to go!" New and improved!
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Sep 30, 2006 at 3:06pm Quote like Post Options Post by Sin on Sep 30, 2006 at 3:06pm Melek rummages in his backpack a little bit. "Seems I've got a spare rope, if we need one." Bask in its power! TG Barighm Administrator *****
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Sep 30, 2006 at 3:11pm Quote Edit like Post Options Post by TG Barighm on Sep 30, 2006 at 3:11pm "So we're going in through the rampart then?" Higgins asks as he gives John an odd look. "Is this our final decision?" bebop007 Elite Raider ****
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Sep 30, 2006 at 3:22pm Quote like Post Options Post by bebop007 on Sep 30, 2006 at 3:22pm Grummore nods
"We may as well. There does not seem to be a better way." crabs Kilrogg's Honor Guard *****
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Sep 30, 2006 at 6:33pm Quote like Post Options Post by crabs on Sep 30, 2006 at 6:33pm "Hey, the snake says it's fine, but I'm not climbing up any walls. I don't quite have a head for heights..." New and improved!
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Oct 1, 2006 at 2:50pm Quote Edit like Post Options Post by TG Barighm on Oct 1, 2006 at 2:50pm Roktar growls. "Oh hell I'll go climb it since you're all to cowardly too do it." Roktar graps the rope Will offered and begins to scale the rubble. He struggles at it for a long while, long enough for the sun to disappear behind the mountains. He eventually reaches the rampart and ties the rope, then motions for everyone to join him. The knot turns out to be very strong as the party climbs up to the rampart.
There is a door to the tower beyond the rubble and a door to the gate house. The party decides to go with the door that's easy to reach: the gate house.
"It's open," Roktar announces as he examines the door. As promised, the door easily swings open. "Someone else must have been here before."
Harriet nods. "The lord."
Higgins then turns to his soldiers. "All right men, listen up! I need you to stay here and watch our backs. Make sure nothing else gets inside. Keep your heads down and don't light a fire. We'll try to be back before it gets too late, but if we're not back by nightfall tomorrow, then make your way to the pass."
The soldiers nod, then set about their business.
Harriet pulls out her bow. "I'll stay here as well. Me and Red can watch this rampart better than any scout can."
Will, who had begun inching his way towards Roktar, is suddenly grabbed by Harriet. "Where do you think you're going? You are going to stay with me," the hunter proclaims.
"Awww..." Will whines, but he doesn't struggle.
Roktar chuckles. "Then let us enter! By the grace of the gods will we find whatever it was this lord was looking for."
The party passes through the gatehouse door and into darkness... Last Edit: Oct 1, 2006 at 2:52pm by TG Barighm TG Barighm Administrator *****
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Oct 1, 2006 at 3:04pm Quote Edit like Post Options Post by TG Barighm on Oct 1, 2006 at 3:04pm (Gonna give you guys a status wipe for the dungeon. You have your spells for the day back, no HP lost, etc.)
DUNGEON-ANVIL HEARTH: ----------------------------------
The interior of the dwarven ruin is shrouded in darkness. The quickly approaching night sky dampens the little light the open door provides. A light smell of metal and mold lingers in the air. Everything is silent.
"I can't see," Higgins complains as he takes a few steps into the room. "Does anyone have a torch?"
"Will!" Roktar yells. "Torches!"
"Got it!" Will yells back. Harriet delivers the torches to the party.
The silence of the ruin is suddenly interrupted by a clanking noise. Roktar looks up and frowns.
"What is it?" Harriet asks as she begins to inch outside. "Can you see it?"
Roktar nods as he begins to ready his heavy warhammer. "Yeah, I can see it. You best get those torches lit right now."
Flames suddenly erupt out of the darkness and form two lines of fire about 3 ft. long. They rise to a vertical position as they bounce and sway towards the party.
"What is it?" Higgins pulls out his hammer.
"It's hostile, that's what it is," Roktar replies. "Weapons ready! Now!" crabs Kilrogg's Honor Guard *****
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Oct 1, 2006 at 7:00pm Quote like Post Options Post by crabs on Oct 1, 2006 at 7:00pm John will move behind Roktar and ready his crossbow against any enemies that come out of the darkness. New and improved!
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Oct 2, 2006 at 8:29am Quote like Post Options Post by keno on Oct 2, 2006 at 8:29am Oluf readies his waraxe and shield. He'll try to help flank enemies with Roktar or Grummore. (can oluf see how many enemies there are?) Sin Kilrogg's Honor Guard *****
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Oct 2, 2006 at 9:29am Quote like Post Options Post by Sin on Oct 2, 2006 at 9:29am (Straight hallway? Any doors or side passages? Low-Light Vision not functioning? >_> ) For now Melek gets his Rapier ready, and will try to look inconspicuous up against a nearby wall. Bask in its power! Dremmy Kilrogg's Honor Guard *****
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Oct 2, 2006 at 11:21am Quote like Post Options Post by Dremmy on Oct 2, 2006 at 11:21am Stazia readies her Halberd and looks ahead to see what is coming for them. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia bebop007 Elite Raider ****
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Oct 2, 2006 at 1:52pm Quote like Post Options Post by bebop007 on Oct 2, 2006 at 1:52pm Grummore equips his bastard sword and shield awaiting whatever enemies are approaching.
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Post by TG Barighm on May 7, 2018 12:54:23 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 3, 2006 at 5:05pm Quote Edit like Post Options Post by TG Barighm on Oct 3, 2006 at 5:05pm ANVIL HEARTH: ************ *I gotta go so I'll make this quick: When the flaming things finally move close enough to the door for the low-light to illuminate them, they are revealed to be dwarves in full armour. At least, they appear to be dwarves: they're covered head to toe in heavy platemail, and not a lick of skin is showing anywhere on their characters. The visors of their helmets are too dark to see their eyes. The flaming things are their weapons: dwarven battleaxes with flames dancing off them. They have shields in their off hands. There are still just the two dwarves. The party backs away until they reach the ramparts. The ramparts aren't wide, just 5 ft. Everyone is roughly bunched together around the door, save for Roktar, who is in the door, and John and Harriet, who I assume are in the back. The "dwarves" approach slowly but surely, and they clearly intend to harm the party regardless what anyone says to them. Roktar decides to go with his tower shield while Harriet backs off. She offers to help anyone light their torches while everyone else deals with the dwarves. You will be affected by a low-light penalty if you fight inside the door (racials pending, of course). Last Edit: Oct 3, 2006 at 5:05pm by TG Barighm crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Oct 3, 2006 at 6:41pm Quote like Post Options Post by crabs on Oct 3, 2006 at 6:41pm John will cast Sleep on the Dwarves, indicating that he is about to do so to the others. If that fails, he'll cast Mage Armour on himself/Talmassil and send Tal to try and bite a dwarf on the ankle assuming there is a chink in the plate armour SOMEWHERE. He will provide support fire with the crossbow. EDIT: Also, Tal will attempt to sneak up on a dwark (Hide? Is that possible?) Last Edit: Oct 3, 2006 at 6:42pm by crabs New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 3, 2006 at 9:31pm Quote like Post Options Post by keno on Oct 3, 2006 at 9:31pm Oluf will wait for the dwarves to make the first move, dropping back away from them as necessary and circling behind them when the oppurtunity presents itself. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 3, 2006 at 11:02pm Quote like Post Options Post by Sin on Oct 3, 2006 at 11:02pm Ditto. Melek will try to get behind them, set up a flank, and do his best to Sneak Attack their asses. Bask in its power! bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Oct 4, 2006 at 2:54am Quote like Post Options Post by bebop007 on Oct 4, 2006 at 2:54am Grummore waits to attack until he can see them without suffering any light penalties. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Oct 4, 2006 at 10:57am Quote like Post Options Post by Dremmy on Oct 4, 2006 at 10:57am Stazia will give support to Roktar when the dwarves approach. Power Attack +2. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 4, 2006 at 4:34pm Quote Edit like Post Options Post by TG Barighm on Oct 4, 2006 at 4:34pm ANVIL HEARTH: ************* The first one to approach the dwarves is Talmassil, who easily slithers past the approaching sentinals and attempts to bite on. Shortly after the snake crawls past the dwarves, it bites them. Nothing seems to happen. John gets the impression from Talmassil that their armor is too thick for the snake to penetrate. He decides to cast his Sleep spell instead. Once again, as far as John can tell, the spell was successfully cast, but the dwarves don't react. The dwarves eventually reach the door and meet Roktar head-on. The stalwart half-orc delivers a heavy blow to the right dwarf's plated shoulder with his warhammer. The dwarf shudders from the impact, and the plate on the shoulder becomes loose, but the dwarf doesn't seem jarred from its mission. It drops into a smooth combat stance then slams its hammer into Roktar's tower shield. The half-orc is forced to take a step back from the enormous force of the blow. A second second from the other dwarf follows. Bits of dust and dirt erupt in flames on Roktar's tower shield giving it a fiery, speckled look. Roktar takes a number of steps back towards the doorway which forces Oluf and Grummore to move away from the door. "They are striking with such force...! It's unbelievable!" Roktar gasps. Hearing this, John casts Mage Armour on himself. Oluf and Grummore can't get by Roktar without hindering him in some way, so they allow Roktar to back out of the doorway and allow the dwarves to step onto the rampart. Between the remaining light and their fiery axes, there is now enough light to fight them without much difficulty, but there is still very little room to work with. The two dwarves press on, side-by-side, and seem to care little about space to fight. They raise their axes for cleaving actions and seem to be perfectly happy doing nothing else. Stazia slips in a slash with her halberd at the dwarf on the left, but her blow to its shoulder doesn't cause the dwarf to react in any way. Higgins pulls out a rather large crossbow, which has been hanging under his shield the whole time, and fires it at the right dwarf, but the bolt simply bounces off its heavy armour. "Their armour deflected a quarrel fired from a crossbow? Dwarven craftmanship at its finest..." Higgins mutters. "Blasted dwarven armour! Oluf, let your dragon-like skin deal with these pests while I support you," Roktar steps back and allows Grummore and Oluf to step in, but they're forced to make awkard cleaving motions as opposed to steady swings, squished as they are. The dwarves, being smaller, don't suffer the same problem. Grummore's sword is deflected by the right dwarf's shield while Oluf manages to land a solid blow to the left dwarf's chest, but again, aside from a slight shudder, the dwarf shows little reaction to injury, a point hammered home hard by the crushing blow to Oluf's shield. Oluf's arm is forced back allowing the axe to slide over the shield and into the shaman's other arm. The flames lick at the shaman's cuffs as the axe buries deep into his right wrist. Oluf ends up dropping his axe. Grummore fares much better as he deflects the blow from his dwarf with the shield. *Think I'll just clear the status line entirely. Anvil Hearth will be a big enough challenge as it is without you guys being worn down STATUS LINE: Left -11 HP, Right -10 ============================================== Grummore: Party Leader Oluf: -11 HP John: AC+4 30 min, SpU: Lv.1 x2 Higgins: 7 soldiers left GROUP: Aura of Toughness (DR 1), Aura of Courage (+4 vs. Fear) Last Edit: Oct 4, 2006 at 4:37pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 4, 2006 at 4:57pm Quote like Post Options Post by keno on Oct 4, 2006 at 4:57pm Oluf retreats out of range (being careful to use the 5ft step) before switching to his great axe and moveing back in.) crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Oct 4, 2006 at 6:11pm Quote like Post Options Post by crabs on Oct 4, 2006 at 6:11pm (Just as an aside: Is there a way to beat them that doesn't involve pure combat? I feel like you're trying to get us to do something a bit lateral... ) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 4, 2006 at 7:47pm Quote Edit like Post Options Post by TG Barighm on Oct 4, 2006 at 7:47pm (I'm not trying to make you do anything. I simply present the situation as is ) Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Oct 5, 2006 at 2:46pm Quote like Post Options Post by Dremmy on Oct 5, 2006 at 2:46pm Stazia tries to go farther into the room and a bit aways from the dwarves as they focus thier attention on Roktar. She will them change weapons to her dagger+sheild and sneak attak wherever possible, looking for vulnerable areas. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Oct 5, 2006 at 3:52pm Quote like Post Options Post by crabs on Oct 5, 2006 at 3:52pm (Wait... is that a hint...? Wargh! ) New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 5, 2006 at 4:57pm Quote like Post Options Post by Sin on Oct 5, 2006 at 4:57pm Melek will try to Flank, and pointlessly Sneak Attack them. (Hey, he]/i] doesn't know they'd be immune. ) Bask in its power! bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Oct 6, 2006 at 10:46am Quote like Post Options Post by bebop007 on Oct 6, 2006 at 10:46am Grummore presses his attack against the dwarf nearest him. crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Oct 6, 2006 at 12:53pm Quote like Post Options Post by crabs on Oct 6, 2006 at 12:53pm Keeping his distance from the dwarves, John will fire on them with his crossbow.
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Post by TG Barighm on May 7, 2018 12:54:45 GMT -5
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Oct 6, 2006 at 7:27pm Quote Edit like Post Options Post by TG Barighm on Oct 6, 2006 at 7:27pm Looks like you guys need a map for this:
*The party didn't enter the gatehouse yet. Roktar backed out of the gatehouse and is now standing on the wall with the rest of the party (represented by the half-box and black splash on the left). The rampart, which is where the party fights now, is only 5 ft. wide. The south side of the map is open and features fortress architure (the "teeth" of the wall; this is the side the party climbed)) while the north side, the big brown rectangle, the higher walls of the keep itself (sorry for not mentioning that). Note the "H" in this picture represents Higgins, not Harriet. Harriet is further off to the right side and willing to light anyone's torches for them.
ANVIL HEARTH: *************
Oluf, gripping his wrist, steps away from the dwarf and bumps into Stazia, who is directly behind him. He draws his greataxe and, gripping it with his left hand more than his right, steps back into the fray. Grummore steps into his dwarf with a firm cleave, but the dwarf deflects the attack with its shield and counters. Thankfully, Grummore is no panzy with a shield himself, and he does the same. The dwarf still manages to maintain enough momentum for another swing, but Grummore already had his shield well positioned from the last swing to block this one.
The dwarf by Oluf steps into the shaman with another fiery cleave, but this time Oluf brings up his axe's shaft in time to block the attack. Just as this happens, Roktar taps Oluf on the back with his wand and heals 6 HP.
Stazia pulls out her dagger and shield while Melek tries to slip through for an attack, but can't. Higgins tries another bolt, but the heavy fighting throws his aim way off.
The dwarves continue to press the party. They care little for their safety as they move almost within unarmed range. A slight, fiery glow begins to shine through the few slits and gaps in their armour.
STATUS LINE: Left -11 HP, Right -10 ============================================== Grummore: Party Leader Roktar: CLW Wand -1 Charge Oluf: -5 HP John: AC+4 30 min, SpU: Lv.1 x2 Higgins: 7 soldiers left GROUP: Aura of Toughness (DR 1), Aura of Courage (+4 vs. Fear) crabs Kilrogg's Honor Guard *****
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Oct 6, 2006 at 8:49pm Quote like Post Options Post by crabs on Oct 6, 2006 at 8:49pm "Roktar! Oluf! Try and push them off this rampart!"
Should the dwarves get close, John will attempt to use Stunning Fist on them.
(You never know...) New and improved!
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Oct 7, 2006 at 9:15am Quote like Post Options Post by keno on Oct 7, 2006 at 9:15am Oluf rages and lays into the dwarf in front of him with all his might. (I had been intending save that) Dremmy Kilrogg's Honor Guard *****
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Oct 9, 2006 at 5:21pm Quote like Post Options Post by Dremmy on Oct 9, 2006 at 5:21pm Stazia will try to help Oluf with his attack if she is able to reach the Dwarf. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia bebop007 Elite Raider ****
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Oct 9, 2006 at 9:07pm Quote like Post Options Post by bebop007 on Oct 9, 2006 at 9:07pm Grummore continues his assault. Sin Kilrogg's Honor Guard *****
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Oct 10, 2006 at 10:00am Quote like Post Options Post by Sin on Oct 10, 2006 at 10:00am Melek will whip out his shortbow (forgot I had one), and start firing at the advancing dwarves between the heads of his partymates. Bask in its power! TG Barighm Administrator *****
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Oct 10, 2006 at 4:57pm Quote Edit like Post Options Post by TG Barighm on Oct 10, 2006 at 4:57pm ANVIL HEARTH: **************
Oluf lets loose a might cry before cleaving at his dwarf with all his might. Arrows from Melek's bow whip by the heads of the party as they attempt to finish off their stalwart foes.
Both Grummore and Oluf begin this new exchange of blows with glancing strikes to the dwarf's armour. They follow with a couple of their own as both Grummore and Oluf take crushing blows to their left shoulders.
Melek's bowstring snaps after the first arrow is fired, and it's way off at that. It actually cuts Oluf's ear as it sails by, but the shaman's draconic toughness is too good for such a small wound as that. It's better reserved for another round of massive damage from the dwarven defenders. Thankfully, Grummore manages to get a crushing blow of his own off as he sword somehow manages to sneak through the visor of the armor and cause the entire helmet to spin around when the sword is pulled free. The dwarf doesn't seem fazed by the attack. Oluf follows Grummore's example by outright crushing the helmet of the armour on his next attack.
"What in the name of the Light...?" Higgins murmers as he fires another bolt. This time the bolt manages to punch through the chest of the dwarf on the left. Roktar gives Oluf another round of healing (3).
The dwarf swings at Oluf again, but the predictable patterns of the dwarf becomes readily apparent and the shaman easily sidesteps the attack. He adds a whack to the chest of the dwarf for good measure, but it's nothing more than a nudge to the armour. Grummore fairs no better.
Oluf's next, and final, stroke is delivered to the armour's waste. The halberk is torn free from the waste and bent into an awkward angle. The dwarf stumbles a few steps into Roktar, who immediately slams it into the wall and attempts to knock it over the side. It proves too heavy though, but none of that matters because the dwarf collapses to the ground and lies still. The burning axe winks out shortly after.
Grummore and the dwarf exchange blows for a short while after that, but Oluf eventually steps in and rage-slaps the dwarf into oblivion.
EXP: 1000 Exp each, Grummore 100 Hero Bonus
ALL LEVEL UP! *'cept Stazia. Just do some skillfull stuff for the next little bit and you'll get that level
Roktar walks up to the fallen dwarf with the spun helmet. He spins it around a couple more times with his foot, then kicks the 'body' aside.
"They're not one of our savior's creatures, that's for sure. These creatures were built by some foul magic," Roktar adds a growl to emphasize his disdain. "Curse that necromancer for suggesting this is a holy place! He probably just wanted us to get away from him so he could sneak off. We've been had."
Higgins nods vigorously. "That's what I was saying! That guy is a villain and you did what he told you to do. Damned rookies!"
"Like we had any other choice?" Harriet shouts back. "It doesn't matter now. We're away from that wicked man. Let us just continue helping Grummore save his village."
Higgins sniffs. "Or we could return to the camp, or even retreat north to that neutral dwarven town."
Roktar shakes his head. "I don't think that's an option. Look, we came here because we were told we could save Grum's hometown if we checked this ruin out. If Grum wants to leave now, we'll leave, but for now, we go in."
Roktar enters the ruin.
The gatehouse isn't particularly large. It's about 12 ft. long and only 5 ft. wide, just wide enough for someone to work the massive turn-pulley system sitting in the middle of the room. A bar has been placed between the pulley's winch and the ground, and a large padlock prevents anyone from using the mechanism. It probably opens the gate. Beyond the turn-pulley is a door leading to the other rampart and the towers behind. Tucked behind the door is a spiral staircase leading into the keep. The roof, being built by dwarves, is only 6 ft, so the taller members need to hunch down while moving in the room. It's also quite dark, as mentioned before.
There is a weapons rack leaning on the wall next to the gate mechanism. It's full of different spears, axes, hammers, and similar one and two-handed weapons, but no swords. On the other side of the mechanism is another rack with two rather large looking crossbows sitting on it, both with traces of gold and silver carved into its mechanism, along with blunt and pierce-tipped quarrels and bolts sitting beside them.
Roktar examines the crossbows. "How exquisite! What fine craftmanship and style. I'll bet these things can pack quite the wallop."
STATUS LINE: ============================================== Grummore: Party Leader Roktar: CLW Wand -2 Charge Grummore: -17 HP Oluf: -18 HP, 12 rnds John: AC+4 30 min, SpU: Lv.1 x2 Higgins: 7 soldiers left GROUP: Aura of Toughness (DR 1), Aura of Courage (+4 vs. Fear) Last Edit: Oct 10, 2006 at 5:18pm by TG Barighm crabs Kilrogg's Honor Guard *****
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Oct 10, 2006 at 6:32pm Quote like Post Options Post by crabs on Oct 10, 2006 at 6:32pm "Yes... fancy taking one?"
John will also share out the different bolts with Roktar, should he want a crossbow as well. New and improved!
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Oct 11, 2006 at 8:23am Quote like Post Options Post by keno on Oct 11, 2006 at 8:23am Oluf retrieves his dropped axe before following Roktar inside. If any of the axes appear to be better than either of the ones Oluf currently carries, he'll switch them out.
(Oluf will continue in Dragon Shaman, gaining his breath weapon (2d6 30ft line of electricity), draconic resolve (immunity to sleep and paralysis and frightful presence of dragons), BAB increases by 1, Fort and Will saves increase by 1, skills: increase Craft(taxidermy) and Survival by 1. - I think that is all) TG Barighm Administrator *****
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Oct 11, 2006 at 2:14pm Quote Edit like Post Options Post by TG Barighm on Oct 11, 2006 at 2:14pm Roktar shakes his head. "Oh, no. I don't need a crossbow, but if no one else takes one I wouldn't mind. All right! So the lord of the village came through here. What could he possibly find? And where? Let's see...deeper into the keep? Maybe the far tower? Yeah, that lonely tower is tough to reach. I can see something of value being hidden there...or maybe that's what the dwarves wanted their enemies to think. Gah! I don't know where to go. Someone help me out here."
Oluf examines the weapons lining the rack but he doesn't spot anything he thinks is better than the weapons he already has.
There are 80 or so bolts sitting with the crossbows. How many will John take? Sin Kilrogg's Honor Guard *****
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Oct 11, 2006 at 11:11pm Quote like Post Options Post by Sin on Oct 11, 2006 at 11:11pm "I wouldn't mind one of those crossbows, especially in tight quarters like this," Melek chimes in. He'll ditch his Shortbow, its arrows, and his old regular Dagger. "I think we should check the tower first, then go deeper in if we find nothing there."
(Another level in Rogue, skills as follows: 1 into UMD 2 each into Hide, Move Silently, Search, and Disable Device.) Last Edit: Oct 12, 2006 at 11:13am by Sin Bask in its power! crabs Kilrogg's Honor Guard *****
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Oct 12, 2006 at 10:38am Quote like Post Options Post by crabs on Oct 12, 2006 at 10:38am "Well, Melek, we'll share out the bolts."
John will take 20 each of the Blunt and Pierce-tipped bolts.
(Level in Sorceror. Spells: Disrupt Undead and Flaming Sphere. Skills: plus 1 to Knowledge (Arcana), Bluff, Spellcraft and Diplomacy) New and improved!
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Oct 12, 2006 at 10:14pm Quote like Post Options Post by bebop007 on Oct 12, 2006 at 10:14pm (Another level in Paladin: BAB +1, Additional Smite Evil per day, Special Mount, +1 skill point in Diplomacy, Sense Motive, Ride and Know (Religion))
Grummore will search the weapons racks as well looking for anything of value.
"I'm up for searching the tower first, too. It looks isolated enough that it may contain something of value." TG Barighm Administrator *****
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Oct 13, 2006 at 9:28pm Quote Edit like Post Options Post by TG Barighm on Oct 13, 2006 at 9:28pm "Okay! The tower it is...er...how do we get to it?" Roktar asks with a scratch of his head. "Some passage to the northern side, perhaps?"
Higgins groans. "Oh for goodness' sake! Just get moving already."
Roktar looks at Grummore who just finishes searching the weapon racks for anything of interest but fails to spot anything particularly interesting. TG Barighm Administrator *****
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Oct 15, 2006 at 2:04am Quote Edit like Post Options Post by TG Barighm on Oct 15, 2006 at 2:04am (Ah, I see what happened now.
There are 7 towers at Anvil Hearth. 4 are immediately accessible to the party. These towers are reached by using the ramparts, ie. the wall the party is at now. The isolated tower is behind the keep on the cliff side.
So, if you want to search the isolated tower you need to make your way through the keep. Or you could try something else...
Either way, I need actions. More what you are doing, and less what you intend to do)
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Post by TG Barighm on May 7, 2018 12:55:08 GMT -5
bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Oct 15, 2006 at 8:25pm Quote like Post Options Post by bebop007 on Oct 15, 2006 at 8:25pm "We should investigate the nearest tower now. Then we can investigate the closer more accessible towers." Grummore will then lead the party towards the closest tower, if everyone is ready and finished searching the weapons racks. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Oct 16, 2006 at 11:08am Quote like Post Options Post by Dremmy on Oct 16, 2006 at 11:08am Stazia looks around the weapons rack but finds nothing of interest. She decides to follow Grum into the tower. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 16, 2006 at 5:55pm Quote Edit like Post Options Post by TG Barighm on Oct 16, 2006 at 5:55pm ANVIL HEARTH-GATEHOUSE: *********************** The party conducts their search of the gatehouse. Finding nothing of real interest, Grummore leads the team to the next tower. They find the door leading to the western rampart locked, but it doesn't take long to disable the mechanism to disable the lock, the party being on the inside of the door and all. GATEHOUSE >> WESTERN RAMPART It's still quiet outside of Anvil Hearth as the party makes the short journey from the gatehouse to the first of the western towers. Roktar fearlessly moves ahead of everyone else and attempts to open the iron and brass studded door, but he finds it locked. He pulls on it a few times before giving it up. "Yeah, yeah...locked, but there is a keyhole here. Can anyone here pick a lock? Hey, where did Higgins go?" At Roktar's remark everyone spins around. Higgins is, indeed, missing. Roktar sighs. "Damn it. I bet the bastard entered the keep. Can someone go look for him while we deal with this door?" STATUS LINE: ============================================== Grummore: Party Leader Roktar: Grummore: -17 HP Oluf: -18 HP John: AC+4 25 min, SpU: Lv.1 x2 Higgins: 7 soldiers left GROUP: Aura of Toughness (DR 1), Aura of Courage (+4 vs. Fear) Last Edit: Oct 16, 2006 at 5:56pm by TG Barighm Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 16, 2006 at 6:00pm Quote like Post Options Post by Sin on Oct 16, 2006 at 6:00pm Without a word, Melek heads to the door, drops his backpack, whips out his tools, and begins work on the lock. Bask in its power! crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Oct 16, 2006 at 6:00pm Quote like Post Options Post by crabs on Oct 16, 2006 at 6:00pm "Hey, he wants to run off, let him. There's no point in spending any more time here than we have to. I doubt he'd have got himself into any trouble on his own." New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Oct 16, 2006 at 6:06pm Quote like Post Options Post by Dremmy on Oct 16, 2006 at 6:06pm "Dont be surprised if he turns up again the head zombie in a zombie army on the other side of this door. Be right back." Stazia goes back to look for Higgins. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 17, 2006 at 3:42pm Quote Edit like Post Options Post by TG Barighm on Oct 17, 2006 at 3:42pm WESTERN RAMPART: ***************** Melek takes a seat in front of the door and pulls out a small set of tools rolled up in cloth. He picks up a couple and begins to delicately move them around the keyhole. He sits there for a few minutes moving things around, then starts to lick his lips. His tools have reached the latch. He's got it...he's got it...he's got it... The tools slip free. Melek curses. Meanwhile, Stazia heads back to the gatehouse to search for Higgins. She doesn't immediately see him, but she does find Will and a couple of soldiers sitting on the ground playing a game with some dice. Seeing Stazia approach, one of the soldiers pull the die away from Will. "Uh...we told you kid, you're too young to gamble with us," the soldier says as he pockets the die. Will frowns. "Hey! You owe me 5 gold pieces!" "Go back outside and keep an eye out for bad guys." "But it's cold outside," Will grumbles as he obediently heads outside. Stazia asks if the soldiers have seen Higgins. One of them nods. "The captain just went by. He went down those stairs." Stazia decides it should be okay to descend the spiral staircase just to look for Higgins. At the bottom of the stairs, she finds herself in a rather high ceilinged room, even for her let alone dwarves, where she also finds Higgins examining the gate. Beyond the gate and deeper into the high ceilinged room is a square-shaped doorway. A small portcullis has been dropped to block the door, and there appears to be more room to the left and right of this door. Hanging from the ceiling are large, wrought-iron chandeliers. Oil burning lamps are giving off a fairly dim light, their long life possibly another great achievement of the dwarves. Stazia can see another long passageway beyond the portcullis. A pile of crumpled armour sits outside the portcullis door. Stazia gives Higgins a questionning look when he turns around to face her. "No, I didn't beat those two. They were here. Evidence of this 'lord's' passing I believe. There are two doors to the left and right over there. Both are open so I don't know where he went. Come on, let's check it out while those sissies work upstairs," it almost sounds like an order. Back on the rampart, Melek tries the lock again and again he comes within a hair of unlocking it. Just as Roktar begins to shift his weight and head back, Melek's third attempt finally releases the lock (35 exp). He pulls the door open and a rush of stale air greets him. It's quite dark inside. "You guys still don't have torches? Go get some. I'll take a look around," Roktar says as he steps inside the tower. "Don't worry, there aren't any more of those armour things in here. This just appears to be a watchtower anyway." There is a sound of a door opening from within the tower. The fading light rushes in from the back of the tower to reveal Roktar opening anoher door. This doors leads to the last bit of rampart and the final western tower. "You guys can search this tower if you want. I'm going to see if that door is locked." When Roktar gets to that door he signals that the door is, indeed, locked. crabs Kilrogg's Honor Guard ***** crabs Avatar Posts: 915 Oct 17, 2006 at 4:05pm Quote like Post Options Post by crabs on Oct 17, 2006 at 4:05pm "Well, how about we try and carry on through? We'll never get anywhere without trying... fancy giving it a go, Melek?" New and improved! Also click RIGHT HERE, RIGHT NOW to be totally enlightened. REFERENCE THE SECOND keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 17, 2006 at 4:34pm Quote like Post Options Post by keno on Oct 17, 2006 at 4:34pm Oluf breaks out one of his sunrods. He then searches the tower. Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Oct 17, 2006 at 4:37pm Quote like Post Options Post by Dremmy on Oct 17, 2006 at 4:37pm Raising an eyebrow to Higgins 'command', Stazia follows him into one of the doors. "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Oct 18, 2006 at 3:53am Quote like Post Options Post by bebop007 on Oct 18, 2006 at 3:53am "We can search the tower, but we should try to find Higgins. I would prefer to not be seperated from the others for too long." TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 19, 2006 at 4:17pm Quote Edit like Post Options Post by TG Barighm on Oct 19, 2006 at 4:17pm ANVIL HEARTH: ************ Higgins walks over to the small portcullis and grabs it. He shakes it a few times to test its strength, then attempts to lift it. Failing, he turns away and looks to the other two doors. The western and eastern door is the same iron and brass-studded door common in Anvil Hearth, except the western door also features a golden shield mounted on it. Higgins visually examines the shield for a second before poking it with his hammer. "It's just sitting on the door. Probably worth a small fortune to a collector. You might want to consider grabbing it," Higgins then turns to Stazia. "Check that door. I'll check this one." Higgins opens the shield-door. The room beyond is another large room with a large black iron table. Another massive chandelier hangs over it, and the room is ringed by shelves covered in all manner of books, scrolls, inks, and similar items. If it weren't for all the maps sitting on the table, one could mistake the room for a library. "A war room," Higgins whispers to himself. "There could be something useful in here." Stazia opens her door, but instead of a large room she finds another corridor. She spots what appears to be an armoured-covered skeleton lying in a corner at a bend in the corridor. She also spots another one of those dwarven armours, axe already alight in flame, standing quietly in the corridor. It has already spotted her. Meanwhile, Oluf breaks out a sunrod and begins to search the tower. As Roktar said before, it really is just a watchtower, but after climbing some stairs to the room above he does find a few skeletons of what appear to be dwarves, all fully armoured and armed. Oluf notices one of the bodies has blue sapphires set into the shoulders of the armour, possibly a sign of rank. Paying special attention to this particular skeleton, Oluf discovers a note written entirely in ancient dwarven. A small key was rolled up within the note. He also discovers some loot: -A small pouch containing a number of precious stones including a handfull of platinum pieces. -The officer's steel shield is definitely of higher quality. -The officer's warhammer is much heavier than a normal hammer of its size (weighted warhammer, +1-4 to threat confirmation rolls, exotic). -A masterwork spike (1d4 piercing hand weapon, 18 threat, ignores armour on a crit, exotic) There are also a number of more mundane weapons lying around, like crossbows, hammers, axes, shields, etc. The various tables, shelves, and racks in the room contain nothing beyond mundane quality, mostly just maintenance equipment for arms and armour. (Oluf +45 exp) Anyone agree Grummore? More solid actions? STATUS LINE: ============================================== Grummore: Party Leader Roktar: Grummore: -17 HP Oluf: -18 HP, Sunrod -1 John: AC+4 25 min, SpU: Lv.1 x2 Higgins: 7 soldiers left GROUP: Aura of Toughness (DR 1), Aura of Courage (+4 vs. Fear) Last Edit: Oct 25, 2006 at 7:13pm by TG Barighm Dremmy Kilrogg's Honor Guard ***** Dremmy Avatar I demand REVENGE!!!! Posts: 1,039 Oct 19, 2006 at 4:54pm Quote like Post Options Post by Dremmy on Oct 19, 2006 at 4:54pm "Higgins, we have company. Another one of those armored dwarves." Stazia shuts the door, steps back, and grabs the shield Higgins pointed out earlier. "Should we call the others?" "I thought I was going to come out first," she thinks. "Oh well, I must've got excited about my balls." - Cealia TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 19, 2006 at 7:26pm Quote Edit like Post Options Post by TG Barighm on Oct 19, 2006 at 7:26pm (John doesn't know about them) Stazia reaches to grab the shield, but she almost falls when the shield proves to be secured in place. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 19, 2006 at 8:24pm Quote Edit like Post Options Post by TG Barighm on Oct 19, 2006 at 8:24pm (Leveling corrections for this level: Keno: Short a skill point Crabs: What will John do with his old crossbow ...that's all) *Oh and yes that means the sheets have been updated
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