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Post by TG Barighm on May 6, 2018 23:21:42 GMT -5
This is the ORIGINAL GAME THREAD! See where it all started! SAVAGE TIDE
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 6, 2006 at 12:14pm Quote like Post Options Post by keno on Sep 6, 2006 at 12:14pm Chapter I: There is No Honor The dwarf clerk at Zelkarune's Horns was brief and to the point. "You're to report to the Vanderboren estate at 4 this afternoon. More information will be provided about the job at that time." And with a wave of his hand he dismisses you without a second thought. That was this morning. Now you find yourself in a small parlor room of the Vanderboren mannerhouse, with 4 other would-be adventurers, including one who obviously has to squeeze through the doorways. A small halfling, who introduced herself as Kora, meanders around the room with a tray of drinks and cheese and bread. Finally, a door opens at the back of the parlor, revealing a small study. A drow, no-half drow stands in the doorway, his pale blue hair draped over his shoulders, his rounded ears giving away his half-blood heritage. He eyes each of the adventurers in turn, his eyes lingering momentarily on the half-merrow, and the elf druid, before nodding in satsifaction. "Please, if you would all enter the study, I will discuss the job with you in detail." Once everyone is inside, and seated more or less comfortably, the half-drow closes the door and returns to the desk. "My name is James Vanderboren," he begins, "and yes, before you ask, I am adopted. "As you may have heard, my sister Lavinia recently inherited our parents' estate. Unfortunately, the estate owes a good deal of money to the Dawn Council, the harbormaster, and not a few of the local guild halls. It seems our parents, for all their success as adventurers, were not as skilled at finance as one might expect. If Lavinia is to pay the taxes owed, she'll need access to our family's vault under Castle Teraknian. "And that's the problem, you see. The vaults are magically locked - keyed to special signet rings. Both of our parents had these rings, at least until recently. Our mother lost hers a few months ago. She arranged for a replacement, but Lavinia tells me it won't be done for another month or so, too late for the estate. Which leaves our father's ring. He never wore it, not that Lavinia or I ever saw. We believe he kept it hidden on his ship, the Blue Nixie. The problem there is that the harbormaster's seized the ship until someone pays for the last four months of mooring. "Lavinia paid the fines to the harbormaster's man, a brute named Soller Vark. When I went to claim the ship, Vark's men wouldn't let me board, claiming the fines had yet to be paid. When I confronted Vark, he denied Lavinia had ever paid the fines. Unfortunately, our complaints to the harbormaster have fallen on deaf ears. "Last night I staked out the ship, in order to sneak aboard and retrieve the signet ring. I observed several large crates being loaded onto the ship as it sat moored in the harbor. I believe Vark and his men are using it for smuggling. There are too many for me to take on by myself. Normally, we would rely on the Jade Ravens for a task like this, but we have dispatched them on another job, and they are not expected to return for some time, which is where you come in. I have arranged for a boat to take us out to the Blue Nixie at nightfall, tonight. I intend to secure the ship, by force if necessary, and expose these smugglers for the villianous theives they are. For your part in this, I can pay you each 200 gold pieces. "We will be leaving shortly, but there is time for me to answer any questions you might have. You might want to also take some time to introduce yourselves to your commrades. I have had the pleasure of being briefed about each of you from the Horns, but I suspect this may very well be the first time you've laid eyes on one other. I myself have some skill with the blade, and some arcane talent as well, although I am not a mage." (And there we go. Feel free to introduce yourselves and ask any questions of James you might have.) (fixed a bunch of stupid typos) Last Edit: Sep 6, 2006 at 5:00pm by keno firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 6, 2006 at 12:43pm Quote like Post Options Post by firemyst on Sep 6, 2006 at 12:43pm Lia speaks up first. "My name is Lia. You all should have noticed Raji, my wolf, outside this place." She turns to James. "What you speak is the truth, James. I have never seen these men before, but since the guild doesn't take just anyone, I have some confidence in their abilities. How many people do you expect to find on the boat tonght?" Last Edit: Sep 6, 2006 at 12:46pm by firemyst keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 6, 2006 at 12:50pm Quote like Post Options Post by keno on Sep 6, 2006 at 12:50pm "I observed as many as many as 12 men on the boat, including Soller Vark. I suspect some of them were only there to help load the crates, however." (I forgot to mention this, and told firemyst this via IM: Spell casters who prepare spells have a one time opportunity to change their prepared spells before we head out to the ship.) TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 6, 2006 at 2:26pm Quote Edit like Post Options Post by TG Barighm on Sep 6, 2006 at 2:26pm A fairly tall, darkly dressed young man with an obvious pair of horns sticking out of his head and red eyes suddenly laughs. From his seat on a chair at the side of the room, he points at James and laughs again. "Good gravy! Look at you guys being so serious. Right down to business, eh? We're about to storm a boat in the dead of night, and here you guys are chatting away while drinks are being served. You should be using this time to relax, not tensing yourself up. Tensing up can kill you. Oh, I'm Raven Darkstorm, but please, call me Kit. I use that other name to scare tourists. I do a little of this, and a little of that, short of using magic, but my main specialty is in convincing guards and nobles their coin would be better served in my hands. Oh, James, wouldn't you think such a man would be deserving of a little more gold if his services prove invaluable?" Last Edit: Sep 6, 2006 at 2:27pm by TG Barighm Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 6, 2006 at 2:46pm Quote like Post Options Post by keno on Sep 6, 2006 at 2:46pm James fidgets slightly, before replying, "I might be able to pay a little more, if things go well. And along those lines, with the Jade Ravens out of town, I may need men and women I can count on for other tasks." Last Edit: Sep 6, 2006 at 2:47pm by keno firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 6, 2006 at 3:21pm Quote like Post Options Post by firemyst on Sep 6, 2006 at 3:21pm Lia mutters something under her breath, then turns to Kit. "People may die tonight. Hopefully no one in this room, but that's always a possibility. How can you be so carefree with our lives on the line?" TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 6, 2006 at 10:23pm Quote Edit like Post Options Post by TG Barighm on Sep 6, 2006 at 10:23pm Kit chuckles. "Isn't it obvious? I'm not going to die tonight, lest the gods themselves decide to come down and take me. You guys might die, but I'll be fine. I've survived far worse than this." *(Watch him die now. ;D) Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 7, 2006 at 8:15am Quote like Post Options Post by keno on Sep 7, 2006 at 8:15am "I do believe that is enough talk about death, for now," James replies with a chuckle. "I think we all know how serious this is." He then turns towards the other tiefling, the dust para-genasi, and the half-merrow. "Please, introduce yourselves." bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 7, 2006 at 9:24am Quote like Post Options Post by bebop007 on Sep 7, 2006 at 9:24am "People generally learn quickly about the consequences of underpaying individuals such as ourselves" says a voice emerging from a slender nonobvious woman covered completely in black, including her face, of which only her glowing eyes can be seen. "I trust that our host wouldn't want to make a mistake like that." "Oh, and before I forget, my name is Illyria. My profession tends to be a little more secretive than our boisterous friend here, which should make our job tonight a little easier." Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 7, 2006 at 9:49am Quote like Post Options Post by Sin on Sep 7, 2006 at 9:49am Garbed in a single-piece, dust-brown robe cinched at the waist, with the hood kept back, the dry man in the corner interrupts his slight smile to part briefly, introducing himself. "My name is Koschei, and I'm a..." pausing briefly, and taking literal heed of James' words, "...craftsman of sorts." he finishes, the grin returns to his face, slightly larger than before, and continues to watch the rest of the team. Bask in its power! Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 7, 2006 at 11:12am Quote like Post Options Post by Soulweaver on Sep 7, 2006 at 11:12am The hulking ogre of a man holds a glass between his thumb and forefinger, studying it. "You said there's twelve of them, against..." He scratches his branded forehead. "Six of us? Good. Should be a fair fight." He drinks down the contents, then carefully stacks the glass on three others, forming a neat little pyramid. "Why wait till nightfall? Why go in secret?" He glances with a sniff at Illyria. "Let's go. Now. You need not worry so much... just don't get in my way, and we'll be fine." When asked to introduce himself, he says humbly, "My name is Gandt." Then, he can't help but add, "The Shield of the Pral River." ((At least, "Pral" is the most sense I could make out of that tiny text on the map. Feel free to correct me. ^_^ )) Last Edit: Sep 7, 2006 at 11:16am by Soulweaver firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 7, 2006 at 12:34pm Quote like Post Options Post by firemyst on Sep 7, 2006 at 12:34pm "I would think the main reason we wouldn't attack in broad daylight is because while what we are doing sounds morally right, it's still tresspassing onto someone's property. I, for one, do not enjoy fighting city guards and spending nights in a prison for doing so." She takes a long look at each member of the party. "In a town full of humans, we are easily spotted and easily tracked. Best not to raise any more suspicion than a group of us will already." She turns to James, smiling just a little. "Besides, the cover of night gives some of us certain advantages. Wouldn't you agree, James?" TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 7, 2006 at 1:34pm Quote Edit like Post Options Post by TG Barighm on Sep 7, 2006 at 1:34pm (Can we get a more accessible link to our ref. sheets, like in your signature or in the first post of this thread?) Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 7, 2006 at 3:06pm Quote like Post Options Post by keno on Sep 7, 2006 at 3:06pm (First thing first: I added a website to my profile that takes you to the Savage Tide page on my website. Second, if you're talking about the river on the west side of the map, Soulweaver, its Grah.) "Ah, Illyria, there's no need for threats. I assure you, you will be paid," James replies, but his uneasiness is obvious. As his relief when Koschei speaks, changing the subject somewhat. He nods to the "dusty man". "I thought your name sounded familiar," James says after Gandt speaks. "I was actually in the coliseum that day. I had wondered what had happened to you, after that. We go at night for many reasons, but mostly because the smugglers are less likely to spot us approaching. They appear to all be human, and as Lia points out, that gives us an advantage at night." Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 7, 2006 at 4:23pm Quote like Post Options Post by Soulweaver on Sep 7, 2006 at 4:23pm "Oh, that? I can't believe anyone still remembers that, Mr. Vanderboren." A sour frown crosses the half-merrow's broad slash of a mouth. Quickly leaving that subject behind, he looks at Lia and James and says, "If going at night will keep the city guard out of this... that's good enough for me. Don't want to deal with those types." But he continues to grumble something about an "unfair advantage".
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Post by TG Barighm on May 6, 2018 23:23:16 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 7, 2006 at 4:48pm Quote like Post Options Post by keno on Sep 7, 2006 at 4:48pm "My apologies," James says with a slight nod to Gandt. At that moment, a knock comes at the study door. "Yes? What is it?" James asks Kora opens the door slightly and sticks her head through the opening. "Lady Lavinia would like to speak with you, at your leisure." "Ah, thank you Kora. Please tell her I will be with her shortly. I assume she is in her study?" "Yes, sir." After the door shuts, James frowns momentarily, before turning back to the party. "If there are no more questions, I'll see you all to the door. We will reconvene at the Vine Street Pier here behind the Manner at the first bell of the evening." He takes a moment, and pulls 5 small bags of coins from a drawer in the desk. "50 gold coins as down payment for your services. You have a couple hours, I suggest if you need to make any purchases before we set out, you do so now." With that James hands out the bags of money, and shows the party to the door of the manner house. (If anyone still has questions for James, feel free to voice them now. If you want to purchase anything, again, feel free to do so now.) TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 7, 2006 at 10:55pm Quote Edit like Post Options Post by TG Barighm on Sep 7, 2006 at 10:55pm Kit lets out a little cheer upon receiving the gold. He checks it first to make sure it's real, cheers again, then takes off. "Well, I'm off. Thanks for the advance," Kit adds with a bow before disappearing into the darkness. 50g is quite a sum for a small-time thief, so Kit departs the nobles' district with a smile and little intention of ever seeing James again. After all, he's guaranteed 50g and his life if he forgets about those suckers now. An hour later, while bouncing some coins in his palm, he realizes his future plans are rather dull compared to what James has in store for the party. It may be dangerous, but those dumb humans really can't see in the dark, and it's not like any guard dog or city watch has ever caught him. Maybe he can avoid dangerous swipes from sailors as well. And if things get hairy, he can always jump into the sea and swim to a safer section of the docks. Another hour later, Kit finds himself standing at the Vine Street Pier wondering why he allowed himself to get mixed up in all this trouble when he already has his reward for the evening. Getting personally involved in nobles' disputes is never a good idea. "This better be worth the gold," Kit mutters to himself. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 7, 2006 at 11:18pm Quote like Post Options Post by Sin on Sep 7, 2006 at 11:18pm Upon recieving the advance, Koschei nods thanks, and slips the pouch of gold into his robes with no fuss. (Also, I just noticed that the True Necromancer lists as a requirement "Access to the Death Domain." I'm guessng that means that I have to actually have it selected, no? In that case, can I swap 'Deathbound' for 'Death' before we actually get started?) (Or just ignore it, because the Death domain sucks and makes no sense in context with the class, especially when Undeath and Deathbound are right there in the same book. ) Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 7, 2006 at 11:23pm Quote Edit like Post Options Post by TG Barighm on Sep 7, 2006 at 11:23pm (A domain that grants three different undead creation spells and a whole bunch of necromancy school spells doesn't make sense when compared to the context of a 'true' necromancer? Wha...?) Last Edit: Sep 7, 2006 at 11:25pm by TG Barighm Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 8, 2006 at 3:16am Quote like Post Options Post by bebop007 on Sep 8, 2006 at 3:16am Illyria silently accepts the gold. She choses not to buy anything for the time being. "Hmmm, combat is much riskier than spying and thieving" Illyria thinks to herself, "But it might pay more." She'll then make her way to the designated area when the time comes. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 8, 2006 at 9:19am Quote like Post Options Post by Sin on Sep 8, 2006 at 9:19am (A domain that grants three different undead creation spells and a whole bunch of necromancy school spells doesn't make sense when compared to the context of a 'true' necromancer? Wha...?) (Guess I worded that terribly, and failed to more fully research the actual Death domain. The Death domain seems to share a lot of spells with the Undeath and the Deathbound domains. I just feel that the Undeath/Deathbound domains make somewhat more sense than the Death domain for the True Necromancer class. Really, it's all about the special Domain powers. Death grants a crappy Death Touch attack, Deathbound gives you mega-awesome undead controlling abilities, and Undeath gives you Extra Turning so one could Command more undead...) Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 8, 2006 at 9:24am Quote like Post Options Post by keno on Sep 8, 2006 at 9:24am (It's up to you if you want to change it or not, you just need to decide.) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 8, 2006 at 9:45am Quote like Post Options Post by Sin on Sep 8, 2006 at 9:45am (Guess I'll regretfully drop Undeath for Death, for a greater vision of the future. ) Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 8, 2006 at 10:51am Quote like Post Options Post by keno on Sep 8, 2006 at 10:51am (If you wanted to purchase something, and haven't yet done so, you can still do that. Sin: Please post your revised character sheet in the setup thread.) At the first evening bell, the party reconvenes at the Vine Street Pier. The pier is perhaps the smallest in the Merchant district, and currently has only one boat tied up to it, a large rowboat. Standing at the end of the pier is James. The sun is just touching the horizon to the west. A quarter-moon is overhead. Some wispy fog is starting to rise from the center channels of the canals. "Ah, I'm glad you could all make it," he says, a smile of genuine satisfaction spreading across his face. "If you'll please board, we'll be on our way. Gandt, since you seem to be the strongest, perhaps you should row, it'll give you a little bit more room as well. Oh, and Lia, your wolf should probably wait here for us, as I don't think there will be enough room in the rowboat, and I doubt he can climb ropes." With that, James climbs into the rowboat and takes up a position at the bow. (The boat is 20 feet long, but the spot where James is only 5 feet wide, all other spots are 8 feet wide (enough for two medium sized creatures to sit. -=O= (the oars are at the O)). James has suggested Gandt sit at the oars, but he doesn't have to. Please indicate whether your character sits in front of, at or behind the oars.) Once everyone is seated, James directs the boat out into the channel, and to the west. The party passes under several bridges, before James turns and begins addressing the party again. "Let me tell you a little bit about the Blue Nixe. She's 120ft long, and 25ft wide. It has been about a year since I was last aboard, but I doubt the layout has changed. The lower deck contains the crew quarters, the hold and the galley. The main deck is mostly open, with two lockers fore and the Captain's and officers' quarters on the aft. A small Foc's'le deck is atop the lockers while a quarterdeck covers the quarters. "I observed 2 guards on the main deck and one on the quarterdeck, before they began loading the crates, and again only that many after the crates were loaded. I suspect there will be no more than that up and about when we arrive. I believe our best chance is to approach and board the ship at the foc's'le deck. There are numerous ropes hanging from the ship that we can use to scale the vessel, and such an approach should help us to approach without being seen." Another twenty minutes of rowing brings the small rowboat up behind the Blue Nixie. James grabs a rope and quickly ties it to a iron ring at the front of the row boat. Two other ropes hang down, one near the rear of the row boat and one nearly mid ship. James checks his gear, before grabbing a hold of the rope. (Okay, who else is going to board at the same time as James? It is twenty feet from the water to the Foc's'le Deck. So it will take two rounds to climb the rope. Currently the party has not been spotted (although if the starboard side guard had rolled one higher on his roll he would have seen the boat approaching ). The Foc's'le Deck is 15 feet from front to back, and going from 10 feet wide to 25 feet wide over that course. The two side ropes join the deck where it is 20 feet wide. Sorry for not providing maps, my internet connection is down at home, and I forgot to bring the keydrive that I had the scans on to work.) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 8, 2006 at 11:15am Quote like Post Options Post by Sin on Sep 8, 2006 at 11:15am Koschei will have picked up a morningstar and a heavy wooden shield for the time being. And he'll climb up second-to-last if he can. Bask in its power! firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 8, 2006 at 12:07pm Quote like Post Options Post by firemyst on Sep 8, 2006 at 12:07pm Lia thanks James for the advance and leaves, promising to arrive at the designated time. She purchases a Shortbow and 20 arrows. Lia sits in front of the oars, and will go up with James to help scout. (Does Raji come on this trip? He can't climb ropes ) TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 8, 2006 at 1:19pm Quote Edit like Post Options Post by TG Barighm on Sep 8, 2006 at 1:19pm Kit will sit behind the oars. He waits for Gandt to get onboard before following. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 8, 2006 at 1:29pm Quote like Post Options Post by bebop007 on Sep 8, 2006 at 1:29pm Illyria will sit in front of the oars. She will try to be one of the first up since she can use her hiding skills and act as a scout for the rest of the party. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 8, 2006 at 9:22pm Quote like Post Options Post by Soulweaver on Sep 8, 2006 at 9:22pm While wandering the markets with his new coin in hand, Gandt wonders at James's apology. What does he have to apologize for? Gandt enjoyed his time as a gladiator, for the most part... more or less... right? Could James possibly feel sorry for him? In the end, he attributes it to misplaced pity, something that makes his stomach turn. Nothing in the market catches his eye, and he meets up with the group at the appointed time. ******************************************** Gandt will row without objection. He climbs up the rope last, checking the rope thoroughly beforehand to see if it will support his weight. Assuming he thinks it can, he straps his shields to his back to keep them out of the way and follows everyone up. Last Edit: Sep 8, 2006 at 9:26pm by Soulweaver keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 8, 2006 at 10:06pm Quote like Post Options Post by keno on Sep 8, 2006 at 10:06pm James grabs ahold of the rope and begins pulling himself up. After a bit of confusion, Lia starts up the middle rope, but seems to have trouble maintaining her grip on the slick rope, luckily, she doesn't fall in the water.. Kit and Koschei exchange a long, somewhat drawn out moment before Koschei starts up the last rope. Despite starting last, Koschei quickly passes everyone one and makes it up on the deck first, followed seconds later by James. They crouch down low, hoping to avoid being spotted. Somehow, despite one of the guards looking nearly straight at them, they manage the feat. From where James and Koschei are crouching, they can see 3 guards. One at the wheel, and the other two on the main deck (they are standing on opposite sides of the ship, straight across from the main mast: see kenosaga.googlepages.com/BlueNixie.jpg). There is a lantern hanging from the mast on the quarter deck, and one each hanging on the bow and aft sides of the main mast. Lia continues to slip and slide on the middle rope. Her leg strikes the wood, but not so loud as to attract the attention of the guards. Illyria rolls her eyes and moves to the first rope as soon as James is on the deck. She has no trouble and makes it about halfway up the rope. Kit simply bides his time. Surprise Round: James stands and fires his crossbow at the guard on the port side. The bolt misses, skipping off the decking and shattering against the far wall. "Shit." James curses. (Sin: What action does Koschei take in this surprise round?)
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Post by TG Barighm on May 6, 2018 23:23:42 GMT -5
Sin Kilrogg's Honor Guard *****
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Sep 8, 2006 at 11:14pm Quote like Post Options Post by Sin on Sep 8, 2006 at 11:14pm Summon Undead to bring up a Skeleton on the far side of the guards from his position. Bask in its power! TG Barighm Administrator *****
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Sep 8, 2006 at 11:35pm Quote Edit like Post Options Post by TG Barighm on Sep 8, 2006 at 11:35pm Kit groans.
"What? We're already fighting? No careful ambush? Gah."
If Kit heard the bolt skip off the ship, he'll begin shooting lanterns he can see with his bow. Otherwise, he'll keep waiting. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions.
The D20 System SRD's Die Roller firemyst Kilrogg's Honor Guard *****
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Sep 9, 2006 at 1:17am Quote like Post Options Post by firemyst on Sep 9, 2006 at 1:17am Lia steps aside, looking a little flustered. She steps away to regain her composure, allowing someone else to climb up. bebop007 Elite Raider ****
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Sep 9, 2006 at 1:49am Quote like Post Options Post by bebop007 on Sep 9, 2006 at 1:49am Illyria sighs.
"So much for the quiet approach."
As soon as she reaches the ship she will find a spot where she can attack one of the guards with her shortbow, and use Sudden Strike on the nearest one. keno Kilrogg's Honor Guard *****
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Sep 9, 2006 at 10:36am Quote like Post Options Post by keno on Sep 9, 2006 at 10:36am Koschei casts his spell. A skeleton materializes out of smoke and fog, 15 feet short of the port side guard.
Round One:
Initiative: Gandt: 17 Illyria: 15 Guards: 13 Lia: 12 James: 11 Kit: 10 Koschei: 3
Gandt grabs hold of the rope and after a quick test, begins pulling himself up on board.
Illyria finishes her climb with a flourish, landing beside games on the deck.
The starboard guard, initially shocked by James' attack recovers quickly and fires his crossbow at the Half-Drow. Illyria's sudden appearance throws off his aim, however, and the bolt sails up and over the pair, out into the darkness. The guard the moves over next to the mast. The port guard fires his crossbow at the skeleton. The bolt passes harmlessly beneath its ribs. The guard quickly drops the crossbow and draws his rapier. The third guard assesses the situation, then quickly stomps on the quarterdeck 3 times.
Since Illyria successfully climbed aboard, Lia grabs her rope and begins climbing again. This time she manages to climb about halfway up the rope.
James reloads his crossbow, before aiming at the guard again, and firing. The bolt embeds itself in the mast.
Kit looks for a lantern to shoot, but realizes he can't see them from this angle. He decides to start climbing instead, and makes it about halfway up the rope.
The skeleton shambles forward and strikes the starboard side guard. The guard gives a shriek as the weapon bites into his skin (-3HP). The skeleton collaspes, it's bones turning to ash and blowing away in the wind. Koschei remains where he is.
Round 2:
Gandt pulls himself the rest of the way onboard the ship. His large sizes forces Illyria and Koschei to step forward to avoid being smashed.
Illyria notches an arrow in her bow and lets fly. The arrow streaks across the deck, striking the port side guard dead center in the chest, knocking him backwards. The arrow exits the body mid flight, skipping across the deck and burying itself in the far wall. Meanwhile, the guard's body tumbles to the deck, where it remains motionless. (+1 kill for Illyria)
"Wow." James says, clearly impressed.
The starboard side guard takes the opportunity to drop his rapier and dives overboard. The guard on the quarterdeck fires his cross bow at James, but the bolt falls short, embedding itself in the wall below the deck. The guard readies another bolt. Two more guards appear on the main deck (near the door between B1 and B6 on the map). Also, shouts can be heard rising from the lower deck.
Lia finishes her climb to the top, but unfortunately she can't board until either James or Gandt moves. James notices her and moves forward before reloading his crossbow, allowing her to climb aboard.
Kit finishes his climb, pulling himself up on the deck beside Koschei.
Status: James: -2 bolts Illyria: -1 Arrow Koschei: Spu lvl1 - Summon Undead Guards: 1 dead, 1 fleeing, 3 on deck, ? remaining
Arrangement:
If you look at the map of the blue nixie, on the Foc's'le deck the party is arranged as follows:
James - Illyria - (Mast) - Koschei - Kit Lia is directly behind James, and Gandt is directly behind the mast and Koschei.
The guards that are currently on deck: 1 directly behind the wheel, 1 directly in front of the door from B1 and B6, and the other to his left. The ones who just emerged on deck have their rapiers drawn, their bucklers ready, and appear to be wearing leather armor.
Actions (please give two rounds worth of actions, if you don't mind. You can use "if/else" statements if you want, just don't get too complicated)? Sin Kilrogg's Honor Guard *****
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Sep 9, 2006 at 11:18am Quote like Post Options Post by Sin on Sep 9, 2006 at 11:18am Basically, Koschei will play it safe, sticking with his teammates, and not using spells if he can, rather relying on his morningstar/shield combo. If he's in dire straights, he'll whip out the Cause Fear or Inflict, situation pending. Bask in its power! Soulweaver Elite Raider ****
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Sep 9, 2006 at 11:30am Quote like Post Options Post by Soulweaver on Sep 9, 2006 at 11:30am Gandt readies his tower shield first, using it as total cover as he advances along the starboard side of the ship (in front of Koschei and Kit). He readies his spiked shield next and keeps moving forward until he is near the main mast. He'll drop his cover and attack if any of the guards have come close enough. Last Edit: Sep 9, 2006 at 11:33am by Soulweaver firemyst Kilrogg's Honor Guard *****
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Sep 9, 2006 at 12:58pm Quote like Post Options Post by firemyst on Sep 9, 2006 at 12:58pm Lia will move during her first round to position behind the row boat and to fire at the closest guard not in melee range. Repeat. Last Edit: Sep 9, 2006 at 9:44pm by firemyst bebop007 Elite Raider ****
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Sep 9, 2006 at 3:48pm Quote like Post Options Post by bebop007 on Sep 9, 2006 at 3:48pm Same as before, finding opportunities to use Sudden Strike with her short bow if possible, if not then regular bow attacks.
TG Barighm Administrator *****
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Sep 9, 2006 at 9:26pm Quote Edit like Post Options Post by TG Barighm on Sep 9, 2006 at 9:26pm "Hope you guys like it dark."
Kit will now begin to shoot out lanterns with his shortbow. As long as the fight stays away from him, he'll attempt to extinguish all three lanterns (or at least all the ones mentioned so far).
That should do it. He probably won't need the below:
-If a guard attempts to attack him in melee, he'll quickly draw an arrow, raise his hands and shout "Stop! I'm with you!" (BLUFF; Feint). If the bluff check succeeds, or he at least stalls them enough to set up a Sneak Attack, he'll stab the guard with the drawn arrow. -If an opporunity rises to flank and Sneak Attack a guard just by taking a few steps, Kit will use a drawn arrow for the sneak attack. -If everything goes to shit really fast, he'll cast Darkness then leap over the side of the ship. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions.
The D20 System SRD's Die Roller keno Kilrogg's Honor Guard *****
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Sep 9, 2006 at 10:20pm Quote like Post Options Post by keno on Sep 9, 2006 at 10:20pm Round 3:
Gandt readies his Tower shield and squeezes past Koschei and Kit, down the stairs. He makes it to the grated opening leading down to the Hold. He can hear some muffled shouts and assorted creature calls from within the hold.
Illyria readies her bow and fires another shot across the deck. She again strikes her opponent, although not fatally. The guard drops his rapier and grabs at his upper leg. (Sudden strike can only be used on ranged targets within 30ft. These guys are about 75ft away currently)
The guard Illyria wounded moves to the port side and dives overboard. "Coward!" one of the other guards yells after him. The second guard moves forward to the starboard side of the mast. "Come on you mangy dogs!" he yells down and to his left. "We're under attack!" The third guard fires a bolt at Gandt. The bolt shatters against the tower shield. He quickly reloads. Two more guards appear from the far side door way. Gandt can see another guard scramble up out of a whole just past the main mast.
"Vark!" James calls out when he sees the first of the new guards to appear. "Surrender this vessel now!"
"Never, you half-breed dog! I'll swab the deck with your blood!" Vark answers.
(kenosaga.googlepages.com/SollerVark.jpg)
Lia moves up behind the first rowboat on the port side. She fires at the guard beside the main mast, unfortunately the arrow skips off the mast and out into the water.
James moves down the stairs and to a position closer to Gandt. He fires on the guard on the starboard side of the main mast, but his bolt skips harmlessly past the target to shatter against the far wall. He slings the crossbow over his back.
Kit shoots at the starboard side lantern on the main mast. With a crash the lantern shattered, spray oil over the nearby guard (but does not ignite). The starboard side of the deck is suddenly plunged into shadows.
Koschei stays defensive.
Round 4:
Gandt readies his spiked shield.
Illyria fires another shot across the deck. She finally misses her target, as the arrow sails wide and high. In fact, noone is really sure who she was shooting at.
The forward most guard moves forward and attacks Gandt. Somehow me makes it past the half-merrow's guard, as Gandt tries to impale him with some of his shield spikes, although the damage is light (-3HP) Emboldened by his comarade's success, the second guard by the main mast moves up to attack Gandt as well. Somehow, he slips past Gandt's shield as well, but his swing doesn't penetrate Gandt's armor. The third guard takes a long shot at James with his crossbow. His shot is so bad, he hits one of the guards fighting Gandt in the back. (-2HP). Soller Vark steps to his left, in front of the other newly emerged guard and moves up beside the mast. He fires at James with his crossbow, but somehow misses. The fifth guard on deck moves to behind the other rowboat, and fires at Lia. The bolt flies true, and strikes the elf hard, but somehow manages to pass through her leg without doing much damage (-2HP). Another guard appears behind the main mast.
Lia fires an arrow at Vark, but it barely scratches him (-1HP)
James moves to engage Vark. His first dagger strike is true, scoring a long scratch down the villians arm.
"Ha!" Vark barks, "I should have known you can do nothing more than scratch like a house cat!"
Kit fires at the port side lantern on the main mast. Crash! The bow is plunged into darkness as the second latern is destroyed. Most of the main deck is now in shadowy illumination or no illumination.
Koschei holds position.
Status: Gandt: -3HP Illyria: -3 arrows Guards:-2HP, (1 dead, 2 fleeing, 5 on deck, ? remaining) Vark: -5HP Lia: -2HP, -2 arrows James: -3 bolts Kit: -2 arrows Koschei: Spu lvl1 - Summon Undead
Positioning: Lia's directly behind the port side rowboat (bow) Vark is standing directly to the port side of the main mast, with James in front of him. Gandt is standing to the starboard side of the grate over the hold, with two guards directly in front of him. A third guard is behind the main mast, a fourth is behind the aft port rowboat, and a fifth is up on the quarterdeck.
(Again, actions for two rounds (or more if you feel like it)) bebop007 Elite Raider ****
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Sep 9, 2006 at 11:32pm Quote like Post Options Post by bebop007 on Sep 9, 2006 at 11:32pm Same tactics, but moving within 30ft of the guards. She'll stay within a poorly illuminated area, if she can, attempting to strike from the shadows as best she can. firemyst Kilrogg's Honor Guard *****
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Sep 10, 2006 at 12:24am Quote like Post Options Post by firemyst on Sep 10, 2006 at 12:24am Continuing to use the cover of the rowboat, Lia will turn and shoot the guard near the mast if she can see him. Otherwise back to Vark.
(Now that it's dark, how does that affect what they can see vs. what we can see?) TG Barighm Administrator *****
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Sep 10, 2006 at 12:32am Quote Edit like Post Options Post by TG Barighm on Sep 10, 2006 at 12:32am (Once I put out that last lantern, it will be completely dark. Everyone without darkvision will be blind and will be flat-footed vs. sneak attacks, while those who do, ie. most of us, will have a field day ;D) * * * * *
Kit will continue to try to put out the last lantern. When that's finished, he'll shout "That's Vark, and he's right where we want him! The rest of you come up now and help Lord James finish this quickly!"
After that he'll focus on dispatching other archers firing on the party. He'll also quickly glance around for anything that can serve as a net. Last Edit: Sep 10, 2006 at 12:40am by TG Barighm Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions.
The D20 System SRD's Die Roller Sin Kilrogg's Honor Guard *****
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Sep 10, 2006 at 10:37am Quote like Post Options Post by Sin on Sep 10, 2006 at 10:37am If he can, Koschei will help taking down Vark. If somebody goes to Vark's aid, he'll Fear them. If he can get a clear shot, he'll aim a Curse of the Grave at Vark..
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Post by TG Barighm on May 6, 2018 23:24:04 GMT -5
Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 10, 2006 at 11:55am Quote like Post Options Post by Soulweaver on Sep 10, 2006 at 11:55am Can Gandt see any more guards belowdeck from where he is? He uses his spiked shield to jab at the guard that hit him, first. If James looks like he's in trouble, he goes for Vark next, otherwise he just focuses on the two guards nearest to him. If his luck is poor and he drops to 4 HP or so, he props the tower shield up as total cover again, Bull Rushing the two guards into a position where they can't get around either the main mast or his shield. ((No Att/Opp against total cover, right?)) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 10, 2006 at 3:24pm Quote like Post Options Post by keno on Sep 10, 2006 at 3:24pm Round 5: (Gandt sees movement in the hold below him, but can't identify what it is.) Gandt attempts to turn the guard nearest the rail into a pincushion. Unfortunately, he misses. Illyria moves up beside Lia before letting another arrow fly at one of the guards fighting Gandt. The arrow flies past the guard and into water. The wounded guard fighting Gandt drops his rapier, and then steps behind his partner before diving overboard. The other guard takes a quick thrust at Gandt, but Gandt counters, punching numerous holes into the guard, who collaspes in a puddle of his own blood (+1 kill for Gandt). The guard behind the main mast moves up to take a swipe at Gandt, but the half-merrow easily turns the blow aside with his shield. The sounds of crossbows firing fills the air, but where the bolts go, no one knows. Another guard appears from behind the main mast. "You filthy cur," Vark swears as he attempts to disarm James. James strikes with his dagger as Vark closes, opening a gash in his side (-4HP). Vark leaps back with a curse. "You're on the wrong side, Vark," James says with a smile. "Surrender, and you might still live." "Never," Vark answers. Lia fires at the guard fighting with Gandt. The arrow whizzes right past the half-merrow, striking the guard in the head. The guard drops to the deck. (+1 kill for Lia). James swipes at Vark. Vark turns the blade aside with ease. Kit fires at the third lantern. A loud crack is heard, and the ship is plunged into near total darkness. (Light is coming from within the hold, illuminating a 5ft circle around both openings in the deck with shadowy light (low-light). "Burn them! Burn them all!" Vark shrieks. Koschei scrambles across the deck, and ends up behind James. The shrieking sounds of parrots and monkeys begins filtering up through the grate over the hold, accompanies with some smoke. Round 6: With the lights out, Gandt wastes no time. He moves around behind the guard beside the guard behind the main mast and turns him into pulp with his shield (+1 kill for Gandt). Illyria runs up past beside James and fires an arrow at Vark. Even with her Ninja skills (Sudden strike) she still only manages to scratch him (-2HP). A loud crash sounds from below, followed by a woman shrieking. A guard, clearly terrified bolts out of the stairs at the bow of the ship (behind and to the left of Lia. "It's loose, it's loose!" he shouts. Vark swings wildly, but James easily evades the blow. "Thriced cursed half-breed! Fight fair!" he shouts. Two crossbows fire again, one of the bolts sails past Lia, the other shatters against Gandt's shield. Unable to clearly see any opponents, Lia waits. James moves past Illyria, to Vark's side before striking. Somehow Vark manages to evade the dagger. Kit fires on the guard on the quarterdeck. The guard helps as the bolt buries itself in his leg. (-3HP) Koschei raises his arm and a pale ray streaks from his finger tips towards Vark, impacting him in the side. He grunts, but stays standing (-3HP) Another loud crash sounds from below. The shriek of a monkey is suddently cut short. Status: Gandt: -3HP, 2 kills Illyria: -5 arrows, 1 kill Guards: -3 HP, 4 dead, 3 fleeing, 2 on deck Vark: -14 HP Lia: -2HP, -3 arrows, 1 kill James: -3 bolts Kit: -4 arrows Koschei: SPU lvl1 summon undead, chill of the grave. "What the hell have you been smuggling on board my ship," James demands. "You'll find out soon enough," Vark says with a laugh. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 10, 2006 at 10:35pm Quote like Post Options Post by Sin on Sep 10, 2006 at 10:35pm Assuming he can see anything at all, Koschei will try to bludgeon various guards in his way, still staying with the team. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 11, 2006 at 12:23am Quote Edit like Post Options Post by TG Barighm on Sep 11, 2006 at 12:23am Kit will continue to focus on taking out archers. He's still keeping an eye out for anything that looks like a net. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 11, 2006 at 1:45am Quote like Post Options Post by bebop007 on Sep 11, 2006 at 1:45am Illyria will now focus on Sudden Strikes on Vark. Once the deck is cleared she will try to see if she can see what is being kept below deck. firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 11, 2006 at 4:24am Quote like Post Options Post by firemyst on Sep 11, 2006 at 4:24am Lia will look for a clear shot on Vark. If she can't find one, she will wait for anything coming out of the cabin onto the deck, or any guard still in range. Last Edit: Sep 11, 2006 at 4:25am by firemyst Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 11, 2006 at 11:19am Quote like Post Options Post by Soulweaver on Sep 11, 2006 at 11:19am Gandt looks in dismay at the guard Lia just shot. "I could've handled him!" he barks. If the guard that just came from below deck is armed, Gandt moves to within ten feet of him and strikes with his shield. If he's not armed, he'll focus on Vark instead. All the while, he keeps an eye on the hole next to the mast, listening for what might be below. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 11, 2006 at 12:21pm Quote like Post Options Post by keno on Sep 11, 2006 at 12:21pm Round 7: Gandt moves back around the main mast, towards the bow of the ship. He stops 10 feet from the latest guard to emerge from below decks. Illyria strikes at Vark, slicing him deep across the stomach. Vark grabs at his stomach. "you... Lo...", he gasps, before collasping to the deck. (dying: -4HP, +1 kill for Illyria) The guard Kit shot drops her crossbow and dives overboard. "Vark! Are you okay?" the other female guard asks. When she receives no answer, she likewise dives overboard. The last guard, sensing that things are not going well, moves to dive overboard as well, passing close enough to Gandt for Gandt to lash out with his shield. He gets a solid shot on the guard, but the guard continues over the edge of the railing and out of sight. More crashing and shrieking can be heard from the hold. Lia, her eyes adjusting to the scant moonlight available, relaxes somewhat as she realizes the deck is now clear of enemies. James kicks Vark once in the head before heading towards the captain's quarters. He disappears into the door below the quarterdeck (between B1 and B6 on the map). All targets gone, Kit simply maintains his position and surveys the surrounding water for any threats. Koschei, likewise growing accustom to the scant moonlight also realizes the deck is clear of enemies. Standing close to the hold grate, Koschei can see something like a oversized spider moving around in the hold. Illyria climbs down the ladder to the hold. From behind the mast, she peeks around and sees a spider like creature, with large mandibles feasting on the remains of a monkey. It is holding the body with 2 large pedipalps. There are also two eviscerated humanoid corpses, victims of the spider like creature's mandibles. The creature has not spotted Illyria yet. Actions? Status line the same as before, except Illyria has an additional kill, Vark is dying (now at -5HP), and the guards have all vacated the vessel. firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 11, 2006 at 7:08pm Quote like Post Options Post by firemyst on Sep 11, 2006 at 7:08pm Lia will go down the stairs @ B9, but would like someone to go in front of her. If the room is empty, then proceed to the main hold, otherwise deal with what's in that room. Who wants to come with? TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 11, 2006 at 8:11pm Quote Edit like Post Options Post by TG Barighm on Sep 11, 2006 at 8:11pm Kit will jump down to the deck. "Heh, what a big fuss for such big wusses," Kit chuckles as he notices everyone looking through the grates. "What now?" Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 11, 2006 at 9:04pm Quote like Post Options Post by Soulweaver on Sep 11, 2006 at 9:04pm ((I just want to drop a reminder that I have a 10 ft. reach. ) Before anything, Gandt checks for two things. Is there still smoke coming from below? And does the grate appear to be removable, or at least able to be opened? Also, is Gandt too large to squeeze down the stairs? If any of the guards can be saved, he tries to stabilize them... yes, even Vark, though Gandt does leave him for last. "...Might be a bounty on their heads we don't know about," he says, knowing that some people might object to this. "Where might this ring of yours be?" Gandt asks James. Last Edit: Sep 11, 2006 at 9:17pm by Soulweaver bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 11, 2006 at 11:21pm Quote like Post Options Post by bebop007 on Sep 11, 2006 at 11:21pm Illyria returns up top to where the rest of the party is. She aims her bow through the grate looking for a shot, if there is one. "Shall we let our big friend distract this thing while we take our shots from above?" keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 12, 2006 at 8:50am Quote like Post Options Post by keno on Sep 12, 2006 at 8:50am (Gandt had to double move to get within 10 feet of the remaining guard. Also, in Illyria's description of the hold, I forgot to mentioned the numerous smashed cages. Only three small cages remain intact, and they contain squawking parrots. There is no longer any smoke coming from the grate. Gandt can squeeze through the doorways and down the stairs.) Seeing no one interested in joining her, Lia heads down the stairs. She discovers the ships galley. There are 3 tables, and assorted plates, cups and utensils sit on the tables. In the corner is a small iron stove. Some knives and cleavers hang from pegs by the stove. Gandt examines the grate. He discovers each 5'x10' panel is held in place by 4 sliding metal bolts. Once the bolts are removed, the panels can be pull up and laid back on the deck (they are hinged to the deck on the top side). Gandt checks the guards, but they're all dead. By the time he gets to Vark, the villian has passed away. James returns from the captain's quarters just as Gandt finishes checking Vark. "Yes, I found the ring." James says absently. "Let's finish this and then get out of here." James starts pulling out the metal bolts. With another crash, the squawking parrots are silenced. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 12, 2006 at 9:45am Quote like Post Options Post by Sin on Sep 12, 2006 at 9:45am (Man, sucks to be a Melee-able caster with hardly any spells and crap for an Attack Bonus. But in a few levels... >_> ) Koschei will continue sticking with the team, keeping an eye out for any threats, especially anything approaching the ship. Bask in its power! firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 12, 2006 at 10:01am Quote like Post Options Post by firemyst on Sep 12, 2006 at 10:01am Lia decides to head back upstairs to the grate, finding nothing in the galley. She suddenly likes the suggestion of shooting from above, rather than attacking from the side. Her decision could've also been influenced by all that smashing she heard while in the next room. ^.~
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Post by TG Barighm on May 6, 2018 23:24:30 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 12, 2006 at 2:49pm Quote Edit like Post Options Post by TG Barighm on Sep 12, 2006 at 2:49pm Kit dismisses the party's interest in the lower decks and begins to loot the bodies. He makes it a point to search Vark first. Of course, when he finally realizes there is something actually going on belowdecks...well, he'll still loot the bodies, but he'll be sure to help out if the disturbance either finds its way to the deck or numerous party members begin to get hurt. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 12, 2006 at 3:01pm Quote like Post Options Post by bebop007 on Sep 12, 2006 at 3:01pm Illyria keeps her bow trained on the spider if she can. Once the grate is released she'll fire her arrows at it, Sudden Strike if possible and if she is within range. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 12, 2006 at 10:08pm Quote like Post Options Post by Soulweaver on Sep 12, 2006 at 10:08pm "Yes, let's finish up here," Gandt agrees. While he waits for James to open up the trapdoor, he tries to get a better idea of how big the thing below deck is. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 13, 2006 at 9:10am Quote like Post Options Post by keno on Sep 13, 2006 at 9:10am (Firemyst asked me over IM how much space seperated the decks of the Blue Nixie. The distance is 10 feet.) James works on opening the grates, while Koschei keeps an eye out for anyone approaching the ship and Kit loots the corpses. Gandt thinks the creature is about the size of a horse. (Illyria knows the creature is about the size of a pony.) Kit finds 20gp between the dead bodies. On Vark he also finds some earrings that look like they might be valuable, as well as a silver ring. The guards were carrying rapiers, light crossbows, and bucklers. Their leather armor could possibly be repaired as well. Vark's rapier looks to be of higher quality than the guards, and he was wearing a fine studded leather armor, that could also be repaired. He had a buckler, strangely emblazened with a flower of some sort, and a light crossbow as well. He also has two small potions tucked inside his vest. By the time James has all the locks undone, Kit has finished looting the bodies. James and Gandt open the grates, revealing a scene of mayhem below. In the middle of the hold stands the creature, which Lia identifies as a Rhagodessa, a pony sized relative of spiders. The Rhagodessa looks up as the grates are open (it is facing aft currently) (located in what would be the port, bow five foot square under the grates on the map). Kit is standing near Vark's corpse, Illyria and James are to the port side of the hold opening, Gandt is on the starboard side, Koschei is to the aft side while Lia is standing on the bow side. Actions? Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 13, 2006 at 10:16am Quote like Post Options Post by Sin on Sep 13, 2006 at 10:16am (I'm so confused. ) Koschei will continue with the look-out, until somebody engages in combat. In that case, he'll head into the fray, Morningstar swinging. Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 13, 2006 at 10:38am Quote like Post Options Post by keno on Sep 13, 2006 at 10:38am sin said: (I'm so confused. ) (About?) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 13, 2006 at 11:05am Quote like Post Options Post by Sin on Sep 13, 2006 at 11:05am (Mainly positioning matters. I can't really see images in my mind like the average normal human being, so trying to figure out what the hell's happening, and what's where totally messes with my brain.) Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 13, 2006 at 11:56am Quote like Post Options Post by keno on Sep 13, 2006 at 11:56am (pull up kenosaga.googlepages.com/bluenixie.jpg. The party is currently on the deck labeled B1, the Rhagodessa is on B10 (currently 2 squares to the left of the label B10, actually). The bow of the ship is to the right. Gandt is standing at the starboard side of the grate, James and Illyria are on the port side (up in the picture). Koschei is on the aft side (to the right of the main mast in the map. Lia is on the opposite side of the grate. Kit is currently behind the main mast (port side) as the map is situtuated.) firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 13, 2006 at 12:58pm Quote like Post Options Post by firemyst on Sep 13, 2006 at 12:58pm Since it's facing away from Lia, she will fire her arrows at it. If it comes up on the deck, Lia will use Produce Flame and hurl it at the spider. She will try to stay opposite of the grate and the spider at all times, using arrows when she can. Last Edit: Sep 13, 2006 at 1:01pm by firemyst TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 13, 2006 at 2:45pm Quote Edit like Post Options Post by TG Barighm on Sep 13, 2006 at 2:45pm Kit decides that it would suck a lot to miss out on a chance to battle a new monster he's never seen before, so he decides to leave the rest of the looting to someone else. He'll switch Vark's rapier with his own first though. Kit will join in firing arrows at the spider through the grate. If the spider jumps onto the deck or something, he'll make sure to put a lot of distance between it and himself, possibly even get some height on it. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 13, 2006 at 3:17pm Quote like Post Options Post by Soulweaver on Sep 13, 2006 at 3:17pm Gandt looks for a position where he can stab down at the spider without getting in the way of any arrows. If it finds its way up onto the deck, he switches to total cover and tries to bull rush it back down (if it is within 5 feet of the opening) or flip it over. Does Gandt remember ever seeing such a creature during his time as a gladiator? Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 13, 2006 at 3:51pm Quote like Post Options Post by Sin on Sep 13, 2006 at 3:51pm or flip it over. ("Attack its weak spot for massive damage!") Bask in its power! bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 13, 2006 at 4:49pm Quote like Post Options Post by bebop007 on Sep 13, 2006 at 4:49pm Illyria will stick to firing arrows at it from a safe distance. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 13, 2006 at 5:47pm Quote like Post Options Post by keno on Sep 13, 2006 at 5:47pm Battle with the Rhagodessa: Gandt finds that he can't quite reach the monster with Lia standing where she is. He settles for trying to remember what he can about the creatures. He never fought one, but he remembers someone saying they like to grab their victims and then crush them with their oversized mandibles. Illyria readies and arrow and lets fly. The arrow buries itself in the back of the Rhagodessa. (-6HP) It lets out a screech and scrambles forward, jumping upward, it's pedipalps reaching out to grab onto the main deck, directly in front of Koschei. Lia fires an arrow at the Rhagodessa, the arrow streaks by the scrambling Rhagodessa, into the hold below. James runs forward, but finds the flailing creature just outside of his reach. Kit switches rapiers and then readies and then loads his crossbow, since James and Koschei currently block any chance he has at hitting it. Koschei brings his Morningstar down on one of the pedipalps that was latched onto the deck. Unfortunately, his aims a little off and he barely scratches it. He quickly steps to the side to let Gandt have a clear shot at the creature. Gandt, his way now clear, moves to attack. The Rhagodessa cries out and lets loose of the deck, dropping back into the hold (-7HP). Illyria fires another arrow, this time the arrow merely sticks into the decking of the hold. The Rhagodess scrambles out of view back towards the bow. Kit spots it scrambling up onto the deck behind the main mast. "I can't see it," Lia asks, peering down into the hold, "where did it go?" James shrugs. Koschei leans over the edge of the hold. The snap of Kit's crossbow draws the party's attention. The Rhagodessa screams a rather pained cry. Gandt and Kit are the only ones who can see it currently. Gandt rushes over and plows into the the creature. It lets off one last shriek, and topples over onto its side.... EXP Earned: Everyone: 800 EXP Bonus EXP: Gandt +60Exp Illyria and Lia: +15 Exp Kit: +100 Exp for the shoot the lights out strategy. Retrieved items: 52 bolts, 6 arrows (and the items Kit discovered earlier) James sighs. "Whew. That was a workout." He turns to Kit. "Good idea on the lights, I never would have thought of that. I think that made the difference." "Anyhow, I'll take anything that can be sold and sell it to some merchant friends of mine. I should be able to get a good price for it, and they won't ask any questions. If you all will come to the manor at noon tomorrow, I'll have the rest of your payment. And a nice lunch as well. I'd like you to meet my sister, Lavinia, its likely she'll have some other job for you as well, if you are interested." Does everyone agree? Does anyone object to James selling the items. firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 13, 2006 at 7:03pm Quote like Post Options Post by firemyst on Sep 13, 2006 at 7:03pm Lia is more than happy to have James sell the items, since he owes them all a nice sum of gold anyway. How many arrows did I recover? Or better question, how many am I down?
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Post by TG Barighm on May 6, 2018 23:24:51 GMT -5
bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 14, 2006 at 12:15am Quote like Post Options Post by bebop007 on Sep 14, 2006 at 12:15am Being the suspicious type, Illyria is naturally curious as to the exact contents of what is being sold, but she makes it a point to never ask her employers too much, especially when she is being paid. She has no qualms about James selling the items and will meet the party back at the manor again. Ditto on how many arrows Illyria recovered. (Was there any extra exp for killing Vark?) TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 14, 2006 at 3:40am Quote Edit like Post Options Post by TG Barighm on Sep 14, 2006 at 3:40am (Kit uses a shortbow btw, and ditto on the arrows. Oh, and I need confirmation the rapier is, indeed, masterwork) * * * * * Kit smiles as he uses both his thumbs to point at himself. "Hey, it's me. Of course you never thought of that. Remember what I said about payment rendered if one's services prove invaluable, right? I wasn't puffing hot air you know." Kit then produces the coin purses of the guards. "But why wait for extra party money tomorrow when we have some now? Let's split this up and enjoy the rest of the night." He's a little curious about the potions, but Kit decides acknowledgment of his abilities, and the rapier, is treasure enough. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 14, 2006 at 7:43am Quote like Post Options Post by Sin on Sep 14, 2006 at 7:43am Koschei sighs to himself, "Told my parents I wasn't cut out to be a Cleric..." He then agrees adamantly with Kit, saying he could definitely use a drink. Bask in its power! Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 14, 2006 at 10:51am Quote like Post Options Post by Soulweaver on Sep 14, 2006 at 10:51am "We were doing fine with the lights on!" Gandt says, clearly frustrated with the outcome of the battle. When Kit produces the coin purses, he says grudgingly, "Aye, but I can agree to that," and takes his share of the gold. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 14, 2006 at 11:27am Quote like Post Options Post by keno on Sep 14, 2006 at 11:27am (I knew there was something I forgot to update. Illyria and Lia each recovered 3 arrows, bringing their totals up to 17 and 18 respectively. All of Kit's arrows were destroyed or lost overboard with the guard who jumped. The rapier is indeed masterwork. The Rhagodessa Image Sin, I noticed your character sheet is void of gold. WTF? Do you know how much you have? TG: does Kit hand over the ring and earrings for James to sell? Also, I need to research EXP and Level Adjustment, as I've found some conflicting information about how much EXP you need to reach level 2 if you have an LA of +1.) Kit gives everyone (except James) 4gp. "I'll send some of our workers back to get rid of the bodies," James says. "As well as collect all this gear for selling." The party has departed the boat. (If you want to detail what your character does from this point until the noon appointment at the Vanderboren manor that's fine. I know TG's going to be moving, and firemyst is on his way to Utah, then Japan, so we might be spotty on updates for a couple days.) Last Edit: Sep 14, 2006 at 11:46am by keno Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 14, 2006 at 11:34am Quote like Post Options Post by Sin on Sep 14, 2006 at 11:34am (No clue how much GP I had left. Pretty sure it was negligible, though.) Bask in its power! firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 14, 2006 at 11:38am Quote like Post Options Post by firemyst on Sep 14, 2006 at 11:38am Lia looks at the dark sky, and declines the offer to spend the rest of the night out and about. "Sorry, another time perhaps. I am going to retire for the night. I will see you at the manor tomorrow." She does not mention to the others, but she's upset with herself from tonight's performance. She didn't think to take out the lights, despite mentioning darnkesss was their ally. Except for one lucky shot, she didn't really assist in the battle, and she almost doomed the party when she couldn't even climb the rope. True, she was without her companion, but that's a poor excuse for an elf. [Last post before dawn, so I prepare combat spells again, but select 'Cure Light Wounds' for my lv1 spell this time.] keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 14, 2006 at 12:01pm Quote like Post Options Post by keno on Sep 14, 2006 at 12:01pm sin said: (No clue how much GP I had left. Pretty sure it was negligible, though.) (we'll say 54 then, since you didn't spend any of the advance, did you?) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 14, 2006 at 1:23pm Quote like Post Options Post by Sin on Sep 14, 2006 at 1:23pm (I did, on the Morningstar and Shield. ) Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 14, 2006 at 1:28pm Quote like Post Options Post by keno on Sep 14, 2006 at 1:28pm sin said: (I did, on the Morningstar and Shield. ) (okay, corrected the amount of gold. And added the shield to your sheet. The AC bonus was figured in, but the shield was not listed.) bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 14, 2006 at 8:09pm Quote like Post Options Post by bebop007 on Sep 14, 2006 at 8:09pm Illyria will join Koschei and Kit for a night on the town. "I did alright tonight" she thinks to herself, "Good enought to celebrate a bit anyway." Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 15, 2006 at 10:02am Quote like Post Options Post by Sin on Sep 15, 2006 at 10:02am Moping in an oddly emotionless way, Koschei speaks up. "Yeah, lucky you." Lifting his morningstar, "I can barely lift this damn thing, let along swing it with any degree of accuracy. I should have went to the Mage School, but no, I let my parents push me into the Church..." He then reiterates his need for a good, stiff drink, tacking the morningstar back onto his weapon belt. Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 15, 2006 at 10:39am Quote like Post Options Post by keno on Sep 15, 2006 at 10:39am The closest taverns to the party's current location are: "The Ticklish Ogre" - About 1 hour away, it is tucked into a back alley. "The Drunk Bear" - Located in the Harbor Market, about 40 minutes away. "Gregair's Place" - Just south of the Harbor Market, about 30 minutes away, also has official sanctioned gambling. "The Rusty Pirate" - Located on Dutch Street, in the southern part of the Merchant's District, about 25 minutes away. "15 Horses and a Mule" - located in a back alley off star street, about 15 minutes away. The time is currently about 9:30 pm. The sky is clear, the moon is about quarter of the way across the sky. It is a bit muggy and humid. Last Edit: Sep 16, 2006 at 8:18am by keno Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 15, 2006 at 11:17am Quote like Post Options Post by Sin on Sep 15, 2006 at 11:17am Koschei suggests they head to the nearest one that isn't a slummy hole-in-the-wall tucked into a back alley. Rusty Pirate or Gregair's Place, it seems. Bask in its power! firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 15, 2006 at 12:02pm Quote like Post Options Post by firemyst on Sep 15, 2006 at 12:02pm keno said: The closest tavern's to the party's current location are "The Ticklish Ogre" - About 1 hour away, it is tucked into a back alley. "The Drunk Bear" - Located in the Harbor Market, about 40 minutes away. "Gregair's Place" - Just south of the Harbor Market, about 30 minutes away, also has official sanctioned gambling. "The Rusty Pirate" - Located on Dutch Street, in the southern part of the Merchant's District, about 25 minutes away. "15 Horses and a Mule" - located in a back alley off star street, about 15 minutes away. (Why does the 'closest' one take the longest to get to? ^.~)
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Post by TG Barighm on May 6, 2018 23:25:21 GMT -5
Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 15, 2006 at 12:15pm Quote like Post Options Post by Sin on Sep 15, 2006 at 12:15pm (Yeah, that tripped me up for like 5 minutes, I kid you not. Then I decided he was missing a ':' and an 'Enter', and it all made sense. >_> ) Bask in its power! bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 15, 2006 at 8:25pm Quote like Post Options Post by bebop007 on Sep 15, 2006 at 8:25pm Illyria suggests Gregair's Place. She might be in the mood to do a little gambling tonight. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 16, 2006 at 12:09am Quote like Post Options Post by Soulweaver on Sep 16, 2006 at 12:09am Gandt puts a vote in for the Rusty Pirate. TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 16, 2006 at 5:27am Quote Edit like Post Options Post by TG Barighm on Sep 16, 2006 at 5:27am Kit will go wherever. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 16, 2006 at 8:41am Quote like Post Options Post by keno on Sep 16, 2006 at 8:41am James and Lia return to their resptive homes, while the rest try to decide where to go. After a few minutes of haggling, they head out. (Again, fell free to describe what you do, but I'm going to move the main story along here.) Promptly at noon they return to the Vanderboren Manor. "Ah, Master James is expecting you," Kora says, a slight frown on her face. "This way please." Instead of leading the party to a parlor, this time she leads them to a large dining hall. "Ah, there you are. That will be all, Kora." James beams as the party enters. With a bow, Kora leaves. "I want to thank you all again for your help last night. Here is your payment." James hands each of the party a small bag containing 285 gold coins. "Lunch will be served momentarily, although I must admit it will be simple fare, just a lamb stew." He pauses, and turns to Lia. "I hope that doesn't offend. I could find you something else if you like." "Anyhow, to conclude our business, the two potions you found last night are exlixirs to help a person swim," He says to Kit. "I did not sell them, as I was unsure if you would want them. "Likewise, the buckler with the lotus motif was of exceptional quality, so I was unsure if anyone would want that either." (elixir of swimming (x2), masterwork buckler are available if anyone wants them.) At that moment a servant arrives with the meal. "Please, be seated." James says to the party. "I have some matters to attend to, so I won't be able to join you, but my sister Lavinia will be here shortly. I believe she wants to thank you herself and request your assistance in another small matter." (If the party has any questions for James, now is the time to ask, before he leaves.) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 16, 2006 at 10:18am Quote like Post Options Post by Sin on Sep 16, 2006 at 10:18am Koschei will have gotten drunk off his ass on the cheapest stuff possible, then stumbled off to pass out in a graveyard for a short while. He'll then have woken up well before dawn, gotten back to a regular place of sleeping, and passed out there for a while longer. At the Mansion: Quite hungover and looking even more sallow than usual, and with smudges of dirt on his robes to boot, Koschei sits by quietly and slowly sips at his soup. He somehow manages to resist the urge to ask the servant if he has any hard liquor available, and instead requests a single glass of wine. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 16, 2006 at 1:35pm Quote Edit like Post Options Post by TG Barighm on Sep 16, 2006 at 1:35pm (That buckler would be useful in a couple levels. Too bad I can't it right now ) * * * * * Kit will have avoided drinking during the night out. He prefers to make "suggestions" to his drunk allies that sees them perform the most ludicrous of actions. ;D Back at the manor.... "You might want to save those potions for our heavier friends," Kit says with a nod in Gandt's direction. "Oh, and for our more heavily armoured friends too." Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 16, 2006 at 7:30pm Quote like Post Options Post by bebop007 on Sep 16, 2006 at 7:30pm Illyria indulges a bit in alcohol, but not so much to lose control of herself. Mingling some of the seedier individuals that she comes across, she'll head back to her home so as not to overdo it. At the manor she gratefully accepts her payment before quietly sitting down to enjoy her meal. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 16, 2006 at 11:37pm Quote like Post Options Post by Soulweaver on Sep 16, 2006 at 11:37pm Gandt engages in his fair share of "ludicrous actions", including an anchovy-eating contest and an explosive bout of what might be called singing. But he retires early to rest from his wound and repair any damage to his shields. (He'll find a healer to cast a couple Cure Minor Wounds on him if he has to). At the manor: Gandt pokes uncertainly at the stew, starting to regret his choice of dinner last night. "Ah, I don't need one of those," he says of the potions. But he'll take one if no one else wants them. firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 17, 2006 at 12:19am Quote like Post Options Post by firemyst on Sep 17, 2006 at 12:19am Lia takes her gold with a word of thanks. She has no questions, and doesn't know what to do with the potions at this time. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 17, 2006 at 6:17pm Quote like Post Options Post by keno on Sep 17, 2006 at 6:17pm James hands one of the potions to Gandt, before continuing. "Well, I must be off now. My sister will be joining you shortly. Anyhow, I thank you all for your help last night. I'll hang onto these other items in case someone changes their minds and wants one later." And with that, James departs. The meal continues in relative silence for several more minutes, with the only interuption being a servant bringing Koschei some wine. Finally, a rather striking woman wearing a long, flowing blue dress enters the dining hall. A large ring hangs from a chain around her neck. "You must be James' mercenaries," she says with a smile. Her blue eyes appear to almost flash as she turns to each of you in turn. Her smile fades a bit a Koschei' rather unkept appearance, but she quickly moves on. "My name is Lavinia Vanderboren. James has told me that you were invaluable in retreiving my father's signet ring." Her hand passes momentarily over the ring, as if she was deep in thought, before she continues. "I would like to hire your group as, ah, troubleshooters if you will. I can pay you each a retainer of 100 gold coins per month. Of course, being in the service of our family will provide you with other benefits as well. Anyhow, James has other business to attend to, and I would like for you all to accompany me to Castle Teraknian to visit my family's vault. Now that I have the ring, entering the vault shouldn't be a problem. I'll caution you though, these vaults are often trapped or have guardians. I've never been in my family's vault, so I can't say what we'll find there, but I believe, from what I recall of conversations my father had with my mother, the vault is likely to be guarded by a construct guardian. Unfortunately, I don't know what form it will take. "Also, it is likely that there is some trick to getting into the vault beside a mere guardian. James found a piece of paper rolled up with the ring, with the following written on it. Chimera looks to sunrise, Cyclops looks to sunset, Medusa looks to sunrise, Umber Hulk looks to sunset, Basilisk looks to sunrise. I must admit, I have no clue as to what this means, but I'm hoping with your help I can solve the riddle once we get to the vault. "I have a coach standing by to take us to the castle. If you have finished your meals, I would like to set out immediately." (Assuming no one objected to becoming agents of the Vanderboren's, Lavinia has handed everyone a small writ that entitles the bearer to retrieve 100 gold coins from The Warden's Vault, a money lender in the Merchant's District, once per month. #62 on the map, located just southwest from the Vanderboren Manor.) Last Edit: Sep 17, 2006 at 6:18pm by keno TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 17, 2006 at 8:38pm Quote Edit like Post Options Post by TG Barighm on Sep 17, 2006 at 8:38pm (I forgot to mention Kit does hand over the ring and earrings to James) * * * * * After hearing her piece, Kit walks up to Lavinia, takes her hand, and kisses it (assuming she doesn't pull her hand away). He'll try to show Lavinia as much formality as possible. "Ah! The beautiful mistress Lavinia. How wonderful it is to finally meet a radiant flower such as you. I will gladly enter your employ," Kit says with lots of embellishment. "I hope we enjoy a fruitful relationship." Call that a wild Diplomacy attempt to try and improve Lavinia's attitude towards Kit. Normally he doesn't like to associate with nobles, but she's hot. ;D Either way, Kit is ready to go, but he does ask if there's some safe place where he can store his gold, or at least exchange it for a gem of equal value (he's a little heavy with that much gold). Last Edit: Sep 17, 2006 at 8:41pm by TG Barighm Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 18, 2006 at 9:08am Quote like Post Options Post by keno on Sep 18, 2006 at 9:08am (In that case, everyone gets an additional 15 gp. I'm updating the character sheets now. I added a Community Chest page to the website that lists items that are unclaimed by the party, but James did not sell.) **************** "Why thank you," Lavinia says to Kit. Her cheeks appear to have redden slightly, but she doesn't seem to have taken any offense to Kit's actions. "We'll be passing the Warden's Vault on the way to the Castle. They will be more than happy to hold the money for you. Of course, they do charge a monthly fee for those services. We'll also be passing through the High Market in the Noble's District, but they are known to cheat adventurers from time to time." Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 18, 2006 at 9:49am Quote like Post Options Post by Sin on Sep 18, 2006 at 9:49am Koschei tries to appear alert and sober, all the while trying to hold back the urge to vomit he can feel forming in his stomach. "Sounds like it should be fun." he says on mention of the vault. He'll also stop by to cash in his writ, stashing both it and his gold in his money pouch. If he can, he'll get that in Platinum instead of gold. Bask in its power! Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 18, 2006 at 12:15pm Quote like Post Options Post by Soulweaver on Sep 18, 2006 at 12:15pm If you have finished your meals, I would like to set out immediately. “Good,” Gandt says, eager to set out. At the vault, he exchanges his writ for gold. When they pass through the High Market, he looks for a suit of chainmail in his size (if the vendors try to rip him off, he won’t pay more than 310 for it). He also buys a CLW potion. En route to Castle Teraknian, he asks of Lavinia, “Why would your folks make it so tough for you and James to get in there? …If it’s not too forward of me to ask.”
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Post by TG Barighm on May 6, 2018 23:26:36 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 18, 2006 at 1:25pm Quote Edit like Post Options Post by TG Barighm on Sep 18, 2006 at 1:25pm Ah, better idea. I'll exchange the coin for platinum pieces as well (should leave me with 48pp and 9gp, which includes the writ, assuming I've been covering my gold correctly). Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 18, 2006 at 3:07pm Quote like Post Options Post by firemyst on Sep 18, 2006 at 3:07pm (I also need mine converted tp pp since I cant' think of anything to buy right now.) Lia looks over the woman and smiles warmly, but does not say anything. She tries not to roll her eyes as Kit swoons over her. Since no one else speaks up about joining or not, she follows the assumption that the group agrees to accept the offer. She thinks about the words about sunrise and sunset, so much so that she looks preoccupied to the rest of the party while enroute to the castle. [Raji comes?] Last Edit: Sep 18, 2006 at 3:10pm by firemyst bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 18, 2006 at 7:14pm Quote like Post Options Post by bebop007 on Sep 18, 2006 at 7:14pm Illyria give a brief nod after the offer. "Very generous of you. Very much appreciated. I believe I can continue my services for your family." If she gets the chance, Illyria will sell her regular thieve's kit and buy a MW kit, and also convert what she can into platinum. In response to Gandt's question, "Well, I would imagine that they would want to keep out any 'unsavory' characters from the family castle. There must be something awfully valuable, awfully dangerous, or both to warrant such measures." keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 18, 2006 at 9:35pm Quote like Post Options Post by keno on Sep 18, 2006 at 9:35pm (Raji comes, yes. I forgot to mention earlier in regards to life. Everyone is back to max HP. I'll update your money totals tomorrow, my connection is a bit slow at home.) "I don't believe it was any malice on their part," Lavinia answers Gandt. "My parents perished quite unexpectedly. They may have discussed matters with Vanthus, but neither James nor myself have seen him in weeks. So we were left to recover the family's fortune in a manner we would not have prefered. The vaults are used by many of the minor and not so minor nobles, so security there is always tight." The party makes a quick stop at the money lender to exchange money and withdrawl their first month's payment. Leaving there, they embark for the noble district. The party soon finds themselves in the high market, waiting for a boat to take them over to Castle Teraknian. Gandt looks at some of the goods for sale while waiting. Unfortunately, when he inquires about the prices, it becomes obvious the shop keepers are charging him considerably more than the others. People who appear to be nobles themselves. He ends up buying nothing. Finally the boat arrives, and they depart for the castle. A short fifteen minute ride brings them to their destination. Lavinia leads the way into the Castle, and after a brief discussion, and displaying of credentials, a clerk leads the party down a spiralling staircase into a large, circular chamber. The chamber is well lit, and several dozen corridors lead away from the central area. The clerk pauses for a moment, consulting a chart, then turns to the left. He indicates one of the corridors with a nod to Lavinia, then departs. The corridor is short, and barely five feet wide. It ends just 10 feet from the chamber at a door. The portal is emblazoned with a simple rune--an eight-pointed star. Above the door, inscribed in flowing script on a polished silver plaque is the name "Vanderboren". A single, simple iron handle protrudes from the door, just below a circular depression bearing the mark of the Vanderboren signet. Without pause, Lavinia strolls forward and places the signet ring into the hollow depression. With a flash of blue light, the door creaks open. Lavinia steps back as the door completes its rotation. "Well, here we are. Like I said, I don't know what to expect, so I'd appreciate it if someone else were to enter first." (In what order does the party enter? Lavinia will wait until three others have entered before entering herself) TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 18, 2006 at 9:45pm Quote Edit like Post Options Post by TG Barighm on Sep 18, 2006 at 9:45pm Kit looks around the corridor with obvious disdain. "This place stinks. What? Oh, I say the living wall should go first. I'll stay towards the back." When the party finally continues on, Kit will keep to the shadows to avoid notice of anything that may be inside. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 19, 2006 at 8:37am Quote like Post Options Post by Sin on Sep 19, 2006 at 8:37am Koschei will go either second or third in line, not really caring which, as long as he's not up front or in the back. Bask in its power! bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 19, 2006 at 1:04pm Quote like Post Options Post by bebop007 on Sep 19, 2006 at 1:04pm Illyria will stay behind as far as she can with her bow drawn and readied for any trouble. firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 19, 2006 at 3:57pm Quote like Post Options Post by firemyst on Sep 19, 2006 at 3:57pm Lia will go just behind or in front of Lavina. Raji beside Lia, or behind if not possible. Last Edit: Sep 19, 2006 at 3:58pm by firemyst Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 19, 2006 at 8:40pm Quote like Post Options Post by Soulweaver on Sep 19, 2006 at 8:40pm Oh, I say the living wall should go first. "Save your flattery. I wasn't planning on hiding behind the lady," Gandt says, slapping Kit on the back. He nudges his way through the cramped corridor and takes up the fore. Once everyone's situated, he advances slowly, half expecting real chimeras or basilisks to be in there. He is ready to make good use of his tower shield should he spot or hear anything amiss in the room. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 19, 2006 at 9:18pm Quote like Post Options Post by keno on Sep 19, 2006 at 9:18pm Gandt squeezes through the doorway, into the vault beyond. (The VaultA short distance across the way he can see another door, and standing halfway between the two doors are two columns with ornate carvings of snakes. Two torches flare to life beside the far door as Gandt enters the room. As Gandt crosses the room, first Koschei, then Illyria and Lia enter, followed by Lavinia and Kit. Over the sound of the foot steps, a sudden sound of metal on stone draws the party's attention to the right column. A snake of iron slowly uncurls from the column and hisses at the party. A second later, an answering hiss comes from the right. "Iron cobras!" Lavinia shouts. "I've heard my mother talk about them. They may be poisonous!" Init: Kit: 20 Lavinia: 20 Illyria: 18 Koschei: 18 Lia: 13 Iron Cobras: 7 Gandt: 7 (Looking at the map, Kit is in the square just north of V1, while Lavinia is just north of him. Lia is directly north of Lavinia, while Illyria is to her left and Koschei to her right. Gandt is north of Koschei and Lia.) TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 20, 2006 at 1:19am Quote Edit like Post Options Post by TG Barighm on Sep 20, 2006 at 1:19am Kit stares at the iron snakes in awe. He allows his bow to fall to the ground. "Oh my...this won't be any use against them, will it? Uh..." Kit takes a few steps back to the door, but instead of running, he begins to examine the door. "Gotta make sure this doesn't close on us," and Kit will do just that. Check to see if there's some way to insure the doors don't close on them. "Hey, my fair Lavinia, isn't some way to make them stand down? There has to be a password or something to stop them. Think! Maybe there is a clue on your ring?" (Do the snakes have eyes?) Last Edit: Sep 20, 2006 at 1:20am by TG Barighm Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 20, 2006 at 4:59am Quote like Post Options Post by firemyst on Sep 20, 2006 at 4:59am Lia turns as she hears both sources of hisses. She mutters an elven curse about how much she hates snakes. She takes a position in the corner of the room, (Have the snakes spotted everyone? What's the light like in the room? What's a scimitar made from? Lia turns a bit behind her to speak quietly to Lavania. "Your mother didn't happen to mention how to calm these abominations, did she?" keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 20, 2006 at 6:28am Quote like Post Options Post by keno on Sep 20, 2006 at 6:28am "I'm not sure," Lavinia says. Taking Kit's suggestion, she raises the ring to examine it. As she does so, another flash of blue light radiates from the ring. The snakes immediately stop hissing, and coil back up around the columns. To the north, the door rotates as if on a central axis, creating enough room for most of the party to squeeze through, but not Gandt. "Well, I guess that answers that question," she says with a weak laugh. Lavinia walks past the rest of the party and into the vault proper. The rest of the party, save Gandt who eyes the snake constructs wearily, enter the vault after her. The snakes remain dormant. The vault is octagonal shaped, with marble floors and a large marble pillar with dozens of deep grooves supporting the dome in the center. An eight pointed star radiates from the central pillar, along the column. Seven of its arms are black, but the arm pointing south, back towards the entrance. The walls of the room bear fantastically detailed bas-relief carvings of exotic monsters in threatening poses. Starting at the wall immediately to the west of the entrance, the carvings depicted a tentacled monster with a glaring red eye and a mouth full of teeth, a looming dragon, a fish-like creature with three eyes and four tentacles, a two-headed giant wielding a pair of immense clubs, a spherical creature with four eyestalks and a bulging central eye over a drooling maw, a gorilla-like beast with a fanged maw and six eyes, and finally a towering black spider with seven eyes. Each monster's eyes consist of a glittering red stone. A pair of everburning torches flank each carving. (Had to cut short earlier, now I can finish) Lavinia examines each of the carvings in turn, before turning to the party. "I'm confused. If anything, I epected carvings of Chimeras, Cyclops, Medusas, Umber Hulks, or Basilisks, not these creatures." Exp: +250 for everyone, an extra 100 for Kit. Lia Levels up! Last Edit: Sep 20, 2006 at 8:30am by keno Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 20, 2006 at 8:37am Quote like Post Options Post by Sin on Sep 20, 2006 at 8:37am Go-go knowledge checks to ID the critters! Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 20, 2006 at 11:01am Quote like Post Options Post by keno on Sep 20, 2006 at 11:01am Koschei starts by examining the first creature on the western wall. It takes a while, but he finally declares it to be a roper. He then explains that ropers stand some 9 feet tall on average, tapering from 3 or 4 feet in diameter at the base to 1 foot across at the top, they're heavy, and their coloration and temperature can change to match the environment. (+25XP) He then moves onto examine the dragon more closely.
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Post by TG Barighm on May 6, 2018 23:27:02 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 20, 2006 at 12:53pm Quote like Post Options Post by keno on Sep 20, 2006 at 12:53pm Koschei stands in front of the dragon for a long time. Finally he turns to the rest of the group. "It's a dragon," he says proudly. Lavinia rolls her eyes. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 20, 2006 at 1:12pm Quote like Post Options Post by Sin on Sep 20, 2006 at 1:12pm (Oh come now, there's like a bajillion different varieties of Dragons. ) Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 20, 2006 at 1:15pm Quote like Post Options Post by keno on Sep 20, 2006 at 1:15pm sin said: (Oh come now, there's like a bajillion different varieties of Dragons. ) (Yes, and Koschei can't tell what kind of dragon it is. Unless you would want to take 10.) Last Edit: Sep 20, 2006 at 1:26pm by keno keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 20, 2006 at 5:06pm Quote like Post Options Post by keno on Sep 20, 2006 at 5:06pm Koschei starts studying the dragon again. In the meantime, the rest of the party spreads out to studying the other creatures. Several minutes pass, but finally, all the creatures are identified. In the order they were listed earlier, the creatures are: a roper, a red dragon, an aboleth, an ettin, a spectator beholderkin, a gray render, and a monsterous spider. (+25EXP for everyone) "Okay, we know what kind of monsters these are, but how does that help us? My family treasure should be here." Lavinia is starting to sound a little concerned. TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 20, 2006 at 6:16pm Quote Edit like Post Options Post by TG Barighm on Sep 20, 2006 at 6:16pm For reference sake: Chimera looks to sunrise, Cyclops looks to sunset, Medusa looks to sunrise, Umber Hulk looks to sunset, Basilisk looks to sunrise. The walls of the room bear fantastically detailed bas-relief carvings of exotic monsters in threatening poses. Starting at the wall immediately to the west of the entrance, the carvings depicted a tentacled monster with a glaring red eye and a mouth full of teeth, a looming dragon, a fish-like creature with three eyes and four tentacles, a two-headed giant wielding a pair of immense clubs, a spherical creature with four eyestalks and a bulging central eye over a drooling maw, a gorilla-like beast with a fanged maw and six eyes, and finally a towering black spider with seven eyes. Each monster's eyes consist of a glittering red stone. A pair of everburning torches flank each carving. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 20, 2006 at 6:32pm Quote Edit like Post Options Post by TG Barighm on Sep 20, 2006 at 6:32pm Kit moves very close to Lavinia and even motions to put his arm around her, but suddenly stops midway to adjust his hair. "Ah, my good lady, there is nothing to fear, we just need to be patient. Any riddle can be solved in time, and we have more than enough brains, and beauty, between you and me to solve it together. Oh, and I'm sure our comrades will be glad to lend a hand too." Kit moves towards the center of the room. He looks over the column and star for a moment before turning towards the reliefs. "Look at their eyes. Whoever carved these sure had a fascination with the number of eyes these creatures had, and in ascending order. The first has one, the next two, then so on and so forth until we reach a creature with seven eyes. Now, my fair Lavinia, how did that riddle go? The one with all the creatures looking to the sun?" I imagine she repeats it here. "Ah, that's the one! Now, all those creatures are 'looking' in a specific direction, are they not? And here we have reliefs featuring creatures with gems for eyes," Kit then motions to the star on the pillar, "I wouldn't be surprised if the gems were removable and could be placed in these grooves, where sunrise and sunset could refer to the 'western' and 'eastern' side of the star. I don't know how many eyes those creatures in the clue have though-9?-nor exactly which eyes from which creatures we should pluck, but I think that's the gist of this puzzle. Someone should check to see if they can be removed." Kit will then search for any holes the gems can be inserted into in the star relief. Maybe see if the grooves in the pillar align with the points of the star. Last Edit: Sep 20, 2006 at 6:35pm by TG Barighm Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 20, 2006 at 6:34pm Quote like Post Options Post by Soulweaver on Sep 20, 2006 at 6:34pm Gandt busies himself with exploring the larger room while the others go on ahead. He also makes a mental note of the Vanderboren signet on the southern door. firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 20, 2006 at 8:15pm Quote like Post Options Post by firemyst on Sep 20, 2006 at 8:15pm Lia thinks about what Kit has said. "Well, the Cyclops should be easy, but a medusa? If you count the snakes' eyes on her head, it is definately more than seven. A basilisk? A chimera? Both have two eyes as well." She then walks toward the dragon, placing her hands on it, checking out everything. She checks the eyes on it, as well as the torches, and the base to see if anything can move. Last Edit: Sep 20, 2006 at 8:17pm by firemyst Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 20, 2006 at 10:23pm Quote like Post Options Post by Sin on Sep 20, 2006 at 10:23pm "Well, a chimera technically has 6 eyes, 2 for each of the three heads... Not counting the Medusa's snake heads, I count 15 eyes total for the creatures in the riddle. 2 each for the Medusa and Basilisk, 4 for the Umber Hulk, 6 for the Chimera, and 1 for the Cyclops. Then there are 28 in total on the walls... Just doesn't quite add up." He'll then help with the detailed inspection of the central pedestal, trying to get a better idea of what can be done. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Formerly with 1 gig of RAM Posts: 2,575 Member is Online Sep 20, 2006 at 11:34pm Quote Edit like Post Options Post by TG Barighm on Sep 20, 2006 at 11:34pm "Yeah, that part was bugging me too," Kit adds with a scratch of his head. "Maybe the number of eyes of the creature in the riddle corresponds with the reliefs to determine which eyes we pluck. The cyclops, for example. Only the...what was it, a roper? ...well, whatever that first one is with the single eye. Maybe that one's eye is the cyclops, placed second as per the riddle." Since no one seems to be checking the eyes, Kit will try to pluck one after he investigates the grooves. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions. The D20 System SRD's Die Roller firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 21, 2006 at 1:47am Quote like Post Options Post by firemyst on Sep 21, 2006 at 1:47am barighm said: Since no one seems to be checking the eyes, Kit will try to pluck one after he investigates the grooves. (Lia is checking the dragon's eyes.) Lia blushes when thinking about the chimera. "Oh, yes. The chimera has three heads. How forgetful of me. I must have been thinking of something else." (or a different game/type of chimera lol) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 21, 2006 at 6:31am Quote like Post Options Post by keno on Sep 21, 2006 at 6:31am Kit and Koschei examine the pillar. Upon closer inspection they realize that there are slight gaps between the floor and the pillar, and the ceiling and the pillar. Furthermore, with just the slightest touch, the pillar moves. Kit wiggles it first left, then right. There doesn't appear to be any places to put the eyes. Koschei observes that the eight pointed start above the pillar seems to move in time with the wiggling pillar. "Is it some sort of lock?" Lavinia asks as she peers over Kit's and Koschei's shoulders. Gandt explores the outer room. The snakes make him a little concerned, but they stay were they are, coiled around the columns. The Alcoves are surprisingly clean, and well polished, but other than that, there is nothing to discover. Near the entrance, Gandt discovers a single silver coin. The eyes, small agates actually, appear to be easily removable. Last Edit: Sep 21, 2006 at 8:17am by keno Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 21, 2006 at 9:10am Quote like Post Options Post by Sin on Sep 21, 2006 at 9:10am To Kit: "I was thinking something alone the same lines myself, but both the Medusa and the Basilisk have 2 eyes, unless you take into account the Medusa's snakes. Perhaps, though, the Medusa could correspond to the Beholderkin..." To Lavinia: "I think it may be so. Do you have any additional information on this vault aside from the cryptic monster code?" He'll then click the pillar towards the east, attempting to line the star's largest ray (or differently-colored, etc., anything distinguishing) with the image of the Gray Render, and see if anything happens. If nothing bad happens, he'll then rotate it the other way, aiming at the roper. Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 21, 2006 at 12:03pm Quote like Post Options Post by keno on Sep 21, 2006 at 12:03pm "I'm sorry, I don't really know anything else." Lavinia responds. "I really thought we were going to find representations of those monsters here, and that we just had to turn them to face east or west." Koschei turns the pillar first east, then west. Nothing happens either way. The whole star rotates, with the white arm first facing the Gray Render, and then the Roper. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 21, 2006 at 12:17pm Quote like Post Options Post by Sin on Sep 21, 2006 at 12:17pm Seeing as nothing bad has happened yet, he'll keep with the turning. East to the Beholderkin, West to the Ettin, back East to the Dragon
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Post by TG Barighm on May 6, 2018 23:27:48 GMT -5
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Sep 21, 2006 at 1:19pm Quote like Post Options Post by keno on Sep 21, 2006 at 1:19pm Koschie rotates the pillar, but nothing seems to happen. TG Barighm Administrator *****
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Sep 21, 2006 at 1:51pm Quote Edit like Post Options Post by TG Barighm on Sep 21, 2006 at 1:51pm was thinking something alone the same lines myself, but both the Medusa and the Basilisk have 2 eyes, unless you take into account the Medusa's snakes. Perhaps, though, the Medusa could correspond to the Beholderkin...
"I think that's what we have to do. Assume the medusa has more than 2 eyes with regards to this riddle, I mean. At least as many as one of the other beasts. Or it's the 'final' lock in the sequence. I don't know. The rotating pillar has kind of thrown me off. I guess it could just be a simple combination lock."
Kit greedily eyes the agates. "Those might be worth something, with the good lady's permission, of course." Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions.
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Sep 21, 2006 at 2:51pm Quote like Post Options Post by firemyst on Sep 21, 2006 at 2:51pm Lia backs away from the dragon, finding nothing.
"Kit, I can't believe you. This is a family vault, with plenty of treasure to be found if we can solve the puzzle, and you are worried about the gems in the eyes? Please try and keep your mind on the task."
She pauses to say more, but holds back a bit. Lia walks quickly toward Lavinia. "May I see the ring, please?" She wonders if the ring can be placed somewhere on the turning pillar. keno Kilrogg's Honor Guard *****
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Sep 21, 2006 at 5:26pm Quote like Post Options Post by keno on Sep 21, 2006 at 5:26pm "I would prefer if you do not damage the carvings," Lavinia says to Kit with a frown.
Lavinia hands Lia the ring, but Lia can't determine any place on the pillar to insert it, and there doesn't appear to be any inscription. firemyst Kilrogg's Honor Guard *****
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Sep 21, 2006 at 5:29pm Quote like Post Options Post by firemyst on Sep 21, 2006 at 5:29pm Lia looks back and forth from the statues to the pillar, and suddenly barks commands at the two men standing near the pillar.
"One of you, move the pillar in the following directions: Turn the pillar East so the star points to the render. Turn the pillar West so the star points to the roper. Turn the pillar East so the star points to the dragon. Turn the pillar West so the star points to the ettin. Turn the pillar East so the star points to the dragon."
She waits, hoping her guess on the medusa is correct. Sin Kilrogg's Honor Guard *****
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Sep 21, 2006 at 11:11pm Quote like Post Options Post by Sin on Sep 21, 2006 at 11:11pm Shrugging, Koschei tries it, seeing as his attempt didn't quite work out. Bask in its power! keno Kilrogg's Honor Guard *****
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Sep 22, 2006 at 6:22am Quote like Post Options Post by keno on Sep 22, 2006 at 6:22am Koschei rotates the pillar. Just as he finishes, a soft rumbling sound issues from the walls. Five of the carvings begin rotating, revealing hidden alcoves, each containing a couple chests and coffers.
"Ah, ha!" Lavinia says gleefully, and begins to inspect the chests. Her happiness is short lived however, as each chest she inspects contains nothing more than a few silver coins. (17 total). Finally, she arrives at the last alcove, and through frustration kicks as the last chest.
"OW!"
She soon forgets the pain in her toes and opens the chest, revealling numerous bags. Lavinia opens a few, just to ensure herself of their contents, before turning to the nearby coffer. It is filled to overflowing with numerous papers, some of them bound together. Squealing with delight she stuffs them back in the coffer and picks it up.
"Kit, Koschei, can you carry the chest? We've got what we came for."
Kit and Koschei lug the chest out into the larger room, were Gandt easily takes it from them. They party then leaves the vault, Lavinia closing the door behind them. When the pass the clerk's office, Lavinia stops for a moment.
"Has anyone else been to the Vanderboren vault recently," she inquires.
"Yes," the clerk says, somewhat puzzled. "Your brother Vanthus has been here numerous times over the last month, but I don't believe I have seen him in the last week or so."
With a curt nod, Lavinia turns and leaves. During the trip back, Lavinia pours over the contents of the coffer. When she comes across the bound materials she frowns, but doesn't say anything.
(+500Exp for All)
Back at the Vanderboren Manor, Lavinia invites the party inside, where James is waiting.
"Ah, your back," James says with a smile. "I'm afraid I was unable to locate Vanthus."
"I know where he's been," Lavinia answers with mounting frustration and indicates the chest Gandt carried in. "That was all that was left in the vault. That and this coffer. Luckily, it appears to contain several contracts for which our parents were never paid."
She turns to the party. "I'd like to thank you all again for your assistance today. Also, I'd like your help in locating my brother, Vanthus."
She then turns to address Lia specifically, "I'd like your help translating this," she says, indicating the bound material. "It appears to be a journal. It is my mother's handwriting, but it is written in what I think is Sylvan. I didn't even know my mother new Sylvan, but it seems there is a lot about my family I didn't know."
"Finally, I'd like to give you all a little extra payment, say 200 gold coins for helping today, and for an advance on helping find Vanthus. Of course, I bet you would prefer it as platinum, no?"
********************************** (I'll update the character sheets after I get to work.) firemyst Kilrogg's Honor Guard *****
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Sep 22, 2006 at 6:39am Quote like Post Options Post by firemyst on Sep 22, 2006 at 6:39am Lia politely takes the papers from Lavinia, looking over them. "I should be able to read these. I'll let you know when I'm done. As for not knowing what your parents knew, it's only natural. They want to make things easier for you by taking care of things themselves. Don't think too harshly about them." Soulweaver Elite Raider ****
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Sep 23, 2006 at 8:33pm Quote like Post Options Post by Soulweaver on Sep 23, 2006 at 8:33pm Gandt looks at Lavinia appraisingly. "And what will you do when we find your brother, Miss Vanderboren?" TG Barighm Administrator *****
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Sep 24, 2006 at 10:42pm Quote Edit like Post Options Post by TG Barighm on Sep 24, 2006 at 10:42pm "Oh, another adventure? So soon? Gee, I didn't expect so many at once. It may interfere with my schedule. Hmm, let me think...do I have time?" Kit looks up to study the chandelier for a moment. It's quite nice. "I guess I'm not too busy to help the beautiful lady one more time, and an advance is always appreciated."
*I'm saving up for when I finally take the swashbuckler class, so no shopping...yet. Current Favourite Quote: Bungie Reader: What is the meaning of life? Frankie: Consume and reproduce. Await further instructions.
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Sep 25, 2006 at 8:52am Quote like Post Options Post by keno on Sep 25, 2006 at 8:52am To Lia: "Thank you. I would appreciate it if you left the papers here and came here to work on the translations. You may use my study if you want." (It will take Lia about 7 days to complete the translation, assuming she doesn't do anything else during that time.)
To Gandt: "I hope that I can talk some sense into him. Our parents deaths obviously affected him more than I imagined. He's simply fallen in with the wrong crowd, if I can talk to him, I'm sure I can get him to see reason."
James snorts. "Lavinia, you have to see reason yourself. He has stolen from you, he probably even stole mother's ring to get into the vault. That means he must have been planning to steal from mother and father as well. I..."
A cold glare from Lavinia cuts James short. "We'll discuss this later."
To Kit: "Thank you."
"Are there any other questions? I know its starting to get late, and I don't wish to keep you any longer than is absolutely necessary. James, do you have anything to add?"
"I spent the day searching for Vanthus in the merchant district," James says. "I found no trace of him here. Tomorrow I plan on searching in the Nobles District. If each of you was to search one of the other districts, we could probably cover the whole city in one day." Sin Kilrogg's Honor Guard *****
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Sep 25, 2006 at 9:27am Quote like Post Options Post by Sin on Sep 25, 2006 at 9:27am Finally seeming to sober and wake up a little more now that he's eaten something, small though it was, Koschei speaks up. "If we have enough to go around, might I join you in searching the Nobles' District? I grew up there, and am... er, was a member of the Church. I should still have some... acquaintances that may be able to give us some help." Bask in its power! bebop007 Elite Raider ****
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Sep 25, 2006 at 9:35am Quote like Post Options Post by bebop007 on Sep 25, 2006 at 9:35am "I'm sure that the Shadowhsore district will hold some useful information. Either he was there, is there, or at the very least someone can give some information on his whereabouts."
(When Illyria gets the opportunity to shop she will sell her current thieve's kit and purchase a MW version.) keno Kilrogg's Honor Guard *****
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Sep 25, 2006 at 11:54am Quote like Post Options Post by keno on Sep 25, 2006 at 11:54am "Lavinia won't be joining us on the search," James says to Koschei. "So that leaves 6 of us and 6 districts. Although it might be better if we went in pairs. It would increase the amount of time needed to search everywhere, but it is doubtful we will actually have to search the whole city. An additional day isn't going to change things much either way." TG Barighm Administrator *****
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Sep 25, 2006 at 2:37pm Quote Edit like Post Options Post by TG Barighm on Sep 25, 2006 at 2:37pm "I'll take care of the Shadowshore district. It's my home, and I have many contacts there. If he's there, he can't hide from me," Kit adds a wink towards Lavinia. "The good lady has nothing to fear as long as I'm here."
Kit will attempt another kiss on Lavinia's hand, then he'll set out to search for Vanthus in the Shadowshore district. He'll do so regardless of what the party decides to do. Unfortunately, he is well aware of his actual lack of contacts for this kind of mission, so he'll focus on gathering information at local black markets. He'll also try the adventurer's guild when he gets a chance.
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Post by TG Barighm on May 6, 2018 23:30:07 GMT -5
firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 25, 2006 at 9:03pm Quote like Post Options Post by firemyst on Sep 25, 2006 at 9:03pm Lia will do whatever hasn't been selected. She doesn't have any ties to the main city. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 26, 2006 at 10:09am Quote like Post Options Post by Soulweaver on Sep 26, 2006 at 10:09am Gandt opts for the Champion's District (it's the only part of the city that he even remotely knows), but he grudgingly admits, "I won't be much good. It's not really my thing." "What does your brother look like? And who is this 'wrong crowd' he's with? What kind of people are they?" keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 26, 2006 at 12:29pm Quote like Post Options Post by keno on Sep 26, 2006 at 12:29pm (I thought I had scanned an uploaded a picture of Vanthus already, but I have not, I'll do that tonight after I get home.) Lavinia indicates a picture hanging on the wall. "This painting of Vanthus was painted just over a year ago, it is still representative of what he looked like, when I last saw him. As for his new friends, we have heard rumors that he is hanging out with thieves and thugs. But we've heard nothing in the last couple weeks." ********************* (The next day:) Lia decides to spend the day at the Vanderboren Manor translating the notes found in the vault. She estimates she'll need another 5-6 days to finish. James and Koschei head for the nobles district. Despite spending nearly the whole day there, they turn up nothing. They return back to the Vanderboren manor mid-afternoon. Gandt spends the day in the Champion's District. He finds no trace of Vanthus, but several people do recognize him and ask if he's planning on returning to the arena. (Does Gandt want to buy that armor now?) Illyria and Kit: - The resourceful duo discover that Vanthus is actually quite well known in the Shadowshore and is frequently seen in the company of a known smuggler named Penkus. Penkus is quite the lively fellow, a frequenter of numerous taverns who has been thrown out of most of them. Strangely, no one recalls seeing Penkus in the last week or so. A dwarf named Panchi, owner of a boat shop named "It still floats!" tells the two he recently (several weeks back) sold a boat to Penkus and Vanthus, who seemed very excited about something. In the late afternoon, Illyria and Kit return to the Vanderboren manor, where they inform James of their findings. James sits for a few minutes pondering the information. "If he needed a boat, he must have been wanting to smuggle something. I think we should return to the Shadowshore tomorrow and inquire some more. Gandt, I would like for you to join Kit and myself in the Shadowshore tomorrow. Illyria and Koschei, perhaps you should check out the Azure district. We'll regroup here at this same time tomorrow." "Lia, I assume that you will continue working on the translation of the notes, is that correct?" (Does anyone object to James' plan?) firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 26, 2006 at 12:33pm Quote like Post Options Post by firemyst on Sep 26, 2006 at 12:33pm "Yes, if that's fine with everyone. I am most likely helping your family the most by working on these documents." TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 26, 2006 at 3:54pm Quote Edit like Post Options Post by TG Barighm on Sep 26, 2006 at 3:54pm Kit laughs at Lia. "Maybe so, but it's so boring! I'll gladly enjoy another romp in Shadowshore. And while we're at it, we should look into this Penkus character a bit more. Get an idea of his operation. Should help us get a better idea of what your brother is up to. If he's a smuggler, there must be someone at the dock accepting bribes from him. Find this guy and we might be able to learn a nice bit." Kit's glance happens to wander to his rapier. "You know, this is a nice sword. I should learn how to actually use it." Later, if he gets a chance, he'll visit the adventurer's guild and see if he can get some weapons training. *Not actual gold-for-Exp training mind you, just some justification for taking combat feats and the swashbuckler class in the future. Edit: He he..."smugger" Last Edit: Sep 26, 2006 at 7:00pm by TG Barighm Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 26, 2006 at 4:09pm Quote like Post Options Post by Sin on Sep 26, 2006 at 4:09pm Koschei has no objections to the plan. "You are, as they say, The Boss." Meanwhile, he's hoping to get a chance at checking in at the taverns in the Azure District during their investigation. Bask in its power! firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 26, 2006 at 6:56pm Quote like Post Options Post by firemyst on Sep 26, 2006 at 6:56pm Lia smiles back at Kit. "Maybe for some, but it's not often I get to use other languages, and the work gives me a sense of satisfaction. More so than wandering around town looking for a single human. I don't have the skills for that." Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 26, 2006 at 11:40pm Quote like Post Options Post by Soulweaver on Sep 26, 2006 at 11:40pm several people do recognize him and ask if he's planning on returning to the arena. Gandt can scarcely believe that anyone remembers him, much less cares to see him return. "You can count on it!" he responds without a second thought. During his search for Vanthus, he'll also keep his eyes and ears open for any upcoming arena events. And yes, now that he can afford it, he'll buy himself a suit of banded mail and sell off his hide armor. That afternoon, Gandt agrees to James's plan. "It sounds like your brother could be anywhere by now, but it's worth a shot." keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 27, 2006 at 8:14am Quote like Post Options Post by keno on Sep 27, 2006 at 8:14am (I uploaded the Vanthus Picture. Waiting for Bebop before continuing.) bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 27, 2006 at 2:28pm Quote like Post Options Post by bebop007 on Sep 27, 2006 at 2:28pm Illyria shrugs. "Works for me." keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 27, 2006 at 3:45pm Quote like Post Options Post by keno on Sep 27, 2006 at 3:45pm (Gandt purchases his armor. I forgot to award EXP Illyria and Kit each got 100 Exp.) The evening passes, and once again the party searches. James, Kit and Gandt return to the Shadowshore, their first stop being at It Still Floats!. They find out little more than they already knew, with Panchi disclosing that he Penkus and Vanthus had quite a bit of lamp oil when they came to pick up the boat. As the three travel through the district, they begin to hear numerous whispers about the "pink pansy". Around noon they visit the arena in the Champion's district. Being a Junior member of the Zelkarune's Horns (adventurer's guild), Kit easily finds someone to spar with and show him some of the finer points of rapier combat. Gandt inquires about fighting in the arena. He quickly learns that as a Junior member of the Zelkarune's Horns, he's actually expected to fight in the arena once per month. He has the option of competing in non-lethal (wrestling) combat, or in combat against ferocious beasts. As Gandt is pondering this news, the clerk begins chuckling to himself. He finally asks Gandt, "Is pink your favorite color?", before succumbing to belly wrenching laughter. A confused Gandt looks about his person, where he finds a pink ribbon, about a foot in length, tucked into the back of his belt. *********** Illyria and Koschei spend the day in the Azure district, where they quickly find that Vanthus was a frequent visitor to the district, spending a considerable amount of time with a pickpocket turned artist named Brissa Santos. They even manage to get directions to Brissa's home, in a narrow alley, but when they knock on the door no one answers. A sudden noise causes Illyria to spin around, drawing her sword as she does so. Three men, each dressed in sleeveless shirts and baggy pants and wearing leather armor block the alleyway. On their right arms they have a tattoo of a lotus flower. Two of them have crossbows ready, while the third steps forward and addresses the Illyria and Koschei. "We hear you be looking for Vanthus Vanderboren. What matter of business do ye have with him?" (simple Map: Illyria and Koschei are at the end of a 50 ft alley. ----------| ..TT......I| ..T.......K| ----------| ) ***************************** Lia works on the translation. Last Edit: Sep 27, 2006 at 5:06pm by keno Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 27, 2006 at 4:40pm Quote like Post Options Post by Sin on Sep 27, 2006 at 4:40pm Trying to show as much of his noble upbringing as he can, Koschei quickly responds. "We're friends of the family. Vanthus has been missing for some time, and there are a lot of people worried about him. We were fearing something unfortunate might have happened." Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 27, 2006 at 4:54pm Quote like Post Options Post by keno on Sep 27, 2006 at 4:54pm "Missing?" the man laughs. "He's not missing. He's exactly where he wants to be." Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 27, 2006 at 4:57pm Quote like Post Options Post by Sin on Sep 27, 2006 at 4:57pm (The board's formatting seems to have murdered your map, Keno. ) "Well then, that's exactly what we've been trying to find out. As far as we knew, he just vanished. Not exactly comforting, as I'm sure you fine fellows would understand. Now, would you be able to point us in his direction?" Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 27, 2006 at 5:05pm Quote like Post Options Post by keno on Sep 27, 2006 at 5:05pm (Yeah, i saw that, fixed it, and then it got butchered again. I think there is a way to fix it though...) "I'm only going to say this once. Stop looking for Vanthus. Otherwise, unpleasant things might happen."
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Post by TG Barighm on May 6, 2018 23:34:52 GMT -5
Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 27, 2006 at 5:13pm Quote like Post Options Post by Sin on Sep 27, 2006 at 5:13pm Sighing and reading his morningstar, shield, and Cause Fear spell, Koschei responds, "I'd really love to do that, but his family would very much like to learn where exactly he is and what he's been up to this last little while." If they become aggressive, he'll go Defensive, and Fear the one straight across the alley from him(aka. on the same line of text as him ). Bask in its power! bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 27, 2006 at 11:34pm Quote like Post Options Post by bebop007 on Sep 27, 2006 at 11:34pm Illyria readies her bow. "And here I thought this little excursion might be dull." If they continue to advance she will try to get in distance of the crossbow wielders and deal with them. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 28, 2006 at 8:41am Quote like Post Options Post by keno on Sep 28, 2006 at 8:41am Illyria and Koschei: "If that's the way you want it," the lead thug shrugs and draws his rapier. Init: Illyria: 12 Thugs: 10 Koschei: 3 Round 1: Illyria fires on the lead thug, hitting him in his sword arm. (-6HP, -2 str) He drops the rapier. "Bitch!" he yells before retreating. The remaining two thugs aim at Illyria and fire their hand crossbows. Neither manage to strike the nimble Ninja. The thugs drop their crossbows and ready their rapiers. Koschei casts his spell. The thug is visibly shaken by the spell, but doesn't flee. (Shaken 1 round) Round 2: Illyria fires again, concentrating on the thug not hit by Koschei's spell. The arrow barely grazes the thug (-1HP). Illyria drops her bow and again raises her sword. The thugs close. The first takes a swipe at Illyria, leaving a gash in her arm (-3 HP). The second swings at Koschei, but due possibly to some lingering affect of the spell Koschei cast, he misses horribly. Koschei counters but misses as well. Round 3: Illyria displays some her ninja skills. The end result is one dead thug at her feet. She looks at the remaining thug, who turns and runs. Koschei takes one last swing at him, but he just manages to evade the attack. EXP: Koschei 225, Illyria 250 Illyria quickly searches the body. Apart from the lotus tattoo, she can't find any distinctive marks. She does find two small vials, a potion of cure light wounds, a sap, 9 bolts, thieves tools and 10 gold coins. Last Edit: Sep 28, 2006 at 10:18am by keno bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 28, 2006 at 1:08pm Quote like Post Options Post by bebop007 on Sep 28, 2006 at 1:08pm Illyria pockets the two vials, the potion and splits the gold with Koschei, unless he disagrees with that arrangement. "Better head back and let the others know what happened. Guy might be back with more friends." Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 28, 2006 at 2:26pm Quote like Post Options Post by Soulweaver on Sep 28, 2006 at 2:26pm Gandt yanks the ribbon out of his belt and stares at it in horror. "The pink pansy... is me?!" He rounds on Kit, assuming he is behind it. "You...!" But instead of getting angry, he erupts into laughter. "Okay, you got me this time! I admit defeat!" He nudges James with his elbow. "Were you in on this too?" keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 28, 2006 at 2:45pm Quote like Post Options Post by keno on Sep 28, 2006 at 2:45pm James cringes, then relaxes as Gandt starts laughing. "No. In fact, I thought it was a favor from your.... well, you know what I mean." TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 28, 2006 at 3:22pm Quote Edit like Post Options Post by TG Barighm on Sep 28, 2006 at 3:22pm Kit can't help it. He bursts out laughing. He laughs so hard he falls to one knee. He clutches at his side and wipes tears from his eyes. He eventually returns to his feet, still chuckling at his prank. "Good guess my big friend! Good guess. It's always good to laugh and jest from time to time. Being tense all the time does queer things to the mind." On the matter of being expected to fight in the arena... Kit's eyes widen. "Wha...what? The arena? Expected? Uh...um...the arena isn't really my thing..." As for Vanthus... "Lamp oil, eh? Well, wherever they're going, it must be dark. An advantage for us yet again, eh?" The next time Kit gets a chance to train at the adventurer's guild, he'll inquire about what services the guild offers to more dedicated members. He wants to see if sticking around, fighting in the arena, and performing a lot of quests is worth his time. *Gah! I hate grinding rep to Exalted. ;D Last Edit: Sep 28, 2006 at 3:24pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 28, 2006 at 8:17pm Quote like Post Options Post by keno on Sep 28, 2006 at 8:17pm The clerk explains to the benefits of membership to Gandt and Kit, "Junior members receive a small payment for their participation in arena games. Scrappers receive a discount on non-magical goods. Gladiators receive a discount on magical items, and a 200 gold piece per month stipend. Champions are allowed the use of our caged monsters on a limited basis." (There are other affliations available, but the full details of those will not be made known until the end of this chapter.) Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Sep 29, 2006 at 12:54am Quote like Post Options Post by Soulweaver on Sep 29, 2006 at 12:54am ((LOL, I didn't actually think he did it. Adventuring with Kit is going to be... interesting. )) "Bwahahaha... you'd best warn your sister about this one, Mr. Vanderboren," Gandt jokes good-naturedly. Of the arena: Gandt wonders if these arena events are one-on-one, or team matches. In any case, he seems more interested in the nonlethal spars, but he’s well aware that the search for Vanthus currently takes priority. Speaking of which, what time is it? If it's not too late in the day, Gandt inquires about this Penkus character as long as they're in the Champion's District -- the taverns might be a good place to ask. Vanthus may be unknown here, but maybe Penkus gets around a bit more. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 29, 2006 at 9:39am Quote like Post Options Post by Sin on Sep 29, 2006 at 9:39am Amused at just how useless he is in Melee combat, Koschei sighs while taking the gold. "I think we might want to hide the body, too. Dead people in alleys tend to look suspicious..." He then rolls his sleeves back, loops his arms under and around the corpse's shoulders, and drags it to the back of the alley, propping it up against the wall into a sitting position. He then Inflict Light Wounds'es the corpse once, just to make sure it's dead dead, and not just dying. Then he asks, rather abruptly, "Could I have one of those vials?" Bask in its power! bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Sep 29, 2006 at 11:26am Quote like Post Options Post by bebop007 on Sep 29, 2006 at 11:26am Illyria hands one of the vials to Koschei. She then helps moving the dead body to avoid it being seen. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 29, 2006 at 11:45am Quote like Post Options Post by Sin on Sep 29, 2006 at 11:45am Vial in hand, Koschei pops the lid, fills the vial with the dead guy's blood, recorks it, and stashes it in his robe. Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 29, 2006 at 12:29pm Quote like Post Options Post by keno on Sep 29, 2006 at 12:29pm Illyria and Koschei: Illyria splits up the gold, pockets the vials and potions and the two head back to Vanderboren Manor. When they arrive, Lia casts Cure Light Wounds on Illyria before returning to her studies. (Firemyst: I just realized I still don't have Lia's updated spell lists from her level up nor do I have her skill selections.) James, Gandt, and Kit: James glances at Kit after Gandt's comment. There's something strange about the way James looks at him, but Kit can't quite put his finger on it. "We have both one on one and team events," the clerk explains to Gandt. "The one-on-one matches tend to be our more popular events." The party then leaves the arena and after stopping by a few taverns but fails to learn anything of significance. They return to the Vanderboren Manor in the late afternoon. They join Illyria and Koschei for a light repast. The groups take turns catching each other up on the events of the day. James frowns noticiably when Illyria and Koschei describe the attack. James asks to see the vials when Illyria is finished, and she hands them to him. He examines them briefly, opening and smelly one of them before handing it back to Illyria. "Urchin Venom," he announces as he returns the vials to Illyria. "Makes one sick and a little weak, but other than that there's not too much to it." Before anything else is said, Kora knocks on the door before opening it slightly. "Master James," she says. "There is a young man here, by the name of Shefton Rosk. He says he has information on where Master Vanthus may be." James sits up in the chair a trace of a smile playing across his face, "By all means Kora, send him in." Kora disappears and in a few moments a nervous half-elf with messy black hair, ragged leather armor and dirty hands enters the room. His eyes flit about nervously taking in the party before settling on James. He straightens slightly, but it doesn't really help his appearance. "I hear you are looking for Vanthus." James nods. "Yes, we are. Do you have any information that might help us?" "Yes. If you're willing to pay my fee." He glances around nervously again. "Say 5 gold coins." James sits for a few moments, feigning indifference before answering. "I think we can spare that much." He places the five coins on the table, but only slides a couple coins across. "Where can we find him?" Shefton snatches up the two coins, "He's on parrot island. He has set up some sort of smuggling operation there." James pushes another coin across the table. "And just how do you know this?" "A couple weeks back he paid me to help him move some stuff over to the island." James slides the final two coins across the table. "Can you take us to the island, to where you helped him setup his smuggling operation?" "Uh... For an extra five gold." "Done," James stands and slaps the coins on the table. "We leave immediately." "Immediately?" Shefton gasps. "It's going to be dark soon." "So, you're not afraid of the dark are you," James asks. "No, of course not." "Good. Let's go." The party gathers up their supplies and soons leave on a small boat. Rowing duties once again fall to Gandt, who easily powers the boat through past the various canals and docks. Just as the sun is setting the party reaches Parrot island, just off the coast from the Azure district. They tie the boat to a rotting dock, and Shefton leads them along a narrow animal trail to the top of a small rise. In the quickly dimming light, Shefton points out a trap door that Gandt easily opens, revealing a five foot wide shaft leading into the bedrock. A rope is anchor in the eastern wall and reaches all the way to the bottom, 30 ft down. "You're sure this is where Vanthus is?" James asks Shefton one last time. "Yes," the half-elf answers. "Okay, Kit, Illyria and myself will go down first. Koschei, you and Lia follow us down. Gandt, it'll be a tight squeeze, but I think you can make it, you'll come down last. Shefton, you wait here for us. I throw in an extra 10 gold coins if you're still waiting when we get back." Without waiting for a response from anyone, James grabs the rope and begins climbing down. (actions? ojbections?) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Sep 29, 2006 at 1:35pm Quote like Post Options Post by Sin on Sep 29, 2006 at 1:35pm No objections from Koschei. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 29, 2006 at 2:44pm Quote Edit like Post Options Post by TG Barighm on Sep 29, 2006 at 2:44pm "More boating, is it? To an island of parrots, perhaps? Maybe I should get one. I think the talking ones are funny." * * * * * The more time Kit spends with Shefton, the more he thinks the guy is in need of a good laugh. While they're rowing to the island, Kit will tell as many jokes as he knows. He'll direct them specifically towards Shefton (called it a diplomacy check to try and turn him Friendly. Performance for the jokes as a reference point). Later, while they're on the island, he'll grow suspicious of the half-elf once they find the trapdoor. "I'm sorry James, but I just remembered I forgot to sharpen my dagger before setting out. You guys go on. Just give me a minute to sharpen it," Kit will then pull out his whetstone and begin sharpening his dagger. "Shefton, you've been here before, maybe you should go in first. Guide us around the island. I'll throw in another 5gp of my own right now for it." Kit will be using Sense Motive. After Shefton's response, Kit will point at the trees beyond him and the party. "Is that a parrot? I want something like one of those." That's a Bluff to make him look away. During this distraction, Kit will pick-pocket Shefton (Sleight of Hand) and see if there is anything interesting on his character, specifically scrolls, sheets of paper, signet rings...stuff like that. Kit doesn't care if the rest of the party spots him.
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Post by TG Barighm on May 6, 2018 23:35:26 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 29, 2006 at 3:02pm Quote like Post Options Post by keno on Sep 29, 2006 at 3:02pm Shefton laughs a few times at Kit's jokes. But they seem more like sympathy laughs than anything else. "Whatever floats your boat," James calls out to Kit, as he continues his descent. "I'd rather wait here," Shefton answers, shifting nervously, perhaps a little more than usual. "I... if things go badly, I wouldn't want Vanthus to know it was me who led you here." Something about Shefton's answer makes Kit more suspicious. "It's probably a parrot," Shefton answers, not taking his eyes off Kit. "This isn't call parrot island for nothing, you know." TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Sep 29, 2006 at 3:12pm Quote Edit like Post Options Post by TG Barighm on Sep 29, 2006 at 3:12pm Kit can't help narrowing his eyes at Shefton. "Wait James. Vanthus could have placed traps in the shaft since he was last here. Someone should check before you go down. You can never be too careful." Readying a pick-pocket attempt the very second Shefton turns away for any reason. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Sep 29, 2006 at 3:40pm Quote like Post Options Post by keno on Sep 29, 2006 at 3:40pm "What do you think I'm doing," James yells back up to Kit. "Now come on, before people start thinking your the pink pansey." At this Shefton begins laughing, hard enough so that Kit can easily search his pockets. Unfortunately, he doesn't find anything other than the 10 gold coins James gave him earlier. firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Sep 29, 2006 at 11:17pm Quote like Post Options Post by firemyst on Sep 29, 2006 at 11:17pm Lia steps off the boat, happy to be outdoors after all day working on those papers. She looks at the rope, then back at Raji. "Sorry Raji. Stay here and keep an eye on our boat." Raji snarls a little as Lia says something else to Raji in Sylvan. She then waits for the order to be decided on who goes down the rope this time. *working on those spells/skills* Last Edit: Sep 29, 2006 at 11:18pm by firemyst Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 1, 2006 at 11:19am Quote like Post Options Post by Soulweaver on Oct 1, 2006 at 11:19am The groups take turns catching each other up on the events of the day. Gandt frowns at the mention of the lotus tattoos worn by the thugs. Why does that sound so familiar? Maybe some of the inmates had that tattoo when he worked at the prison... yeah, that must be it. (Does Gandt know or remember anything about the significance of the lotus symbol?) ****************************** Gandt will wait for everyone else to descend before going himself, but he will go before Kit if he insists on staying. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 1, 2006 at 2:17pm Quote Edit like Post Options Post by TG Barighm on Oct 1, 2006 at 2:17pm Kit frowns, then growls. "I've had enough of this show." Kit suddenly thrusts his freshly sharpened dagger at Shefton's neck and holds it there. "You're a lier! You're working for Vanthus, aren't you? Speak or I'll cut you! And don't think these guys can stop me. I can slip away before they so much as blink." Kit makes a quick glance in the party's direction and winks. Intimidate check, but I'm hoping he'll talk regardless. Kit's not so good with intimidate checks. firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 1, 2006 at 11:22pm Quote like Post Options Post by firemyst on Oct 1, 2006 at 11:22pm Lia looks agast at Kit. She holds back what she was going to say and turns away, acting like she doesn't care. Confident that James has taken care of any traps, she starts to head down the rope. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 2, 2006 at 8:47am Quote like Post Options Post by keno on Oct 2, 2006 at 8:47am (Gandt recalls a couple of prisoners with Lotus tattoos, but nothing specific. He thinks they might have been thieves.) Raji growls once at Shefton, then trots back down the trail to where the party left the boat. As Shefton watches the wolf depart, Kit suddenly lunges at him. Shefton instinctively flinches back, and reaches for his dagger but stops as Kit pokes him with the dagger that he has been sharpening, drawing a thin line of blood. "Fine, I'll go with you," Shefton says, and seems to relax somewhat. He makes no move toward the shaft however, since Kit's blade is still at his throat. Lia just rolls her eyes at Kit's display and starts climbing down the rope. Much to her delight, going down ropes is much easier than climbing up them. (Bebop, Sin?) Last Edit: Oct 2, 2006 at 9:07am by keno Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 2, 2006 at 9:14am Quote like Post Options Post by Sin on Oct 2, 2006 at 9:14am Waiting patiently at the bottom, vainly trying to get a good feel for his cheap-ass shield and morningstar. (Think I may start Multiclassing a little earlier than before. Switch between Wizard and Cleric for the next few levels, until I've got 3 of each. I could definitely use more spells per day. >_> ) Last Edit: Oct 2, 2006 at 9:15am by Sin Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 2, 2006 at 1:37pm Quote Edit like Post Options Post by TG Barighm on Oct 2, 2006 at 1:37pm (You're probably better off getting a few high level spells than a lot of low-level spells, unless you're shooting for the mystic theurge) * * * * * Kit pulls his dagger away. "In you go then." Kit will follow Shefton down the rope. He doesn't sheath his dagger. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Oct 2, 2006 at 1:51pm Quote like Post Options Post by bebop007 on Oct 2, 2006 at 1:51pm Illyria gors for being one of the first down to help scout/trapfind. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 2, 2006 at 2:53pm Quote like Post Options Post by keno on Oct 2, 2006 at 2:53pm Lia reaches the bottom of the shaft, and immediately realizes there is not any light down here. She can't see anything. Illyria follows Lia down, and spotting James scouting down a narrow stone corridor to the west quickly goes to join him. Koschei arrives next, and he steps into the corridor to give more room to the rest of the party. Realizing Lia can't see in the darkness, he takes her by the arm and leads her down the corridor as well. Shefton, with Kit following right behind descend next, and then move into the coorridor to allow Gandt room to descend. The shaft is so narrow that Gandt nearly gets stuck twice, before finally dropping into the slightly larger landing. Gandt sighs as he realizes the western corridor will also be a tight squeeze. Just before he enters, the rope suddenly lands on his head. Puzzled, he looks up, where he can see Vanthus staring down the shaft. "Tell my brother I said to rot in hell," Vanthus yells down the shaft. "And say hello to Penkus' ghost for me." The sound of laughter is the last thing Kit, Shefton, and Gandt hear before the trap door slams shut. James appears around a bend in the corridor. "What was that noise," he asks. Gandt shows him the rope, and tells everyone what Vanthus said. "Gah, how could I be so stupid," James mutters, before turning on Shefton, one of his daggers leveled at the half-elf's chest. "How much did you know about this?" "Nothing! I swear! He just asked me to lead you here. I didn't know he was going to do anything like this," Shefton says, backing away from James, he trips over a rock and lands with a thud at Kit's feet. "Gandt, do you think you can climb back up the shaft?" James asks, not taking his eyes off of Shefton. Gandt examines the shaft, and while he can reach the bottom of it quite easily, there's no place to get hand holds to pull himself up, the sides of the shaft are quite smooth and well polished. Meanwhile, at the other end of the cooridor, Illyria is standing before a wooden door. The door has swollen somewhat, causing it to stick in the frame, but not to tightly. Last Edit: Oct 2, 2006 at 3:12pm by keno TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 2, 2006 at 7:17pm Quote Edit like Post Options Post by TG Barighm on Oct 2, 2006 at 7:17pm Kit growls. "Damn it! My instincts were right again yet I only listened to half of them. Serves me right." Kit curses a couple more times before switching his dagger for his rapier. He considers stabbing Shefton, but then decides the half-elf is another body between him and whatever is causing the door to act funny. "Quick! Hoist someone up to the trapdoor! Anyone have acid or something? Anything to weaken it." Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 3, 2006 at 11:07am Quote like Post Options Post by Soulweaver on Oct 3, 2006 at 11:07am Gandt stares at the rope in his hands, then hurls it to the ground. For a moment, it looks like he might punch something (or someone, as he glances down at Shefton). But he unclenches his fists, apparently bottling up his anger for later use. "Rosk! Have you been down here before? Where does it go?" he growls at the half-elf. "And no lies... we're all in the same tomb now!" He looks down the tiny corridor, then back up the tiny shaft, and sighs again. He looks for any distinguishing feature on the face of the trapdoor above: any handles, or latches, or anything of the sort. As for Kit's suggestion of hoisting someone up, "It's too high up. ...Unless we all want to stand on each others shoulders like some kind of circus act." keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 3, 2006 at 11:30am Quote like Post Options Post by keno on Oct 3, 2006 at 11:30am Shefton trembles as Gandt speaks. "No, I've never been down here before, honest. Please, doesn't any of you have a torch?" "We don't need light", James says with disgust and marches past Shefton to rejoin Illyria at the far end of the corridor. The bottom of the trap door is flat metal. There does not appear to be any handles or latches of any kind.
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Post by TG Barighm on May 6, 2018 23:36:04 GMT -5
firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 3, 2006 at 12:44pm Quote like Post Options Post by firemyst on Oct 3, 2006 at 12:44pm Since Lia can't see a thing, she will stay close to Koschei and not let on that she can't see anything to Shelton. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Oct 3, 2006 at 2:46pm Quote like Post Options Post by bebop007 on Oct 3, 2006 at 2:46pm Illyria examines the door more closely, seeing if she can discern anything more from it before opening it. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 3, 2006 at 4:19pm Quote like Post Options Post by keno on Oct 3, 2006 at 4:19pm Illyria examines the door closely. Its just a plain wooden door, most likely swollen because of dampness. Illyria can't discern any traps or other unpleasantries. (+25 Exp) James joins Illyria as she's examining the door. "Is it trapped?" he asks. Illyria shakes her head. "Well then, whatever Vanthus has planned is probably on the other side of this door." he looks up as Kit herds Shefton down the corridor, followed closely by Koschei, who is helping Lia along, and Gandt. "Ah, Shefton," James says with a smile that is clearly laced with malice (at least to everyone by Shefton and Lia, who can't see him). "You're just in time. You see, we've come to a door, and whatever Vanthus has planned for us probably lies on the other side. We're going to open the door, and then you are going to go through it." "No..." Shefton stammers. "I don't think you understand," James continues. "Go through the door, or I'm going to let Kit kill you. Very slowly. I'm sure he will enjoy it." "Well, if you put it that way." "Good. Illyria, if you'll please open the door," James says with a nod. Illyria throws the door open and with a resigned sigh, Shefton stumbles out into a larger hallway. As Shefton continues to walk across the hallway, his arms outstretched, James and Illyria quickly follow, James to the left and Illyria to the right. "Zombies!" Illyria gives a shout. "Where?!?" Shefton asks, the fright quickly rising his voice to a high pitch. He stops just before bumping into the northern wall. (James, Shefton and Illyria have entered a 10 by 30 ft hallway with stone walls and ceiling and a bricked floor. James is at the western end next to a door, Shefton is straight across the from the door, which is five feet from the western end. Illyria is to the right of the door. The zombies are at the far eastern end, also beside a door. Kit, Koschei Lia and Gandt are still in the smaller hallway. Because of the cramped conditions, Gandt cannot squeeze past anyone to make it to the larger hallway.) Conditions: total darkness Init: Koschei: 18 Gandt: 15 Shefton: 11 Illyria: 10 Zombiesx2: 9 James: 7 Lia: 7 Kit: 5 firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 3, 2006 at 4:35pm Quote like Post Options Post by firemyst on Oct 3, 2006 at 4:35pm Lia quips up, "If any of you see a torch or something, Shefton is in the same boat as us, so some light would serve us well." Lialistens to the sounds up ahead. She releases Koschei and pulls out her bow, readying an arrow, but pointing mostly downward until she can find a target. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 3, 2006 at 10:59pm Quote like Post Options Post by Sin on Oct 3, 2006 at 10:59pm Koschei will most definitely head forward, and start blowing Rebukes, aiming to get some of the Zombies under his command. Bask in its power! Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 3, 2006 at 11:55pm Quote like Post Options Post by Soulweaver on Oct 3, 2006 at 11:55pm "Everybody move!" Gandt bellows, waiting for his chance to get through and bash some zombies into oblivion. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 4, 2006 at 12:20am Quote Edit like Post Options Post by TG Barighm on Oct 4, 2006 at 12:20am "Er...anyone have any holy water...or something? That's what they always use in the stories," Kit says to nobody in particular as he steps out of Gandt's way and prepares to use his bow on the zombies. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Oct 4, 2006 at 2:53am Quote like Post Options Post by bebop007 on Oct 4, 2006 at 2:53am Illyria gladly lets Gandt in to smash some zombies while she sits back and pelts them with her bow. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 4, 2006 at 6:11am Quote like Post Options Post by keno on Oct 4, 2006 at 6:11am Round 1: Koschei moves out into the larger hall and raises his arm toward the zombies, which, thanks to his interest in the field he immediately recognizes as Ravenous Zombies. Suddenly they both become very still. (both zombies are under Koschei's control) "Neat trick," James says, barely supressing a shudder. "How long will they remain like that?" The rest of the party crowds into the hall (minus Gandt, since no one wants to get too close to the zombies). Exp: Everyone: 100 Koschei: 125 (I'll update the character sheets after I get to work) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 4, 2006 at 9:47am Quote like Post Options Post by Sin on Oct 4, 2006 at 9:47am "Until I tell them otherwise," Koschei replies to James with a small smirk. He then mentally calls them to his side. "Don't worry," he tells the party, "they're with us now." Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 4, 2006 at 10:00am Quote like Post Options Post by keno on Oct 4, 2006 at 10:00am James shivers as the Zombies move a little closer to the party. "Well then, which door do we go through first?" Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 4, 2006 at 12:01pm Quote like Post Options Post by Soulweaver on Oct 4, 2006 at 12:01pm Gandt looks distrustfully at the zombies. "Are they good for anything?" Concerning the doors: "I'm not interested in playing by Vanthus' rules. Who knows how long this cave goes on, or even whether it goes anywhere? Our best bet is going back the way we came. Even if it takes awhile, we can carve some handholds, and then..." He trails off, not sure what to do about the trapdoor once someone does reach the top. Still, he looks through his armorsmithing tools for a hammer and chisel, or at least something that can be substituted for one. If no one else is in favor of this, though, Gandt thinks they should choose whichever door seems to lead back in the direction of the shore. Oh, and Gandt does take the length of rope, just in case. Last Edit: Oct 4, 2006 at 12:05pm by Soulweaver Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 4, 2006 at 12:25pm Quote like Post Options Post by Sin on Oct 4, 2006 at 12:25pm Koschei looks to Gandt, hoping to allay any misgivings. "My friend, they're good for most anything. They'll do whatever I will them to do; things that even the most heavily charmed living creature would be unwilling to." Bask in its power! Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 4, 2006 at 1:37pm Quote like Post Options Post by Soulweaver on Oct 4, 2006 at 1:37pm "That's all fine and good... but do they know a way out?" Gandt says half-jokingly. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 4, 2006 at 3:35pm Quote Edit like Post Options Post by TG Barighm on Oct 4, 2006 at 3:35pm "Vanthus said something about 'Penkus' ghost'. Are one of these fellows Penkus?" Kit will poke the zombies a couple of times before checking their pockets for loot, assuming they are wearing anything. As for the doors... "I think our shielded friend has a point. Better to focus on getting out the way we know how to get out than explore what could be an endless hive of tunnels. Hell, they might even lead to the Underdark for all we know. Of course, we have a very reliable way to check," Kit pokes Shefton with his dagger. "Hear that meatpie? Get moving."
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Post by TG Barighm on May 6, 2018 23:36:44 GMT -5
Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 4, 2006 at 4:08pm Quote like Post Options Post by Sin on Oct 4, 2006 at 4:08pm "Stop poking my minions!" Koschei scolds in a half-hearted manner, checking the pockets and futilely tidying up the outerclothes of the zombie Kit isn't poking and looting, mentally commanding it to lift its arms, turn around, etc. as needed, like a tailor adjusting the fit of a dress on a woman. Then, assuming they have weapons of some sort, "And leave their weapons where they are. They might need them, and you've already got your own." Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 4, 2006 at 4:44pm Quote Edit like Post Options Post by TG Barighm on Oct 4, 2006 at 4:44pm "Maybe so, but they won't need their coin, will they? Or their jewelry. Or anything else of value on their person," Kit chuckles. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 4, 2006 at 4:45pm Quote like Post Options Post by keno on Oct 4, 2006 at 4:45pm (The zombies don't have any weapons other than rows of fangs, likewise, the only thing on their persons is rotted leather armor. The party landed at a beach on the eastern end of Parrot island. The shaft was located on a cliff on the southern side of the island, so the closest route to the shore is to the south) "Look, I told you, I've never been down here before," Shefton replies. "All I know is this used to be an old smugglers den." James examines the doorways. Beside one of them he finds a half-burnt torch. "Does anyone have any thing to light this with," he asks waving the torch about. "I think we've kept Shefton in the dark long enough." "I do," Lia says. James takes the flint and steal and quickly lights the torch. He squints against the glare and hands the sputtering and smoky torch to Lia. "Now, I think we should all stick together. If this truly is a smugglers den, I doubt it is very big, but it probably has more than one exit. Will search for an hour or so, and if we can't find anything, we'll go back and try to climb out the shaft." With that, James turns and opens the door behind him (the western door). It opens with a groan, as the damp wood is stuck in the frame. Beyond the door is a large room roughly 50 ft. by 50 ft., with a sagging ceiling (to no lower than 20 feet above the floor) supported by four large wooden pillars. Large clumps of thick hanging fungus reach down from the ceiling as well. A large number of doors line the room, one to the west (from which issues muffled sloshing sound), two to the north, the western most of which is badly damaged and hangs from a single hinge, and two along the eastern wall, including the one from which the party emerges. To the south, the ceiling has collasped, choking the southern third of the room with debris. From the south a pool of rippling water fills the room as well. Pilings, perhaps from an old pier jut out of the pull, and a man's body floats among them. "Interesting," James says. (I will try to scan and post the parts of the map the party has seen so far when I get home) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 4, 2006 at 4:50pm Quote like Post Options Post by Sin on Oct 4, 2006 at 4:50pm Koschei will send one of his minions off to wander around the room, and advise it not to actually touch anything. The one Kit was poking. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 4, 2006 at 4:58pm Quote Edit like Post Options Post by TG Barighm on Oct 4, 2006 at 4:58pm "Indeed," Kit replies to James. "I doubt Vanthus would lock us down here if it is nothing more than a plain smuggler's den. We must be careful. Someone should check that body over there." Kit will make a visual Search of the room for anything of immediate interest or any object that could be used as a tool (preferably something heavy and metallic). * * * * * *Good luck, guys. This is a premade adventure, so expect some nasty surprises in this dungeon. My dungeons are usually far more streamlined. Make good use of skill checks when applicable. Last Edit: Oct 4, 2006 at 5:43pm by TG Barighm firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 4, 2006 at 4:59pm Quote like Post Options Post by firemyst on Oct 4, 2006 at 4:59pm Lia looks at the bow, then at the torch, then at Shefton. She walks up to him and hands the torch off. "Make yourself useful and hold this. I'm sure you realize if you try anything other than using it as a light, Mr . Kit will enjoy making you regret it." Out of the corner of her eyes, she spots the zombies. She shudders, complaining about anything she can think of. She was half tempted to borrow the torch to burn the closest one, but does not. "Keep those... things... as far from me as you can." Lia puts her weapon away and searches in the opposite direction of where the first zombie went. If there's a door, examine it. *keno mentioned I was aware of the conversation, so her reaction is modified. ^^; Last Edit: Oct 4, 2006 at 5:12pm by firemyst Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 4, 2006 at 5:03pm Quote like Post Options Post by Sin on Oct 4, 2006 at 5:03pm "Hey, stop pointing that at him!" Bask in its power! Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 4, 2006 at 7:34pm Quote like Post Options Post by Soulweaver on Oct 4, 2006 at 7:34pm Gandt sticks with the group, watching their rear for the most part. Once at the larger room, he lets the zombie wander around, waiting until there is room for him to come in. He is most interested in the water at the southern end of the room, but he studies it closely for any danger before approaching himself. He tries to see where it comes from, and whether he can see past the debris at all to see what lies beyond. He'll leave the dead body to someone else. As much as everyone is spreading out, he does his best to stay within 20 feet of the group at all times. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 5, 2006 at 12:16pm Quote like Post Options Post by keno on Oct 5, 2006 at 12:16pm Koschei dispatches one of his zombies, it begins ambling north. Kit begins looking about the room. He notices nothing unusal on the pillars, walls or ceilings of the room, so he turns his attention to join Gandt in studying the water. Lia and Shefton both shy away from Koschei and his zombies. They find themselves together in the southeast corner of the room. Lia wonders over toward Gandt and Kit, as its the farthest away from the Zombies she can get. Lia notices the body appears to have been feasted upon recently. (+10EXP) Kit spots what appears to be a dagger lying on the floor beneath the floating body. He also spots some monstrous crabs lying along the floor in among the debris. He counts five in all. (+25exp) Before he can say anything, James walks to the edge of the water, as if to wade out to the body. The crabs surge up out of the water, the closest to James making a quick grab with its claws. James jumps back as the claw closes around his leg, but he still gets scratched. (-2HP). The four remaining crabs don't come close enough to attack, but one of them does come within reach of Gandt. He lashes out, but the crab dodges the blow. There is a crab 10 ft in front of Lia, Gandt, and Kit, one directly in front of James, and one 10 feet to the southwest of James. Koschei and his zombies are 20-30 feet from the closest crabs. Illyria is between the two doors on the east side of the room, near where the party came in. Status Line: ============== Crabs: init: 20 Kit: init 19 Gandt: init: 19 James: init: 17, -2HP Lia: init 12, SpU lvl 1: Cure Light Wounds Illyria: init: 9 Koschei (and the Zombie Brigade): Init 8, Rebuke used: 1, SpU lvl1 Cause Fear, Inflict Wounds Shefton: init: 8 Last Edit: Oct 5, 2006 at 12:32pm by keno firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 5, 2006 at 12:56pm Quote like Post Options Post by firemyst on Oct 5, 2006 at 12:56pm Lia will wield her scimitar and shield and attack the one closest to her. If they're grouped together, focus on one already attacked. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 5, 2006 at 1:12pm Quote like Post Options Post by Sin on Oct 5, 2006 at 1:12pm Koschei will send his zombies in to attack the crabs, then move to within about 10ft. of the crabs. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 5, 2006 at 1:23pm Quote Edit like Post Options Post by TG Barighm on Oct 5, 2006 at 1:23pm "Oh, hell, you shouldn't have disturbed them," Kit groans. He moves over to Shefton and kicks him. "Get in there and pull James to safety. Move it!" He will then draw his bow. He will fire it in subsequent rounds, but only at crabs not engaged in melee. If they're all engaged in melee, he will try to sneak a stab in with his rapier. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Oct 6, 2006 at 10:48am Quote like Post Options Post by bebop007 on Oct 6, 2006 at 10:48am Illyria will move within bow range and start firing at the crabs. Sudden Strike if possible, and all that jazz. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 6, 2006 at 3:29pm Quote like Post Options Post by keno on Oct 6, 2006 at 3:29pm (Soulweaver: I'm afraid if I don't update now, I won't get to update all weekend. Sorry. First: the map.) Round 1: The crabs attack. The first crab scuttles forward and attacks Lia. It's claws clamp down hard on Lia's leg, but she manages to remain upright (-4HP) The second crab tries to close in on Gandt. Gandt makes a bashing attempt with his shield, he misses, but its enough to distract the crab in its attack as well. The third crab attacks Kit. Kit easily dodges the attack. The fourth crab continues its attack on James. James manages to side step the attack at the last possible moment. The fifth crab circles around to attack James, James manages to slip by that attack as well. Kit steps back, then runs over to Shefton. Shefton looks at the crabs, then back at Kit. "Fine," he says reluctantly. "I'll help." Gandt delivers a crushing blow! Well, it would have been crushing had the crab not scuttled to the side at the last moment. Gandt then takes a step back. James draws his dagger and attacks the crab directly in front of him. He manages to sink the blade into the shell, but with little effect (-3HP). He then steps away from the two crabs. Lia draws her scimitar and readies her shield. Illyria draws her bow back and lets loose at the crab that had previously attacked Kit. The arrow narrowly misses and disappears into the pool of water. Koschei directs his zombies into the fray. The first one charges the crab Illyria targeted. The crab proves to agile and simply sidesteps the attack. The second zombie moves up to attack the crab to the west of James. With a crunch the zombie shatters the crabs' shell with its fangs (-4HP, -1AC). Shefton draws his dagger and runs towards James. He stops to stab at the crab that earlier attacked Kit. He manages to score a solid blow with the dagger (-4HP). Round 2: The crabs press their attack. Lia manages to easily side step the attack, she counters, scoring a deep blow through the shell (-4HP). The second crab, changes targets and attacks Lia. Unfortunately for the crab, this still brings him within range of Gandt. Gandt lashes out with his shield, crushing the crab. It twitches a few times, then stops moving. (+1 Kill) The third crab snaps his claws at Shefton, one of them managing to close around his ankle. Shefton manages to keep his balance, but the crab grabs hold (-3HP) The fourth crab pursues James. He scores another light strike on the half-drow (-2HP). The fifth crab attacks the zombie. He takes a small chunk of rotted flesh out of the zombie's leg (-2HP). Kit can't get a clear shot off, so he draws his rapier and attempts to circle around Gandt. He doesn't reach any targets this round. Gandt takes a step up and tries to bash the crab in front of Lia with his shield. The crab dodges easily. James stabs at the pursuing crab, his blade simply glances off the shell. "Gah, damn buggers," he mutters. Lia brings her scimitar down on the Crab in front of her, cleaving it neatly in half. (+1 kill). Illyria can't get a clear shot off, she decides to circle around the room. The zombies continue their attack. The first Zombie attacks his crab, crunching through the shell and ripping a large chunk of flesh away. The crab quivers, and goes still. Koschei fills a sudden urge to feed backwash through the mental link, but somehow the zombie resists the urge. The second zombie attacks, the crab in front of him, but the crab dodges the fangs. Shefton moves to join James in a flanking attack on the crab. Unfortunately, his swing is way off, but luckily the crab's counter misses as well. Status: Crabs: (3 dead, -3HP, -4HP) - init 20 Kit: init 19 Gandt: init: 19 James: init: 17, -4HP Lia: init 12, -4HP SpU lvl 1: Cure Light Wounds Illyria: init: 9, -1 Arrow Koschei (and the Zombie Brigade): Init 8, Rebuke used: 1, SpU lvl1 Cause Fear, Inflict Wounds, Zombie #2 -2HP Shefton: init: 8, -3HP Zombies: init 3 A low moaning sound suddenly issues forth from behind the northwest door, with a bang it flies from its last hinges to crash to the floor. Two more zombies amble forth. "Oh shit," James mutters. Koschei notices these zombies are similar to the two he controls, but appear to be slightly larger. (Current Positions map Courtesy of firemyst) Last Edit: Oct 6, 2006 at 5:01pm by keno TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 6, 2006 at 6:51pm Quote Edit like Post Options Post by TG Barighm on Oct 6, 2006 at 6:51pm "Eek," Kit lets slip before running over to Gandt. He'll stand where Lia is on the map and loose arrows at any zombie that gets close to James. If the zombies go down, he'll finish off the crabs with his rapier.
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Post by TG Barighm on May 6, 2018 23:37:15 GMT -5
firemyst Kilrogg's Honor Guard *****
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Oct 6, 2006 at 7:29pm Quote like Post Options Post by firemyst on Oct 6, 2006 at 7:29pm Lia wants to help with the crabs, but doesn't want to approach any zombies, friend or foe. She stays in her corner, exchanging her weapon and shield for her bow. If any zombies come close, she'll back into the hallway to the east and shoot when she can.
If there's a crab left after the swap, and she has a clear shot, fire at one. Last Edit: Oct 7, 2006 at 12:48am by firemyst Sin Kilrogg's Honor Guard *****
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Oct 6, 2006 at 11:13pm Quote like Post Options Post by Sin on Oct 6, 2006 at 11:13pm Koschei sicks his zombies on the new enemy zombies. "I got the undead dealt with, take out those crabs." (Meanwhile, Sin tries to refrain from making a lame joke about attacking their weak points for massive damage.) Bask in its power! Soulweaver Elite Raider ****
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Oct 7, 2006 at 6:21pm Quote like Post Options Post by Soulweaver on Oct 7, 2006 at 6:21pm Trusting Koschei to deal with the zombies, Gandt focuses on finishing off the crabs. Can he hear any more zombies beyond the two that have already entered? keno Kilrogg's Honor Guard *****
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Oct 9, 2006 at 1:58pm Quote like Post Options Post by keno on Oct 9, 2006 at 1:58pm Gandt can't hear any more zombies, and from what he can see past the zombies, the door might lead to nothing more than a small room.
Round 3: The crabs continue their assault. The first crab swipes at one of Koschei's zombies, but somehow the zombie deftly sidesteps the blow.
The second scores a solid strike against James, leaving a ghastly bloodly cut across the half-drow's leg. James screams, and collaspes to the ground. (-1HP, dying)
With James down, Kit retreats a short distance before firing an arrow at the closest zombie. The arrow skips off the wall, missing the Zombie and shattering against the far wall.
Gandt circles around Shefton, through the water to come up behind the western crab. He strikes with his shield, but the crab skitters away.
Lia sheathes her scimitar and stores away her shield before readying her bow.
Illyria steps around the pillar and fires at the crab. Unfortunately the arrow misses and nearly strikes Shefton. "Watch what you're doing!" he yells.
The Zombies cease their attacks on the crabs and charge the new zombies. This allows both crabs to attack the fleeing zombies, but only the eastern crab manages to land an attack, slicing off a piece of undead flesh (-3HP). The western zombie charges the new comers with a mighty attack that nearly severs the zombies right arm. (-6HP).
Shefton stabs at the crab in front of him, severing one of its claws. It twitches, then stops moving.
The newly arrived zombies attack Koschei's zombies, but don't manage to land any blows.
Status: Crabs: (4 dead, -3HP) - init 20 Kit: init 19, -1 arrow Gandt: init: 19 James: init: 17, dying (-2HP) Lia: init 12, -4HP SpU lvl 1: Cure Light Wounds Illyria: init: 9, -2 Arrow Koschei (and the Zombie Brigade): Init 8, Rebuke used: 1, SpU lvl1 Cause Fear, Inflict Wounds, Zombies: -2HP, -3HP Shefton: init: 8, -3HP Zombies: init 3 (-6HP) Last Edit: Oct 10, 2006 at 6:12am by keno firemyst Kilrogg's Honor Guard *****
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Oct 9, 2006 at 2:10pm Quote like Post Options Post by firemyst on Oct 9, 2006 at 2:10pm Lia sees James fall to the ground and casts Cure Minor Wounds on him. She shouts to the others, watching the zombies, "Someone has to shield James from those zombies!" She looks for a shot at them, but isn't moving any closer then she had to, to heal James, until they're all taken care of. Last Edit: Oct 9, 2006 at 2:17pm by firemyst TG Barighm Administrator *****
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Oct 9, 2006 at 5:32pm Quote Edit like Post Options Post by TG Barighm on Oct 9, 2006 at 5:32pm "Gandt, my good buddy, pull James to safety," Kit yells. He will then pull out his rapier and try to finish off the crabs. When that's taken care of, or if the zombies manage to break free from the allied zombies, he'll go back to firing arrows at the zombies. He won't fire arrows at any zombie engaged in melee with another party member, but he won't hestitate to fire arrows at a zombie fighting another zombie. Last Edit: Oct 9, 2006 at 5:34pm by TG Barighm bebop007 Elite Raider ****
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Oct 9, 2006 at 9:06pm Quote like Post Options Post by bebop007 on Oct 9, 2006 at 9:06pm Illyria tries to cover Lia while she heals James by firing at any enemies that have come near her or James. Soulweaver Elite Raider ****
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Oct 9, 2006 at 9:40pm Quote like Post Options Post by Soulweaver on Oct 9, 2006 at 9:40pm Gandt props his tower shield up as total cover and makes his way toward James, Overrunning any enemy that gets in the way. As soon as he can, he lifts James up onto his shoulders and out of harm's way. If this requires him to stow one of his shields, it'll be the spiked shield. Last Edit: Oct 9, 2006 at 9:46pm by Soulweaver Sin Kilrogg's Honor Guard *****
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Oct 10, 2006 at 10:23am Quote like Post Options Post by Sin on Oct 10, 2006 at 10:23am Koschei encourages his zombies to keep up their great work, and will Ready a Command attempt in the case of one of his minions being downed. Bask in its power! keno Kilrogg's Honor Guard *****
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Oct 10, 2006 at 11:50am Quote like Post Options Post by keno on Oct 10, 2006 at 11:50am Round 4:
A low moaning sound begins to fill the room. Its hard to tell where it is coming from, as it seems to be coming from everywhere.
The remaining crab skitters up to the zombies before attempting to grab one of Koschei's zombies from behind. Perhaps the moaning throws off his aim, because he misses his target.
Kit draws his rapier before approaching the remaining crab.
Gandt grabs James and carries him over to where Lia is waiting. Lia lays her hands on James leg while casting her spell. He stops bleeding, but remains unconscious.
Illyria fires at the crab. The arrow bounces off the back of one of Koschei's zombies. (-1 arrow)
The Zombies continue their attack. Both zombies grab their opponents in the zombie equivalent of a bear hug and chomp down on their foes, tearing off chunks of flesh (-5HP, -3HP).
Shefton runs up behind the crab and takes a quick swipe at it with his dagger. He barely manages to do anything more than scratch the crab (-2HP)
The uncontrolled zombies struggle to counter attack Koschei's zombies. Neither of them manages to land a blow.
Round 5:
The crab attempts to grab onto the thrashing zombies. Despite all of the available targets, or perhaps because of them, the crab snaps at nothing but air.
Kit closes and takes a swing at the crab. He easily cleaves the crab in half (+1 kill).
Gandt hangs back from the fray, while Lia continues to clean and tend to James' wounds. James makes a few moaning noises, Lia leans close to hear. "La...ia"
Illyria moves to try and get a clear shot at the zombies. She lets fly and actually manages to hit an enemy zombie. Unfortunately, the arrow barely penetrates (-1HP, -1 arrow).
Koschei's Zombies continue their attack. They inflict a little more damage (-2HP, -5HP)
The crab gone, Shefton runs back over to where Lia is tending to James.
The enemy Zombies attack. The first misses horribly, while the second only manages to scratch one of Koschei's zombies.
The volume of the moaning increases, making hearing somewhat difficult.
The party draws back, while the zombies continue to pound and scrape and bite at each other. It takes nearly half a minute for the tussle to end, with Koschei's two zombies coming out victorious (one has 5HP remaining, the 2nd has 13hp remaining)
Status: Everyone: +500 XP Kit: -1 arrow (retrieved 1) - +50 bonus XP Gandt: +100 bonus XP James: unconscious, stable: -1HP Lia: -4HP SpU lvl 0: Cure Minor Wounds, 1: Cure Light Wounds + 50 XP Illyria: -1 Arrow (3 retrieved) Koschei (and the Zombie Brigade): Rebuke used: 1, SpU lvl1 Cause Fear, Inflict Wounds, Zombies: -11HP, -3HP Shefton: -3HP
The moaning seems louder to the east than west now.
(This is the point where I point out that Illyria and Kit have Cure Light Wounds Potions, just in case you forgot.) Last Edit: Oct 10, 2006 at 1:18pm by keno firemyst Kilrogg's Honor Guard *****
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Oct 10, 2006 at 12:02pm Quote like Post Options Post by firemyst on Oct 10, 2006 at 12:02pm Lia tries to figure out more specificially which direction/door the sound is coming from.
She shouts over the noise. "I don't like the sound of that. Does anyone have a potion or skills to get James on his feet? We're vulnerable as long as he's unconcious." Sin Kilrogg's Honor Guard *****
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Oct 10, 2006 at 12:13pm Quote like Post Options Post by Sin on Oct 10, 2006 at 12:13pm Koschei will give his worse-off Zombie a caring pat on the back, casting an Inflict Light Wounds (aka. heal) to patch him up a little. Bask in its power! TG Barighm Administrator *****
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Oct 10, 2006 at 12:37pm Quote Edit like Post Options Post by TG Barighm on Oct 10, 2006 at 12:37pm (Changed the "slash damage" entry under my rapier back to what it's supposed to be: piercing damage) * * * * *
Kit will begin to search the bodies of the zombies and the floating body for loot under the guise of the following:
"These guys are heavy! Come on, move them in front of those doors on the right side of the room. If there are more zombies coming, this should slow them down...a little."
He will approach the floating body with his dragger drawn. Last Edit: Oct 10, 2006 at 12:38pm by TG Barighm keno Kilrogg's Honor Guard *****
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Oct 10, 2006 at 1:28pm Quote like Post Options Post by keno on Oct 10, 2006 at 1:28pm Lia concentrates trying to determine which door the moaning is coming from. Unfortunately, with all the echoing, she can't pinpoint the sound.
Koschei examines his zombies, casting his spell on the weaker one. The negative energy infuses the zombie, closing several of his wounds: (7 hp restored).
Shefton helps Kit drag the zombies over to block the doors on the right side of the room.
Kit then wades out warily into the pool to inspect the body. It has numerous gashes and chunks of flesh missing, probably from where the crabs have feasted upon it. Looking under the body, Kit discovers a masterwork silver dagger. The blade is decorated on one side with a lotus motif, and an ornate dragon circles the hilt. TG Barighm Administrator *****
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Oct 10, 2006 at 1:40pm Quote Edit like Post Options Post by TG Barighm on Oct 10, 2006 at 1:40pm Kit, liking the idea of owning a silver dagger, pockets the weapon. He uses Sleight of Hand to make sure no one notices.
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Post by TG Barighm on May 6, 2018 23:37:41 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 10, 2006 at 2:00pm Quote like Post Options Post by keno on Oct 10, 2006 at 2:00pm Kit palms the dagger and tucks it away without anyone noticing. (+25XP) Last Edit: Oct 10, 2006 at 2:00pm by keno Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 10, 2006 at 4:14pm Quote like Post Options Post by Soulweaver on Oct 10, 2006 at 4:14pm Gandt frowns as Shefton and Kit block their escape route, but doesn't say anything (am I correct in assuming that they block the door in the southeast corner, and not the northeast corner?). "We could use one of your jokes about now," he says to Kit. He'll then investigate the two northeasternmost doors, listening at each of them to see if he can tell which is more dangerous. Gandt will offer to carry James if no one is able to revive him. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 10, 2006 at 4:32pm Quote Edit like Post Options Post by TG Barighm on Oct 10, 2006 at 4:32pm Kit's eyes bulge. "Wait, what...? Ah, okay. A lich, a dragon, and an angel walk into a tavern. The barkeep, upon seeing them, exclaims 'my what an odd cocktail you three are!'" Kit stares at Gandt for a minute. "Of course it's not funny while we're fighting for our lives!" Kit will see if there's anything of interest in the small room the zombies came from. If the moaning turns into more zombies he'll shout "Bottleneck them! Back to the tunnel and let Gandt hold them off." Last Edit: Oct 10, 2006 at 4:33pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 10, 2006 at 5:21pm Quote like Post Options Post by keno on Oct 10, 2006 at 5:21pm (I took it that they placed one in front of each of the eastern doors. If that was not what Kit intended...) Gandt listens at the northern door in the eastern wall. He hears moaning, but with all the echoing he can't tell if there's a zombie on the otherside of the door or not. At the eastern most of the northern doors, Gandt can still hear the moaning, but it sounds somewhat muted. Kit investigates the room the zombies came from. Its small, barely 10 ft by 10ft, and is mostly empty, except for a torch (unlit, lying in a corner) and rotted bits of wood. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 10, 2006 at 5:29pm Quote Edit like Post Options Post by TG Barighm on Oct 10, 2006 at 5:29pm (Well until you can get a better idea of where the zombies are coming from...) firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 10, 2006 at 8:47pm Quote like Post Options Post by firemyst on Oct 10, 2006 at 8:47pm Lia tends to James, waiting for Kit to come close enough to ask him if he found anything that might give us a clue on who the man is, or who he's with. Also, she'll do another attempt to listen for the direction as long as it doesn't interrupt James' care enough to matter. (did we ever close the southeast door we came in? Otherwise we should be able to see if there's anything there.) Last Edit: Oct 10, 2006 at 8:56pm by firemyst keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 11, 2006 at 8:13am Quote like Post Options Post by keno on Oct 11, 2006 at 8:13am (You are correct, the door is open, and the hallway the party entered through clear.) Lia pauses to listen again. There's still too much echoing. Last Edit: Oct 11, 2006 at 8:15am by keno firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 11, 2006 at 1:48pm Quote like Post Options Post by firemyst on Oct 11, 2006 at 1:48pm Lia gives up on trying to locate the sound and focuses on James. If Gandt is in range to hear, she'll ask him to move James into the hallway to the east, and have him listen to the door to the far east of it. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 11, 2006 at 7:20pm Quote like Post Options Post by Soulweaver on Oct 11, 2006 at 7:20pm Gandt winces at Kit's joke, then says accommodatingly, "Yes, I'm sure it'll be much funnier once we get out of here." "This one doesn't sound as bad," he says about the door he just checked. Hearing Lia, he then goes to check the door at the end of the hall (but doesn't move James anywhere just yet). If it sounds bad or is inconclusive, he moves the barricade there. If it sounds any better than the east door in the northern wall, he indicates to everyone that it's as good a place to start as any. Whatever is decided, Gandt would prefer to take up the fore, ready to block the hall with his tower shield should they run into anything unpleasant. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 11, 2006 at 11:01pm Quote like Post Options Post by Sin on Oct 11, 2006 at 11:01pm Koschei goes along with whatever is chosen, letting his minions feed on the corpses of the zombies and crabs. Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 12, 2006 at 8:24am Quote like Post Options Post by keno on Oct 12, 2006 at 8:24am Gandt goes to the end of the hall and starts to lean his head forward to listen. A sudden thud against the twin doors causes him to draw back. The doors swing open, providing Gandt with a quick view of the room beyond, and two zombies standing in the door way. Gandt hastily brings his shield up. (I've updated the: island map) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 12, 2006 at 9:19am Quote like Post Options Post by Sin on Oct 12, 2006 at 9:19am The moment Koschei sees the new zombies, he'll Rebuke (Not Command, unless he can control more than the two he has now). Bask in its power! firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 12, 2006 at 11:05am Quote like Post Options Post by firemyst on Oct 12, 2006 at 11:05am Lia tends to deadboy, since Gandt blocks any chance of ranged shot. She also likes not being in the hallway now, thanks Gandt keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 12, 2006 at 1:54pm Quote like Post Options Post by keno on Oct 12, 2006 at 1:54pm (For the moment, I don't think we need initiative rolled, and I waiting for bebop to get caught back up with us before I push forward too fast. Regardless of whether bebop posts or not, I will update tomorrow morning at the latest.) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 12, 2006 at 6:30pm Quote Edit like Post Options Post by TG Barighm on Oct 12, 2006 at 6:30pm Lia tends to James, waiting for Kit to come close enough to ask him if he found anything that might give us a clue on who the man is *Oh right forgot. "I think they're connected to this lotus insignia-bearing group we keep running into. He had one of those...uh...lotus things on a badge. It fell in the water but I can gaurantee it looks like the other insignias we've been finding lately."
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Post by TG Barighm on May 6, 2018 23:38:15 GMT -5
bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Oct 12, 2006 at 8:53pm Quote like Post Options Post by bebop007 on Oct 12, 2006 at 8:53pm Illyria attempts to aim at one of the zombies at fire at either one if she can manage a clear shot. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 12, 2006 at 10:13pm Quote like Post Options Post by Soulweaver on Oct 12, 2006 at 10:13pm Gandt waits to see how Koschei fares with the two new zombies before deciding whether to unblock the passage yet. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 13, 2006 at 8:20am Quote like Post Options Post by keno on Oct 13, 2006 at 8:20am Koschei directs his (un)holy powers at the zombies. Unfortunately, neither of them seem to be effected by the rebuke attempt. The Zombies continue to scratch and claw at Gandt's shield, moaning all the while. Illyria just can't get a clear shot past Gandt. Shefton meanwhile has opened the door Gandt indicated he thought was safe. Indeed it is safe, but it leads only to a small room, (10x15ft) that was probably an office at one time A single chair remains amid the rotted rubble of a desk. A large bookcase stands in the far corner, behind the chair and desk, but any books it contained have long since rotted away. "Lia," he says, "let's move James in here." Initiative: Shefton: 18 Gandt: 17 Kit: 16 Zombies: 14 Lia: 9 Koschei: 7 Illyria: 6 Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 13, 2006 at 9:20am Quote like Post Options Post by Sin on Oct 13, 2006 at 9:20am Well then, more Zombie-on-Zombie action for now. "Gandt, you may want to step back and make a little room." Bask in its power! Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 13, 2006 at 9:45am Quote like Post Options Post by Soulweaver on Oct 13, 2006 at 9:45am Gandt will take a five foot step back only once Koschei's zombie friends are ready to move in and take his place (delay action). Before doing so, he'll drop his guard and take a parting shot at one of the zombies with his spiked shield. (If there's no room behind him to step back, he keeps the tower shield up and charges forward to Overrun the zombies.) firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 13, 2006 at 10:12am Quote like Post Options Post by firemyst on Oct 13, 2006 at 10:12am Lia will move James into the room with Shefton's help. She's relieved to lose sight of the zombies. She keeps her eye on Shefton though, making sure that he doesnt' get behind her. Last Edit: Oct 13, 2006 at 1:15pm by firemyst TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 13, 2006 at 3:20pm Quote Edit like Post Options Post by TG Barighm on Oct 13, 2006 at 3:20pm If Kit can fire an arrow at a zombie, he will. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 16, 2006 at 10:02am Quote like Post Options Post by keno on Oct 16, 2006 at 10:02am Round 1: Shefton sheathes his dagger and grabs James under the shoulders. "Take his feet," he says to Lia. Gandt braces himself and attempts to overrun the two Zombies. The zombies attempt to resist his bulk, The first takes a swing at Gandt, but the blow glances harmlessly off Gandt's shield. The second manages to slip through and bite Gandt's arm. Gandt howls in pain as the bite rips a large chunk of flesh from his arm (-7HP) but he still manages to bash both of the zombies to the ground. Gandt stops after he passes the zombies. Kit fires an arrow at the Zombie on the right. The arrow sticks in the zombie's flesh, but barely harms it (-1HP) The zombies struggle back to their feet. One turns to face Kit, the other turns to face Gandt. Lia grabs James feet and helps Shefton carry him into the room. Koschei sends the Zombies into the hall, they make it about 3/4 of the way down the hallway. Illyria fires her arrow past Koschei's zombies. The arrow shatters against the far doorway. Round 2: Gandt reverts to total cover. Kit fires another arrow. He misses as well. The zombies attack! Gandt easily fends off one of the zombies, while the other charges Koschei's zombies. The zombie on the left easily fends off the attack. Lia and Shefton lay James down on the floor of the side room. Koschei's zombies attack. One of them manages to graze the enemy zombie (-2HP) Illyria fires her arrow. The arrow just bounces harmlessly off the zombie. Status: Gandt: init 17, -7HP Kit: init 16, -2 arrows Zombies: init 14, (-3HP) Shefton: init 9, -3HP Lia: init 9, -4HP Koschei: init 7, Rebuke used: 2, SpU lvl1 Cause Fear, Inflict Woundsx2, Zombies: -3HP, -2 HP Illyria: init 6, -2 arrows (Actions?) firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 16, 2006 at 11:09am Quote like Post Options Post by firemyst on Oct 16, 2006 at 11:09am With no cure spells left and arrows being mostly infeective, Lia will stay with James. If there's light in the room, tell Shefton to go help with the battle if he can If not, see if Shefton can find some. *How long until james wakes? TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 16, 2006 at 3:12pm Quote Edit like Post Options Post by TG Barighm on Oct 16, 2006 at 3:12pm Kit will use his arrows to Aid Koschei's second zombie's attack bonus (the zombie that turned to face Kit earlier). keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 16, 2006 at 5:24pm Quote like Post Options Post by keno on Oct 16, 2006 at 5:24pm The Rules Judge Fairy pops in beside Gandt and heals his wounds. The Rules Judge Fairy exits through an extradimensional portal. (Soulweaver pointed out something I somehow got confused, which as far as I can determine should have resulted in Gandt not taking any damage from the zombies. Namely, that total cover negates melee attacks as well as ranged, and that overrun attempts apparently do not negate total cover.) firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 16, 2006 at 5:25pm Quote like Post Options Post by firemyst on Oct 16, 2006 at 5:25pm (So keno has a yellow card?) Last Edit: Oct 16, 2006 at 5:26pm by firemyst Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 16, 2006 at 9:49pm Quote like Post Options Post by Soulweaver on Oct 16, 2006 at 9:49pm (Nah, he's forgiven this time. ) Gandt sets up a flank for Koschei's zombie and fights defensively against the zombie threatening him. And yes, revert to total cover if anything dire should happen. Last Edit: Oct 17, 2006 at 4:58am by Soulweaver keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 17, 2006 at 8:25am Quote like Post Options Post by keno on Oct 17, 2006 at 8:25am (is Gandt equipping one shield on each arm? Because I would think that would interfer with total cover. Or at least how I envision total cover, using the off arm to brace the tower shield and "cowering" behind it.) Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 17, 2006 at 9:52am Quote like Post Options Post by Soulweaver on Oct 17, 2006 at 9:52am (Yeah, the spiked shield is in his weapon hand, the tower shield in his off-hand. I pictured him using one arm to hold the tower shield, and using the floor and his shoulder to brace it in place. It's your call, of course, since there aren't really any specific rules for using a shield as your main weapon... but doesn't the tower shield have enough penalties associated with it, without needing two hands to use it properly? It's far from an invincible defense.)
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Post by TG Barighm on May 6, 2018 23:38:54 GMT -5
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Oct 17, 2006 at 1:47pm Quote like Post Options Post by keno on Oct 17, 2006 at 1:47pm (I was going to wait for Sin and Bebop, but I think I know what they would want to do.)
Round 3: Gandt wants to move past the zombie in front of him, to join Koschei's zombies, but the zombie is blocking the door. Instead, Gandt steps back and smacks the zombie with his spiked shield. Gandt manages to poke several dozen holes into the zombie's body (-6HP)
Kit moves forward to assist Koschei's zombies.
The zombies continue their attack. The one engaged with Koschei's duo attempts to grapple the one between him and the rest of the party. Koschei's zombie manages to instead pin the attacking zombie, and take a bit out of his shoulder (-1HP). The second zombie charges towards Gandt, but Gandt bats him away with his shield, turning the zombie into a veritable pin cushion (-6HP).
Shefton sticks his burning torch into a half rusted bracket before picking up a second rotted torch from the floor. He lights the second torch. "You stay here with James," he says to Lia. "I'm going to go look for a way out."
Lia tends to James.
Koschei's zombies continue to claw and bite at the uncommanded zombie. They both manage to hurt the creature (-5HP total).
Illyria can't get a clean shot off.
Round 4: Gandt swings at the zombie again, but misses.
Kit continues to assist Koschei's zombie.
The enemy zombies again try to go on the offensive. The first bites at Koschei's zombie but doesn't manage to make any contact. The second charges Gandt again, and again is batted away. This time the zombie collaspes to the ground and doesn't regain his feet. (+1 kill)
Shefton leaves the room where James and Lia are, and begins making his way along the northern wall. Out of the corner of her eye, Illyria sees him approaching the western door.
Koschei's zombies press their advantage, their combined damage is enough to bring the zombie down.
Exp Gained: 250 for all 275 for Gandt. 200 for Lia.
As the party is taking stock of the situation, Shefton opens the western door with a clearly audible grunt, and disappears down the cooridor.
(The volume of the moaning has dropped considerably. The party no longer takes penalties on listen checks) Last Edit: Oct 17, 2006 at 1:52pm by keno TG Barighm Administrator *****
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Oct 17, 2006 at 2:44pm Quote Edit like Post Options Post by TG Barighm on Oct 17, 2006 at 2:44pm Kit moves to keep an eye on Shefton, but he will trail behind him about 20 ft. or so. He'll shout at Shefton if it seems like he's about to run off. Soulweaver Elite Raider ****
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Oct 17, 2006 at 3:55pm Quote like Post Options Post by Soulweaver on Oct 17, 2006 at 3:55pm With that threat taken care of, Gandt takes a quick look around the new room. Unless there's something of immediate interest, he then moves back through the hallway to rejoin the group. keno Kilrogg's Honor Guard *****
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Oct 18, 2006 at 10:13am Quote like Post Options Post by keno on Oct 18, 2006 at 10:13am Kit follows after Shefton. When he reaches the doorway, the half-elf is no longer in sight, having disappeared around a bend. (see updated map on the website). The doorway leads to a natural sea cave, with a floor paved with bricks. The sound of water lapping against something is clearly audible, and the moaning sound seems to be a bit louder. Kit can also hear the sound of someone walking through shallow water (+25XP)
Meanwhile, Gandt explores the larger room he entered. There is several pieces of debris scattered across the room, along with some rusted and useless armor. Gandt moves to the eastern doorway, a large double door like the one he entered through. Listening at the door, he can't hear anything from the other side. Gandt then moves to the smaller of the two western doors. Listening, he can hear the shuffling of feet and the rising and falling of moaning. (+25XP) Soulweaver Elite Raider ****
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Oct 18, 2006 at 1:17pm Quote like Post Options Post by Soulweaver on Oct 18, 2006 at 1:17pm Gandt props some of the debris against the smaller western door as a makeshift barrier: something that'll make a lot of noise if it's disturbed. Then seeing that he's alone here except for Koschei and his zombies (and Illyria?), he says, "I'm going back to find everyone. Those stiffs might be good in a fight, but I wouldn't stay here alone if I were you." And he goes back the way he came.
Once he finds Lia, he groans in frustration and asks, "You're here by yourself?? Where'd everyone run off to?"
While he's here, he checks to see how well the nearby barricaded door is holding (the northern one in the eastern wall), and also assesses the damage to his tower shield. firemyst Kilrogg's Honor Guard *****
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Oct 18, 2006 at 2:25pm Quote like Post Options Post by firemyst on Oct 18, 2006 at 2:25pm Lia looks up from James and explains what she knows. "I asked Shefton to help you, and he quickly went the opposite direction. I saw Kit hurry after him. They went to the west. I haven't seen Illyria since the recent attack, and well... here you are.
Koschei and his undead friends," Lia tries not to shudder, "are not in sight. If you know where they are, then you know more than I do."
Lia sighs, trying not to think about this whole mess we're in. "Until James regains consciousness, I feel we're at a loss on where to go. I shouldn't have sent Shefton away on his own..."
Lia returns to her caretaking, distracting herself from thoughts of despair. Her leg smarts a little, but she does her best to ignore it. TG Barighm Administrator *****
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Oct 18, 2006 at 3:16pm Quote Edit like Post Options Post by TG Barighm on Oct 18, 2006 at 3:16pm Kit, now more curious, will continue following Shefton but will allow him to continue ahead. He'll begin to Move Silently while maintaining a close eye on him. He'll draw his rapier and his old dagger, the dagger in his off hand ready to be thrown at a moment's notice as he follows Shefton. keno Kilrogg's Honor Guard *****
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Oct 18, 2006 at 3:58pm Quote like Post Options Post by keno on Oct 18, 2006 at 3:58pm (Since there is a slight disconnect in time...)
Kit moves down the tunnel, to the first bend. The floor is rather slick, but he manages to keep his footing (+10XP). Peeking around the bend, Kit can see that it makes a quick turn, and then continues to the west. He quickly moves forward, until he can see Shefton (about 30 ft away) before he disappears around another bend.
A sudden scream and splash cuts through the silence. The water is lapping at Kit's boots.
"Lavi.." James murmurs. He almost seems to just be sleeping.
Lia and Gandt heard the scream, and know it came from the west, but they don't know who it was. (+10XP)
Illyria heard the scream and recognized the voice as Shefton (+25XP) TG Barighm Administrator *****
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Oct 19, 2006 at 1:08am Quote Edit like Post Options Post by TG Barighm on Oct 19, 2006 at 1:08am (Did Shefton's torch go out?)
Kit stops. He waits a moment, Listening for any clue of Shefton's fate. If Shefton sounds fine, possibly because he just slipped and fell, Kit will continue to follow him. If there is no sound whatsoever, Kit will continue to Move Silently until he can peek around the next bend and see what's up. If there is a rather threatening sound, he'll return to the party.
Kit won't continue if the water rises above his knees. He will also test the ground with his rapier for holes.
If Kit doesn't like what he sees around the next bend, ie. not a pretty sight or something clearly hostile, he'll return to the party. If it seems like Shefton has completely vanished and the way ahead quiet, he'll return to the party and report what happened. keno Kilrogg's Honor Guard *****
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Oct 19, 2006 at 8:06am Quote like Post Options Post by keno on Oct 19, 2006 at 8:06am (The torch sputtered and flickered, but didn't go out. I forgot the clean map scan again, so I can't upload a new picture.)
Kit edges forward, and discovers that the cave branches just before the bend he saw Shefton disappear behind. The south branch continues about 20 feet before turning west again. The western branch continues about 15 feet beyond the branch point before bending to the south.
Kit can hear cursing and swearing coming from Shefton. Over the sounds of Shefton, Kit also hears a distinct, but farther away, splash. (+25XP)
(The water is currently up to Kit's ankles.) Last Edit: Oct 19, 2006 at 8:10am by keno Sin Kilrogg's Honor Guard *****
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Oct 19, 2006 at 8:51am Quote like Post Options Post by Sin on Oct 19, 2006 at 8:51am Koschei will have followed whoever last left the room, after looking over his Zombies and regretting not having enough spells with which to heal them effectively. Bask in its power! bebop007 Elite Raider ****
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Oct 19, 2006 at 10:01am Quote like Post Options Post by bebop007 on Oct 19, 2006 at 10:01am Recognizing Shefton's voice Illyria will follow the sound, quietly, her bow at the ready. keno Kilrogg's Honor Guard *****
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Oct 19, 2006 at 10:14am Quote like Post Options Post by keno on Oct 19, 2006 at 10:14am Illyria enters the sea caves and quietly makes her way towards the sound. She manages to round the bend without falling on the slippery bricks (+10XP) and spots Kit about 20 ft farther down the cave. Kit has not spotted her. Soulweaver Elite Raider ****
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Oct 19, 2006 at 11:36am Quote like Post Options Post by Soulweaver on Oct 19, 2006 at 11:36am (How much of a time difference is there between the groups? Has Gandt had time to check the condition of his shield, and the door near Lia, when he hears the scream?) keno Kilrogg's Honor Guard *****
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Oct 19, 2006 at 11:50am Quote like Post Options Post by keno on Oct 19, 2006 at 11:50am (Lia has just replied to Gandt when the scream is heard. Gandt has checked his shield and found only a few scratches and chips, nothing that detracts from its ability to function.)
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Post by TG Barighm on May 6, 2018 23:39:40 GMT -5
firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 19, 2006 at 12:56pm Quote like Post Options Post by firemyst on Oct 19, 2006 at 12:56pm Lia hears James try to speak and tries to wake him. While she hears the scream, she stays with James. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 19, 2006 at 1:16pm Quote like Post Options Post by keno on Oct 19, 2006 at 1:16pm Lia shakes James gently, calling his name. James' eyes flicker open momentarily, then snap open wide. "Lia? What happened?" (+50Xp for Lia's expert care of James!) James sits up, wincing at the pain in his leg. He listens while Lia briefly recounts the events since the battle with the crab. James nods when she finishes. "Can you give me a hand, I think I can stand?" Lia helps James to his feet, and then helps him exit the room. James hobbles over to where he fell and picks up his dagger. He turns to Gandt. "What did you find at the other end of the hallway? Do you think it would be safe for us to go after Kit, Illyria, and Shefton? I have to think that bastard must know away out of here after all, from what Lia told me." James winces in pain. "I wish I would have thought to buy some healing potions." Last Edit: Oct 19, 2006 at 1:17pm by keno TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 19, 2006 at 3:04pm Quote Edit like Post Options Post by TG Barighm on Oct 19, 2006 at 3:04pm Kit will try to use Shefton's curses to pinpoint which path he followed then go down that path. If Illyria makes herself known he'll suggest they split up and look for Shefton, possibly use some kind of signal through splashing in the water when one finds him. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 19, 2006 at 3:42pm Quote like Post Options Post by keno on Oct 19, 2006 at 3:42pm (Fyi, Kit knows Shefton went down the Western path.) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 19, 2006 at 4:01pm Quote Edit like Post Options Post by TG Barighm on Oct 19, 2006 at 4:01pm In that case, he'll continue to follow him. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Oct 20, 2006 at 9:12am Quote like Post Options Post by bebop007 on Oct 20, 2006 at 9:12am Illyria will follow Kit and make her presence known to him if possible. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 20, 2006 at 10:15am Quote like Post Options Post by keno on Oct 20, 2006 at 10:15am Illyria catches up to Kit, quickly catching his attention with a little splash of water. The two sneak up to the bend, where they can see Shefton, 15ft away, with his back pressed up against the north wall, edging slowly along the passageway. The water is up to his knees. The passage way extends another 30 feet past Shefton, with a door set into the wall. Much closer to Shefton, both Kit and Illyria spot something moving through the water. Shefton doesn't appear to have noticed it yet. Both Kit and Illyria realize they can no longer hear any moaning sounds, just gently lapping water and occasional splashes from Shefton. The water is currently about halfway between the ankle and the knee on Kit and Illyria. (+35XP each; move silently, spot checks) Last Edit: Oct 20, 2006 at 10:15am by keno Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 20, 2006 at 11:25am Quote like Post Options Post by Soulweaver on Oct 20, 2006 at 11:25am "At the end of the hall...? More zombies and more doors that way," Gandt answers James. “Looks like it might’ve been an armory once, if that tells you anything.” "Somebody should go after those three… it sounds like they've already found trouble." He runs out of the room, but curses quietly, hesitating for a moment. "Look, you’re in no condition to go. Close the door, and give a shout if anything happens. If the door doesn’t hold, use this,” he says, offering (a little reluctantly) to leave his tower shield behind with James and whoever else stays. (If they refuse or if it’s too big for them to use at all, he’ll take it with him, but he’ll go after Kit, Shefton, and Illyria regardless.) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 20, 2006 at 3:11pm Quote Edit like Post Options Post by TG Barighm on Oct 20, 2006 at 3:11pm Kit begins to whisper to Illyria. "I don't care if whatever is moving in the water will harm him. He deserves what he gets, but he may know the way out. We should say something." Kit doesn't say anything else. He just stares at Illyria with a questionning look. firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 20, 2006 at 3:20pm Quote like Post Options Post by firemyst on Oct 20, 2006 at 3:20pm (What is the light like down the way everyone else went? Is James standing on his own yet?) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 23, 2006 at 8:06am Quote like Post Options Post by keno on Oct 23, 2006 at 8:06am (The only lighting in the tunnel is the torch Shefton took. The other torch is back in the room where Lia was tending to James. It is shedding enough light into the main room for Lia to see, but if she leaves the room, she'll not be able to see. And James is hobbling along on his own.) firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 23, 2006 at 1:23pm Quote like Post Options Post by firemyst on Oct 23, 2006 at 1:23pm Lia goes back into the small room and retrieves the torch. She returns to the main room and looks down the western passage, bringing the torch inside the room (What do I see?). As she's looking, she asks James if he wants to come with her, or stay back in the main room. If he decides to stay, she asks if he needs her to stay with him. (He is the boss, after all keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 23, 2006 at 4:49pm Quote like Post Options Post by keno on Oct 23, 2006 at 4:49pm (Gah, I keep forgetting that stupid map.) "I'll be fine with Koschei," James says to Lia, "you go on ahead with Gandt." Group 1 (Shefton, Kit, Illyria, Gandt, and Lia): Shefton begins inching his way westward along the wall, but suddenly stops. He holds his torch out over the water, as if looking for something. A sudden splash draws his attention back to the east, where he spots Illyria sitting on her ass in the water. "I think there is something in the water. Probably some more crabs," Shefton says to her, and begins making his way back towards Kit and Illyria. He gives a start when he spots Kit in the shadows, and almost falls as well. "Yeah, that spot is pretty slick," he says to Illyria as she regains her footing. "You'll need to be careful." By now, Gandt and Lia have come around the bend and spotted Kit, Illyria and Shefton. The light from Lia's torch gives them away. Shefton looks behind Lia and Gandt, then finally focuses on Lia, "Where's James? Please don't tell me you left him with the necromancer." Group 2 (James, Koschei and the zombies): James hobbles to a pillar and leans against it. "I was foolish to rush out here like this," he says to Koschei. "I didn't even think there might be trouble, and I didn't bring any healing at all." James motions to the Zombies. "Gah. How can you stand to be around those?" Before Koschei can answer, a sound of a door being forced open comes from the northeast corner of the room. Koschei and James both look over, but the door is shut. James gives Koschei a questioning look, but their attention is drawn back to the door by a thud. With a second thud, the door lurches open, and two zombies stumble out into the room. "Ugh, not more of them," James grumbles. Init: Koschei: 16 Zombies: 6 James: 4 Last Edit: Oct 24, 2006 at 8:42am by keno firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 24, 2006 at 10:49am Quote like Post Options Post by firemyst on Oct 24, 2006 at 10:49am Lia shoots a look at Shefton. "If you hadn't run off, I wouldn't have had to leave James anywhere. Besides, he's our leader and can take care of himself." (Did Lia hear about more crabs underwater?) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 24, 2006 at 11:23am Quote like Post Options Post by keno on Oct 24, 2006 at 11:23am Shefton snorts but other wise ignores lia. (Yes, Lia heard the talk about the possible crabs in the water.) Reply > Switch Account Switch Forum Account Settings
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Post by TG Barighm on May 6, 2018 23:40:32 GMT -5
Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 24, 2006 at 1:17pm Quote like Post Options Post by Sin on Oct 24, 2006 at 1:17pm With a dry smile, Koschei sends his zombies off to battle the newcomers. "I happen to find them very well-mannered company." Bask in its power! keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 25, 2006 at 8:31am Quote like Post Options Post by keno on Oct 25, 2006 at 8:31am (I finally remembered my thumbdrive to day, so the new map. Group 1 is located in the northern passage, due north of P3. The movement in the water that Kit, Illyria and Shefton saw is due east of P4, in the darker colored water.) Group 1: The silence is suddenly broken by the moaning, coming from the east. A splash draws Kit, Illyria, and Shefton's attention back to the west. 15 feet from Shefton, a zombie head suddenly bobs above the surface of the water. It begins moaning as well. Shefton draws his dagger before moving along the passage way to the south. Init Group 1: Lia: 17 Kit: 13 Illyria: 11 Zombie: 10 Gandt: 9 Group 2: Round 1: Koschei sends his zombies to attack approaching pair. They collide in a squishing-squelch sort of sound, before the two pair of zombies tumble to the ground and begin biting and scratching at one another. Koschei's zombies don't manage to hurt the others, but one of Koschei's zombies takes a small scratch (-1HP) (Sin: you should really name your zombies) James retreats to the sea cave entrance. "It would appear they are good for something," James says to Koschei with a shudder. Round 2: The zombie melee continues. Koschei's zombies are once again ineffective, and continue to take damage themselves (-3HP ea.) Status: Enemy Zombies: 2 Koschei's Zombies: -4HP, -6HP Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 25, 2006 at 9:26am Quote like Post Options Post by Sin on Oct 25, 2006 at 9:26am Sure, let's call them Thaddeus and Sven. Sven ca be the one currently at -6. So yeah, more Zombie-on-Zombie action. He'll instruct them to focus on just one of the enemies if possible. If either Sven or Thaddeus die, he'll start blowing Rebukes to get one of the newcomers under control. Bask in its power! firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 25, 2006 at 11:45am Quote like Post Options Post by firemyst on Oct 25, 2006 at 11:45am Since Lia is behind everyone else, and hears the moaning from the east, she will double move eastward until she returns to large room. (should take two rounds I think. If I have time/ability to draw the sling, do so.) Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 25, 2006 at 1:17pm Quote like Post Options Post by Soulweaver on Oct 25, 2006 at 1:17pm (Who currently has the tower shield?) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 25, 2006 at 1:25pm Quote like Post Options Post by keno on Oct 25, 2006 at 1:25pm (Gandt does. I forgot to have James decline it, as its just too big and awkward for him.) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 25, 2006 at 4:42pm Quote Edit like Post Options Post by TG Barighm on Oct 25, 2006 at 4:42pm Kit will draw his rapier and keep his dagger ready in his other hand. "Don't move. Let them come to us. Maybe back up a bit to get into shallow water. Shefton, get back here." If it looks like Shefton is making a run for it Kit will throw his dagger at him, then pull out his bow to finish him off. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 25, 2006 at 10:55pm Quote like Post Options Post by Soulweaver on Oct 25, 2006 at 10:55pm Figuring Lia has the right idea, Gandt urges Kit, Illyria, and Shefton to head back. "Forget this one," he says, referring to the zombie in the water. "Go regroup with everyone. I'll cover you." If they listen to his advice, he will be the last to leave, taking up the rear and holding off the new zombie if it pursues them. If they decide to stay and fight, Gandt will stick around, doing as Kit suggested; wait in the shallows for the zombie to come within range and then attack. He keeps a lookout for any other dangers in the water in the meantime. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 26, 2006 at 5:15pm Quote like Post Options Post by keno on Oct 26, 2006 at 5:15pm Group 2: Lia retreats back down the tunnel. She easily navigates the slippery tunnel and arrives as the entrance, where James is huddled. He gives her a brief smile, but turns back to watching the zombies (Lia has now joined group 1). Kit yells at Shefton to stay put. "I hadn't planned on going anywhere," Shefton replies. Illyria holds her position behind Kit. The Zombie climbs the rest of the way out of the pool, he shambles towards Kit. As he passes, Shefton takes a quit swipe with his dagger. He manages to slice a small piece of skin off. (-1HP) (I just realized I forgot to post Shefton's init for this battle, its 3). The Zombie continues, and stops just in front of Kit. Kit pokes him with his rapier, boring a small hole in the zombie's arm (-1HP). Gandt squeezes past Illyria to the north of Kit. He manages to slide his tower shield between Kit and the Zombie. He urges Kit and Illyria to flee. "Hey, what about me?" Shefton asks. Shefton takes a swipe at the zombie with his dagger, which misses, but quickly follows through with the torch, there's a sickening thud, followed by a hiss that nearly extinguishes the torch. Shefton jerks it back, but not before it has scorched the zombie (-1HP). Group 2: Round 3: Thaddeus and Sven concentrate on a single zombie opponent. Combined they manage to inflict considerable damage (-7HP) The other zombies attack, leaving Thaddeus unharmed, but inflcting Sven with another minor wound (-2HP) (New Actions?) Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 26, 2006 at 5:18pm Quote like Post Options Post by Sin on Oct 26, 2006 at 5:18pm No new actions for me. Bask in its power! TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 26, 2006 at 6:01pm Quote Edit like Post Options Post by TG Barighm on Oct 26, 2006 at 6:01pm Kit will allow Gandt to step in and do his thing. firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 27, 2006 at 9:33am Quote like Post Options Post by firemyst on Oct 27, 2006 at 9:33am Lia will offer the torch to James with one hand and pull out her sling with the other. She smiles and asks sweetly, "could you hold this for me?" If James takes it, she will fire at the one not being ganged up on, if there's any shot (ie, it's not right behind another.) Otherwise go for the largest target. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 27, 2006 at 12:26pm Quote like Post Options Post by Soulweaver on Oct 27, 2006 at 12:26pm Seeing that everyone is staying put, Gandt moves to finish this zombie as quickly as possible. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 27, 2006 at 2:38pm Quote like Post Options Post by keno on Oct 27, 2006 at 2:38pm (A couple house cleaning things before we continue: I calculated Shefton's attack as if it was piercing, but described it as slashing, so the DR of the Zombie should not have applied. This, Shefton did 6HP of damage instead of just 1. Second, bebop, do you wish to continue in this game? And now, on with the show: Group 1: Round 2: Kit and Illyria hold their positions behind Gandt, moving just enough to give the half-merrow a little more manuevering room. The zombie, finding its way blocked by Gandt's tower shield, turns and leaps at Shefton. Shefton swings wildly with his dagger, attempting to ward off the Zombie's grab. Somehow, he manages to nearly severe one of the Zombie's arms (-6HP). Gandt takes an opportunity to try to finish the zombie off, but misses. Shefton takes another swing at the zombie, destroying it with a final slash. Group 2: Round 4: The Zombie wars continue! With a little bit of interference from Lia. James takes the torch, and Lia loads the sling, before firing a bullet at the unharmed enemy zombie. The bullet merely bounces off the zombie's flesh. It looks over at Lia, James and Koschei, as if noticing them for the first time. Thaddeus and Sven continue their attack. Together they inflict another minor wound (-4HP). The enemy zombie fights back, but misses both Thaddeus and Sven. Meanwhile, the zombie that Lia attacked moves towards Koschei. Because of the pillars in the room, he is unable to charge, and ends his turn 10 feet from the cleric. Round 5: Lia fires another stone. A small piece of flesh flies off the zombie. (-1HP). The zombie gazes directly at Lia. "I think maybe you should quit that," James says. "Unless of course you start doing more than tickle it." Thaddeus and Sven continue hounding their victim. After several moments of tussling they manage to destory the zombie. Koschei meanwhile steps into the remaining zombie and swings his morning star, raking the creature with a minor wound (-3HP). The zombie leaps at Koschei, but Koschei smoothly sidesteps and smacks the zombie upside the head with his morningstar, batting the zombie away (-1HP) James edges back into the tunnel. Round 6: Lia draws her scimitar. Koschei calls his zombies over. They don't quite make it all the way. He then swings at the zombie again, but misses. The zombie leaps at Koschei, but he again bats it away with his morning star, raking its arm with another minor wound (-3HP). Round 7: Lia wades into the melee, her scimitar easily slicing off a large chunk of the zombie's flesh. (-6HP). Koschei's zombies approach, but only one of them can attack. He misses. Koschei swings the morningstar one last time, and the zombie falls in a heap. It twitches a few times, then goes still. All: 400 xp Koschei: 440xp Level ups: Gandt, Illyria, Koschei, Lia, Kit Let me know what class you wish to advance in. Development: All the moaning has ceased. Shefton's torch is sputtering, as if it might go out soon. "I was hoping this torch would last longer. Where's Lia? I need some light," Shefton says as he attempts to move past Kit and Gandt. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Oct 27, 2006 at 9:37pm Quote like Post Options Post by Sin on Oct 27, 2006 at 9:37pm (Another level of Cleric. Hooray for a +1 BAB! For spells, another Read Magic for Lv.0 and another Summon Undead for Lv.1) Koschei marvels at how well he was working his Morningstar today, and goes to blow a Lv.1 spell on Inflicting Sven(or Thaddeus, whichever is more damaged at the moment?) Bask in its power! Reply > Switch Account Switch Forum Account Settings
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Post by TG Barighm on May 6, 2018 23:41:01 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 27, 2006 at 10:53pm Quote Edit like Post Options Post by TG Barighm on Oct 27, 2006 at 10:53pm (Kit will pick up another level of rogue; top off all skills) ----------------------- "I'm curious to see what's just beyond here," Kit utters as he steps back into the room with the large pool of water in it. He'll dunk his head under the water and let his darkvision determine if there's anything dangerous hidden below. If it's safe he'll ask Gandt to join him in a quick scouting run of the tunnel ahead. Mostly just a peek around the corner to see what kind of room(s) are ahead. If it's not safe, he'll alert the party and stick with them. Last Edit: Oct 27, 2006 at 10:58pm by TG Barighm bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Oct 28, 2006 at 4:50pm Quote like Post Options Post by bebop007 on Oct 28, 2006 at 4:50pm (Many apologies: Cold and business at work have kept me preoccupied. ) (Another level in Ninja: +1 BAB. +1 Ref save, Ghost step (Invisible) skill, 1 skill point in Move Silently, Open Lock, Disable Device, Hide, Listen and Spot) Illyria will join Kit for the scout work. Always keeping her bow at the ready. Last Edit: Oct 28, 2006 at 4:52pm by bebop007 TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 28, 2006 at 5:25pm Quote Edit like Post Options Post by TG Barighm on Oct 28, 2006 at 5:25pm Okay, Kit will go with Illyria then. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 30, 2006 at 12:10am Quote like Post Options Post by Soulweaver on Oct 30, 2006 at 12:10am Gandt glances back the way they came, listening for any sounds of distress, then nods toward the passage ahead. "Just a peek won't hurt. Maybe this one won't be crawling with more of these guys,"he says, poking at the latest zombie with his shield. He'll want to rejoin the party once he gets a better idea of what's ahead, though. Is the water flowing in any particular direction, or is it just standing? keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Oct 30, 2006 at 11:42am Quote like Post Options Post by keno on Oct 30, 2006 at 11:42am (Character sheets are updated, but I still need Feats for Kit, Illyria, and Koschei. (your characters are ECL 3 now, so that means you get a feat at this level instead of next).) Group 1: Shefton leaves Kit, Illyria and Gandt to return to the other group. Meanwhile, Kit moves deeper into the cave, until he is at the edge of the drop off into deeper water. He sticks his head under the water, and looks around. Unfortunately, there's much to see, accept sea urchins. A narrow shelf, approximately 1 ft wide extends along the northern side of the passage, while the majority of the passage drops away sharply to a depth of 8 feet. Kit pulls his head out of the water, and begins edging his way along the narrow shelf. Illyria follows, while Gandt studies the pool of water. About two thirds of the way around the pool, Kit suddenly slips of the shelf, landing hard on a sea urchin bed. He yelps as several spines are driven forcibly into his butt cheeks (-3HP). He quickly swims to the far edge of the pull before pulling himself out, and extracting the spines from his ass. Illyria, seeing what happened to Kit proceeds with much more caution. She makes it across to the far side without slipping (+10XP). Gandt meanwhile realizes the pool is a tidal pool (currently the tides are at low tide), being about 2 feet deeper than the current depth at high tide. Using this information, he makes a close inspection of the walls and bottom of the pool as he swims his way across, and spots a 5 foot wide tunnel in the southwestern wall of the pool (+25XP). He pulls himself out of the pool near Kit. Illyria leaves the boys by the pool and goes to the door. She tries opening it, but it simply won't budge. Group 2: Shefton arrives, and tosses his barely burning torch aside. James hands him the remaining torch. "What happened back there?" James asks. "Nothing major, just a zombie. Gandt and I took care of it. The others have gone to search the far end of the cave. There's a door there, perhaps we should go check it out." Shefton answers. Meanwhile, Koschei heals Sven up to 11HP. His tender care of the zombies is enough to make Lia shudder. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 30, 2006 at 4:44pm Quote Edit like Post Options Post by TG Barighm on Oct 30, 2006 at 4:44pm (Oh right. Weapon Expertise) Rubbing his butt, Kit will stand near Illyria and study the door. "Damned urchins. We're here, and I don't feel like going through that again, so let's see what beyond this door. Hopefully there's a way out. Um...can anyone unlock this door?" (What kind of door is it? Does it have a lock? Does it look wet and mouldy?) If the door appears to be rotted from the dampness Kit will recommend smashing it. Last Edit: Oct 30, 2006 at 4:51pm by TG Barighm Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Oct 30, 2006 at 5:06pm Quote like Post Options Post by Soulweaver on Oct 30, 2006 at 5:06pm Despite the fact that he's trapped in a zombie nest, Gandt can't help but break into laughter. "After all that, it's the urchins that get you?" Still chuckling, he tries to determine how far the underwater tunnel extends, and whether it remains 5 feet wide or not. If it looks like it goes anywhere, Gandt tells Illyria and Kit about it. "Chances are, it leads outside," he says hopefully. He pulls the elixir of swimming from his bag, holding it out toward them. "Anyone want to give it a try?" If no one volunteers, or if the tunnel doesn't look worthwhile or safe, he helps Illyria with the door. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Oct 30, 2006 at 6:14pm Quote Edit like Post Options Post by TG Barighm on Oct 30, 2006 at 6:14pm Kit can't help chuckling as well. "Yeah, go figure." firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Oct 30, 2006 at 7:10pm Quote like Post Options Post by firemyst on Oct 30, 2006 at 7:10pm Lia looks down the passageway where she came. "Are they coming back? Should we go after them?" Lia looks at James for direction. She averts her eyes from the zombies. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 1, 2006 at 1:01pm Quote like Post Options Post by keno on Nov 1, 2006 at 1:01pm (A little house keeping: TG: where do I find Weapon Expertise? Sin: Your feat? Bebop: An yours?) Group 1: Kit checks out the door, while Gandt slips back into the water. Kit quickly determines the door is just stuck, or perhaps barred, as there does not appear to be any locking mechanism. He steps back, and kicks the door as hard as he can. The door rattles against the bar, but doesn't open. Kit follows up his kick by slamming his shoulder into the door. A loud crack, followed by an equally loud splintering fills the cavern as the door collaspes inward. (+15XP). Before Kit can enter the room, a horrorific smell nearly drives him to his knees. The smell also causes both Kit and Illyria's eyes to begin watering. It doesn't take long to identify the source of the stench, as a bloated, seeping corpse is clearly visible. Its black skin is stretched almost to bursting around the armor, and a tattoo of a dragon clutching a lotus blossom is barely visible on a bared shoulder. Clutched in one hand is a crumpled scroll. Meanwhile Gandt explores the start of the tunnel. There is a slight current flowing inward, which Gandt quickly surmises is the start of the tide flowing in. (+10XP). It becomes apparent rather rapidly that Gandt will have to leave his Tower shield behind to explore more than the first 10 feet of the tunnel. Group 2: "Yes, I think it best we rejoin Kit and the others. Are you coming Koschei?" James asks. Without waiting for a response, he motions for Shefton to start back down the tunnel, James follows, and Lia brings up the rear. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 1, 2006 at 4:14pm Quote Edit like Post Options Post by TG Barighm on Nov 1, 2006 at 4:14pm (It's in the PH) "Whew! What a stench! This fellow certainly didn't have an easy time getting out of here. That or he's meant to be here. Illyria, keep a close eye on him in case he turns out to be another zombie," Kit will visually examine the next room to get an idea of things. He will then attempt to Search the bloated body, but he won't go near it. He will use his rapier to pick and pull at things he can get loose, notably the scroll. Sin Kilrogg's Honor Guard ***** Sin Avatar Posts: 746 Nov 1, 2006 at 9:26pm Quote like Post Options Post by Sin on Nov 1, 2006 at 9:26pm "Oh, um, yes." Koschei mumbles, finishing tidying up Sven's tattered flesh. (Feat: Corpsecrafter) Bask in its power! Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Nov 2, 2006 at 7:40pm Quote like Post Options Post by Soulweaver on Nov 2, 2006 at 7:40pm Gandt resurfaces back at the tidepool. "Stay out of trouble for a minute, I'll be back," he says, leaving both the tower shield and spiked shield some ten feet away from the water's edge. He dives back down to double-move through the tunnel as far as he safely can, turning back if it gets too tight, if urchins or crabs or something are in the way, or if he knows he'll have to return for air. He watches for any air pockets along the way. He'll try not to be gone for more than a minute or two. *************************************************************** ((Forgot to note Gandt's +5 strength bonus to Swim on his character sheet, so I just wanted to remind you of that if it comes up. And I have some conflicting information in the SRD: the Swim skill description states you can hold your breath for a number of rounds equal to your Con score, but the drowning description says you can for twice that amount. Which is correct? In any case, Gandt only goes as far into the tunnel as he knows he safely can and still return.)) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 3, 2006 at 12:10pm Quote like Post Options Post by keno on Nov 3, 2006 at 12:10pm (Housekeeping: Soulweaver, I think the swim skill is refering to when you are actually swimming underwater (and refers to the exertion placed on the body by swimming) where as the drowning refers to when you are just underwater. It's kind of a silly distinction, if you ask me, because there are very few times when you are underwater that you are not trying to do something, whether that is swim or get back to the surface.) Group 1: Kit gingerly sweeps his eyes across the room, all while keeping his rapier leveled at the corpse. Something about the southwest corner of the room draws his attention, so leaving Illyria to watch the corpse, he steps gingerly into the room for a closer examination. A small pile of debris, half rotten wood and canvas lies on the floor, but Kit's eyes on a slight recess in the wall. He presses it, and with a click, followed by a rough grinding, a section of the wall swing asside to review a small closet space. Three chests are contained with in. (+50XP) Grinning with glee, Kit immediately sets to work on the chests. Unfortunately, all three are locked. Reluctantly, he turns the task of opening the chests over to Illyria (who has determined the corpse is indeed quite dead.). Kit snags the scroll and begins reading it while Illyria works on the chests: "These bones once be Penkus, so if ye read this, I be dead, laid low by the sick put on me by that foul dead thing! Yet even as me flesh wracks, know t'was not the dead what brought my doom, but one I'til recently called friend! Vanthus Vanderboren! Your name fills me with bile! Spineless, treacherous cur! You left us to die. You left ME here to die, after all what I done t'get ye into th' Lotus! Yer designs on the Lady of the Lotus be clear now, and with meself out th' way, ye doubtless move even now into power, slithering amid my vacancy like a herit crab in a shell, or a cadaver worm to still warm flesh. CURSE UPON YE! To th' one what reads this, If ye have any honor or vengenance in yer soul, know that Vanthus must die. He dwells in the lap o'th'Lotus, below th'Taxidermist Hall. Seek him there, but 'fore he dies he must ken it were Penkus what undid him and guides yer killing blow. And if, by some cruel spite of fate, it be ye what read this, Vanthus, know with certainity I wait for ye in Hell, where I intend t'rival the pit itself in yer torment!" By the time Kit has read the scroll, Illyria has shoved one open chest out into the main room, a chest which is loaded with a large number of copper and silver coins. Seconds later she is pushing the second chest out. This one contains a dozen bags that clink and tingle with the sounds of coins and gems. (There are ten bags of coins and 2 with gems.) After another minute, she finally pushes the last of the chests out into the room. The chest contains numerous potions each of them labeled with a faded, but still readable script, a wand, and a small jade coffer. The potions are as follows: cure light wounds x3, lesser restoration, invisibility, barkskin +3, cure serious wounds, and an elixir of swimming. The wand is encircled with a flowing script that identifies it as a wand of mage armor. The coffer contains a light brown gem, with a piece of paper under it that identifies the gem as an earth elemental gem. (+75XP for opening all the Chests) While all of this is going, Gandt scouts out the tunnel. He reaches the end of it quickly (thanks to his natural swimming talent) discovering the tunnel is 70 feet long. The tunnel opens out onto the floor of the bay, about twenty feet from the surface. Gandt quickly propels himself upward, and takes a quick look around. The island lies 50 feet to his north, and there does not appear to be any other boats around. Gandt quickly returns to the cavern, to inform Kit and Illyria of his findings. (+100XP for finding the way out.) He finds Kit and Illyria celebrating their newly discovered loot. About this time the second group reaches the far edge of the pool. Gandt brings James one of the potions of cure light wounds, and James immediately feels much better after drinking it (+3HP). Using the rope Gandt carries, the party quickly escapes through the tunnel, bringing the chests of loot with them. Gandt's a little upset about leaving his tower shield behind, but after James promises to buy him a new one, he brightens considerably. Koschei tries to bring his zombies, but James quickly vetos that idea. Back on shore, Raji greets Lia with a leap and lots of sloppy wolf kisses, before the party climbs into the boat and heads back to the manor. James invites them all inside for the night, but Shefton declines, stating only his desire to get out of Sasserine before Vanthus catches up with him. James gives him a small pouch, and then the half-elf disappears into the night. Lavinia greets the party happily, giving James a quick hug, which James returns a little too vigorously. James suggests the party lay low for a day, recuperating. (+250XP for escaping the island intact. I'm assuming that Lia and Gandt will request healing spells for the next day to heal the party back up to full strength. James divides the monetary loot up among the party and hands it out in their favorite demoniation: 35pp each. Let me know if you want any of the other things that was found. Also, I'm assuming that Kit shared the contents of the scroll with the party. If there is any shopping you want to due before the final part of this chapter, now is the time to speak up.) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 3, 2006 at 5:04pm Quote Edit like Post Options Post by TG Barighm on Nov 3, 2006 at 5:04pm (For the most part, yeah, Kit shared the scroll, but he technically gave the scroll directly to James so he can figure out what to make of it) I was also wondering if I can perform a quick side-quest to try and give myself an additional EXP boost (I really want to get to swashbuckler. A rogue can be fun but I'm just not the sneaky type). Long story short, after finding the chests, Kit wants to return to the old smuggler's den at Parrot Island to see if he can find more. Basically explore the rest of the place. He will ask if any of the other party wants to join him. If not, he'll see if there's anyone at the adventurer's guild who would be interested. He will go once he finds 2 other people. This time he will get a rope so they don't have to swim out again. Kit will nab a CLW potion and the Invisibility potion. Last Edit: Nov 3, 2006 at 5:08pm by TG Barighm Reply > Switch Account Switch Forum Account Settings
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Post by TG Barighm on May 6, 2018 23:41:39 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 3, 2006 at 5:14pm Quote like Post Options Post by keno on Nov 3, 2006 at 5:14pm (Yeah, that's cool. I can think of a couple other characters who would have various reasons for returning to the island, although whether or not their goals are compatible with Kit's is altogether up to them.) firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Nov 5, 2006 at 1:41am Quote like Post Options Post by firemyst on Nov 5, 2006 at 1:41am Lia speaks with Kit where Koschei can't hear. "If you could, please take care of the zombies. If you cannot, I can inform the clerics of them, but they must not be allowed to continue." Lia, having used a majority of spells for the day healing you bums, will stay behind and work on the translations. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Nov 5, 2006 at 5:11pm Quote like Post Options Post by Soulweaver on Nov 5, 2006 at 5:11pm (Since Gandt can use Mage Armor as a domain spell, can he use the wand? If so, he'll take that, and the barkskin potion.) Gandt buys a spell component pouch (5gp), a whetstone (2cp), a dagger (4gp), and some masterwork artisan's tools (55gp). He sells his old artisan's tools. He takes the time to care for his gear, cleaning and oiling his armor. He also readies the 50-foot rope in his possession with a loose slipknot and and practices with the makeshift lasso to get a sense of how accurate he is with it. He keeps the rope slung on his belt. If he still has free time left, he buys some raw materials and begins Crafting a large heavy steel shield with masterwork slashing spikes around the edges (Phew. That's a market value of 360gp by my estimation, so 120gp or so for raw materials?). Will he have the time to prepare a new day's worth of spells? TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 6, 2006 at 12:58am Quote Edit like Post Options Post by TG Barighm on Nov 6, 2006 at 12:58am Since Gandt can use Mage Armor as a domain spell, can he use the wand? (Yep) ============================================= Kit laughs. "If there are any zombies in my way, or holding something of value, I'll be sure to take them down, although you could come and help. I'm not going to go by myself." Kit will see if he can borrow Gandt's rope for his expedition. He will promise to give it back. He will offer Gandt money if that will help sway his mind. Kit finds the silver ring and valuable looking earrings he picked up earlier off of Vark. He'll put on the silver ring just to see how it looks on him (and keep it if he likes it), then he'll go and see how much money he can fetch for both in the market (making the most of his Diplomacy skill of course). If he can get more than 10g for the silver ring, he'll sell it. The thought of sharing the money with the party never once crosses his mind. Regarding the Return to Parrot Island adventure, which I assume Keno will fast-track, Kit will not only try to pocket as much coin as possible, he will also try to grab as much of everything else he can that looks remotely valuable (like weapons or silverware). He will distribute anything that's too heavy among the other two adventurers that go with him, and unless none of the party joins him, he will share the loot he finds with the party. And if it's possible, Kit will make use of Lavinia's writ. If Kit manages to pick up 1100gp during his endeavors, or can talk a vendor down lower, he will purchase a Mithril Shirt (specific armour section in the DMG under magic armour). Finally, when all is said and done, he will see if there are any small jobs at the adventurer's guild he can take to pass the time, or at least gain some small favour with the guild. Last Edit: Nov 6, 2006 at 1:47am by TG Barighm Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Nov 6, 2006 at 9:36am Quote like Post Options Post by Soulweaver on Nov 6, 2006 at 9:36am Gandt doesn't mind lending Kit the 30-foot rope. Money doesn't cross his mind unless he's looking to keep the rope permanently. As for the return to Parrot Island, it's true that Gandt would rather retrieve the old tower shield than make James pay for a new one. He'll only go if it doesn't interfere with his previously listed actions, though (doubt it). If he doesn't go along, he asks Kit to try and bring the shield back for him. (How many items can you work on with the Craft skill at one time? Because Gandt would certainly make that mithral shirt for Kit for half that cost (if he didn't mind waiting... - . - )) Last Edit: Nov 6, 2006 at 9:39am by Soulweaver TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 6, 2006 at 4:39pm Quote Edit like Post Options Post by TG Barighm on Nov 6, 2006 at 4:39pm (I wouldn't mind waiting if I had a better idea how much time would pass between chapters. I actually wasn't planning on buying any new armour until I picked up Swashbuckler, but then I found the Mithril Shirt and realized I could wear it right now. Also, Gandt could screw up on his rolls and ruin the shirt and I would be out half my money. Kit would only consider it if he could pay Gandt after the shirt was completed. That way Kit could just buy one if Gandt messes up.) Last Edit: Nov 6, 2006 at 6:42pm by TG Barighm Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Nov 6, 2006 at 6:32pm Quote like Post Options Post by Soulweaver on Nov 6, 2006 at 6:32pm If Gandt took 10 on the check (which he can do) then his result is always 22. (Some of these DCs are higher than I thought... yes, please do have him take 10 for the time being, and add 10 to the DC for any components he is guaranteed success on.) Last Edit: Nov 6, 2006 at 6:56pm by Soulweaver keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 7, 2006 at 1:20pm Quote like Post Options Post by keno on Nov 7, 2006 at 1:20pm (and now, we continue. The silver ring is sized a bit too large for Kit to wear comfortably. Gandt and Kit make a quick trip to buy and sell goods. Much to Kit's surprise, a jeweler offers him 75gp for the earings and ring combined, and offer he can't refuse. Kit exchanges the money for platinum. Kit has 1200 gp in platinum, will he buy the mithril shirt? Gandt used his lvl 1 cleric spell, but still has his domain and level 0 spells) Kit inquires at the adventurer's guild and finds a young female elf cleric of Wee Jas by the name of Allith Yilian willing to help out for 25gp plus 25% of any treasure. Kit finds Gandt working in a small forge at the Vanderboren estate, and together the trio head back out to the island. Gandt retrieves his old tower shield, and then they begin searching the eastern portion of the tunnels. This is when the two zombies, previously commanded by Koschei appear and attack. Gandt and Allith team up on one of the zombies, bringing it down in mere seconds. The second lunges at Kit but he easily dodges the attack. What follows is a display of supreme ineptitude by both the party and the remaining zombie, as nearly 30 seconds go by without anyone landing a blow. Finally, Gandt slashes the zombie deeply with his newly acquired dagger, causing the zombie to stagger to its knees. Allith quickly finishes it off. Before the party can continue their search a third undead, what appears as a skeleton clothed in tattered robes enters from the east. "A huecuva!" Allith gasps. "Becareful, they carry a dreadful disease." Kit drops back and fires an arrow at the grotesque creature, but despite being struck, the creature ignores the blow. Gandt moves forward, striking the creature a devasting blow with his shield, that it also seemingly ignores. Allith runs forward, and casts a spell, the huecuva grunts as small pieces of its flesh are burned away by the cure spell (-3HP) The Huecuva steps back, and casts a spell itself. Gandt is suddenly filled with terror. Kit fires another arrow, only again to have the creature ignore the attack. Gandt flees. Allith again casts a spell, this time inflicting slightly more pain and agony on the huecuva (-4HP). The huecuva attacks Allith with its slam attack. She manages to avoid the blow. Kit fires another arrow, and again watches in dismay as the huecuva simply ignores the arrows sticking out of it. Gandt continues to flee, but at last the fear subsides. Allith retreats to near Kit. "That's all I can do," she gasps. "I can't go one on one with that thing. And I can't remember their weakness." The huecuva casts another spell. Kit feels fear clawing at his mind, but he manages to avoid subcumbing to the spell. Kit draws his dagger and closes with the huecuva, unfortunately, he misses. With a roar Gandt reverses direction and begins charging the huecuva. Allith casts a spell, a blue light burst out from her, filling Gandt and Kit with courage. The huecuva focuses on Kit slamming into him with a powerful blow (-4HP), Kit manages to turn his head as the huecuva exhales something at him. Kit swings the dagger again, but the huecuva jumps back. Cue Gandt. The half-merrow barrels into the room, and slams into the huecuva with his spiked shield. Bones are blasted apart and the huecuva itself barely keeps its form intact (-6HP). Allith tosses a vial of alchemist's fire at the huecuva, but her throw is short. The vial lands to the right of Gandt and burst into flames. The huecuva attempts to slam into Gandt, but Gandt manages to fend off the attack with his shield. Kit moves to flank the huecuva with Gandt, and swings at the undead, again barely missing. Gandt, meanwhile, tries another shield bash, but misses. Allith hovers in the rear. The huecuva attacks Gandt again, and again Gandt fends him off. Gandt replies with a quick swipe of his dagger, and the huecuva finally collaspes, and quickly disintegrates, leaving nothing but a rusted chainshirt and a tarnished golden holy symbol of Olidammara. The rest of the trip remains uneventful, in more ways than one as the party manages to only find a few pieces of adventuring gear worth salvaging (pick any 3 worth 10gp or less). In the end, Allith claims the golden symbol of Olidammara and declares the group even. EXP gained: 500xp for Kit, 600xp for Gandt When Kit and Gandt return the find the rest of the party in James' study, looking over a map of the Sunrise District. A small figurine of a man marks one location in particular (#14 on the sunrise district map, the taxidermist guild hall). "This is the location of the taxidermist guild hall, according to the scroll penned by Penkus that Kit found, it is underneath this hall that we'll find the Lotus Dragons and Vanthus. I'll tell you right now, I'm not sure how many foes will face, or what is the easiest way to get into this den of thieves. I'll welcome any suggestions you all may have. I do think we should hit them early tomorrow morning." (I have put a large number of the items we received in the Community Chest, also if anyone wish to buy anything, this is your last chance to announce it.) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 7, 2006 at 4:21pm Quote Edit like Post Options Post by TG Barighm on Nov 7, 2006 at 4:21pm I have put a large number of the items we received in the Community Chest (You guys should really take a look at that. There is some good stuff in there) ============================================= Was my HP restored? Can I get a hand from Lia? I'll take that Mithril shirt and try to sell his old armour. Last Edit: Nov 7, 2006 at 7:20pm by TG Barighm firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Nov 7, 2006 at 6:43pm Quote like Post Options Post by firemyst on Nov 7, 2006 at 6:43pm barighm said: Was my HP restored? Can I get a hand from Lia? Help? With HP or something else. I healed everyone (I thought) before you went out exploring. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 7, 2006 at 6:43pm Quote Edit like Post Options Post by TG Barighm on Nov 7, 2006 at 6:43pm Yeah but I got beat up again during the second run through Parrot Island. Anywho... Kit, still wiping off the sweat from his previous adventure, rolls his eyes at the mention of Vanthus. "Back into the fray already, eh? Boy, you people sure know how to work your employees. If you want my opinion, I say we're going about this all wrong. Go here, go there, go wherever Vanthus wants us to go. It's always dangerous and we always play into Vanthus' hands. Let us not do the same in his home turf. We should be trying to find a way to lure Vanthus out into the open so we can ambush him. If you insist on investigating his own lair I guess I can ask my contacts about this guild. Do we at least know the layout of the place? Can we get the plans of the guild hall from a library? Maybe we should pay the guild hall a little visit first. I'm sure Vanthus isn't going anywhere anytime soon." Last Edit: Nov 7, 2006 at 7:40pm by TG Barighm firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Nov 7, 2006 at 8:53pm Quote like Post Options Post by firemyst on Nov 7, 2006 at 8:53pm (Housekeeping: New Spells sent via PM Skills: +1 to Handle Animal, Survival, Listen, and Swim) Lia needs to purchase the following: A masterwork composite longbow (if I can) an everburning torch (and something to cover it) a potion of CLW firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Nov 7, 2006 at 8:54pm Quote like Post Options Post by firemyst on Nov 7, 2006 at 8:54pm I don't know how many spells I needed for everyone, so if I had one left, then Kit is healed too. Lia looks thoughtful. "If he knows we escaped from his little trap, I think he may move sooner than later. He knows we're after him. The only question is if he thinks we're something to avoid or ambush." Lia turns to James, "what would he normally do when chased?" Last Edit: Nov 7, 2006 at 9:00pm by firemyst keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 8, 2006 at 11:56am Quote like Post Options Post by keno on Nov 8, 2006 at 11:56am (Yes, Kit was healed up, either by Lia or Gandt, it matters not at this point. Kit picks up a mithral shirt on the way back from the island (does he sell his old armor?). Lia likewise completes her shopping trip, but takes a CLW from the community chest.) "You're probably right," James says to Kit, "I hadn't thought of that, just Lavinia's desire that we confront Vanthus and make one last attempt to persuade him from his course. Also, it is likely the that if Vanthus is with the Lotus Dragons, then the money he stole from our vault is also there. Still, your plan is probably a wiser course. I will work on getting the plans for the guild hall, you are free to investigate the guild and lotus dragons as you want, but I would not go alone. Whatever you wish to do, do not tarry long, I feel that we must move quickly, while we might still have the element of surprise." To Lia, James adds, "I can't say. His behavior has become erratic. If he has settled into a new routine, we were not privy to it." (what kind of investigating will Kit do, who will he invite to go along? Will Gandt and Lia continue their armorworking/translation projects?) firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Nov 8, 2006 at 12:07pm Quote like Post Options Post by firemyst on Nov 8, 2006 at 12:07pm Lia returns with a masterwork longbow (not composite), after discussing the differences with the merchant who was reluctant to explain that she was paying more gold for the same damage. Unless specifically invited, Lia will continue her translations. 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Post by TG Barighm on May 6, 2018 23:42:25 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 8, 2006 at 3:43pm Quote Edit like Post Options Post by TG Barighm on Nov 8, 2006 at 3:43pm Yes. Kit will sell his old armour, but the extreme lightweight of the new armour has solved one of my problems so I'll need to think about purchasing stuff again. More on that later though. Kit will go through with his plan to visit and investigate the guild hall along with asking his contacts in Shadowshore about the Dragons. He'd prefer the company of the party's other shadowy ninja and rogue-types, but he wouldn't mind the company of a healer or tank. Anyone with a good Search or WIS mod. will do. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Nov 8, 2006 at 7:36pm Quote like Post Options Post by Soulweaver on Nov 8, 2006 at 7:36pm Yeah, subtlety not being Gandt's strong suit, he'll work on his own projects while the others investigate. firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Nov 9, 2006 at 12:00am Quote like Post Options Post by firemyst on Nov 9, 2006 at 12:00am Lia decides to come along, just in case. She is curious about what kind of information gathering requires a healer. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 9, 2006 at 9:48am Quote like Post Options Post by keno on Nov 9, 2006 at 9:48am (Changed Lia's longbow. Anyone know what has happened to Sin and Bebop? I know Bebop's been sick, is he still?) Kit and Illyria, accompanined by Lia and Raji leave bright and early on their expedition for information. The stop to make several inquires, eventually learning from various sources the following information about the lotus dragons: "The Lotus Dragons are a new guild of thieves - they seem a lot more organized than the other fly-by night guilds that have popped up in the last few years." and "I hear they've got more than people working for them, they have ties to animal smugglers, and I hear they keep some of the beasts as guardians in their guild hall." (+25XP for all) Lia attempts to make use of her new druidic abilities, stopping to converse with numerous cats, dogs, and birds. Unfortunately, she has a difficult time explaining exactly what a "Lotus Dragon" is. She decides to switch gears and ask about the taxidermist guild, which elicits more than a few hisses and growls. Asking humanoids about the taxidermist guild ends up being even more disasterous. At first people flatly deny knowing anything about the taxidermist guild. Then people begin pointedly avoiding the trio. Before long they find themselves in a mostly abandoned street. And that's when the bolts arrive. One of the bolts shatters harmlessly against kit's mithral shirt, while the other whizzes past Lia and Raji. Finding the assaliants is an easy task, they're standing across the road and just up a ways, at the mouth of an alley, busily reloading their crossbows. (40ft away) Illyria recognizes one of them as one of the men who attacked Koschei and herself a few days past. The few civilians left on the street have disappeared. Init: Kit: 24 Lia: 20 Illyria: 15 (corrected for II feat) Thugs: 9 (Actions?) Last Edit: Nov 9, 2006 at 4:05pm by keno firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Nov 9, 2006 at 11:04am Quote like Post Options Post by firemyst on Nov 9, 2006 at 11:04am Lia will command Raji (in wolf) to move forward 10 feet and crouch down. If he hears or smells anyone approach from the front, attack. She will draw her bow to fire at the one on the right, taking a few steps to the right as well. Last Edit: Nov 9, 2006 at 3:27pm by firemyst TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 9, 2006 at 12:53pm Quote Edit like Post Options Post by TG Barighm on Nov 9, 2006 at 12:53pm Lia decides to come along, just in case. She is curious about what kind of information gathering requires a healer. And that's when the bolts arrive. One of the bolts shatters harmlessly against kit's mithral shirt, while the other whizzes past Lia and Raji. Finding the assaliants is an easy task, they're standing across the road and just up a ways, at the mouth of an alley, busily reloading their crossbows. (That kind. ;D) ============================================= How many are there? "Yeesh. What's the deal with this taxidermist guild? I know it's a front, but come on! It's just taxidermy!" Once Kit is finished complaining...(actually, I want to know how many there are first. 3?) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 9, 2006 at 1:40pm Quote like Post Options Post by keno on Nov 9, 2006 at 1:40pm (Kit can only see 2, although he can't see very far into the alley.) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 9, 2006 at 2:05pm Quote Edit like Post Options Post by TG Barighm on Nov 9, 2006 at 2:05pm Kit will cast Darkness, then immediately move to the farthest left side of the sphere without actually leaving it. He will then attempt to fire arrows at the thugs based on memory. He will ONLY DO THIS FOR 2 ROUNDS!!! By the third round, he'll exit the sphere and try to find something to hide behind, without being spotted, so he can get a view of the thugs' updated positions. If the thugs are still just standing at the mouth of the alley shooting bolts, he'll duck back into the sphere and shoot more arrows. If they have decided to move into melee, a new strategy will be posted. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Nov 9, 2006 at 3:12pm Quote like Post Options Post by bebop007 on Nov 9, 2006 at 3:12pm (If by sick you mean absentminded inconsiderate prick, then yeah, I've been pretty sick. ) Are there any good spots that Illyria can see where she can hide and surprise attack the assailants, but can be reached within one round? If so, she'll try out her new Ghost Step ability to see if she can try to get the drop on the would be assailants. First, though, she points the assailant she recognizes from before. "Try and take that one alive, if you can." (Also, I'll take Improved Initiative as my feat, before I forget.) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 9, 2006 at 3:16pm Quote Edit like Post Options Post by TG Barighm on Nov 9, 2006 at 3:16pm (I think Craft: Poisonmaking would be more useful) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 9, 2006 at 4:48pm Quote like Post Options Post by keno on Nov 9, 2006 at 4:48pm (Added Illyria's Feat) Round 1: Kit touches a stone on the ground. Instantly, the area around the party becomes dark. Nocking an arrow to his bow, he let's fly at his best guess at where the thugs were. He's rewarded by a yelp (-5HP). Lia orders Raji forward. The low growl that escapes her lips as she speaks to the wolf is quite unnerving. She then nocks an arrow to her longbow and fires. Unfortunately, she's not rewarded by anything. Illyria disappears, literally. She sprints forward, out of the globe of darkness across the street and behind some barrels, stacked in front of a shop just 10 feet past the thugs. The thugs fire their crossbows into the darkness. One of the bolts nails Lia hard, slipping past her armor. (-4HP). The second bolt misfires, shattering in the crossbow. The thugs turn and run down the alley. (Pursue?) bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Nov 9, 2006 at 5:27pm Quote like Post Options Post by bebop007 on Nov 9, 2006 at 5:27pm (Yeah, that'd probably more useful, I think. I'll take then) firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Nov 9, 2006 at 6:39pm Quote like Post Options Post by firemyst on Nov 9, 2006 at 6:39pm If we can see they're running, then Lia and Raji will pursue. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 9, 2006 at 7:55pm Quote Edit like Post Options Post by TG Barighm on Nov 9, 2006 at 7:55pm Kit grabs for Lia (assuming he can see her). "No! They flee because they wish to engage us from a more advantageous position. They may have reinforcements or have a second ambush planned, maybe even a trap. Let's not play into their hands!" Kit looks up to the rooftops and smiles one of those mischievious smiles of his. "Unless you can find a way to get the jump on them..." keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 10, 2006 at 11:57am Quote like Post Options Post by keno on Nov 10, 2006 at 11:57am (I don't see "Craft: poisonmaking" as a feat....) Round 3: Kit runs over to the closest building and begins climbing. He makes it to the top without any difficulty. Sixty feet away, Kit spots another thug, atop another building down the alley, and a second additional thug across the alley atop a building as well. Illyria follows Kit's cue and begins climbing the building beside her. She slips and slides, but finally manages to pull herself over the top. Lia, recalling her previous exploits at climbing runs over to the alley entrance with Raji. She quickly spots the two fleeing thugs, 30 feet away. The two thugs on the rooftops yell down to the thugs below before firing their hand crossbows at Kit and Illyria. Kit easily dodges the errant shot, while Illyria isn't so lucky, as the bolt slips past her armor, peircing her leg deeply (-6HP, -10ft). The two thugs then turn and run across the rooftops, leaping to another building. The wounded thug on the ground pulls the arrow out of his side before he drinks a potion. (+4HP). He then joins his fellows in running, but he's fallen about 30 feet behind the other. Round 3: Kit moves forward before firing an arrow at the fleeing thug on his side of the alley. The arrow strikes the thug in the leg spending him sprawling across the rooftop (-2HP). Illyria moves forward as well, and fires at the fleeing thug on her rooftop. The thug stumbles as the arrow strikes him, but he doesn't go down (-2HP) Lia aims at the closer of the two thugs (the one Illyria recognized) on the ground. The arrow pierces the thug through the heart, dropping him instantly. "Take the other one," she growls to Raji. "and don't kill him." "Take a little care yourself," Raji growls in response, before sprinting down the alley. He leaps at the thug, who manages to dodge at the last moment. The thugs continue fleeing, the one Kit shot scrambling to his feet and then dropping from the rooftop, out of sight. The one Illyria shot leaps across to another building, before turning south and dropping out of sight as well. The remaining thug attempts to break away from Raji, barely dodging the wolf's snapping jaws. He moves another 60 feet down the alley, nearly reaching a crossing Alley. Round 4: Kit and Illyria sprint across the rooftops. Lia moves forward, before nocking another arrow and letting fly. The arrow streaks through the air, striking the thug in the thigh. He lets out a loud yelp (-3HP). Raji surges forward, tackling the thug to the ground. He closes his mouth over the thugs head, tightening slightly before letting out a low growl. The thug stops moving. Exp: +400 Kit and Illyria, +425 Lia, +250 bonus for capturing a thug. Items recovered from the thugs: 2 hand crossbows, 2 rapiers, 1 potion of cure light wounds, 2 doses of urchin venom, 16 bolts, 2 saps, 2 sets of leather armor, 2 sets of thieves tools, and 20 gp. Kit recovers 1 arrow and Lia each recovers two arrows. It doesn't take much to break the thug, who accompanies the party back to the Vanderboren estate. Raji brags about his skill in capturing prey alive, but thankfully only Lia understands him. Once back at the estate, Lia and Gandt heal the injured party members, while Kit, James and Illyria handle the interogation. The thug reluctantly provides them with a rather detailed map of the taxidermist guild hall and the lotus dragon guild hall. The thug informs the party that the leader of the guild is a female human, but he doesn't know her real name. He says they refer to her either as the Lady Lotus or the Dragon Mistress, depending on her mode. He identifies her sub-commanders as Vanthus and one Kersh Reftun. He also confirms that Nemien the taxidermist is a guild ally. He reports that there are 20 thieves employeed by the guild. After interogating the thug, James turns him over to the watch, who promises to look into the matter. After the watch commander leaves James snorts, "Just like they said they'd look into the problem with the Blue Nixie, I'm sure." After hearing the thugs information, Lavinia retires to her study, and doesn't show herself for the rest of the evening. James becomes almost depressed, but thanks Kit and Illyria profusely for their help. After dinner, James calls the party to his study, a copy of the new map spread out on his desk. There are little stone markers marking several locations on the map. (the c's in boxes on the map) "Each one of these is an entrance into the guild, either via a well, an abandoned warehouse, or the taxidermist guildhall (marked D1 on the map). And we can enter from the canals as well (marked d17 on the map). Which way do you think is best?" This last question is directed almost entirely at Kit. (If no one wants the gear seized, James will sell it.) Last Edit: Nov 10, 2006 at 1:02pm by keno Reply > Switch Account Switch Forum Account Settings
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Post by TG Barighm on May 6, 2018 23:42:41 GMT -5
TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 10, 2006 at 3:31pm Quote Edit like Post Options Post by TG Barighm on Nov 10, 2006 at 3:31pm (Oh, sorry. I meant Skill Focus-Craft) ************************************************ Kit points at the darkened portion of the Lotus Dragon map, or at least the passages leading to the darkened portions of the map indicating there is more, but it's not shown. "What's this? Where do these go?" Kit will also claim a sap, but more on that later. Last Edit: Nov 10, 2006 at 3:32pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 10, 2006 at 3:36pm Quote like Post Options Post by keno on Nov 10, 2006 at 3:36pm (There is a Craft Alchemical Item Feat from Unearthed Arcana, but its BS. Alchemy is apparently the correct substitution for poisons, however it requires you to have spell caster ranks. Seems BS itself for things like extracting/distilling poisons. I'll investigate some more. Okay, I found it. Complete Adventurer page 97 and 98 covers the craft(poisonmaking) skill. (Same book Ninja is in).) (The black areas indicate areas the thug didn't know about. For all he knows, the passage from area 17 deadends where the black begins.) Last Edit: Nov 10, 2006 at 3:40pm by keno TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 10, 2006 at 5:15pm Quote Edit like Post Options Post by TG Barighm on Nov 10, 2006 at 5:15pm "Best way? Through the front door." Kit cackles at the shocked looks he gets. "Ha! Don't worry, I'm just kidding. Hmm...I don't know, James. To be honest, I'd be surprised if Vanthus is still there. Capturing that thug must have given them some kind of warning. If not of our plans, in someone else's plans. If one of their own doesn't return, they probably have some kind of escape plan. Maybe the leaders, including Vanthus, take off until they figure out what happened to the guy. They could even have spies in the dungeons. That would certainly explain the city's reluctance to look into anything relating to your family's troubles. If it were me, I'd first look into why the city won't investigate your troubles, possibly see if there is some kind of deal between the Locust Dragons and the city. Maybe delay a day or two, possibly see if Vanthus is still in the city. But, if you insist on playing the paladin...let's break this down, shall we? Any oft-used entrance will be well guarded, especially this barn. Rarely used entrances, or those they're aware of, but don't use, will be trapped. One thing is for certain though: if we go through the barn, Vanthus will just escape through the canal. If we go through the canal, they can just escape through the street. As for the well...I don't really like the idea of just dropping into the middle of them. Heh, don't know why you'd ask me anyway. Assaulting a thief's nest isn't one of my specialties. I think the best idea is to hire some mercs, have them sit at the canal, then chase Vanthus into them while dealing as little damage to the guild as possible. Those thieves aren't going to forget us any time soon. Or we can send Illyria into the well to dispatch as many of them as she can before they know what hit them. Either way, those thief tools we found should proof mighty helpful. Maybe grab a pole for tripping traps too. I'm just throwing stuff out here." Whatever the party decides on, Kit will go out and make a few purchases (I'll get a list to you later). Much later on, he will try to find Lavinia and comfort her (more like flirt with her). Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Nov 12, 2006 at 4:16pm Quote like Post Options Post by Soulweaver on Nov 12, 2006 at 4:16pm Gandt's Level 0 spells: Read Magic, Detect Magic, Detect Poison Gandt will have claimed a signal whistle and a grappling hook during the return to Parrot Island. He thinks the group should have the cure potions from the community chest with them at all times, so if no one else claims them, he will. He does agree that dropping into the middle of the hideout is a bad idea. One thing is for certain though: if we go through the barn, Vanthus will just escape through the canal. "What if they couldn't escape through the canal? Sure, they probably have some boats moored there for escape, but what if we got rid of those beforehand, and then came in through the barn or guildhall?" ((Where is this barn on the map, anyway?)) He tosses out the question, "If I were a thief, where would I hide the stuff from the Vanderboren vault? We should know where we're going before we get in there. ...That's assuming the stuff is still in there, of course. If Vanthus is gone, I don't think he'd have left that behind. We don't have a day or two to wait and see; we should get in there and get out before they have a chance to move their operations." "About your brother..." he goes on, addressing James. "What happens with him, now? What do you want us to do if we cross paths?" keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 13, 2006 at 10:06am Quote like Post Options Post by keno on Nov 13, 2006 at 10:06am "I understand your concerns, Kit, and if you don't want to join us, I'll understand, but it is these kinds of jobs we hired you for," James says in response to Kit. He doesn't seem angry though, just disappointed. James nods as Gandt speaks, carefully taking in his suggestions. His face darkens for a moment when Gandt inquires about what is to be Vanthus' fate. "Personally, I think he has gone too far, but... Lavinia still thinks he can be saved. I guess that's her weakness, she sees only the good in people. I don't want to see her hurt anymore by that bastard, so I told her we'd do our best to capture him alive and turn him over to the authorities." "My guess is that the thieves will guard the canal entrance and the taxidermist guild entrance the heaviest. I suggest that we enter from of of these abandoned warehouses. This one here (points to the southwest [c] on the map around the pool) is the most isolated, and thus the least likely to be guarded, I think." James takes one more look at Kit, "Are you in or out?" he asks. (Bebop: do you want to replace Improved Initiative with Skill Focus (Craft: poison making)?) firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Nov 13, 2006 at 10:24am Quote like Post Options Post by firemyst on Nov 13, 2006 at 10:24am Lia listens to the others chat, but has no experience in raiding or strategy, so she offers little input. She tries to think about how to trap Vanthus so he can't continue to run away, but comes up with nothing. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 13, 2006 at 3:10pm Quote Edit like Post Options Post by TG Barighm on Nov 13, 2006 at 3:10pm Kit makes a defensive gesture at James. "Hey! I never said I wouldn't go, I just said it was strange for you to ask me about our strategy. Actually, wait...okay, maybe I'll get a mask of some sort so they can't see who I am. I don't want to be hunted for the rest of my life because of this. A few missing boats won't stop them from escaping through the canal. This is Sasserine. They probably know how to swim, or they have a spell or two that allows them to fly or something. Their leader could be like James here, some kind of 'spell thief' as he claims. Some mercs might be more useful, or we could stick Gandt there and write 'stop' in big red letters on his shield,' Kit chuckles. "But yeah, I agree with Gandt. We should know exactly what we're looking for before we go in. I just assumed it was Vanthus." keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 14, 2006 at 8:47am Quote like Post Options Post by keno on Nov 14, 2006 at 8:47am "We are looking for Vanthus, but we're also looking for the money he stole from the Vanderboren vault. I believe it will be hidden somewhere in the this den of thieves, and I think we need to strike before they find some place to move it. We've waited long enough. I say we make our move first thing in the morning," James pauses, and looks around the table. "I'm counting on each of you to do your part to make this venture sucessful. We'll leave just before daybreak." With that, James dismisses the party. Gandt returns to his armorsmithing, Lia to her translating. Illyria and Koschei have apparently fallen asleep in their chairs. James gives them a disgusted look before leaving. Kit waits a few moments, then departs the study as well, looking for Lavinia. He stops by her study, but she's not there. He wanders about the estate, and after some subtle questions to Kora discovers that Lavinia is in the garden. He makes his way there, only to discover James there as well. He hides in the bushes. "Lavinia, I know this is something you don't want to hear, but you have to listen to me," James pleads. "No! I refuse to believe that Vanthus is evil. He's just confused, surely you see that," Lavinia replies. "This is all my fault. If I had only spent more time with him." "It's not your fault, Lavinia. You don't know Vanthus like I do, he's been bad for a long time. If anyone is to blame, its our parents." SMACK! The sound Lavinia's hand hitting James' in the face echos around the small garden space. "How dare you talk about my parents that way! You ungrateful half-breed." And with that, Lavinia stomps back to the house, leaving a stun James standing in the garden, his hand on his face, tears in his eyes. "I'll find Vanthus for you," James finally says to the night. "But not because I believe he can be saved." *************************************************** (additional update coming during my lunch break) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 14, 2006 at 12:07pm Quote like Post Options Post by keno on Nov 14, 2006 at 12:07pm The next morning the party assembles once more in James' study. James looks particularly solemn, and waits before everyone is present before speaking. "I have some disturbing news. There was a string of murders overnight, and while that is not unusual from time to time in and of itself, the victims are related. The thug we captured yesterday was found hanging in his cell. Officially they're calling it suicide, but I have my doubts. Shefton's body washed up overnight, his throat had been cut. Finally, the harbormaster, Keltar, was found murdered in his bed. They say the body was left in a particularly gruesome state. I find it hard to believe these were all just coincidences, so I think it is imperative that we act quickly." With that bit of depressing news, the party departs for the Lotus Dragon guildhouse. The early morning city is shrouded in fog, making sneaking about rather easy, and the party arrives at the abandon warehouse without incident. Illyria sets to work picking the lock on the door, a process that seems to take forever, but actually only takes about 45 seconds. (+20XP). The party slips inside, and begins searching for the trap door. With the whole party searching, it takes considerably less time to find the trapdoor than open the lock. (+25XP for everyone). Illyria sets about picking the lock on the trapdoor, which goes much faster than the outer door (+25XP). Soon the party finds themselves in a hallway in the guildhall. Torches line the walls every 20 feet, providing plenty of illumination. James takes a moment to look at the sketched map, before motioning to the east. "The other way is a dead end, according to the map." The party sets out, with Illyria in the lead, followed closely by Gandt and James. Koschei and Lia stick to the middle, and Kit covers the rear. The party passes two narrow openings in the north wall (to narrow for anyone to squeeze through) that gives a view of a chamber filled with water, they continue on, through and open doorway, and turn north. Suddenly Lia calls the party to a halt. She quickly points out a secret door in the southwall (+25XP). "Hmm," James stares at his map. "It must connect to this hallway. It would put us close to the barracks, but also much closer to this training hall here (D25 on the map). I suspect the leaders stay through this door on the east wall, since our informant has never been through that door." James looks around at the rest of the party before whispering. "What do you think? North or south?" firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Nov 14, 2006 at 12:31pm Quote like Post Options Post by firemyst on Nov 14, 2006 at 12:31pm "The person we talked to didn't know where the money was, so we should check where he didn't know." Lia found the door and wants to know what's behind it. Last Edit: Nov 14, 2006 at 12:31pm by firemyst TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 14, 2006 at 4:15pm Quote Edit like Post Options Post by TG Barighm on Nov 14, 2006 at 4:15pm "Shhh! Whisper," Kit warns James. Kit doesn't like heading up the rear. Leaves his back exposed, and in a thieves' guild hall at that. He will work his way over to James and Gandt. But before he does that, he'll return to the narrow gaps in the wall, find a stone, and toss it into the pool of water. Just to see what happens. Last Edit: Nov 14, 2006 at 4:15pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 15, 2006 at 8:21am Quote like Post Options Post by keno on Nov 15, 2006 at 8:21am While the party is busy deciding what to do, Kit backtracks to the gap in the wall. Taking a small stone, he tosses it through the opening and into the pool beyond. For a moment, nothing happens, then Kit hears voices. Unfortunately, he can't make out what they are saying, or exactly where the voices are coming from. After a few moments, silence returns. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Nov 15, 2006 at 10:02am Quote like Post Options Post by Soulweaver on Nov 15, 2006 at 10:02am Gandt will take a moment to cast Mage Armor on himself (from his domain spell slot) before agreeing with Lia's logic. He makes use of his Listening skills at every opportunity. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 15, 2006 at 3:08pm Quote Edit like Post Options Post by TG Barighm on Nov 15, 2006 at 3:08pm (Waste of a spell slot, I'm afraid. The spell's bonus won't stack with your current AC bonus) =========================================== Kit returns to the party. "I think they know we're here," he whispers. Kit will also agree with Lia's plan. Once he's gotten closer to the center of the group. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Nov 15, 2006 at 4:01pm Quote like Post Options Post by Soulweaver on Nov 15, 2006 at 4:01pm ((...Well, damn it. That spell was a major reason I took the domain. )) Reply > Switch Account Switch Forum Account Settings
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Post by TG Barighm on May 6, 2018 23:43:17 GMT -5
keno Kilrogg's Honor Guard *****
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Nov 16, 2006 at 8:48am Quote like Post Options Post by keno on Nov 16, 2006 at 8:48am "What do you mean?" James whispers to Kit. "What did you do?"
Lia opens the secret door, revealing a short hallway (10ft) that joins with another hallway. Illyria moves to the corner to scout. She spots an open door just 15 feet to the west down the longer hallway (on the southw all), but otherwise there is nothing to report.
(On the map, the party is at the small hallway to the northwest of D12 and northeast of D2) TG Barighm Administrator *****
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Nov 16, 2006 at 3:37pm Quote Edit like Post Options Post by TG Barighm on Nov 16, 2006 at 3:37pm "No, I mean they already knew we were here.
Hey, can you scout out the length of the hall?" Kit whispers. If they're too busy, he'll do that himself. He'll check out the east side of the hall, Move Silently and Hide checks galore. Last Edit: Nov 16, 2006 at 3:43pm by TG Barighm keno Kilrogg's Honor Guard *****
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Nov 17, 2006 at 10:47am Quote like Post Options Post by keno on Nov 17, 2006 at 10:47am The party moves through the secret door, and James closes it behind them. "Maybe that will confuse any one following us," he whispers to Kit.
Kit ducks around the corner, and moves to the east to investigate the hallway. At the end of the hallway, the hallway wides slightly, with a door opening to the north, and southwest. With a quick peek, he determines the room to be a lounge of some sort. A couch and a low table are the only decorations.
Kit turns to the north door, and quietly approaches it. He pauses at the door, as he hears the snoring of some sort of creature. Taking a quick peek inside, he spots a Worg in an otherwise empty room. TG Barighm Administrator *****
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Nov 17, 2006 at 3:49pm Quote Edit like Post Options Post by TG Barighm on Nov 17, 2006 at 3:49pm Kit will return to the party and warn them about the worg.
"Gonna be hard to sneak around without it up. It's just big a dog after all," Kit scratches his head. "If we could feed it some poisoned meat that might help things a bit." Last Edit: Nov 17, 2006 at 3:50pm by TG Barighm keno Kilrogg's Honor Guard *****
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Nov 20, 2006 at 8:14am Quote like Post Options Post by keno on Nov 20, 2006 at 8:14am (Firemyst has been away to Utah for his daughter's Christening, but should be back today, provided he can tear himself away from his Wii. Bebop & Sin: I'm assuming that if I don't hear from you guys within the next 24 hours that you want out of the game.) Soulweaver Elite Raider ****
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Nov 20, 2006 at 12:25pm Quote like Post Options Post by Soulweaver on Nov 20, 2006 at 12:25pm ((Sorry I haven't had much to say either. I've had a case of vertigo the past couple of days that isn't going away, so I can't focus on much of anything.)) bebop007 Elite Raider ****
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Nov 20, 2006 at 9:51pm Quote like Post Options Post by bebop007 on Nov 20, 2006 at 9:51pm (Could Illyria pull off some throat slitting action on the Worg while invisible. Or is a sneak attack the best shewould be able to do?) keno Kilrogg's Honor Guard *****
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Nov 21, 2006 at 9:32am Quote like Post Options Post by keno on Nov 21, 2006 at 9:32am (Illyria can attempt a coup de grace as long as the worg is sleeping, yes.) bebop007 Elite Raider ****
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Nov 21, 2006 at 9:42am Quote like Post Options Post by bebop007 on Nov 21, 2006 at 9:42am Illyria unsheaths her sword.
"Perhaps I can take care of this for us, if no one has any objections."
If no one tries to stop her, Illyria will Move Silently towards the worg attempting a coup de grace on the sleeping creature.
If it wakes up she will become Invisible, and attempt Sudden Strike on it. TG Barighm Administrator *****
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Nov 21, 2006 at 1:52pm Quote Edit like Post Options Post by TG Barighm on Nov 21, 2006 at 1:52pm Kit will join Illyria and provide an extra sneak attack if the coup de grace fails. firemyst Kilrogg's Honor Guard *****
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Nov 21, 2006 at 9:44pm Quote like Post Options Post by firemyst on Nov 21, 2006 at 9:44pm keno said: (Firemyst has been away to Utah for his daughter's Christening, but should be back today, provided he can tear himself away from his Wii. Bebop & Sin: I'm assuming that if I don't hear from you guys within the next 24 hours that you want out of the game.)
(I didn't get a Wii, but I did travel to a far away land where they don't have internet [some resort in the mountains]. Came back today, but no reliable connection until I return to my father's place tomorrow.) TG Barighm Administrator *****
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Nov 22, 2006 at 5:38am Quote Edit like Post Options Post by TG Barighm on Nov 22, 2006 at 5:38am (Sin hasn't posted for awhile actually. I think he may have gotten into the WoW Beta. So far BC is really damn good) keno Kilrogg's Honor Guard *****
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Nov 22, 2006 at 12:05pm Quote like Post Options Post by keno on Nov 22, 2006 at 12:05pm Kit and Illyria creep toward the northwest door, while James and Lia check out the lounge.
Illyria and Kit manage to sneak into the room with the Worg, without waking it (+50XP). They position themselves around the creature, and Illyria strikes. Perhaps its because she's unfamilar with worg, or perhaps its because the worg has unusually tough skin, but Illyria sword seems to barely scratch the neck at first, but as the worg jerks awake, a low growl issuing from its throat, the sword plunges home suddenly, spraying blood all over Illyria. The worg collaspes in a heap. (+150XP for Illyria and Kit.)
To the east, a door leads out into another hallway, which runs to the north.
James and Lia meanwhile search the Lounge. They cringe when they hear the growl of the worg, but when no other sounds issue from the beast, they continue searching. Finding nothing of interest, they turn to the unoccupied bedroom. Lia discovers a paper crammed between one of the bunks and the wall, with rows upon rows of numbers (+25XP). They look like possible numbers to a combination lock. James looks at the paper as Lia is holding it.
"Vanthus's handwriting," he declares. "He must have been trying to figure out the combination to the lock in the vault."
The duo find nothing else of interest in the room. They exit the room, and the lounge, to find the rest of the party gathered in the open space.
With Illyria leading, they move on, into the hallway past the worg's room. The hallway leads north for a short distance, before turning west and then north again. It soon splits, with a short 15 ft hall leading west to an open door in the north wall (to room D15 on the map) and a second hall heading east, then bending to the north again almost immediately.
Voices can be heard coming from the east passage, while the west is silent. Soulweaver Elite Raider ****
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Nov 22, 2006 at 1:37pm Quote like Post Options Post by Soulweaver on Nov 22, 2006 at 1:37pm Can it be determined how many voices there are? TG Barighm Administrator *****
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Nov 22, 2006 at 2:34pm Quote Edit like Post Options Post by TG Barighm on Nov 22, 2006 at 2:34pm (Keno, did you ever get my PM that shows where we've been on the map? I really need that to help everyone out) Reply > Switch Account Switch Forum Account Settings
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Post by TG Barighm on May 6, 2018 23:43:41 GMT -5
keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 22, 2006 at 3:47pm Quote like Post Options Post by keno on Nov 22, 2006 at 3:47pm (PM about the map? No, didn't get it.) Gandt whispers for the others to be quiet and concentrates on the voices. He can hear 2, no 3 people talking. One of them seems to be concerned about someone or something named Cruncher, saying, "Well, I don't care what you all say. I swear I heard something. I'm going to go make sure Cruncher's okay." (+20XP) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 22, 2006 at 6:53pm Quote Edit like Post Options Post by TG Barighm on Nov 22, 2006 at 6:53pm Kit motions for the majority of the group to move down the hall and back into the worg's room, then he'll do a number of things. First, he'll try to get a view down the hall leading to room D16. If it's empty, or the door is closed, he'll drop his silver dagger on the ground just inside the hall leading to the worg's room (I figure it shouldn't be too hard for Kit to determine "Cruncher" is the worg's name), then motion for the sneakers and backstabbers like Illyria and James to follow him. They will hide in the hall to D16 with the idea being that the guy going to check on the worg sees the dagger, bends down to examine it, and then Kit and co. can backstab him to their heart's content. If the hall to D16 is not clear, he'll just join the party in the worg's room and stage the ambush there. Last Edit: Nov 22, 2006 at 10:45pm by TG Barighm TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 22, 2006 at 10:47pm Quote Edit like Post Options Post by TG Barighm on Nov 22, 2006 at 10:47pm I've been mapping the dungeon (sort of). The red dot shows where we are while the line shows where we've been: Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Nov 24, 2006 at 10:11am Quote like Post Options Post by Soulweaver on Nov 24, 2006 at 10:11am (Are you sure you meant D16? I think the voices are coming from there.) Gandt grumbles to himself restlessly, just about done with this sneaking around. As much as he'd rather confront the owners of the voices directly, he'll still pull back to the worg's room if James indicates that would be better. (THANK YOU, for the map.) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 24, 2006 at 2:41pm Quote Edit like Post Options Post by TG Barighm on Nov 24, 2006 at 2:41pm (Well, if the voices are coming from D16, then Kit should see them in the room beyond when he checks. He could then hide outside D15 for his ambush) keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 27, 2006 at 9:34am Quote like Post Options Post by keno on Nov 27, 2006 at 9:34am (My appologies for the delay, I was outside a lot, thanks to really nice weather.) James motions the party back to the worg's room, while Kit creeps to the corner and looks down the hallway towards the room where it sounded like the voices originated. Kit immeidately spots a lotus dragon gang member coming out of the room (D16) down the hallway straight towards him. Kit ducks back around the corner, and the thief shows no sign of having seen Kit. Kit backs up, and starts to toss his dagger down, when he notices the blood and bloody footprints. That's when he remembers all the blood that got sprayed on Illyria by the dying worg. (Continue with assigned actions, or do something different?) TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 27, 2006 at 3:10pm Quote Edit like Post Options Post by TG Barighm on Nov 27, 2006 at 3:10pm Nah. Kit won't drop his dagger, but that's about it. Hopefully the guy will follow the blood trail now. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 27, 2006 at 4:56pm Quote like Post Options Post by keno on Nov 27, 2006 at 4:56pm Kit quickly withdraws back into the western room (D15). It's mostly empty, with a large table and a few chairs being the sole decorations. It looks like a meeting or interogation room. The gang member shambles past, taking a few steps down the corridor before stopping. He bends down examining the blood on the ground. Kit quickly leaps out to strike at the gang member, burying his dagger in the gang member's back. The gang member arches back, trying to scream, but all that comes out is a gurgle of blood. Kit quickly cleans his blade and drags the gang member back into the room. A quick search of the corpse turns up a rapier, a hand crossbow, 10 bolts, a cure light wounds potion, 2 vials of urchin, a sap, thieves tools and 10 gp. +50Xp for Kit. Just as Kit is leaving the room, James and the rest of the party walks back up the hallway. "We were getting a little worried," James says. "What happened?" Before Kit can answer, a shout comes from the worg's room. "Cruncher's been killed. Raise the alarm, we might have intruders!" comes the shout. "Cruncher's been killed? Intruders? Kory what are you talking about?" comes an answering reply from the room ahead. The sounds of footfalls of running men on stones ahead and behind grow louder. "Crap!" James mutters. "Gandt, you hold off the ones behind. Kit, Illyria, let's take care of the ones ahead. Lia, you stay here with K.... Hey, has anyone seen Koschei?" James readies his dagger. (Koschei has been removed from the game. None of the gang members have come into sight yet, but they will within the next round. Gandt can easily block the southern hallway with his bulk and tower shield, if he chooses.) Init: Illyria: 23 Lia: 21 Kit: 20 Gandt: 18 James: 16 Gang Members: 12 TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 27, 2006 at 5:30pm Quote Edit like Post Options Post by TG Barighm on Nov 27, 2006 at 5:30pm (Sucky. Koschei would have been very useful in the future, but Sin did log in recently, so his loss) ============================================ Kit grabs one of his horns and jerks his head sharply. "Damn it, damn it, damn it... Okay, James and Illyria, back into this room with me. Let them see Gandt's back, then we'll slam them from behind. Lia, keep Gandt healthy, okay?" Assuming the hand crossbow is loaded, Kit will also grab that and keep it ready in his off-hand. He will be using his rapier for the duration of the encounter, and with the exception of the backstabbing in the first round, he will use Combat Expertise to gain 1 AC and try to flank as often as possible. If he gets hit, he'll switch to fighting defensively (+3 due to Tumble; still using Combat Expertise) and chug a CLW potion, unless the hit only costs 1 HP. Last Edit: Nov 27, 2006 at 5:32pm by TG Barighm keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 28, 2006 at 11:00am Quote like Post Options Post by keno on Nov 28, 2006 at 11:00am (Yeah, I thought Koschei would be good too, but I think there was some integration problems. Anyhow, the hand crossbow is not loaded.) firemyst Kilrogg's Honor Guard ***** firemyst Avatar Posts: 515 Nov 28, 2006 at 11:28am Quote like Post Options Post by firemyst on Nov 28, 2006 at 11:28am Lia glares at Kit, but mutters under hear breath instead of responding. Only James can hear that she doesn't need to be told who to heal and when. Lia moves behind Gandt's back and readies her scimitar and shield. She talks to Raji quietly to stay close defend her and anyone else who stays close. TG Barighm Administrator ***** TG Barighm Avatar Posts: 2,575 Member is Online Nov 29, 2006 at 12:48am Quote Edit like Post Options Post by TG Barighm on Nov 29, 2006 at 12:48am Forget the crossbow then. Soulweaver Elite Raider **** Soulweaver Avatar Posts: 421 Nov 29, 2006 at 12:01pm Quote like Post Options Post by Soulweaver on Nov 29, 2006 at 12:01pm "My thoughts exactly," Gandt says. Before he blocks the southern passage, he props his spiked shield against the wall and casts his Mage Armor spell on Lia (assuming he didn't cast it uselessly on himself before). Then he props the tower shield up and reclaims his other shield as soon as possible. He keeps that hallway blocked until the other thieves have been dispatched. bebop007 Elite Raider **** bebop007 Avatar Posts: 326 Nov 29, 2006 at 2:42pm Quote like Post Options Post by bebop007 on Nov 29, 2006 at 2:42pm Illyria draws and readies her sword and goes with Kit to setup the ambush inside the room. keno Kilrogg's Honor Guard ***** keno Avatar Fear! Posts: 1,198 Nov 29, 2006 at 4:42pm Quote like Post Options Post by keno on Nov 29, 2006 at 4:42pm Round 1: Plan in hand, the party takes up their positions (James, Kit and Illyria move into D15, while Lia, Raji and Gandt take up their defensive positions (after Gandt casts his spell on Lia (I'm asuming you used the wand)) The gang members coming from the north are the first to spot the party. The lead gang member charges at Raji, but Raji just leaps aside from the errant strike. The gang members approaching from the south stop when the spot Gandt and his shield blocking the way. They seem unsure what to do. Round 2: Illyria remains in hiding. Raji attacks the lead gang member. Somehow, the gang member manages to dodge the attack. Lia follows up Raji's attack with one of her own, unfortunately the gang member dodges back along the wall. Kit continues hiding. Gandt holds his position. James remains in hiding. The lead gang member lunges at Raji. Once again Raji easily evades the attack. The gang member backs away, allows another to rush forward and attack Raji. This one manages to plunge his rapier into the wolf, drawing a little blood (-4HP) Raji howls his displeasure. From the south, shouts of "get an axe" and "bring some burning oil" can be heard from the gang members blocked by Gandt. Round 3: Illyria remains in the room. Raji lunges forward, his snapping jaws closing only on air. Lia takes a swing at the gang member, but once again she just can't get a clear angle of attack. Kit continues hiding. Gand continues blocking the hallway. James begins to fidget. The northern gang members attack again. This time the cut is a little deeper (-5HP). The gang member retreats, and the third comes forward. Raji manages to dodge the attack. Round 4: Illyria continues hiding. Raji lunges at the gang member. He misses horribly, prompting a return strike from the gang member that Raji just manages to slide away from. Lia attacks as well, barely scratching the gang member (-1HP). Kit continues hiding. Gandt holds his position. James sheathes his dagger and readies his crossbow. The gang members continue attacking Raji. Raji manages to dodge the first attacker, but the second strikes him, barely scratching him (-1HP) (any change in actions?) Reply > Switch Account Switch Forum Account Settings
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Post by TG Barighm on May 6, 2018 23:44:06 GMT -5
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Nov 29, 2006 at 5:04pm Quote Edit like Post Options Post by TG Barighm on Nov 29, 2006 at 5:04pm Kit will grab Illyria and join the fight. He'll be looking for flat-footed opponents to stab. He'll switch to Combat Expertise for 1 AC after his backstab attempt. Last Edit: Nov 29, 2006 at 10:08pm by TG Barighm bebop007 Elite Raider ****
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Nov 29, 2006 at 5:48pm Quote like Post Options Post by bebop007 on Nov 29, 2006 at 5:48pm Illyria joins Kit looking to Sudden Strike any opponents she can reach.
If she can't with her sword, she will switch to her bow and Sudden Strike with that. firemyst Kilrogg's Honor Guard *****
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Nov 29, 2006 at 8:24pm Quote like Post Options Post by firemyst on Nov 29, 2006 at 8:24pm Lia will heal Raji with a spell of CLW if he loses six more HP (or more). Not much else to do in small quarters. Soulweaver Elite Raider ****
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Nov 30, 2006 at 12:40am Quote like Post Options Post by Soulweaver on Nov 30, 2006 at 12:40am (How many gang members are we looking at to the north? And to the south too, I guess, if it's possible to tell past Gandt's shield.) keno Kilrogg's Honor Guard *****
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Nov 30, 2006 at 8:09am Quote like Post Options Post by keno on Nov 30, 2006 at 8:09am (3 to the north. Gandt was able to hear 3 or 4 to the south, but he now can only hear two.) Soulweaver Elite Raider ****
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Nov 30, 2006 at 10:47am Quote like Post Options Post by Soulweaver on Nov 30, 2006 at 10:47am Gandt holds his position for two more rounds (or just one if all the northern gang members go down that fast). He'll then drop his guard and move to shield bash the nearest thief, hoping to finish them before the others return. keno Kilrogg's Honor Guard *****
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Nov 30, 2006 at 1:59pm Quote like Post Options Post by keno on Nov 30, 2006 at 1:59pm Round 6:
Illyria steps out in the hall. She readies her bow and shoots over Raji. Unfortunately, she manages to only scratch the gang member (-1HP). "There's another one!" the gang member yells.
Raji lunges forward, taking advantage of the brief distraction created by Illyria's appearance. He disembowls the gang member with one mighty snap of his jaws, allowing Lia to sprint into the opening created by the gang member's death and takes a quick swing at the next gang member. She slices him deeply down the side. (-5HP).
Kit comes out in the hallway, but now he can't get in range of the gang members.
Gandt, realizing the immediate pressure to his rear is gone, strikes quickly with his shield. He turns the closest gang member into a pin cushion with ease (-7HP).
James moves past Illyria and Kit to stand directly behind Gandt. He fires his crossbow around the corner at the gang member Lia injured, felling him. (+1 kill) Raji growls something about killing the next person who fires a bolt or arrow in his direction, but only Lia understands him.
The gang members to the south retreat out of sight. Meanwhile, the gang member to the north retreats as well, into the room to the north. He slams the door shut with a loud bang.
+100 EXP for all +110 for James (Level Up)
For the moment, the immediate area is quiet, but to the south shouting can be heard. The two felled guards have the same equipment the one Kit killed earlier had.
"Gandt, do you think you can bust open that door?" James asks.
(James is advising the party to continue north.) TG Barighm Administrator *****
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Nov 30, 2006 at 4:50pm Quote Edit like Post Options Post by TG Barighm on Nov 30, 2006 at 4:50pm "Are you kidding? This whole place will be up in arms in a minute and I doubt Vanthus will stick around. I say we get out of here while we still can."
Before continuing on, Kit will put up his hood and tighten it to hide his face. He will also quickly distribute the gold, remind Illyria aboubt the urchin poison, evenly distribute the CLW potions (roll who gets the odd ones maybe), and grab 10 bolts for the hand crossbow and load it.
*By the way, those hand crossbows are worth a fair bit. Anyone care to carry the rest? Last Edit: Nov 30, 2006 at 4:51pm by TG Barighm keno Kilrogg's Honor Guard *****
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Dec 1, 2006 at 8:13am Quote like Post Options Post by keno on Dec 1, 2006 at 8:13am "No," James says strongly. "We must not run away. Not now. We need to strike, and strike hard to recover what has been stolen from my family." firemyst Kilrogg's Honor Guard *****
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Dec 1, 2006 at 10:43am Quote like Post Options Post by firemyst on Dec 1, 2006 at 10:43am Lia tells Raji not to be so hostile about the weapons over his head, as they are over his head and no where near him. A small argument ensues which no one else understands, but Lia thinks she won, anyway.
She stands up and chimes in, "If Vanthus runs from this place, we need to make sure he has nothing to come back to. Let's find what we came here for and quickly."
Lia readies her bow so she can strike as quickly as possible. Raji says something and she responds, of which he seems to accept. She turns to the party, "Try not to engage the same target as Raji wtith ranged weapons, and Raji will try to keep one of the flanks trapped so we can fire inward." TG Barighm Administrator *****
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Dec 1, 2006 at 4:19pm Quote Edit like Post Options Post by TG Barighm on Dec 1, 2006 at 4:19pm Kit grumbles something, but nobody is sure what. Soulweaver Elite Raider ****
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Dec 4, 2006 at 12:21am Quote like Post Options Post by Soulweaver on Dec 4, 2006 at 12:21am Gandt will carry any leftover crossbows and take his share of the gold and potions. He considers trying to give a potion to Raji, but seeing the wolf's agitation, he hands it instead to Lia. "Err... maybe you ought to try giving this to your fuzzy friend."
Leaving the others to their bickering, he heads north, grumbling, "We don't have time for this." He'll make quick work of the door. Assuming he doesn't have any problems, he makes a quick survey of the room beyond. If it's clear, he motions for everyone to go ahead so he can take up the rear. firemyst Kilrogg's Honor Guard *****
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Dec 4, 2006 at 12:28pm Quote like Post Options Post by firemyst on Dec 4, 2006 at 12:28pm Lia thanks Gandt for the potion and coaxes Raji to drink it. "He's hard to read, but I don't think he's mad at you, Gandt. He's not really mad at anyone... he's just on edge like everyone else." Lia smiles warmly at Gandt before he heads off.
Lia takes her share of the spoils as well. When Gandt breaks down the door, she'll do a quick look around, but keeps her bow ready. keno Kilrogg's Honor Guard *****
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Dec 4, 2006 at 12:53pm Quote like Post Options Post by keno on Dec 4, 2006 at 12:53pm Gandt, James and Lia quickly divide up the goods. Raji looks at the potion offered by Lia with some dislike, but eventually drinks it down. A few of his cuts close up immediately (+3HP). Raji looks some what impressed and growls his thanks to Lia and Gandt.
With the goods split up, Gandt with Lia in tow moves up to the door to the north. Gandt grunts a few times, before he finally manages to force the door open. As the door finally gives, the gang member inside fires his crossbow, the bolt striking the defenseless Gandt in the chest. (-5HP). Gandt charges the gang member, easily turning him to a bloody mess while he tried to reload.
With the immediate threat gone, Lia surveys the room. Its a simple room, with a small table and four chairs, and an array of weapons leaned up against a wall (shortswords, spears, and rapiers). There is a door in the northeast corner, and another one in the center of the east wall. Playing cards and a small pile of coins sit upon the table. All in all, this room appears to Lia to be a guard room.
Meanwhile, to the south, James, Kit and Illyria can all hear the approach of several gang members. Gandt returns to the group, just as the first of the gang members reach the bend in the tunnel (directly north of D14 on the map).
EXP gained: +50 (+55 for Gandt)
Illyria: 23 Lia: 21 (Raji: -7HP) Kit: 20 Gandt: 18 James: 16 Gang Members x4: 12
(Actions?)
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Dec 4, 2006 at 1:09pm Quote Edit like Post Options Post by TG Barighm on Dec 4, 2006 at 1:09pm (How did the loot divide up? Who gets what?) * * * * *
Kit is just grumbling now and not offering his opinion on anything anymore. He'll fire the handcrossbow at the goons as they round the corner, then switch to his bow. He will do this until his view gets blocked by Gandt or the thugs get too close for comfort, then he will run north to the room the party just searched, take one of the spears off the rack, and try to stab some goons over and around Gandt with it. Reply > Switch Account Switch Forum Account Settings
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Post by TG Barighm on May 6, 2018 23:44:33 GMT -5
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Dec 4, 2006 at 1:14pm Quote like Post Options Post by firemyst on Dec 4, 2006 at 1:14pm Lia takes all the coins from the table. She takes a chair and blocks the east door, making it a little harder for new people to come through. She goes to check the NE door for anything. If she hears the sounds of battle from the south, she'll send Raji back to join them. keno Kilrogg's Honor Guard *****
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Dec 4, 2006 at 1:24pm Quote like Post Options Post by keno on Dec 4, 2006 at 1:24pm barighm said: (How did the loot divide up? Who gets what?)
Kit got the coins off the guy he killed and drug back in the room, because he never told anyone else about them. The other 20 coins were split evenly. Gandt took the CLW that wasn't given to Raji, and the rest of the handcrossbows and bolts were thrown in the "community chest" currently carried by Gandt. Soulweaver Elite Raider ****
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Dec 6, 2006 at 9:27pm Quote like Post Options Post by Soulweaver on Dec 6, 2006 at 9:27pm Gandt moves into combat range as soon as possible to try and thin the thieves' ranks. He'll try to position himself so as to bottleneck them and take on only one at a time. If at any point he drops to 6 HP or less, he covers up and takes the time to heal himself.
If only three or fewer thieves remain and if there's room, he puts up the tower shield and attempts to Overrun them, both to give Raji and Kit some space to fight and to prevent the gang members from fleeing. If just one thief remains, he tries to Grapple and pin him so as to get some information out of him. keno Kilrogg's Honor Guard *****
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Dec 7, 2006 at 11:10am Quote like Post Options Post by keno on Dec 7, 2006 at 11:10am Big Battle - Round 1:
As the first gang member rounds the corner, Illyria lets fly with an arrow. The arrow strikes him in the leg (-3HP)
Lia collects the coins off the table (there were 17 sp, and 33 cp). She then blocks the eastern door with one of the chairs.
Kit fires the hand crossbow at the gang member. The bolt goes wide, shattering against the wall. Kit readies his bow.
Gandt storms past Illyria and Kit, into the hallway, where he easily finishes off the gang member (+1 Kill). From his vantage point, he can see several more in the hallway. A taller, well groomed man with a mustache and a goatee and wearing a green cap stands near the back of the line of gang members. When he sees Gandt he begins ordering the gang members to attack.
"Hold them here," James says to Kit and Illyria, I'm going to check on Lia. With that James heads north into the room. He arrives just as Lia blocks the door. "Good idea, they might try to circle around. Gandt, Kit and Illyria have them blocked to the south at the moment."
The gang members surge forward, the first attacking Gandt with a battleaxe. Gandt tries to hit the approaching gang member but the gang member ducks under the blow and closes easily, dealing the half-merrow a minor wound (-3HP). The second attacks with a spear, but Gandt knocks the spear away with his shield.
Round 2:
Lia checks the northeast door, and discovers the jakes. She closes the door and wrinkles her nose in disgust.
Illyria and Kit, unable to attack past Gandt, simply hold their positions.
Gandt raises his tower shield, effectively blocking off his view of the hallway.
"Maybe we should find out what is beyond this door?" James says to Lia as he motions to the eastern door.
The gang member with the battleaxe strikes at Gandt's shield. A large chunk of wood goes flying (-3HP). The gang member retreats. The second gang member strikes with his spear. The spear deflects off the shield without harming it. He also retreats. The third gang member throws something at Gandt. The flask falls short, shattering into flames directly in front of Gandt. Flames flare up on the shield momentarily, burning it in several places (-6HP)
"You fool," the well groomed gang member yells. "You missed!"
A loud bang resounds through the room Lia and James are in. The eastern door gives some, but doesn't open.
James looks at Lia, then draws his daggers. Raji growls.
Round 3:
Illyria holds her position.
Lia drops back to the back of the room and readies her bow. Raji follows here.
Kit holds his position.
James moves back from the eastern door a little.
Gandt drops back to stand between Kit and Illyria. He quickly examines his still smoldering shield, grimacing at the damage.
The fire burns itself out. The gang members once again surge forward. Gandt strikes out as the first one raises the battle axe again, knocking him to the ground in a bloody mess (+1 kill). The second gang member attacks with his spear, but Gandt smacks it away with the shield. The third gang member fires his hand crossbow, the bolt shattering against Gandt's shield. Illyria and Kit release their readied arrows. Their arrows strike the spear wielder at the same time, taking him down (+1kill each).
Back where James and Lia are, there's a loud thud, followed by considerable cursing.
The well dressed man decides to try a different tactic.
"You're very formidable foes," he says to Kit, Gandt and Illyria. "Tell me, why have you come to our guild house. Perhaps we can reach some sort of arrangement without any further loss of life."
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Dec 7, 2006 at 12:15pm Quote like Post Options Post by firemyst on Dec 7, 2006 at 12:15pm Lia motions to Raji to cover the other side of the eastern doorway, opposite of James. She keeps her bow at the ready and will release at whatever manages to get through the door. Raji will attack whatever foe is closest to his side, should there be multiple. Lia will aim for the same target that broke the door, or if dead, a new target to kill/wound/scare off. Soulweaver Elite Raider ****
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Dec 7, 2006 at 12:28pm Quote like Post Options Post by Soulweaver on Dec 7, 2006 at 12:28pm (Does Gandt recognize the well-dressed man? Say, from a portrait in Vanderboren Manor, or looking down from the top of a well at Parrot Island?) keno Kilrogg's Honor Guard *****
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Dec 7, 2006 at 12:38pm Quote like Post Options Post by keno on Dec 7, 2006 at 12:38pm soulweaver said: (Does Gandt recognize the well-dressed man? Say, from a portrait in Vanderboren Manor, or looking down from the top of a well at Parrot Island?)
(Gandt does not recognize the man, but from the description given by the gang member the party captured, it is most likely this is Kersh Reftun, one of the Leiutenants of the guild.) TG Barighm Administrator *****
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Dec 7, 2006 at 4:24pm Quote Edit like Post Options Post by TG Barighm on Dec 7, 2006 at 4:24pm Kit groans. "I wish we had those zombies right about now.
You want to make a deal? Give us Vanthus! No bargaining!" Kit drives that point home by firing an arrow at the well-dressed man. He then turns to Illyria. "Sounds like trouble behind us. Be prepared to go back to help out."
In the next round, Kit will run to the northern room and grab a couple of spears. As he does so, he says something in passing to James. "We better get moving. We stay here too long they'll find a way to root us out. And Lia, Gandt will need you in a minute."
With the spears in hand, Kit will return to Gandt. He will lean the spears against the wall, then use his bow to Aid Gandt (AC).
"When that shield crumbles, you'll need one of these," Kit explains to Gandt. keno Kilrogg's Honor Guard *****
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Dec 8, 2006 at 2:23pm Quote like Post Options Post by keno on Dec 8, 2006 at 2:23pm Round 4:
Illyria readies an arrow for Kersh.
Lia and Raji prepare to pounce.
Kit makes his little speech. Kersh starts to reply, but two arrows, one from Kit, and the other from Illyria force him to dodge instead of talk. Both arrows miss.
Gandt covers up again, effectively blocking off the passage.
James moves to the side, to make sure Lia has a clear shot at the door.
"So, you must be with the Vanderboren's. Vanthus said this little problem had been taken care of. I guess he exagerated the truth."
Kersh then gestures to the remaing gang member, who tosses another flask at Gandt. His aim is off again, this time the flask collides with the left wall. Flaming droplets once again strike Gandt's shield, but this time the damage is minimal (-2HP). Kersh once again curses his lackey's dismal ability to throw objects.
The eastern door shudders again, but holds.
Round 5:
Illyria, her view blocked, simply backs up a step and readies another arrow.
Lia yawns. Raji growls something about unbreakable doors.
Kit squeezes past Gandt and heads for the room with Lia and James. He surveys the room, surprised to see both James and Lia intact.
Gandt, free to do so now, backs up a step (the gang members south of the party could now make it to D15 if they chose to).
James nods to Kit as he enters, "These guys seem to have a problem with doors," he chuckles.
The fire to the south burns down, and another flask comes sailing in. This time its a direct hit, but still doesn't manage to do much damage to Gandt's shield (-2HP). Kersh cackles, "Feeling the heat yet, big boy?"
CRAAAACK! The eastern door finally gives way, and the first gang member through goes down to Lia's bow (+1 kill). The second through nearly trips over the first and she charges Lia. Raji tackles him and rips out his throat with a single bite. The third, slipping and sliding on the gore becomes easy pray for James (-5HP). The final gang member through takes a swipe at James, but James manages to dodge.
Round 6:
Illyria backs up ten feet more. She can now see the combat going on around Kit's form, but can't tell how many gang members there are.
Lia strings another arrow and fires again. Arrow strikes home, but its not enough to bring the gang member down (-2HP). Raji leaps in and finishes him off.
Kit runs across to the spears. He grabs and couple, and runs back out.
James slices the remaining guild member, a narrow cut on the arm (-2HP).
The remaing guild member tries to skewer James but slips on the building amounts of gore. James sides steps and slices him with one of his daggers (-4HP).
To the south, the fire burns down again, but not before adding a little bit more damage to the shield (-1HP). Kersh grabs the battle axe and leaps forward with a might slash that cleaves the shield in two.
"No more cowardice for you!" Kersh screams.
The remaining gang member picks up the spear and tries to stab Gandt around Kersh. He only manages to knick the wall.
Round 7:
With Gandt's shield down, Illyria can now fire past him. She strikes the remaining guild member in the arm. He drops the spear as a result (-6HP).
Raji takes down the remaining northern guild member.
Kit runs up to Gandt and hands him the spear.
Gandt surges forward, provoking an attack from Kersh. Gandt bats the axe away with his remaining shield, then runs into Kersh. And promptly finds himself thrown backwards onto his ass. Kersh laughs, a loud, harsh laugh. "You are pathetic, worm!"
Hearing the commotion, James moves south into the hallway. Kersh immediately spots him. "Ah, the Vanderboren half-breed. I'll take your head and present it to Vanthus when he returns."
"Returns? Where is he?" James demands. But Kersh only replies by swinging his battle axe down on Gandt, burying the blade deep in Gandt's guts (-9HP).
The remaining guild member runs away.
(Actions?)
(Reminder: This is probably my last update until next Thursday or Friday.) TG Barighm Administrator *****
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Dec 8, 2006 at 4:15pm Quote Edit like Post Options Post by TG Barighm on Dec 8, 2006 at 4:15pm Kit will throw the spear in his hand at Kersh, then switch to his arrows.
He will try a Bluff as well.
"Ha! You fool! Did you think we came alone? We are merely a distraction."
Kit is hoping Kersh will decide to leave the battle to seek out Kit's "real" threat.
From here, arrows and Combat Expertise when the battle gets up close, Darkness when things begin to get hairy. Kit will be Tumbling every time he needs to move past a gang member. Last Edit: Dec 8, 2006 at 4:17pm by TG Barighm Soulweaver Elite Raider ****
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Dec 12, 2006 at 12:50pm Quote like Post Options Post by Soulweaver on Dec 12, 2006 at 12:50pm Gandt does his very best to turn his grunt of pain into a fearsome warcry. He takes a five-foot step (roll?) back and gets to his feet. If he could roll into a position where Kersh would be flanked if he were to follow, then all the better.
He looks at the spear in his hand, wonders if he's supposed to be picking his teeth with it, and decides to stick with his spiked shield. "You talk too much!" Smite, and if he hits, he uses his Force domain power. Thoroughly humiliated, he'd probably pick some deity to pray to now if it meant getting a good hit out on this guy.
Regardless of the outcome, if Gandt is still standing by the end of this round, he'll down the CSW potion (it's not on his sheet, but I'm sure he took it).
((I'm lost on everyone's positions. If there's no room to roll backwards before getting up, Gandt will Delay until someone moves aside and gives him room to do so, as long as he still acts before Kersh.)) TG Barighm Administrator *****
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Dec 12, 2006 at 2:20pm Quote Edit like Post Options Post by TG Barighm on Dec 12, 2006 at 2:20pm (Yeah, I lost track too. Map time) firemyst Kilrogg's Honor Guard *****
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Dec 14, 2006 at 12:59pm Quote like Post Options Post by firemyst on Dec 14, 2006 at 12:59pm Lia glances at what's left of the eastern door. If there's no one else coming, she hurries back to the party to the south. Her bow at the ready, she'll fire on a hostile target, probably Kersh. If for some reason she has no shot, survey if anyone is in need of healing (less than 50% HP). Raji will defend her from anyone close range, for now. bebop007 Elite Raider ****
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Dec 14, 2006 at 3:12pm Quote like Post Options Post by bebop007 on Dec 14, 2006 at 3:12pm Illyria will continue the attempt to Sudden Strike with her bow and arrows.
If she is unable to, she will use Invisibility to allow her to use Sudden Strike.
She will focus her attacks largely on Kersh, but if any gang members get close enough to her, she will switch to her short sword, use Invisibility and Sudden Strike. keno Kilrogg's Honor Guard *****
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Dec 15, 2006 at 11:26am Quote like Post Options Post by keno on Dec 15, 2006 at 11:26am (Gandt, Illyria, and Kit are in the right hallway, leading to D16. Gandt is in the bottom corner, Kit is right north of him, with Illyria behind them both. Kersh is to the west of Gandt.)
Round 8:
Illyria leans around Kit, but can't get a clear shot at Kersh. She retreats into the room with Lia.
Lia tries to get past Illyria, James and Kit to get to Gandt, but she can't just yet.
Kit attempts to bluff Kersh. Kersh looks over his shoulder, giving Kit a chance to hurl the spear at him. The spear strikes Kersh in the shoulder, driving him back (-8HP). Kit then backs up, to give Gandt more room, before drawing his bow.
"Where is Vanthus?" James yells.
Gandt rolls backwards, taking up a defensive position.
Kersh charges forward, taking another swing at Gandt. Gandt smashes into Kersh with the spiked shield as the goon approaches (-4HP), but Kersh still follows through with his swing, the axe glancing off the shield.
The remaining guild member drinks a potion.
Round 9:
Illyria and Lia take up defensive positions in the room. Kit and James retreat into the room and take up defensive positions as well. Gandt takes a step back, to the doorway of the room, and quaffs his potion. His wounds heal.
Kersh tumbles forward, attempting to get underneath Gandt's defenses. Gandt bats him backwards with the shield (-4HP). Kersh is bleeding heavily, panting. He drops the axe. "Please. Let me be, I will show you the way to the Lady Dragon..."
Kersh gasps and topples forward, and bolt in his back. The remaining guild member drops his handcrossbow and runs back the way he came. As Kersh lays on the ground, his fine clothing suddenly shimmers and melts away, revealing a chain shirt in its place.
Exp: James: 660 Illryia, Lia and Kit: 725 Gandt: 800
Status: James -5HP
Loot: There's a good amount of loot lying around now. I'll provide a complete list later (maybe tomorrow, I'm out of time now). Last Edit: Dec 15, 2006 at 11:30am by keno Reply > Switch Account Switch Forum Account Settings
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Post by TG Barighm on May 6, 2018 23:45:42 GMT -5
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Dec 15, 2006 at 5:11pm Quote Edit like Post Options Post by TG Barighm on Dec 15, 2006 at 5:11pm (Ack! Just 40 exp. away!)
Kit will chase the fleeing gang member, but only as far as the next room. If he gets a view of him, Kit will take him down with arrows. If killed, or the member escapes, Kit will return to the party.
"Great. This is getting better and better. Now what? They must know we're here by now," Kit glances at the hilt of his rapier. "That's only the second time I've been in a situation like that. It was more exciting than the first time. I should really start using this thing more often."
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Dec 18, 2006 at 11:31am Quote like Post Options Post by keno on Dec 18, 2006 at 11:31am While Kit tries to chase down the escapee, the rest of the party searches the fallen thieves. James takes the first CLW potion the party finds on the thieves and drinks it. The wound closes slightly (+2HP).
Loot Recovered: 7 rapiers, 7 saps, 8 hand crossbows, 1 battle axe, 5 CLW potions, 10 vials of urchin venom, 7 sets of leather armor, 63 bolts, 5 sets of thieves tools, 63 gp, 18 sp, and 33 cp.
James removes the fine chain shirt from Kersh's corpse and begins examining it. Suddenly he strips off his leather armor and dons the chain shirt. After securing the armor, he closes his eyes. Kit returns just in time to see the chain shirt shimmer and be replaced by a fine blue silk shirt.
Because of the twists and turns in the passage, Kit was not able to catch up with the guild member to get a clear shot off, so after waiting silently for a few moments, he returned to the group.
"Impressive," James says with a smile as he fingers the faux silk. "Anyhow, do we continue north or back track? Either way, I think we must press on to find the stolen gold, and learn where Vanthus has ran off to."
(James intends to keep the armor for himself, which is a +1 glamered chain shirt, for the record. He's become quite smitten with its abilities.) Soulweaver Elite Raider ****
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Dec 18, 2006 at 12:18pm Quote like Post Options Post by Soulweaver on Dec 18, 2006 at 12:18pm (Were my Smite and Force power used up just then? I couldn't tell from the description if that was just an att. of opp. or what.)
If it looks like it can be repaired (the SRD's vague on this), Gandt gathers up his broken tower shield in addition to his share of the money and potions.
"Did you see anything worth checking out up ahead? It doesn't look like much on the map. I say we follow that guy and see where he goes." keno Kilrogg's Honor Guard *****
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Dec 18, 2006 at 1:53pm Quote like Post Options Post by keno on Dec 18, 2006 at 1:53pm soulweaver said: (Were my Smite and Force power used up just then? I couldn't tell from the description if that was just an att. of opp. or what.)
(They were not used.)
If it looks like it can be repaired (the SRD's vague on this), Gandt gathers up his broken tower shield in addition to his share of the money and potions.
(Once destroyed complete, they cannot be repaired, from what I understand. Although it is conceivable Gandt could salvage a few pieces to incorporate into something he was building. I would rule that 50% of the tower shield is complete worthless now and the other 50% of the materials is less than ideal, having been burnt and hacked on) firemyst Kilrogg's Honor Guard *****
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Dec 18, 2006 at 5:07pm Quote like Post Options Post by firemyst on Dec 18, 2006 at 5:07pm Lia has no opinion on what James claims, since it's all from his family fortune anyway.
"Someone decide where we should go next, and quickly, please." TG Barighm Administrator *****
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Dec 18, 2006 at 10:50pm Quote Edit like Post Options Post by TG Barighm on Dec 18, 2006 at 10:50pm
Kit doesn't like to spend a lot of money on something and than not use it, so he has no problem with James taking the chain shirt.
Kit shakes his head at Gandt. "Sorry, I wasn't really paying attention to the hall itself, just the gang member. I can try to remember, if you really like. Don't see the point. I don't really have any ideas right now."
Kit will try to remember the passages he just traveled through and mark them on the map. He will also suggest they take the loot they need and leave anything large or heavy behind. He will grab a potion. bebop007 Elite Raider ****
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Dec 19, 2006 at 10:57am Quote like Post Options Post by bebop007 on Dec 19, 2006 at 10:57am Illyria will grab a potion a a few vials of the venom and her share of the money.
"We may want to take another route. If that thief has had time the raise the alarm then we may be in for a fair share of traps and thieves."
"Of course someone like myself should easily bypass the traps. That is what I was hire for, after all." keno Kilrogg's Honor Guard *****
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Dec 19, 2006 at 11:31am Quote like Post Options Post by keno on Dec 19, 2006 at 11:31am James divides the money equally amongst the party members, sans himself. He then takes one of the potions, hands one to Kit, 2 to Gandt and one to Illyria.
"Well, I suggest we travel north, and secure the canal exit," James says, pointing to D17 on the map. Without waiting for a reply, he heads north, through the guard room.
The party follows, and soon the sound of water lapping at the shoreline can be heard echoing through the hall. The party exits the hall into a large sea cave, with a sloshing tidal pool. A pier extends out into the tidal pool, and a small row boat, capable of holding no more than 4 people is tied up to the pier. A sandy beach extends in both directions from the hallway entrance, and small crabs crawl across it here and there. James noticieably shudders at the site of the crabs. Across the tidal pool, a large wooden door blocks the entrance to the sea cave, but water appears to be flowing under it. To the southeast, water flows through a dark cavern. The cavern is not lit, and all but Lia can see that the cavern twists and turns for about 40 feet before it disappears around a bend. Water fills the cover from side to side, and appears to be about 2-3 feet deep in the center of the channel.
"Our little snitch didn't mention that," James says with a wave in the direction of the cavern.
Illyria, James and Lia spot some rays swimming back and forth from the pier to the cavern entrance. Only Lia recognizes them as Ixitxachitls, small ray-like aberations infamous for their ability to scour all life from the areas of ocean they inhabit. (+25XP).
"So, into the cave, I guess?" James asks.
Updated Map Last Edit: Dec 19, 2006 at 11:54am by keno TG Barighm Administrator *****
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Dec 19, 2006 at 5:09pm Quote Edit like Post Options Post by TG Barighm on Dec 19, 2006 at 5:09pm "You seem deadset on whatever idea you come up with, so yeah, I guess we'll go to the cave," Kit mutters. "It's actually not so bad. If we open the sea-door and take the boat, they might think we fled." firemyst Kilrogg's Honor Guard *****
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Dec 19, 2006 at 8:57pm Quote like Post Options Post by firemyst on Dec 19, 2006 at 8:57pm Lia looks at the rays, watching their movements. She turns to the party. "I don't think we should go into the cave just yet. I think those rays are going to be a problem. They are Ixitxachitls. If they perceive the boat as a threat, they will attack it as a group. There may be more in the depths as well." Lia looks to James for the next move. TG Barighm Administrator *****
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Dec 20, 2006 at 12:10am Quote Edit like Post Options Post by TG Barighm on Dec 20, 2006 at 12:10am Kit scratches around one of his horns. "Really? James said you were some kind of wilderness mage before. Are they trainable? Did these thieves train them to guard the cavern? Would it be possible to convince them to cover us instead?" Last Edit: Dec 20, 2006 at 12:10am by TG Barighm keno Kilrogg's Honor Guard *****
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Dec 20, 2006 at 8:44am Quote like Post Options Post by keno on Dec 20, 2006 at 8:44am James looks at Lia. "Well?" he asks. firemyst Kilrogg's Honor Guard *****
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Dec 20, 2006 at 6:20pm Quote like Post Options Post by firemyst on Dec 20, 2006 at 6:20pm Lia thinks for a minute. "A wilderness mage, as you put it, I may be... but we're not in the wilderness. I am unable physically to speak to these rays. Even if I could charm one, I couldn't give it any commands." Lia tries to hide her displeasure in admitting she can't help in avoiding a confrontation with the Ixitxachitls. keno Kilrogg's Honor Guard *****
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Dec 21, 2006 at 9:38am Quote like Post Options Post by keno on Dec 21, 2006 at 9:38am "Well, then I think its best we avoid the tunnel for now. We can always check it out later." James starts to lay his hand on Lia to comfort her, but a quick growl from Raji causes him to jerk back. Instead he pulls out his map and begins mulling it over. "We know they hold their meetings in this room (D25) so I'm betting this Lady Lotus or Dragon Mistress or whatever it is they call her has her intersanctum through this door. It's time we quit fooling around and get this over with."
With that, Illyria, James and Kit take the point, followed by Lia and Raji with Gandt bringing up the rear.
As they reach the long hallway (running from D3 to D14 on the map), a hail of crossbow bolts forces the party to take cover. With a mighty roar that seems to echo forever down the halls, Gandt readies his shield and charges down the hallway. Another hail of bolts follows, but they bounce harmlessly off of Gandt's shield.
As Gandt passes the northern hallway spur, a guild member jumps out to strike him from behind, but Illyria makes quick work of him (+1 kill). In the wake of Gandt passing the short hallway to D2, Kit and James rush in, Kit instantly spearing one guild member on the end of his rapier, and then turning to help James dispose of the other one (Kit +2 kills).
Meanwhile, Gandt reaches the end of the hallway, where he encounters three waiting guild members. He veers right, dodging blows while smashing the first guild member across the head with the shield, sending him reeling. Raji flashes by to the left, and while he misses his target, he still distracts one of the guild members away from Gandt. Lia cuts down the disoriented guild member (+1 Kill). The remaining two make desperate strikes at Gandt and Raji, which they easily avoid. Gandt turns his foe in a bloody pulp (+1 kill), a sight that seems to be repeated consistently while Raji snaps the leg clean off of his oppenent.
"Well now, that wasn't so hard," James says with a smile as he wipes the blood off his daggers.
Exp Gained: James: 350 Illyria, Lia, and Gandt: 400 Kit: 450 (LV up!)
Loot: 6 hand crossbows, 42 bolts, 2 CLW potions, 36 gold coins. (coins split evenly).
(Any actions? We'll proceed once TG levels Kit up.) TG Barighm Administrator *****
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Dec 21, 2006 at 5:12pm Quote Edit like Post Options Post by TG Barighm on Dec 21, 2006 at 5:12pm Don't wait up for me. I've got a bunch of stuff to do, like the AH ref. sheets.
Swashbuckler for next level (complete warrior). Roll the HP and I'll fill in the rest (please roll a 10 *fingers crossed*)
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Kit chuckles at James. "Don't get cocky. We're not through this yet."
Kit will probably be a lot more willing to get into melee now especially if he gets a good HP roll for this level. Reply > Switch Account Switch Forum Account Settings
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